#Extra meshes and particle effects remaining after craft is scrapped

2 messages · Page 1 of 1 (latest)

quartz summit
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A ship I was working on started behaving abnormally after I used the "repair all" function. The vessel would capsize as if it was being pulled down by the superstructure; despite that area being lighter than the rest of the ship and using helium pumps. I then pull the craft from play and scrap it, however the extra meshes from turrets and the like, along with the ships smoke effect, remained. These bugged meshes move in the same direction craft was when the latter was last in play. Buoyancy for newly spawned in craft was non-functional and exhibited the mesh related bugs described above when scrapped. The game rapidly deteriorated after this.

-I have no mods installed
-I am playing on windows 10
-Closing the game and relaunching resolves the issues

teal jasper
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Can you upload th eblueprint please