#Sounds breaking when breaking a sound block with GUID inside

2 messages · Page 1 of 1 (latest)

hollow stirrup
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Steps:

  1. spawn the attached blueprint
  2. press acb outside build mode with sounds enabled (this will warp one meter)
  3. copy/paste "e23d6a6e-d06d-4a78-a19f-dc38d9896f3e" without the quotes into the sound block URL box (this is the GUID for the warp sound)
  4. play sound in the sound block to make sure it is working
    4.5. warp again to make sure the sound is still working.
  5. break the sound block in build mode
  6. warp with the acb to notice: no more warp sfx
  7. desperately press ctrl+Z to put the sound block back (the sound still doesn't work)
  8. try to do anything to get the warp sound to work again (you can't)
  9. cry yourself to sleep
  10. reboot the game (the sound works again)
    10.5. go to the create mod menu, navigate to the warp sound, hit "reload the sound from disk" (the sound is back as well)
  11. this works with any sound that has a GUID
flint frigate
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You aren't supposed to use a guid