less popular stuff or even old stuff is something I believe could benefit the company, you may find someone who subscribes just to boost it as older games like much older are often popular with older gamers with the rose tinted glasses so many dev's exploit who are less likely to be unemployed or low income like many Americans living with their parent. What I am trying to say is having a variety of things in the queue, even if it is not perceived as famous from a variety of release dates, is something I believe would encourage people to buy more pro; variety and diversification is something any good businessman women or other should be doing consistently, not just in investment but in reaching more customers from more demographics. As for my personal experience, I likely would have renewed my sub if I saw x4 foundations on the creator queue more often, epically with some of the new mods it needs for the mid to late game; it only has mods suitable for the early game it is like the maker of the mod has no idea how x4 is played, which while to be expected for some games with so many cheats being made for me it personally made the mod only good for my personal ship and exploiting the inventory system to make in-game cash that due to lack of instant construction and other reasons the cash was a lot less useful then it could have been.
#The problem with choosing by popularity.
1 messages · Page 1 of 1 (latest)
I think my spell and grammar checker may of removed it from the post, but i only ever found a reason to boost once others where just because and because my subscription was running out so i boosted games i did intend to play but where so popular it didn't matter.
im talking about that and games with trainers that only ever get updates to keep the mods working and have a handful of options or so, but mainly old games without trainers.