#Satisfactory not working

1 messages · Page 1 of 1 (latest)

silent topaz
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looking at the other posts on this, none of Satisfactorys mods work even with the latest update, all mods fail to activate

I bought the game on Steam
I have restarted
Paths are white listed, also tried with windows defender disabled
other games work with we mod
using version 9/13/24 - 9 mods
i have tried launching the game with the launcher (this causes a crash) and also tried running the mods from in game, the main menu, after reloading a save
used the auto found path, removed it and added in the path manualy, still no go

silent topaz
#

that has nothing to do with my issue, please submit a ticket

solemn blade
#

if you haven't already, can you try to verify the game files on steam?

silent topaz
#

can do

#

verified files, still chrashes on launching from wemod

Version: 366202, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: No, IsSaveGameEdited: No

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000001effffffff

FactoryGameSteam_InterchangeEngine_Win64_Shipping!UInterchangeManager::StartQueuedTasks() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Interchange\Engine\Private\InterchangeManager.cpp:1177]
FactoryGameSteam_InterchangeEngine_Win64_Shipping!`UInterchangeManager::GetInterchangeManager'::`5'::<lambda_1>::operator()() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Interchange\Engine\Private\InterchangeManager.cpp:860]
FactoryGameSteam_InterchangeEngine_Win64_Shipping!TBaseFunctorDelegateInstance<void __cdecl(void),FDefaultDelegateUserPolicy,`UInterchangeManager::GetInterchangeManager'::`5'::<lambda_1> >::ExecuteIfSafe() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:870]
FactoryGameSteam_CoreUObject_Win64_Shipping!TMulticastDelegate<void __cdecl(void),FDefaultDelegateUserPolicy>::Broadcast() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:956]
FactoryGameSteam_CoreUObject_Win64_Shipping!UE::GC::CollectGarbageImpl<1>() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\GarbageCollection.cpp:4764]
FactoryGameSteam_CoreUObject_Win64_Shipping!CollectGarbage() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\GarbageCollection.cpp:4887]
FactoryGameSteam_Engine_Win64_Shipping!UEngine::TrimMemory() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:15443]
FactoryGameSteam_Engine_Win64_Shipping!UEngine::LoadMap() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:15040]
FactoryGameSteam_FactoryGame_Win64_Shipping!UFGGameEngine::LoadMap() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:31]
FactoryGameSteam_Engine_Win64_Shipping!UEngine::Browse() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:14517]
FactoryGameSteam_Engine_Win64_Shipping!UGameInstance::StartGameInstance() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Engine\Private\GameInstance.cpp:651]
FactoryGameSteam_FactoryGame_Win64_Shipping!UFGGameInstance::StartGameInstance() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGGameInstance.cpp:159]
FactoryGameSteam_FactoryGame_Win64_Shipping!UFGGameEngine::Start() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:63]
FactoryGameSteam_Win64_Shipping!FEngineLoop::Init() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4895]
FactoryGameSteam_Win64_Shipping!GuardedMain() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:168]
FactoryGameSteam_Win64_Shipping!GuardedMainWrapper() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
FactoryGameSteam_Win64_Shipping!LaunchWindowsStartup() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
FactoryGameSteam_Win64_Shipping!WinMain() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
FactoryGameSteam_Win64_Shipping!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

also tried launching mods from menu and in game, same thing, states that its playing but mods dont start, they auto turn off