#voice-text

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solar verge
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Is it live now?

shell compass
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Lol

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EDGE getting fucked

solar verge
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Erotic is?

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Or just edge?

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Hmmmm edge is?

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Lel

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Oof

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@floral hinge I'm logi, so no I'm not

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We're grinding our way using war of attrition in FC

bleak beacon
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@toxic lagoon when testing damages on the Armoured Car

toxic lagoon
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Touche

bleak beacon
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It's one sticky on the back and it's dead

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Sticky is pretty much an ambush weapon

slender vapor
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Not even a paticularly good one

bleak beacon
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I would spam RPG jeeps all day

fervent bane
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The shells and ammunitions themselves should be somewhat easy to obtain. However transport should be the limiting factor. Ie. don't allow heavy ammunition stacking in vehicles whose main focus is NOT material transport.

bleak beacon
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Mortar jeep crew is super effective

toxic lagoon
fervent bane
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No please. Enough blueprint locking things. All they do is prevent those who have less time from being able to use these features.

toxic lagoon
slender vapor
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But tau, how else would they change it?

burnt ocean
fervent bane
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Like I said, make it an issue of transporting the ammunition.

floral hinge
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how you want to make mortar transportation harder

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ammo wise?

fervent bane
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Can someone write or temporarily pin the topic that is the focus of discussion? It'd also be nice to a list of things we end up discussing.

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@floral hinge Disable ammo stacking, and reduce the amounts infantry can carry on themselves.

floral hinge
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there is no ammo stacking for mortar

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also people use jeeps to transport them anyways

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you only need 8 shells to kill tier 2 fob

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4 for tier 1

fervent bane
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I am making a general statement really. Eg. tanks with 99 shells. HT with 100 clips etc...

bleak beacon
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That's something that was suggested some time ago to have the satchel be throwable, and add an actual planted powerful explosive that could be remotely detonated @toxic lagoon

floral hinge
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yeah but mortar does need to be addressed the fact that the tube does not have blueprint to me is bit wild

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with how much power they have in meta

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of fobwalls

bleak beacon
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Like settings up explosives to detonate a bridge

fervent bane
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Yes, we need to figure out a new way than to just throw everything behind blueprints. It makes production so dreary.

floral hinge
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so why are blueprints an issue

slender vapor
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because it imposes arbitrary limits

fervent bane
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Just the implementation is convoluted to me and ^

floral hinge
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i never had issues with them

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i make what i need

fervent bane
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If something is unlocked, its unlocked. If all you want is a time lock, let it work like how crates are made in WFs

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It is an unnecessary step.

silent geyser
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blueprints do force some more planning and prep, but it can suck for people that don't have a lot of time to play

burnt ocean
fervent bane
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The planning can still be done if you just could queue vehicles from vehicle factories and they took that much time to build.

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Will drastically reduce vehicle numbers and also make them more meaningful

floral hinge
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yeah i rather have blueprints with organized group and pump them out like crazy

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like i do right now

fervent bane
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That's the point. It is good if you have time and a pre-existing, cooperating group.

floral hinge
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4h 20m after we unlocked HTs we had 12 HTs

fervent bane
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The game needs to move towards mechanics that make that level of coordination accessible to everyone.

floral hinge
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isnt this game about cooperating groups?

fervent bane
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It is, you're not catching the gist of my point I feel

floral hinge
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so you think that Blueprints hurt randoms?

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if people are not making their blueprints all the time they are doing things wrong

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same with emats

fervent bane
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Essentially content is behing locked behind tedium.

floral hinge
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yeah that is problem with all logi

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in game

fervent bane
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The organized ones are willing to go through the tedium. Those with less time cannot.

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And even if you are one of the organized ones, it just isnt a fun way to play.

floral hinge
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bleuprints aint that bad comprered to rmats

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or emats

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blueprints take seconds

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and then are just waittime

fervent bane
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It is still a systematic problem. I shouldn't argue to myself, oh okay, I'll spend 3 hours scrapping planning blueprints and then I'll get to feel good when my side makes progress. The process itself should be fun too.

floral hinge
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but it takes few seconds to get enough scrap for blueprint

fervent bane
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I'm not talking the scrap cost for individual blueprints, it's all about the time costs.

bleak beacon
fervent bane
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Also, why do I have to use scrap for a blueprint in the first place? why not just request it from the tech center?

floral hinge
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yeah the scrap cost is silly

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but the bluprint itself is okey

fervent bane
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It's layers of time waste

floral hinge
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it makes them more of a limited resourse

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hell i would love if killing VF would destroy blueprints

silent geyser
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oh that would make that so much more impactful

floral hinge
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would make them interesting tragets

bleak beacon
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We stole a Colonial fmg this war in Deadlands it pretty much allowed us to push the last 2 Collie citys there

fervent bane
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Limiting should be achieved in other ways. If I don't want someone to go somewhere, I'd first try to put fences - not chop off all their limbs.

floral hinge
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how would you limit it then

silent geyser
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do you have an idea of how to do it then?

tropic sail
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that 1 fmg we captured in deadlands

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turned the war so fast xd

bleak beacon
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Yeah

tropic sail
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we took it

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1 hour later we had deadlands

floral hinge
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fmgs are great early on

tropic sail
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and we were in a stalemate before it

floral hinge
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they break those early sieges

tropic sail
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so grateful that 10cce gave us it

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it switched hands like 5 times before that tho

fervent bane
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I won't claim I have all the answers. Different mechanics have to be tried. out, but people get accustomed to the current way things work and don't imagine better ways.

tropic sail
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then on warden side it was a fight between ffl 82dk and nnf on using it

bleak beacon
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Heh

fervent bane
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You could remove the blueprints entirely. Just allow vehicle requistion queues at VFs

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I don't see any fundamental difference.

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if the time cost was the production time akin to weapon factories.

silent geyser
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wouldn't the VF get bogged up then?

fervent bane
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Would make multiple VFs more important.

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across the maps

slender vapor
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He is right

fervent bane
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And vehicle spam will be greatly reduced

slender vapor
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Currently people only use the portbase VFs

fervent bane
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No more insta 6 pack ACs

bleak beacon
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APCs are pretty much useless now

fervent bane
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you have 30 minute intervals between each individual AC

slender vapor
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I've never seen someone build a large amount of vehicles in a town that is not the portbase

bleak beacon
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Unless you do cheeky APC strats

fervent bane
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then infantry have to support their teams vehicles.

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And the focus will shift from I want my own vehicle to we want to support our limited armor groups

bleak beacon
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Howiz are okey now

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I would not buff it's damage, they would become too effective against buildings

polar trench
fervent bane
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On top of everything I've said, we can get rid of the whack a mole hammering to build vehicles.

floral hinge
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lol

silent geyser
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okay I will say that makes both vehicles and building quite annoying

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like a little bit of it is fine

fervent bane
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what makes it annoying? the hammering?

silent geyser
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but doing either for an extended period of time

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the "let me hold down left click for minutes"

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thank god we don't have to click for each hit

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imagine that horror

fervent bane
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EXACTLY and I've said it before. It isn't any fun to hold down while the CV builds a 300 bmat structure.

floral hinge
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but yeah mortar are bit strong right now and this is why we have used 400? shells in 2 days

silent geyser
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damn

slender vapor
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probably more

bleak beacon
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Bring back sulfur refinery aaaaaaa

floral hinge
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no my group

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of 8 people

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๐Ÿ˜„

fervent bane
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Let the CVs autobuild once you set up the structure as long as the mats are available.

floral hinge
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^

silent geyser
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still operated by a player though I assume

tropic sail
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i just want to yell

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GIVE HARVESTER ALREADY

fervent bane
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I'd welcome much greater changes that make it more rewarding and fun. The process should be fun, not only the hope that someone makes good use of something you've slaved away in hours.

floral hinge
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component farming makes me feel horrible

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and hate life

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but i need rmats

slender vapor
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@toxic lagoon you guys should update the images on the store page. It still has the 1st version HT model

silent geyser
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component farming is at least more fun with two people

floral hinge
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i legit hate rmats

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because that 90 per node

dusky gust
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rmats are a pain

floral hinge
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i cant do more than 5k a day

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or i just die inside

fervent bane
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I second everything Icanari has said. It is only timers.

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If you haven't seen it yet, I highly suggest people check out Qloos' idea for auto-mines

floral hinge
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the only way to enjoy logi is to make things in a dedicated group and then blow through that stuff

silent geyser
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you know what annoys me about component farming

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when someone outside your group shows up

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and starts nabbing your nodes

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like it is not their fault if they want to be useful, but it is annoying

floral hinge
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fights over nodes lol

silent geyser
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because the respawn is so long

floral hinge
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this is my node get out wardenlaugh

fervent bane
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Well said, where is the fun when you're sitting alone in the back of the maps. Then you have to go sniff out the passing partisans.

bleak beacon
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When you build up the home region and it all decays in two days

floral hinge
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i hate building

bleak beacon
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It's a pain

floral hinge
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because decay

silent geyser
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building sucks

floral hinge
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but someone has to

silent geyser
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yes

floral hinge
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yeah fucking decaying boxes...

bleak beacon
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The old scrap timer

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Please

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The old old one

floral hinge
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yeah driveing around for tiny amounts of components per node is so bad

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๐Ÿ˜ฆ

fervent bane
silent geyser
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my best component farming experience was one war where I was just listening to podcasts and waiting for it to respawn at the single node

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very inefficient

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but really chill

fervent bane
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Qloos' document. Look at the scrap mining idea specifically.

floral hinge
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someone would just clean out my fob lol

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with repacking

silent geyser
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the hunt for shells would be even better

summer robin
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need wider roads for more traffic ewok

bleak beacon
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That would be literally euro truck simulator

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No

dusky gust
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@toxic lagoon half would like it half would hate it

summer robin
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partisans

bleak beacon
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^

silent geyser
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^

tropic sail
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^

summer robin
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nothing is more stressful then the thought that some person comes and blows your shit up

bleak beacon
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I feel save on my scrap base

silent geyser
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yup

summer robin
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most stressful part of the logi

silent geyser
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you don't feel 100% safe while driving so you can't completely chill out

bleak beacon
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Not only that you used to have multiple people on one scrap yard because how fast the scrap spawn was, with was fun to sit with people

silent geyser
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now more than one person per scrapyard is a waste

bleak beacon
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Now you just sit alone and drive alone

silent geyser
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afaik

torn cliff
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Attano make a list @bleak beacon

bleak beacon
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List why old logi was better and more enjoyable 101

floral hinge
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lol

silent geyser
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I've done the thing where I picked up scrap to refine and make weapons

torn cliff
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With Professor Attano

bleak beacon
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Rip old wire scrap meta

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That was gold xD

summer robin
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would the idea of scheduled "supply drops" be something that'd be bad

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every day of the war, ya get an injection of Bmats shrug1

floral hinge
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taking HT not jeepwardenlaugh

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sorry

dusky gust
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HT jeep whatever is avalible

floral hinge
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i was just being a bit of an ass but yeah

bleak beacon
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Right now I just cook sulfur

toxic lagoon
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lol attano

bleak beacon
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4k a day

fervent bane
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It is mindless to circle the back lines. Do you realize that the entire satisfaction is only from the delivery and not the process itself?

summer robin
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attano playing Idlehole

bleak beacon
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Just drive around 2 nodes fill up 3 refinerys and 10 hours later 4k

tropic sail
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has anyone talked about bringing back sulfur refineries yet?

fervent bane
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I don't get the arguments of I can do something else while I stand in once place and scrap. Sure it is fun and relaxing because you have something else to do. I'd rather the game itself was what engaged me.

bleak beacon
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Please add back sulfur refineries

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At least I could build my own factory

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People like to build bases

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Get attached to what they made

torn cliff
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the sulfur towns

bleak beacon
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Yas

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And then I would get FOE blow it up

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Then I would quit for another week

thorn chasm
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How hard is to blow one up?

floral hinge
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lol attano

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๐Ÿ˜„

thorn chasm
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Because I feel it'd be easy to grief with the refineries

bleak beacon
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Eh no clue

torn cliff
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they were pretty tanky

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about gunnest health

thorn chasm
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eeeeeh

toxic lagoon
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@bleak beacon Elaborate on that. Why do you want refineries back?

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I assume you're talking about the war games refineries

torn cliff
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Yeah

bleak beacon
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Yes

thorn chasm
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Mhm

tropic sail
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because they are a great way to have a steady flow of emats if you orginise it proberly

dusky gust
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^

thorn chasm
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It's much nicer than the mess that goes on around the regular refineries

bleak beacon
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It would make logi more interesting, it would be nice to build up a giant production facility driven by players

tropic sail
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nicer than the "let me q up 2k emats so when i wake up and done with work/school it should be about to finish"

thorn chasm
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But being able to place them anywhere you like worries me

bleak beacon
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Right now it's just, hop in mine 1.4 k sulfur put in one refinery wait 10h

thorn chasm
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^

bleak beacon
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Come next day

thorn chasm
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Still refining

bleak beacon
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Refinery ment you could only cook for 30 minutes or one hour

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You stayed and cooked

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In your own little base

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But really I just want to build a base that's actually doing something

torn cliff
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Refineries mean less timers and solo work and encourages teamwork and planning to get sulfur immediately if needed

bleak beacon
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And doesn't decay in 2 days

torn cliff
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Yeah

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I just feel that you should be able to build/make whatever you need in at least an hour to counter whatever the enemy is has brought

solar verge
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I immediately regret my decisions in joining the vc

bleak beacon
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Lol

solar verge
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My internet is shitty af

torn cliff
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like the only restriction should be manpower and work

marble arrow
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what we discussing?

slender vapor
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everything

floral hinge
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logi

bleak beacon
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Logi in general now

marble arrow
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lk

floral hinge
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right now'

marble arrow
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k*

torn cliff
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If theres 5 tanks attacking and you need 100 RPGs in one hour and if you have 15 logi people then they should be able to make it one hour

bleak beacon
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Yeah last time I was actually doing logi I got lost in my own stopwatch

floral hinge
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๐Ÿ˜„

torn cliff
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heh

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Heres an example

floral hinge
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i use my phone

torn cliff
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If I was a solo logi guy

dusky gust
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@toxic lagoon one of the things i was trying to bring up was that tanks used to be rare and an important resource and now they are just kinda spammed. like you said the shells are worth more than the tank

torn cliff
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and there were requests for sulfur or rmats

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Right now

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I would have to respond by saying I can get a truck full of those for you

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By tommorrow

bleak beacon
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Pretty much

floral hinge
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lol

bleak beacon
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Or you could drive around all maps, put stuff in small number in every refinery but that's just

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PAIN

torn cliff
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exactly

bleak beacon
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PAIN

solar verge
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Eww no

floral hinge
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lol attano

solar verge
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Pain

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And suffering

torn cliff
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see

solar verge
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I'd rather quit foxhole than do that

floral hinge
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sulphuring

toxic lagoon
#
- A choice between driving and scrapping
- Sulfur timers are a pain point/bottleneck
- Timers are bad in general.
- Slow trickle of materials.
torn cliff
#

you can keep the current timing rate for sulfur

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but it would be nice if we could build Sulfur refineries

bleak beacon
#

Factorio in Foxhole?

solar verge
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Timers aren't bad, but by late game, barely anyone is making emats

torn cliff
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so that we can use 10 of them at the same time in one town

dusky gust
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there are two camps. those who like to drive and those who like to scrap.

floral hinge
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lol

solar verge
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I don't hate scrapping, but the yield need a buff

torn cliff
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there are two camps. those who like to drive and those who are right

bleak beacon
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I like to cook sulfur

floral hinge
#

place mines in sirs little dream

solar verge
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Like 500 scrap yields per node

floral hinge
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i only hate components

dusky gust
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lol clockwise

floral hinge
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90 per node makes me hate life

bleak beacon
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^

solar verge
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And 180 rmats per node

floral hinge
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180 or 300 is almost okey

solar verge
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Sulfur is also needing a buff

floral hinge
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but that 90...

solar verge
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In quantity

floral hinge
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yeah

outer geode
bleak beacon
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Lol

floral hinge
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lol

solar verge
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150 yield for rmats is okay enough for me

floral hinge
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mostly i do sulphur + components in places where they are super close

bleak beacon
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@toxic lagoon what is actually the dev stance on the FOB spam?

floral hinge
#

^

solar verge
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No nerfing logi by limiting FOB spam

shell compass
floral hinge
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๐Ÿ˜‰

bleak beacon
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It's literally cancer

floral hinge
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we did not have fun building them seth

bleak beacon
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And you need that cancer

floral hinge
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but ilusha made me built 10 a day

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lol

solar verge
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But it is a necessary

toxic lagoon
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@bleak beacon Even the dev team is split on that issue, but its not game-impacting right now so we're living with it. But there's enough division that I would expect a change to it

dusky gust
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cough cough bring tunnels back cough cough

silent geyser
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I remember not playing for a day or two and then logging in and then just see a map of green

solar verge
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I ain't doing logi if the road isn't clear

floral hinge
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also i love the callahans walls this war

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they look great

solar verge
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Why would I bother if my supplies have 50% chance if being stolen or my truck intercepted

bleak beacon
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Callahan is the great map to build, since you have all the bottlenecks

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So you actually don't need to build that much

silent geyser
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oh god

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docking trucks at production facilities would be so nice

bleak beacon
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Ye

solar verge
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Timers aren't inherently bad, but the current iteration is bad

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No more Emats required for nades pls

dusky gust
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all those points are good, nothings more annoying than pulling out 10k emats and not knowing what to do with them

soft river
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@silent geyser truck docks YES

dusky gust
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also what kommisar said no more emats for nades

bleak beacon
#

Ready the hate bucket

floral hinge
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we are good at hating okey

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so it's good kfc

silent geyser
summer robin
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nope, everyone on my team is against me

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everyone but myself is a spy. Including myself

floral hinge
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mhm

solar verge
#

Logi is the core of the game reeee

bleak beacon
#

well as long as I get ability to build up my own facilities that produces whatever I'm happy

#

Logipain.png

shell compass
bleak beacon
#

No you won't get to blow it up, go away Seth

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@tawdry pine make 1k trucks that would make people cry

tawdry pine
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I go through about that many sometimes

bleak beacon
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Lol

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Cya

burnt ocean
#

Overthrow attano when

ocean olive
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So emat refineries are a go? Devs pls

haughty canopy
#

@vague relic sup

vague relic
#

Sup

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Watching stream?

haughty canopy
#

no

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just listening to you guys for updates

vague relic
#

Alrighty

haughty canopy
#

-The Foxhole version of PUBG or Hunger Games
-Players start with pistol or revolver
-2 cornucopias exist with a large cache of weapons
-Boxes laid around the arena contain weapons, fuel and mats
-Abandoned vehicles can be refueled and used
-Once someone has died, inform the staff so the artillery can be fired to inform players someone has died
@vague relic

vague relic
haughty canopy
#

@wild pollen I am amazingly excited for north-south orientation

solar verge
#

NWSO

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lel

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get a drink, stranger

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No

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This is not Kursk

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This is not Pokorovhska

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@wild pollen at this point this might not be Dubno

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there's only logi, builder, infantry, scout, partisan and armor.

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10 man sounds about right stranger

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but it's time effective

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hbthinks mattthinks adamthinks markfootthinks ๐Ÿค”

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logi in foxhole be like, You're Tearing Me apart, Markfoot!!!

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500 yield per scrap node, 200 rmats per node, 250 emats per node.

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exactly

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not enough bmats and rmats

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No

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@vague relic NO!!!!

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Before the nerf, u can be 1 guy to supply a whole front

haughty canopy
#

@hidden snow I like doing it..

solar verge
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or 2

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We don't exactly need a scrapper, but it makes it faster

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how are we supposed to make sure supplying >3 maps with a third of the logi as we used to have and half the yield

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but repair is just pure cancer

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frak off

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it is bad

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that is a fucking idle game

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frak off

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You didn't sound sarcastic

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lel

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XDDDD

#

NWSO

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It is bullshit

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You always have to, sir

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No

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What?!? No

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scrapping is no longer enjoyable

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No.....

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you don't have the bloody scrappers

fathom garden
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@wild pollen join me

solar verge
#

or you know, more bmats per node

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and just more materials per node scrapped in generals

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Buildable Refinery

limber tendon
#

@tawdry pine

solar verge
#

but idk, I think buildable refineries like in WW is better

dense orbit
#

@hidden snow Lets talk about the AT/ NvS

solar verge
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Making supplies by the thousands

dense orbit
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and you as well Kom

solar verge
#

No....

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Much more relaxing in making them supplies

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Actually as a logi player, the main problem itself isn't resource gathering, it's not enough yield per node

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I have to disagree, caspar.

dense orbit
#

On?

solar verge
#

regarding the automated supply

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It's better if you buff the yield to the old numbers

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so you can get a usable amount much more quickly

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like 90 rmats per node is unusable

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192 emats per node is barely usable

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300 bmats is unusable

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rip logi having to scrap fuel as many as they can

limber tendon
#

not if fuel harvesters put out more than enough.

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it's all about adjusting the numbers.

solar verge
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You need them for the starter, Xol

limber tendon
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yes, of course, but you already need that anyways.

solar verge
#

Well, then logi would need to circle between resource nodes all the time

limber tendon
#

and the harvesters would need to be built/researched anyways.

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isn't that what they already do?

solar verge
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No. I don't do that

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That seems like too much player interaction from me

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especially at that numbers

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It needs a buff in numbers, that's all

limber tendon
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It would literally turn every resource node into an important point of interest.

solar verge
#

and buildable refinery

#

I move

#

it only takes 1 min per scrap node

#

atm we need around 5 mins to fill a truck

#

instead of 2 mins

#

it's too much limiting the effort

#

We don't really have a ton of people doing scrapping tbh

#

because most people are driving

dense orbit
#

Thats also part of the issue

#

Not a lot of people, if any, want to scrap.

solar verge
#

that's because the resource doesn't worth the time

#

the current iteration doesn't respect logi's feeling of accomplishment by making enough supplies

next torrent
#

"why would I want to scrap for the game?

I should be doing something better with my life"

solar verge
#

@tawdry pine not really.

#

There's not enough nodes to supply the front

#

atm, you just need 2-3 dedicated scrappers to supply 10 logi

#

we just need a bigger number per batch

#

ffs

#

you need them for the techpart!!!!

#

We need the fucking techpart @limber tendon !

#

they aren't

#

because there is only scrappers on day 1

#

No

#

NO

limber tendon
#

every scrapper is logi, not every logi is a scrapper.

solar verge
#

you just drive around 2 nodes

astral rock
#

depends

#

would you say a node camping scrapper is logi?

solar verge
#

we just need more yield per node ffs

#

tfw no one listens the logi guy who face the problem of logi

limber tendon
#

he's part of the logi part of the game.

solar verge
#

The scrapping base system is needed, but make it faster and worth a logi's time

#

because it feels more satisfying to get a ton of scraps not instantly, but with minimal effort

#

not like the current iteration where we only get half

#

But who can get the fuel?

next torrent
#

lol

#

Im actually not listening

solar verge
#

hmmmmm

#

was?

#

@limber tendon but then people are just doing that to boost the numbers

astral rock
#

Did he say adding AC to skirmish? FeelsLULMan

solar verge
#

That's why 7-8 days is ideal

#

Lattice System?

#

No

#

@limber tendon Lattice System? just no

#

exactly

#

That is Lattice System

#

or Planetside2

limber tendon
solar verge
#

I think it sorta works, especially in helping to mitigate the backcapping

#

however, it would dependants on how the devs approach it

#

yeah

#

it is

#

hmmmm

#

it doesn't at all

#

agree

#

I changed my mind

#

but yeah

#

Yeah, I think this could work

#

So there is no bullshit like today

#

Borderwatch

#

sniped with mortar

#

I mean, this would sorta helps with George's problem with regional HQ.

#

Yeah, an encirclement modifier

limber tendon
solar verge
#

@limber tendon make the lattice to be logical

#

yes

#

follow road

#

an actual logistical road

#

@limber tendon well, planetside 1

dense orbit
#

@hidden snow Get in here dude

solar verge
#

It's better on Planetside 1

dense orbit
#

We talkin' good shit

solar verge
dense orbit
solar verge
limber tendon
solar verge
dense orbit
solar verge
dense orbit
limber tendon
#

loftmire <-> Barrons

dense orbit
#

I dont think so.

astral rock
#

i dont know what i feel about the empty connection in middle, but i like it

solar verge
dense orbit
#

Ya

#

The maps would need a rework for the system imo.

astral rock
#

i think you made it really well kommissar

solar verge
#

lol

#

k

#

Indonesia

#

No

#

there's only 400k active soldiers

#

with 250M pop

#

no, there's no conscription, all voluntary service

limber tendon
solar verge
#

heyo @elder haven

elder haven
#

hi !

solar verge
#

we're talking about lattice lines in Foxhole

elder haven
#

i see

solar verge
#

To mitigate the bullshit that is UW atm

elder haven
#

๐Ÿ˜ƒ

solar verge
#

So it would actually make sense

#

Make reload bug as a feature

#

Yep

#

It helps both infantry and partisan

#

makes a clear objective in mind

#

trypophobia

#

why, caspar

dense orbit
#

Why what?

solar verge
#

why you clicked that

#

NO

#

heck no

#

lol no

#

already denied

#

before she even applied

astral rock
solar verge
#

we gave her denied tag

#

lel

#

no

#

@dense orbit No, Lochan Overlook doesn't make sense

#

no logi road

#

btw

#

too sleepy

#

cya

solar turret
#

Are theses maps for trains?

#

Reeee

#

Jk

#

Like planetside 2 and 1

#

Yes that seems good

#

Handsome hideaway

#

Dead meme

#

Move the colonials port has to hh

#

Trains when?

#

Awwww

#

Spgs when

#

Flame throwers when ๐Ÿ”ฅ

#

Molotovโ€™s when ๐Ÿ˜‚

#

Railroad arty ๐Ÿค”

#

They said they are rotating to north south

#

How about no lines

limber tendon
sweet timber
#

@solar verge for some reason my headphone thing cant be

#

like

#

idk

#

hear

solar verge
#

lel

#

that's okay

#

my mic broke

#

so lol

sweet timber
#

i keep pressing the deaf butt0n but its not workin

solar verge
#

have you seen the lattice line suggestion, me, xolbadur and caspar been making on this chat?

sweet timber
#

not yet

#

lemme scrool up

#

ah , the road thing ?

#

i saw

solar verge
#

Ye

#

What do you think about it?

#

So basically we can't capture a town that's not connected to a line

#

but we can still down it

#

and we can still go to the next map

sweet timber
#

how does one conenct to a line ?

#

like unallow the shit nthat 10cce pull yesterday ?

solar verge
#

it was STR and 404th

#

but yes

#

to unallow that shit

#

because that just doesn't make sense

#

it doesn't give a sense of a push

#

and more like, We're salty because we're losing, so we're gonna annoy you guys in your own portbase map

#

it's just.... WTF

#

any criticism and suggestions you can give to me regarding this idea?

sweet timber
#

so the concept is , you need the previpous town on the road to capture the next one ?

solar verge
#

any of the previous town

#

you just need a connection

#

made using logistical road

#

so it makes sense

sweet timber
#

well what if they try to capture a town in the rear end of the middle map

#

according to that suggestion

#

it cant be possible

solar verge
#

Then you can't capture it, but you can kill the TH.

wide sable
#

We talking something about deeplaw?

solar verge
#

So no more of that waiting 16h for Deeplaw after reset

sweet timber
#

@wide sable scrool up

wide sable
#

make portbases destructible again

solar verge
#

@wide sable We're talking about adding lattice line like in Planetside to Foxhole to not allow backcamping

wide sable
#

ehh

solar verge
#

Because it doesn't make sense

wide sable
#

lattice line might work, but the partisan people will be angry for sure

solar verge
#

like, how did 5 guys turn into 60+ after capturing a town

wide sable
#

if it was a single map this wouldn't happen

solar verge
#

@wide sable nonono, hear me out, you can still do partisan duty, killing FOBs, raiding, killing logi, raiding supply depot and stuff, heck, even killing TH. What it doesn't allow is, backcapping

#

and that's it

#

So a map progression actually makes sense

#

instead of people from Westgate suddenly have a town in UW and ignoring UH

copper bobcat
#

Putting in my two cents here

#

I think you should be able to destroy and cap shit behind lines

limber tendon
#

is this the channel for mute people?

copper bobcat
#

supplying it would be a different story

#

That way you could still cut off logi

#

but you couldn't pull some ridiculous home base bs

solar verge
#

I disagree with backcapping because on the current iteration, regional HQ is still a free spawn

copper bobcat
#

Yeah, not a fan of that

wide sable
#

least make port map HQs have limited spawn and retain garrison for enemy when mid maps are under control at least

copper bobcat
#

If you're backcapping, Regional shouldn't provide freespawn unless it's connected via logi lines

solar verge
#

@limber tendon apparently it is

wide sable
#

Mute only chat. Pinnacle of FOD

limber tendon
#

ha, sucks to be you guys, beca

#

love what I did there?

#

xD

#

and Ben, I'd love to agree on that

#

but sadly I know why the devs don't remove free spawns at HQs (yet)

#

it's because your set spawn gets deleted after you switch maps

copper bobcat
#

ah, that makes some degree of sense

#

I dunno, still feels abusive to me

#

maybe set it to a side of the map?

#

facing where you came from last

limber tendon
#

if it wouldn't be deleted, you could spawn at a border town one map back.

solar verge
#

๐Ÿคท

copper bobcat
#

Shit, I'm down

#

anything to prevent a WC3 Spine

wide sable
#

I don't see a problem with that Idea

limber tendon
#

if it wasn't a problem to put that in the game...

#

it would be there already.

#

but hell, I'll put it in suggestions.

solar verge
#

@copper bobcat why are you on deafen mode as well?

wide sable
#

cue old timer war-stories

solar verge
#

We had Trainer role back in WC1 @limber tendon

wide sable
#

want to talk about the stone walls around THs?

#

about how they are 20m early game

#

WHY???

#

why are we still here... just to suffer...

solar verge
#

get @fluid steppe for that

wide sable
#

I was thinking about a sentry post defence that shoots over the walls

#

c'mon devs, I need a new structure

sweet timber
#

make watchtower an defense like foxhole

copper bobcat
#

wup, accidental

wide sable
#

gib me

copper bobcat
#

seconded

#

building skins would be nice

wide sable
#

hm

copper bobcat
#

circular defence?

#

Sec

solar verge
#

but FMG doesn't have huge arc of fire

dark adder
#

.

wide sable
#

^

solar verge
#

a 360 degree static turret

#

player manned only

wide sable
#

and there are confirmed static FMG turrets

solar verge
#

180 then

wide sable
#

270

solar verge
#

yes

#

a sandbag HMG

wide sable
#

oh, the prototype HMGs?

#

the placable ones?

copper bobcat
#

There's your firepower

#

yuge one tho

#

super gun nest

solar verge
#

I don't want to bring a frickin HMG

copper bobcat
#

super tho

solar verge
#

sandbag defenses

#

yeah

wide sable
#

I still don't understand why HMG needs BP when mortar doesn't

solar verge
#

died too much during trench war event because RNG is on the colonial

wide sable
#

damn right

solar verge
#

damn right

wide sable
#

BP are trash

solar verge
#

vehicle BP i get

wide sable
#

I need my spammable shit

solar verge
#

but weapon BP

#

agree

#

It really needs a balancing

#

that old 2 hrs emat respawn tho

wide sable
#

that was....

#

ok I guess

#

not the worst

solar verge
#

that's why the WW Refinery works better tbh

wide sable
#

least they got rid of 100 sulfur per 6hr

solar verge
#

buildable refinery with limits on them

wide sable
#

that was bad

#

buildable refinery?

#

Ooooo

solar verge
#

@wide sable you played the Weekly Wars?

wide sable
#

I did

#

isn't it wargames?

#

the sulfur refinery one?

sweet timber
#

weakly war is gay

solar verge
#

Oh yeah wargames

sweet timber
#

collies vs 82dk

solar verge
#

well, DK called it Weekly Wars

#

collies vs DK part X

sweet timber
#

or "only us get to fight the collies"

copper bobcat
#

This is kinda convoluted

#

but since we have vehicle spam

#

wouldn't sulfur spam be aight?

#

HE grenades lets go

#

It's a shitty solution to a shitty problem, but hey

solar verge
#

HE is a huge bmats sink atm

wide sable
#

HE nades would be top kek

copper bobcat
#

brrrrrrt

solar verge
#

HE is too expensive with the emats

wide sable
#

(or frags)

copper bobcat
#

till the green ash hits

solar verge
#

and frags

copper bobcat
#

apparently we lost quite a few halftracks this morning due to rookie ineptitude

solar verge
#

FML

copper bobcat
#

no locks, drivers getting outta vehicles

wide sable
#

I don't understand why frags got nerfed so damn hard

solar verge
#

ffffffuuuuuuu

copper bobcat
#

Not just lost

#

they got stole

burnt ocean
#

๐Ÿ‘‹

wide sable
#

I once picked up 74 SMG mags from a LUV

#

and plenty of mortar shells

burnt ocean
wide sable
#

and quite a lot of RPGs

burnt ocean
#

I seen this guy with like 7 rockets and 30 rifle clips

solar verge
#

@wide sable mortar jeep is a thing

wide sable
#

you want to see literally rambo?

burnt ocean
#

Show us @wide sable

copper bobcat
#

holy shit

burnt ocean
#

๐Ÿ˜‚ ๐Ÿ˜‚ ๐Ÿ˜‚

wide sable
#

me

#

my looting

copper bobcat
#

pte standard loadout

#

gets one shotted by collie

wide sable
#

dead HTs and RPG people when pushing deadlands

solar verge
#

This is why the DK loadout is necessary

#

1 rifle, 4 clips, 1 bandage, gasmask

copper bobcat
#

rifle, clip and bayonet? lol

solar verge
#

And a bayonet

#

Exactly

copper bobcat
#

wait 4 clips?

solar verge
#

Or frags if logi gave you some

copper bobcat
#

I just go with two

solar verge
#

Yep 4 clips is max on long infantry engagement

copper bobcat
#

If I dun kill at least three people with that amount of ammo and loot them, something wrong wit me

solar verge
#

2 is for direct frontline

wide sable
#

carry a SMG with 3 clips and a bandage like the PPS wielding commie warrior

copper bobcat
#

Oh, I carry at least 5 for SMGs

wide sable
#

because I can't aim for shit

copper bobcat
#

Press Z

solar verge
#

@limber tendon it's 36 degree celcius outside lol

copper bobcat
#

Prone SMG or Startle SMG

wide sable
#

bush SMG is my fav

burnt ocean
copper bobcat
#

wao

#

Bush shotgun is the meta

burnt ocean
#

@wide sable the true edge

solar verge
#

Bush shotgun 10/10

burnt ocean
#

Nuuuuuu

wide sable
#

RS2 intensifies

copper bobcat
#

bonus if you can kite like a boss

burnt ocean
#

๐Ÿ‡ฐ

solar verge
#

When you thwarted 1rediv and STR push with a single shotgun and no spare clip

#

1 ht, 4 trucks

burnt ocean
#

Nerf

copper bobcat
#

or nothing!

burnt ocean
#

Shit 5 minutes till bed time

solar verge
#

@dark adder it's that big cubic building

#

Bedtime?

dark adder
#

ok thx

#

mr warden

burnt ocean
#

Yes i have skool you know

wide sable
#

you sleep at 9:30 you pleb?

solar verge
#

I'm too kool for skool.

burnt ocean
#

Yes pleb

copper bobcat
#

It's a thing called timezones

wide sable
#

I live in the same state as him

solar verge
#

It's 11.26 am for me

copper bobcat
#

ahhhh

burnt ocean
#

I am westcoast fuck timezones

copper bobcat
#

same region as me then

burnt ocean
#

Wheres @haughty canopy he with me and auto to

wide sable
#

and icanari, fyre, and many more...

burnt ocean
#

Wait ic is in wash

#

Fuck

wide sable
#

maaaaaaaybe

burnt ocean
#

Fyre to????

wide sable
#

mmhmm

burnt ocean
#

Tell me shit auto

wide sable
#

@limber tendon true

burnt ocean
#

@wide sable soon mark will be westcoast

copper bobcat
#

Slower reload, and make it heavier I think

solar verge
#

@wide sable for some reason icanari's name reminds me of a japanese steak chain restaurant

wide sable
#

kek

burnt ocean
copper bobcat
#

Nobody reloads 6 shells that fast

#

I've tried

#

it takes me 10 seconds at best

burnt ocean
#

I do

#

Jk

solar verge
#

@copper bobcat well, we reload only 3 shells in animation

copper bobcat
#

still

burnt ocean
#

I use an ar-15 i dont need a shotgun

copper bobcat
#

its way too fast

wide sable
#

ye

copper bobcat
#

its like he's got all the shells in his hands

#

and it magically pops outta his sleeve

burnt ocean
#

Yes

limber tendon
wide sable
#

inb4 devs make buff the shotgun again, making it the auto-5

haughty canopy
#

y tag

copper bobcat
#

plz

#

make it Benelli M4

#

or riot

burnt ocean
#

@haughty canopy bcuz you a washingtonian to

haughty canopy
#

okay?

solar verge
#

Kay

wide sable
#

m'kay

burnt ocean
#

So we needed you here

#

@wide sable right auto

#

Free pings

wide sable
#

AT rifle is going to be the new meme now

#

I bet yall

burnt ocean
#

No u

solar verge
#

@wide sable it will be spammed for a WC

wide sable
#

1 shot disable truck from a bush

solar verge
#

And then forgotten

wide sable
#

like the sticky

copper bobcat
#

Shoulda ammended it to AI Rifle

#

Anti-Infantry

#

one shot kill or riot

#

none of that downed BS

solar verge
#

@copper bobcat AM rifle

copper bobcat
#

oh god

solar verge
#

Anti-Materiel Rifle

wide sable
#

the foxhole AWP

copper bobcat
#

one shot foxhole

#

Nah, AWP is basically the rifle

wide sable
#

just imagine shooting the thing between walls in UH against unsuspecting ACs

copper bobcat
#

something of that power = barrett

burnt ocean
#

M1 abrams when

solar verge
#

@limber tendon because they realized non-emats weapon are needed for players to do anything at all

burnt ocean
#

Better yet a10 warthog when

copper bobcat
#

CAS when

burnt ocean
#

I need a brrrrrt

solar verge
#

Exactly

#

But now, you need emats for it

burnt ocean
#

BRRRRRRRT

solar verge
#

720 bmats and 160 emats

wide sable
#

why

#

why are we still here

solar verge
#

For 80 HE

limber tendon
#

just to suffer

wide sable
#

that gives me bald spots if I was the one to farm the Emats

copper bobcat
#

HE nade launcher when

wide sable
#

jesus no

#

gib point and click

burnt ocean
#

Nades new he

copper bobcat
#

wut are defences even

#

new mortar

solar verge
#

Emat takes too long to refine and then logi makes the emats to make other assets

burnt ocean
#

New faction

solar verge
#

Like mortars

#

Or FA or Howi

#

And tank shells

#

Well, DK is more on the FA side of things

wide sable
#

I'm pretty dissapointed when HMG is used less than the backcapping, garrison resetting machine called the mortar

copper bobcat
#

As a thought

#

Howi and FA direct fire when

wide sable
#

YUSSS

#

Flak88_DirectFire.mp4

solar verge
#

@limber tendon just like the old days

#

When tanks use techparts

wide sable
#

the kits

solar verge
#

It was 6 techparts per tank

#

๐Ÿคท

#

It is

wide sable
#

was it 6 per tank? I think that was for the kits that took 6 tech per kit that provided 3 tanks

solar verge
#

And the kits was managable

#

Proto BP, essentially

wide sable
#

oh god, that gives me storm rifle teching QM flashbacks

solar verge
#

@wide sable oh god

wide sable
#

jesusno

solar verge
#

Don't fucking remind me of SR QM

wide sable
#

Nooooooooo

#

not agaaaaaain

solar verge
#

@limber tendon yep

burnt ocean
#

Rifle qm

solar verge
#

There was at best 10-15 tanks

wide sable
#

I just scarred myself

#

fuck that

copper bobcat
#

gg

solar verge
#

Yep

#

I agree

copper bobcat
#

Gotta take off

#

cya guys

solar verge
#

Maybe on HT and tanks

#

No weapons should need tech parts

#

But the good vehicles

wide sable
#

I just hope the 1shotting meme machine doesn't need BPs to make

solar verge
#

Like HT, APC and Tanks

limber tendon
sweet timber
#

mama pls no

wide sable
#

this is the no tech suggestion right?

#

ehhh....

solar verge
#

Ahhh

wide sable
#

I do agree with the tech costs

solar verge
#

But the need for TP would be a balancing for the game tbh

#

Exactly

#

So people need a player choice between making vehicles or advancing tech

wide sable
#

even time isn't keeping people from spam

solar verge
#

Exactly

#

It just delays the spam

wide sable
#

only tech parts would do, since this playerbase is uncontrollable when it comes to grinding

solar verge
#

Exactly

#

Yup

#

It just works the best with the current iteration

wide sable
#

I'm not sure how to ballance otherwise when people play your game for 10 hours just making tank shells

#

or 5 hours in the same town building pillboxes, like me

solar verge
#

@wide sable You obviously never seen my FA shell depot

wide sable
#

oh boy

#

how much shells?

solar verge
#

4 crates full of FA shells

wide sable
#

jesus

solar verge
#

So 4x18x20

#

"Quantity over Quality is a Quality in and of itself. "

#

Logi Quality tho

#

We communicate tho. In our own channels

#

Kinda hard to keep up with comms when the squad chat and discord chat is full of chatter

#

Especially when orders from HC is being ridiculous

#

Like orders like, "We need Everything!"

#

And logi just complains at HC for the next 15 mins

#

Although everything means 100ss, 8 crates of rifle, 400 rifle ammo,

#

For a starter

#

@limber tendon you can do the coding in 2-3 hrs and boom

#

It's not that hard

limber tendon
solar verge
#

Yeah

#

Yes

#

But I get why they did it

#

They did it because it's the design convention

#

Of a top down shooter

#

Yep, zomboid or Darkwood

#

Both does FOV really well

#

So in darkwood, your fov is really narrow