#Locking Mods
1 messages · Page 1 of 1 (latest)
Hey dyl, This sounds like it may be a support issue. Can you give us some examples that you are talking about because no mods should be changing while you play unless you are accidentally hitting the hotkeys.
Yes, that's what I mean. The ability to lock the mod so it stays on what I set it to if I hit the hotkey accidentaly.
Does that make sense?
Okay that makes more sense! I’ll leave this open!
If you are also a pro member you can remove the hotkeys if it ever becomes a problem
Even if it's locked behind PRO.
This is something Pro members pay for right?
Yes since Pro members have other methods of enabling mods you can only disable the hotkeys if you are Pro
Can it be more simple in the UI though at the top with a toggle button just like the save mods toggle
lock mods next to it maybe?
The lock only prevent the hotkeys from changing them.
Thats what I mean it would be cool ta have a toggle button for the ability to lock the mods. So if you accidentally press the key it wont matter. You can see in the amage below where I mean for the toggle button to be
Or, just bind all the ones you use to a key that's not something you use in the game for anything, and is off where it's harder to accidentally hit, unless your'e swatting a fly or something.
Or set them all to something like Number Pad 9 and then turn off number lock after you've activated them.