#art-discussion
15 messages Β· Page 56 of 1
Just let me sleep with the idea. I'll think/dream of solution.
I'll draw it tommorow and ping You.
Anyone of these amazing artists do animation?
Hiring for a transition id like. Short, few seconds long.
This tank is just beautiful.
https://i.imgur.com/SCKeMy2.gifv
Yeah looks a bit plain to me
It's just like Panther and t-34 were merged.
You mean like this?
Thanks I hate it
I will admit I am a sucker for leaf suspension
this fictional design tho
Jesus its in the /75 turret as well
it already existed, or at least
it was very close
also I wrote a story description thing for a far future tech thing
The Engines have many superweapons in their possession, of all shapes, types, and sizes. Many are a constant reminder that any technology invented will inevitably be weaponized. One such weapon is the Reset Cannon. The Reset Cannon was built as a tool, a Grand Terraformer, capable of turning an entire planet to the perfect conditions for any life it needed to be. In times of great strife, though, one race stole it, and turned it into the penultimate in scorched earth technology. Hopelessly deformed into a weapon, the Reset Cannon turns all potentially useful material into omniverous plants capable of sustaining themselves from near nothing for centuries. The ground becomes nearly unbreakable, but any part of it split from the planet becomes incredibly brittle, turning to dust on the wind. The atmosphere becomes thick, heavy, almost honeylike to move through, and so dense with spores that exposure for a few breaths is enough to fill most creatures lungs. The many varied plants are thick, strong, and of next to no sustenance, less than the energy it takes to consume it. They are dry and strong, but do not burn. Once killed, they stay sturdy for a few days, as if to give hope for a building material, then turn to dust. What ores, rocks, crystals were once underground are replaced by the incredibly durable rock that turns to dust once broken. A planet hit by the reset cannon is, simply put, dead. A very elaborate death, almost graceful, but it is dead nonetheless.
Nothing remains of what life was once on a planet once the Reset Cannons job is done.
yeah but thats an MG turret
we are talking full on tank turret
something with some ordinance
a flak gun turret and a tank turret are two very different things
but what you're saying is you want a high caliber gun on a turret
on a plane
I mean they really arent that different
they
really are
they both function as aiming mechanisms for large caliber guns
a tank turret implies heavy armour, rapid turning speed, full enclosure, periscopes and vision slits designed for seeing ground targets
a flak turret implies a relatively thin wall of armour and lots of open space (or glass, if you really want to mount it on a plane, for aerodynamics) and as much visibility as possible, with a slow and precise turning speed that is easy to control as precisely as possible
I'd also like to point out that autocannons can count as flak guns, but you want like
an 88 or something
so they aren't relevant
There were a few aircraft to mount 75mm guns
they were all forward facing
Though in an AT role
yes, one even mounted a 108mm gun
for anti naval purposes
on a heavy bomber
damn italians
it was either 108mm or 102mm
see we are here for the cool factor
in the fuselage
not the logic factor
lmao
Or like
multiple fuselages
with the turret in its own seperate box held between them
A unit of a lad
As in
it takes like
an entire platoon of pilots to fly it
and man all its guns
lmao
has like 3 different radar stations
it has a full size ground installation radar dish
that it just
swings down and stores it between teh fuselages when its landed
lmao
and swings it down to use it when in flight
flys at 1kph because of the sheer amount of lift generated
it has to have extra rotors to pull it up to generate more lift
cos of its fuckin weight
https://en.wikipedia.org/wiki/Piaggio_P.108 Italian naval attacker craft I mentioned earlier, btw
chonker
Anyway I buried my story with planes
so I am going to post it again hmm
The Engines have many superweapons in their possession, of all shapes, types, and sizes. Many are a constant reminder that any technology invented will inevitably be weaponized. One such weapon is the Reset Cannon. The Reset Cannon was built as a tool, a Grand Terraformer, capable of turning an entire planet to the perfect conditions for any life it needed to be. In times of great strife, though, one race stole it, and turned it into the penultimate in scorched earth technology. Hopelessly deformed into a weapon, the Reset Cannon turns all potentially useful material into omniverous plants capable of sustaining themselves from near nothing for centuries. The ground becomes nearly unbreakable, but any part of it split from the planet becomes incredibly brittle, turning to dust on the wind. The atmosphere becomes thick, heavy, almost honeylike to move through, and so dense with spores that exposure for a few breaths is enough to fill most creatures lungs. The many varied plants are thick, strong, and of next to no sustenance, less than the energy it takes to consume it. They are dry and strong, but do not burn. Once killed, they stay sturdy for a few days, as if to give hope for a building material, then turn to dust. What ores, rocks, crystals were once underground are replaced by the incredibly durable rock that turns to dust once broken. A planet hit by the reset cannon is, simply put, dead. A very elaborate death, almost graceful, but it is dead nonetheless.
Nothing remains of what life was once on a planet once the Reset Cannons job is done.
Still hurts me
now give me your tips
So. I promised I would draw my idea for nearly 360Β°defensive plane turret. I did it and now I realized how retarded it was. I am too ashamed to show it
Show it anyway
I'll go around it.
Now, you see the propellers?
They are in the middle of the plane. My idea was to take cylindrical turret and place it like thise propellers.
@bleak elk Show it!
Sorry, I got rid of it. Just some shitty sketches.
Take a look at those balls instead.
@drowsy garnet see, it was that easy. Now what do you want tips on? Drawing? Digital art? Writing? Live advice?
Its faster?
its cos dog moves with the force its taking
Take a look at those balls instead.
Who said anything about balls? ~βͺ
Don't tell Alp, but i'm doing his portrait now. Link in profile.
this giff feels smoother and i dont know why
Animation is hard, @drowsy garnet
Do you wanna know the reason?
/me anserws after an hour
@pliant spindle animation wouldnt be hard if there was one reason
One thing about your gif that I notice in comparison is that there's a longer length of time before it loops @drowsy garnet
It seems to freeze for a couple frames before the hammer swings back down again
Those..... Are part of it.
The real reason why your gif work less than the dog one is cause of the timing used in the movement of the hammer.
A hammer when going down, starts slow, gets much faster and then comes to a sudden stop where it hang for a moment, before coming back up.
In your gif, it comes down slowly, with uniform speed, and then goes back up faster, still with uniform speed.
The dog one, since it has like.... 3 frames of animation, makes so that the "movement" of the hammer falling down happens much faster. Then it has 2 frames of an impact on the target. Then come back in a single frame.
That ends up working as a simplification of the movemt I described earlier
So even if it's less complex, visually it "flows" better
While having less frames.
You can always have longer animation and still be impactful. Its all about the spacing of the frames
as a reference.
If you are interested in animation, a good start is learning about the 12 animation principles. They are a bunch of "rules" that a good animation follows (as divided by Disney animators Ollie Johnston and Frank Thomas). They are guidelines, off course, since there are no actual rules to animation. But they help to understand and break down what composes movement.
here you can find a better example.
It's from this pretty good blogpost that explains a little bit of each one

(number 6 "Ease in and ease out", in this case)
GOD DAMN IT!
My gifs are not working
sorry, lemme repost
oh it was supposes to be gif
cheers
The Ease-Ease ball looks really funky
Any animation question, let me know. I used to assist teach 2D animation. I'm more than happy to help
2D Animation is cool af, wished to do that as a kid π€©
Well, still wish, but my education is not suited for animations
Oh well, perhaps later in live
In animation speak, we would call this an Ease Out.
I just call it physics tbh
then again, I don't animate
@buoyant crest long ago I did a pixel art animation. Took me hours for around 25 frames with only like 40 actual pixels
@remote lynx You are not wrong. Ease in and out (or slow in and slow out) usually are done to follow physics in general.
But the concept of eases/timming is a generic term for the choice between uniform and non-uniform change in spacing of an object through a sequence of frames.
So one of the things an animation can do is NOT follow common physic rules. And that would still be considered playing with timing, by the use of eases π
Yeah... I nerd out when the subject is animation.... I just love the stuff. γΎ(β§β½β¦*)o
some WarHammer stuff im making
Armageddon?
the clipping never ends
What are the brushes you used for that? @uneven sorrel I really like that rough type of brush
Looks like chalk or charcoal
does anyone knows how to avoid clipping?
did some final touches and thats the effect, isn't perfect, but i just dont want to spend more hours on one simple gif
@olive cove i used a brush called medium charcoal pencil, for the finer details im using a thiner pencil
Redo of my Kromlandische Landschutze pic that i posted a while ago
And a brand new "Kromlandische Panzerbesatzung" uniform
love them
Why would he need them in the first place?
To raise them? I dunno
And i almost forgot to redo the winter uniform
update of the WH40k drawing im making
Steel legion nice, they don't get much love lately
how do you get reference pictures out of the canvas
Another WIP trace-over
Is that another Avia π
Yes
Why did you choose Avia?
I just felt like Avia suits it
I was going to give it the theme of Warden aircraft being somewhat outdated compared to the colonial would-be ones
Id say its a good choice it looks Warden. Especially with that paintjob
The colonial plane is Dauntless?
Fokker
Wait no
oh wait the one in the pic is SU-2
I have a Fokker posing as a colonial fighter while the SU-2 is the bomber
-_- im terrible at recognizing aircraft
Fokker DXXI Sarja
dutch built, a few of them went to Finland in the defence of Finnish airspace against Soviet bombers like the SB-2M
Which then brings me to this one
(which is also a SB-2M but painted in Warden colours)
for some reason that light blue patch is there. I can't fix it but I think it's auto-generated based on the aircraft's team in-game
its cool
Ayy more art for me to take and save into my folder full of more art
Quick sneak peek :3
@pallid tangle it is actually a feature of the software i use, called Krita, it has a option for adding images to use as references
this art is a request from a friend of mine for his RPG campaign
:3
@uneven sorrel again graveson, thank you so much for making this drawing
@uneven sorrel exactlyy why i was askingg. So this reference image tool can put images off the canvas?
yes, once you select the option and choose the file,you can place it anywhere in the screen, no need to place it in the canvas itself
@pallid tangle
holy hell ive been using krita for almost 6 years and ive never seen that
thanks om
xD NP, i too still dont know to use most of its features either xD
Warden pilot. Trace-over soon
π€
Truck_..
Truck_..
Truck_..
Truck_..
Ew, a layer spammer
I think having little Timmy over there with blonde hair would suit him better.
I love how the shortest person has the most grandiose uniform, it gives off Katyusha vibes
@buoyant crest those aren't layers, just colors
well technically they're called materials or some other crap
but for 2D animation they're basicly colors
a cool thing with materials is that you get this palet of colours to play with, so you can jump between them and not worry about not being able to find your previous color
Then why not pick base colour, shadow and highlight, and then use transparancy?
I'm not advanced enough to understand what do you mean
how would i use transparency and for what
For the shadow colour and highlight colour
if you make those transparent, you can make a whole scala of shades, instead of having to hand pick every darker and light colour
π€
Not π ±οΈoxhole but...
https://cdn.discordapp.com/attachments/698192493929562182/720455785926099054/IMG_20200529_111937.jpg something a friend of mine made
That looks phenomenal, i'd love to have a river you could sail like that in game.
Anyone has a good full image or art of Callahan willing to dm me it? working on a small project and need an image of him. crediting the creator of course
big gune
That pic wants me to return to Valkyria Chronicles
The tank's name is quite literally Nameless
Sneak peak of current project.
When perish
woah
More layers to the uniform
My lunacy knows no bounds
rad
almost there,
Tonkers
sketching new work
Nearly there
Whats up with everyone posting wips and no convo between it? Lol
does anyone knows how to get rid of that kinda stuff on a 3D model?
What exactly am I looking at?
the fire watch
When flamethrowers come out I will be unstoppable
maybe more stoppable than the fires in Umbral Wildwood
when the IK rig works just fine
weight painting more like just pain
/dab
Is it better to just put colors and roughness or to put textures on a low poly model?
I really enjoy Mummy's work, especially the character design aspect of it all. Its just so fucking good, it makes me wonder how you do it. Here i've made a sketch rendition of one of Mummy's characters in admiration.
your nick makes everything you write/say 10 times funnier :P
anyway, on the topic of captured tanks repainted, there are examples of both "field conversions" of captured vehicles where they just have huge markings splashed onto them and then that's that, and there's also more proper repaintings both in the field ("Ragtag Circus" painted their entire captured german vehicles olive drab) and more officially (Germans had a whole thing where they took captured vehicles and properly reissued them with full repainting)
that is a good example of a field conversion
Massive Collie/Warden logo on the front of the tank
here's an example of a "proper" conversion
massive collie logo will be really hard to do lol
but i'll try
actually it won't look good on the front of either tank
there isn't really room on either side's tank for massive logos
it's like trying to paint a massive logo on that Renault FT 17 I posted above
just, no
HOWEVER... on a battle tank...
Could toss the logo big on that back slope above the engines
that's what I was thinking for the BT
that also could work for the warden LT
god that'll take a while to make though
BTW in the case of logistics vehicles, I think those would always be properly repainted
Yeah definitely
captured warden logi truck would just be the regular truck but green lol
so not sure how much I wanna make that one
because the problem is that god damn white/blue will probably be a pain to remove
Why?
removing the white has been a problem with every vehicle I've tried
it's not as simple as repainting
Do a pass over the white with the same color as the rest of the truck
Then pass over that with the green / color to make the green
that's what you'd think, but for some reason the program I use doesn't repaint the white

it just keeps it as white when I use the color replacement tool
What program?
a free photoshop copy, photopea
IK How to use photoshop but I don't feel like buying photoshop
If you toss it over to me I can try to remove the stripes in PS
I was just using this lol
I wanted to get rid of the white stripe before anything else but was having no luck
Yeah I can remove that
not the right state of things
I'm personally really happy with how I did the warden LT
the hatchet marking came out 1000x better than I thought it would
huh, nice
Clone stamp
Yeah, the area's not perfect but it's good enough
mhm
also I'm trying to recolor right now and it's coming out kinda bad
like I'm messing with the colors and it's not really looking right at all
Runs over concrete trenches
is there a way to make weight painting actually not frustrating af?
I don't do organic stuff like humans
at least not yet
So mines pretty easy, honestly
yeah, might be a good idea to do some mechanical stuff to begin with
@daring ferry if that's blender there us away to do it automatically but it could mess it up
also like
You can do it manually
as in
select the vertices
and assign the weights by typing
that looks like a russian tank
Yeah, KV-2 or Bishop.
@cedar pelican I used the automatic weight paint, but it was messed up on the chest
yah so manually
Rocket healing
here is a cloth simulation i've done. Couldnt put self collisions as it would make the flag disappear for some reason
you need to texture this masterpiece
when you mech
Warden artillery regiment
everytime i see those legs i cry
them legs really do be thick
Anyone advice on brush pencils? Because I feel like I am doing something wrong
@buoyant crest what's up, what's going wrong with them?
You mean watercolour pencils or brush pens?
Brush tip, let's you adjust wifh movement the thickness of your stroke
Gotcha
So, brush pens are used to achieve variety in strokes
What aspect of sketching is the issue?
Do you have a pic?
Well, I am familiar with inking as I do use fineliners, but I have a hard time planning out the strokes with a brushpen (Prolly because I have a large background in pen and little in painting)
I dont have an example at hand
You don't get fine beautiful lines, but scribbly, messy?
Yeah, but mostly because I can figure out where to go with the pen. Do I flick? Do I lift? Something else??
You gotta ghost it many times and then trace it
And because the brush is wider than my pencil, it is hard to determine spacing
Also, lots of practice with curves, circles and in general, things without keeping your palm on the table. Confidence in your stroke can only be achieve if you are, well, confident it's gonna work as you want.
With lots of practice, you won't have shaky hands anymore, but the tip I can give you is fo stay relaxed
Move fast, long strokes, hand muscles shouldn't be contracted
It's all abiut confidence, gentle moves and lots of ghosting. Also, never go all in with the brush.
Try to use the tip as much as possible. Otherwise you can just grab a high number marker and trace, it is gonna be the same thing.
Brush pen excel in line variation
Alright, so practice material: ghost lines, practice circles and curves, long lines, tip precision. I think I should wip out my big dummy for this lol
Ghosting is really really important
That one gives you the said confidence when you trace in the end
Hehhehehe, I am overconfident if it comes to brushes it seems
Have drawn for many years without sketching or erasing
So this gonna be a sit for me
#short attention span
Just try what you said above and in a week it's all gonna go much smoother
Neat
Big boi
BT track is the hard thing to draw
damn looking pretty mummy
Looks tasty
@drowsy garnet what do you need a wireframe for?
you're asking in general or specificly for me?
cuz i don't need wireframe for anything in this picture, just thought it looked cool
@rocky tiger oh. Oh! Could i be in the new one OvO
Sorry it's hard to add more people
Oh! Could i be in the new one OvO
sounds like request with extra steps lmao
truck with tracks
It's a track.
A truack, if you will
beep boop don't mind me
This tank truck is totally not a sherman
Its a Crusader
Yeah... i realized that a second after i posted cause that suspension aint right lol
@bleak elk what's that cannon from? it looks french, against a mountain hilltop, alpine fortifications?
@cosmic bough no, thats clearly a truck
Thats what the Tommies want you to think
Sneaky brat.
haha logistics amirite
Logi the safer way
i sure hope theres no partisans because im so defenceless
@rocky tiger Which software do you use to draw?
I think clip studio
Nice looking trucks
ah
What The Hell?
Having both wheels and tracks was for a time advantageous, as tracks were very unreliable and extremely slow
- Train Drift *
Having both wheels and tracks was for a time advantageous, as tracks were very unreliable and extremely slow
I know, but still.
i really like the assault tricycle
"Everyone deserves a shovel"
nah only pte
Finally some colonials
the art sarcastic posted
about 7 in 10 art pieces that come through here are Warden centered
no i did not made this
@remote lynx I think those may be wardens
Wardens don't have shoulder capes
Janeza draws colonials
J
J moment
@near folio need to fix the cropping of the barrel looks like someone took some bites out of it
Which one?
your most recent post @near folio
Yeah I did that at like 9PM yesterday
I should probably fix that
Also if anyone has freecam glitch photos of battles please send em to me
ah yes i was very bored also
.
.
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Also if anyone has freecam glitch photos of battles please send em to me
@near folio I've got 2 galleries full if this helps, some old stuff tho
https://imgur.com/gallery/ADUMb https://imgur.com/gallery/lSrEUbe
I realize now that only the 1st one has actual people in it lol
and the shots are pretty weirdly cropped cause I didnt know that removing the HUD worked on deathscreen
oh well
kek
I like them
isnt the Bt part from Cycone42?
@worthy heron umm, camera angle si too low. The BT should look at the same level with the ST.
Like all the image needs to be moved downwards a bit more.
The image outside of the hatch
ok
And add a blur on the tank, DoF effect is gonna make it more realistic ^^
I did crop the BT but it's not like I spent five days making it lol
I just like seeing how the game would look if it were designed differently
Use them, I wouldn't have posted them if I wanted to keep them for myself.
Fedorov Avtomat bullpup

Death
Okay, so, what do I need to fix to make it look better
I think he is referring to the fact it is a bullpup, which some people dislike inherently
SA80 cough cough
bless you
how could such tragedy happen
The Arsenal.
I am out of ideas for vehicles. Care to brainstorm?
@bleak elk how about a mortarcycle?
Sweet, added to my list. Waiting for more.
Okay
Now its the time to learn blender on a go.
Reminds me of a Engineer Styrker
Nice
Death itself.
Not sure if it could work.
It's work
no. @bleak elk
that wont work in any way shape or form xD
As I thought. Welp, still looks kinda nice.
what if it works
Then all is fine and dandy and people can start begging devs to implement it into the game.
That is ..... amazing
Thanks. Got any other ideas modified vehicles?
Lmg or atr on a motorbike
give the bt centurion legs
@bleak elk
Hmmmmm
a WIP or complete work? @normal cedar
WIP
oh thank you! for moent i thohut the out was too show them hiding in the grass
Is that tank a trace over or did you actually draw the whole thing from scratch?
i draw it all, took long time
Damn
Thatβs gotta take a while
I mean much of my work is literally just trace over a screenshot or drawing from paper
ah
Like this is just a trace over of the central plane and added a few other things
@rocky tiger you need to find a way fo changd your work-flow. Drawing 5 hours a tank will get you nowhere. And in the end, it is rewarding, it is beautiful, but nobody will see 5 to 10 hours of work that you put into drawing thd tank line by line, instead people would assume is traced. They would say it is extremely hard and complicated to draw it, which is a good enough reason to trace it and seeing the similarity with the actual thing, they'd say you traced in 30 minutes.
Your workflow for an artwork should be as fast as you want, or can afford to invest the time. But any digital artwork that has to be done in more than 4 sits is not worth it, unless it is a background 1920x1080 HD well detailed and such and you'rd gonna be paid 100 euros + on it.
You need to find yourself an efficient way, like janeza did. He would work so hard and draw so hard a few days in a row on the same piece. I told him, find yourself an workflow that works with you. Shortcuts, tricks, etc.
Thats actually really sound advice.
Rest of the time, try to work on perspective, shape dynamic, anatomy... etc.
Actually, this piramid:
Like, you will get good while doing artworks, but it is faster to practice separately rathed than just artworks. Think it like this: when I get payed (views on DA, or even real money)I do something worth it, when I don't get payed, I work for myself. Grab a sketchbook and practice.
wow that's good infomation
I mean, nobody believes you spent 10 hours to draw that tank line by line, which is definitely against your goal. It does not matter if you did it or you traced it. I am the voice of your mind. Nobody believes you, which leads into people not giving you the credit you deserve. You spend so much time into that, but in the end it looks as if you traced it. You wanna make it look like it is yours. That is my point. You need to find a way to impress us and to make us say: yep. That's mummy's tank, not clapfoot's or Julian's. Make it yours. Interpreting the artwork is part of your work-flow. The closer it looks to the actual BT, the closer you are from what I said above, to make it look traced.
Drawing does not, under any circumstance mean you have to copy reality. NO. You enhance the reality, in this case, foxhole's lore and assets. You have to make the tank look like mummy's, not like clapfoot's. Don't lose time trying to make the BT right. Especially, don't lose time to make the tracks line by line. Not even Julian does that.
Look at this.
has anyone even designed AT tanks or artiliery for both sides?
yeah there are quite a few out there
@cedar pelican I did made a panzerjΓ€ger for colonials:
No, it must be a upside down periscope
Virgin Colonial TD drawing vs the Chad Warden TD model
The horizontal traverse on that TD looks nonexistent
the gun is to big to traverse
we made sure to adhere to the devs design law of non functionality π @cosmic bough @humble jetty
noice
haha
you will get good while doing artworks, but it is faster to practice separately
I keep saying this to everyone. If the practice feels like work, it's not worth it unless you get paid for it.
Why's that?
seems like if you want to get good at something, you do have to put in work
the rational that "if its not fun, dont do it" doesn't really hold if you want to get better faster
Because I'll hate myself
I need to enjoy the practice otherwise I'm just staring at the clock waiting for it to be over
And right now the reward does not outweigh the work
hmm
not sure Im really onboard with that philosophy
the things that I've been best that are the things that I spent time and pain on
bout ta say
no pain no gain
@rancid carbon I assume you feel like you'd rather be doing something else
when you practice?
yeah
I got really good at my instrument
2hrs everyday
I did not want to play
but I did it
and it was definately worth it
The only times I really bully myself with practice is when the reward of the end result is either close by or appropriately big
usually it's neither
so I don't
I literally need to out-want whatever it is I could be doing instead
and just like how things on the horizon appear smaller, the further away my objective, the more I need to want it to still beat out whatever fun thing I could be doing right now
And I say the practice has to be fun, because for most of the journey that will be the only thing keeping me going.
You could tell me that if I practiced drawing for 2 hours each day I'd be able to make awesome drawings 6 months from now, but that's 6 months away and thus has very little if any pull on me
If on the other hand you told me that if I sat down and worked at it for 2 hours to create something half decent then I'd be much more inclined because it's only 2 hours of work away from now
If I can't enjoy the journey, I'll hate myself and the reward will not have been worth it
@remote lynx boi, if practice feels like work, dont do it. It is that easy. Basically, it is like studying for a test, and if that is not your thing then it is fine. It is just that practicing art theory and technique makes you improve very quick
Best tip I can give is do some theory and then a drawing
@remote lynx it is exactly the opposite. What I said was: when I get payed, I put lots of effort into it. Spend hours. When I don't get payed, I lay in bed and start sketching poses and anatomy, gestures, whatever comes through my mind or I find on my phone. Practice feels like work when you don't like the subject. If you like it, you are not gonna stop doing it and when you will not be payed, you will like it too much to let it sit for more than 30 mins, without holding the pencil.
That's how it works. Too abstract to call things work or pleasure. No, it is easy: you like doing it, you don't feel lazy or like lost. You just draw constantly until you start exploring the fundemantals.
Thing is, you don't have to get to study everything like a puzzle. You should draw for example, while knowing the fundamentals, everything you want. That is the idea
I did draw some small stuff a few weeks ago, partly out of spite, but I liked doing it for maybe a few hours. Then the next day I stopped liking it and abandoned the idea of doing it again.
It happens.
But if you like it, you do it. If you want to be good, well, yeah, you have to fight hard and do lots of stuff you won't like doing but are necessary to get you up there where you want.
Art in general is one of those things I only do when I like doing it
Cause it's like in mathematics or physics, or other domains. There will be parts you suck at or you hate from the bottom of your heart.
rn I'm putting hours into making a video. I like doing it and the journey might just be more fun than the result
But once it's done, it's done and it'll be anywhere from days to months before I decide I want to make another
It's one of those cases where working on the video is more fun than doing literally anything else
That's when I really start putting in the miles
It's one of those cases where working on the video is more fun than doing literally anything else
I know this feel all too well.
Dang it. You made me realise that I should do something to not waste my time.
give the bt centurion legs
@brazen grove
Here You go.
Logis is already dead...
I meant "Logic", but logi is dead too.
AAaaa!
Finally!
Oh, now I see there is no transmission.
Just like most of Foxhole tanks...
Yeah, but what is the name of this thing that connects multiple wheels on train?
That metal beam..
This
Uhh.. Ojnice but in English
i feeld like that should be a tank for some reason or a armored firetruck
Oh, korbowΓ³d, thank man.
Uhh.. Ojnice but in English
Ehhhh, no, it would shake too much.
Got ant more ideas for vehicles?
*any
Mhm, mhm, anything else?
maybe texturing the models, it would look much better
no need to go fancy with custom textures or crazy texture node stuff, some basic UV unwrapping should do the trick
Sure, once I find model that I like the most I'll learn basic texturing.
It would be interesting to see the barge be weaponized, if that hasnt been done yet.
Flak barge
lmao AT barges were meta
but then devs nerfed them
and now it's back to just apcs dominating sea and gunboats destroying everything on land
Does this resemble autocannon?
Not sure if the mag placement is optimal
make it top?
Maybe rotate it 90 degrees on the z axis
Perfect
@bleak elk
Got ant more ideas for vehicles?
*any
Close enough?
@remote lynx it's just MBT with Mech corpus instead of turret
KV-2 tho
absolutly disgusting and beautiful at the same time
I was mostly thinking about taking the turret and stretching it to be twice the height
on the colonial BT
my god...
@bleak elk Make it a deployable
Thats powerful
Deployable
Now that is a word that I haven't heard in a long time @vapid galleon
@buoyant crest It's a bloody autogun, it needs to be a deployable
I know I know
But I havent heard the word deployable in quite a while
that is all I said lol
well, we all know what devs do with their ideas
HELP
This idea reminds me of that Spanish Pz I modification
Here's what I've been working on
KEEP GOING
I will. I gotta do some things first.
You know the one with the 20mm Breda(?)
Not enough dakka!
@left wind Is this enough dakka on Pz I?
Not enough!
Thats probably the biggest gun on Pz I i know
sIG 18 on Pz I looks smaller then this altho its a bit bigger caliber
moar dakka !
glorious
@buoyant crest aseprite?
Fair
Have made sprite animations before tho, but in Photoshop and (long ago) Game Make Pro
your tank looks great
@bleak elk is that supose to be a AA gun?
After thinking about it. I'd say so.
can you slap a small scale autocannon on top of a truck?
The one I put together?
Okay. Should it be a technical style or maybe turret?
i can imagine that as a actual thing for a AA tier 3 atmost
Yeah. I'll put this once I get back to my PC.
gave up on a truck, but here's something cooler I'm gonna try to animate:
I mean, I'll still finish the truck, but just thinking about coloring the tires makes me wanna die
@drowsy garnet why not just
have it so they share a texture?
so you just texture one
and they're all textured
what
I'm doing 2D animation
and I'm having trouble with figuring out how to color it in general
not just with the ammount of drawing
;_;
@drowsy garnet get gud
@drowsy garnet Dont listen to Klaus, he lacks social skils
so do I








can you slap a small scale autocannon on top of a truck?
@daring ferry
Like this?
Oh nice truck you got there
now that I'm thinking about, once i add colors, the file might be too big for online gif converters
but then it'll be ugly
:/
just gonna download some program from a shady site
or I'll make the animation so long, that it will make sense to keep it as a mp4
:pacha:
ah nwm even with color it's like 150Kb
now's time to add water, background, movement of turrets
and breakfast
breakfast?
wut
type of meal you're supposed to eat in morning but i don't feel like walking downstaris, so i eat it in noon
Oof
i knew it would backfire
instead of trying to keep the colors within the boat, i just yeeted them more or less in there
and the parts that stood out i just painted over with white color
so now i can't just put water in the background layet, couse those white parts apear
well fixing it now would require more effort than manually drawing water frame after frame
bro he is suffering enough.
I'm not sure if he's supposed to not have his right arm at all, but if yes, then I'd give him a full lenght sleeve
also It'd would make sense for his clothes to be clean and undamaged, as he's clearly already been taken care of and moved away from frontline
looks sad :(
life is sad
good sketch anyway π
Make him more grumpy. And add some scenery behind.
the water in the back acts weird, but I'll fix it later
so far I've spent way too much time on drawing water
It's still not finished anyway
mountain dew sea

that's why our gunboats are faster than the warden ones
mountain dew sea
@left wind
Nah. That is accurate depiction of baltic sea.
So the Baltic Sea's home to the all-mighty Mountain Dew?
No, it's more like sewage spill with chemical weapon leftovers from ww1 and ww2 dumped in by the allies after wars.
Shucks.
#stop killing mountains to make mountain dew
No, it's more like sewage spill with chemical weapon leftovers from ww1 and ww2 dumped in by the allies after wars.
don't forget about nuclear waste
Oh, I didn't know about that. Care to elaborate?
Not really sure couse it's just one of those things that my mind remembered
i think one of the nuclear powers dumped some of their nuclear waste into baltic
Sound probable.
2,7 milion results
accualy, I think imma read that stuff
just to get clearer image
One reason is that the exchange of water between the Baltic and the big oceans is very small (only about 1% per year). Some of the greatest historical sources of radioactive contamination we can no longer do anything about: The Chernobyl accident, the atmospheric nuclear bomb tests β and Sellafieldβs enormous discharges
Sweet, Baltic rules!
so it's less of dumping barrels of waste there
oh wait no, i just read more,
Nuclear Installations around the Baltic Sea
Along the coasts of the Baltic Sea there are a great number of nuclear facilities, most of them in operation, some waiting for decommissioning β and more are being planned. Among all the reactors along the Baltic coasts, the Swedish reactors are responsible for the worst releases to populations around the Baltic Sea
not that anyone has ever wanted to swim in baltic before, but that doesn't make me more confident
I'll just stick to swimming in my pond
Done it a while ago. I don't know if anyone did something similar 
filthy neutrals
idk how about you but i chose my side once
tbh uncle sam looks like a mix of french and irish flag XD
i am talking about the clothing
Looks good to my untrained eye
cool
Dwarf Pyro, neat.
don't bully me
Did Willy Wonka have a sex change?
lamo Willy Wonka
it makes me think about this dude
I mean it seriously looks like Willy Wonka had a sex change
Or if Charlie and the Chocolate Factory was an anime
Be sure he has the power of god and anime on his side
God Roald Dahl was a weeb
gonna murder someone tonight
reminders me of darkest dungeon charactersk, really cool
also wtf is there a second "r" in "reminders" why is english trying to kill me with spelling
What do you mean?
pretty sure that google translator told me "reminders" is the corect version idk
oh wait you're right
it was just pointing me to a barerly diffrent word and i didn't notice
alright so i scrapped the previous version and just redrew the gunboat, so now i can put background like normal person
and as expected it took no time compared to manually drawing sea 20 times
also is that color ok for sea? couse ppl bullied me with the previous one
@drowsy garnet
You were saying something about mechs and big guns yesterday, here comes one.
Yeah thats an alright sea colour.
@drowsy garnet
You were saying something about mechs and big guns yesterday, here comes one.
@bleak elk my god, he's beautiful
Β―_(γ)_/Β―
Thanks, I find inspiration in this picture.
you're gonna make mech shrug?
I'll try my best.
gl
Eh, close enough.
hehe
so anyways, I started blastin
alright so i did the main part of the job, now I'll add details like splashing water (if it doesn't look trash)
but so far i couldn't stop myself from turing it into shitpost
here's a version without text
"Me and the boys slidin due to immense lag caused by the extensive use of internet in central Europe circa 2020 colorised"
@bleak elk not exactly balanced, could you make the cockpit just the front of the colonial APC? I am curious how that'll look
So, put this warden cupola on collie APC, right?
No, like, instead of the centurion cabin, you place the APC cabin, without the back where soldiers sit
That if you can cut parts from the APC
Or place it on top of the vehicle and make the legs a bit bigger
Oh, now I get it.
@dire plinth
Had to change scale a bit.
@bleak elk put on a bt turret on top
Haha, make it much larger
Or put 2 and with widercannons
We're gonna make iron harvest mechs, smh
No, like keep mgs and put 2 turrets on top
I'm not mature for this.
Star Wars be like @bleak elk
you're like Frankenstein
@bleak elk Remove the turrets, add a giant ass cannon on one arm, and add a giant bayonet on the other
YES
@bleak elk The second one
First one would be cool to have a big puece of artillery in the back
Behold!
@vapid galleon ^^
Good enough?
it is decent, but that is a gun with a bayonet under, gotta make a literal bayo arm
Fuck bayo, I need a lance.
tbh if i saw a mech i would run the other direction
god imagine the fuel consuption on that stuff
What's the point of a lance if you can't fucking yeet it?
like we need a lot of petrol
rocket propelled javelins...
you only have 1 there
you only have 1 there
Nah, I was just wondering
Okay, enough of this for today, thanks for all ideas.
Look like dense hit-box map.
She dense gurl
intense
That last mech looks like a backflip machine
Does this look better or the other one?
Wait a minute.
@left wind ?
looks more.. obvious? i guess that's the word I'm gonna use.
idk if that's a bad or good thing
take this one https://cdn.discordapp.com/attachments/449284108527468578/725710054308839474/unknown.png
and stick 2 machineguns on the side on both sides
It's 23:00 rn where I live. I feel like I made a mistake. Those mechs won't let me sleep.
Sherman Stuart hybrid?
cursedman
@cosmic bough nice :D
75mm ammo would be extremely heavy aswell
Well its supposed to be 37mm
so its a m3 lee but with out the infantry support 75mm
Well the turret is kinda inspired by M3 Lee especially the mantlet but M3 Lee has the Commanders hatch on the left side
Iβd use that
https://i.redd.it/3qa4l8s3q3751.jpg was it inspired by this?
i think its just a mix of pistol designs
@high ledge mostly based off of the Schwarloze 1898
especially in the grip
top half mostly original tho
yo I've made some custom guns
these are just a few
the first is a enfield anti tank rifle
ooh that second gun is hot
and the second is a mashup of a couple different guns as a custom machinepistol
looks more like a lahti pistol
and its actually not a luger or a lahti, it was a prototype Simson
ah
it was meant to repalce the luger, but was never accepted into service

