long story short, why cant we add our own mods/trainers to our own instance of wemod? as far as i can see there isn't any support for me inserting my own cheats into wemod, I'm just dabbling in making trainers using another software to help me fond the bits to edit. after, i can save the modifications to the running code as a trainer. the trainer itself works, and is fun, but i cannot run wemod and my homemade trainer. only one or the other works at a time. I'm nowhere near experienced enough to figure out why, and i don't plan to pull apart wemod to figure it out (for a boatload of legal reasons). i figured a quick drag and drop of my exe into that games overlay would be a good way to add new mods to an existing game. (I'm modifying MegaMan Battle Network Series Legacy Collection 2 currently)