#Beginner guide and context

7 messages · Page 1 of 1 (latest)

river garden
#
  1. Better Start and Player Experience
  • Beginner Training & Guide

-Add a simple training mode (like in Ready or Not) that teaches basic controls, movement, and tactics.

-A clear guide helps new players learn faster and have more fun instead of getting frustrated.

  1. Mission Info

-Show a short mission briefing on the tablet before each mission.

-It should explain the goal, who’s involved, and possible dangers , this makes the mission easier to understand and feel more fun.

  1. Intro Scene

-Instead of just spawning, start the mission for example with a short helicopter drop off animation.

-This makes the start more exciting and helps set the mood for the mission.

Result: Easier for new players to get into the game and have a smoother, more enjoyable experience.

wanton anvil
#

For points 2 and 3 there's going to be an prologue to the main story before you enter area 12

#

That explains why you are there and how you got captured

#

And hopefully act as a better tutorial

latent moon
#

Idk if training grounds is going to be in finished game too ,but it's pretty much your tutorial ground where you can adjust settings and controls u want

I learned stuff on it ,and took my friends there 1st so they could adjust their stuff too

About other points

Other dude said there's going to be prologue ,probably like for Antarctica

wanton anvil
#

Training grounds only exists to let players test weapons

#

other dude said there's going to be prologue ,probably like for Antarctica
Brother I literally said its going to be before you enter Area 12, Antarctica already has a prologue