#Problem with custom made PM loading as error and problem with ragdoll hitbox (may be related)

1 messages · Page 1 of 1 (latest)

cold moth
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So I made a model following dead waters tutorials but im stuck in part 4 because my ragdoll's hitboxxes seem to be clipping into eachothers even though I sized them up to par and also my player model shows up as the default error

The player model is calles Fast_Cap, I dont know if the "-" is giving problems in the qc file

I will also show the PM Physics smd due to the fact that it is much smaller than the default one and It might be that I cannot change the size of the hitboxxes very drastically and it overides and changes the hitboxes back to their original size

And finally here is the qc file to show if there are compiling errors

Please I would be very glad if somebody points me in the good direction

Thankyou

cold moth
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Nvm Found the problem it was missing a toe bone also i was able to change the enourmous hitboxxes with crowbar view mode then pasting my changes into the qc file and then compile 🙂

smoky vector
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Awesome work, can we see the finished product?

cold moth
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sure!

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its my first model so its not very well modeled or textures

smoky vector
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Focking sweet, Nice work