#Fuel engine sound design rework

11 messages · Page 1 of 1 (latest)

hot cave
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Agreed, might as well make every interactable block have a custom sound selection

bright lily
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The Abrams is a bad example (that would be a CJE with 100% power setting)

dreamy sparrow
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The abrams is definitely an odd one out but i agree with the post - and the abrams turbine is a pretty sci fi ish sound, fuel engines should have it as a treat

flat apex
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I really want this feature

hardy patrol
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I do somewhat agree about giving sound options.
And mandatory, abrams has a turbine, but also I'd note that the ship example here is a tiny motorboat, not actual marine diesel.
The engines in the game can be assumed to be supposed to be marine engines (you know, the part where a single cylinder is a meter in size), and looking into those briefly I noticed they're surprisingly quiet.
Well, quiet may not be the right, but they don't make revving or other car engine sounds, but more of a constant noise, and most of it doesn't sound like it's coming from the cylinders. I would've assumed they'd be a lot more noisy before that too, so that was interesting to see.

hardy patrol
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depends who makes them ¯\_(ツ)_/¯

austere wren
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bumop

wraith raven
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A sound depending on the how the engine is built? Like a vanilla piston should have a sound, carbureted, supercharged and injected pistons too should have their own sounds.

wraith raven
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I mean the fuel engine sound file is exposed. Just look at mods in the main game files

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It sould be something like fuel_engines, just replace the sound with something of your choice though beware. The sound needs to be loopable

vernal kite
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I can see the appeal of this, but wonder how much it would impact performance