bug-verifying-forum
Surge protectors description missing info(?).
bug
All fire caused by a laser pulse counts as one fire
Cannot edit Decos in Mouse Mode
discussion
Breadboard Copy+Pasting of components doesn’t correctly save their position after they’re moved.
Having an electric engine with a higher priority makes steam engine generate free power
Rambot stealing all my ram
bugged RGB
Subobjects don't spawn if spawning a vehicle with building block-by-block effect in editor
Barrel mimics going crazy if sub-object rotated
bug
Qualm swarm absolutly wrecks the game
Duplication of craft in Strategic(?) View
Block error on the Gnat
visual glitches on alerions
Going into the Q menu for AI breaks the camera in designer mode
Flamethrower weird hit physics at high speeds
Duct not letting steam pass after re-loading a vehicle
bug
Prefabs don't save steam flywheel connections
Linux 2m slope underwater rendering bug
PID breaking?
Certain materials liquify on negative half poles.
FTL travel using tractor beams
bug
maybe weird spawning im not sure.
bug
New BB UI copy-pastes with inverted Y (🐧)
bug
Mimic Quarter Sphere misnamed
Accumulators cant be duplicated after changing threshold values
ashes of the empire land designer mode bug
bug
CJE crash when replacing generator with generator
"Base Thrust" Output Erroneously Used For Current Thrust In Missile BB
Rich texts crash the in-game modding descriptions
Spotlights can’t be hidden with deco
Default guidance disables when bb missile has thrust multiplier/set target/set offset.
Smoke generators: drag slider not functioning when set to zero
BB Connection Colors not saved
bug
i dont think thats a 6m barrel
Propulsion inputs via Breadboard no longer override build in PIDs (resolved)
Glass is invisible when viewed through water
Glass z fights when viewed from left side of a craft
BB Missile NaN still making Missiles teleport
bug
Missile Turning Thruster Stays On Despite 0 degree from target
bug
Mislabeled output node in Missile Breadboard
Breadboard spawns in blank
Auto-center on anchor named 'start' doesn't work
bug
deleting sub object folder bug
"The last time a missile was fired" output from GBG gives incorrect values
decoration mirror bug
Breadboard behavior link does not handle pitch correctly (local/global mismatch)
Changing graphic quality in multiplayer gets rid of camo
Flamer (bottom connection) idle azimuth can only be set from -60 to 60 in the UI
bug
No pulling vehicles out of play in multiplayer
Adventure mode shenanigans