Hello, I'm not sure if this is possible but had to ask and didn't find anything on search.
For games that cannot save mods due to them crashing on load, like Final Fantasy VII Remake Intergrade, is it possible to have the chosen mod options saved and give the ability to set all of them after the game is loaded so it doesn't crash on launch? Like have a saved setting button we can apply all at once? Re-applying every start is a bit annoying.
#Option to apply saved mod options after launch
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Unfortunately that isn't possible as it would work the same way as saved mods. They would auto apply as soon as you click play and the trainer injects.
You can always rebind multiple mods to a single hotkey if enable the same set of mods every time.
ohhh that's a good idea! I didn't think of that. That will work perfectly!
Maybe we can come up with an apply button for saved mods so it does the same thing. @subtle grove maybe you have some thoughts here
rebinding works for most, but I don't think that will work for filling in multiplier values?
But yeah, the original idea would be something separate to click only after the game is loaded and it'd be a mod profile/preset/whatever you want to call it
Thanks @karmic cargo !