#Help Me: Which project are best to work on?

34 messages · Page 1 of 1 (latest)

fiery acorn
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Made a list of projects to work on this year and lost in which direction to work with

+Delicious in Dungeon: Marcille hunts down mushrooms and cooks them. Giant mushroom from Dark Souls appears from behind. Cuts to Marcille breaking throught the dungeon walls Tom and Jerry style
+Frieren: Either Frieren one shoting a demon or Warhammer 40K reference
+Warhammer 40K: Poorly describing the entire lore history MasterofRoflness style, but in clay
+Honkai Reel: Recreate a scene or something?
+JuJutsu Kaisen: Same. Recreate a scene or something?

These are series that came up based on currently popular stuff, but Im not sure if these are things are first priority since they are still hot or better focus on things that I already wrote in the list

I realise that all of it is massive work, but I am stuck between catching what is relevant and trying to finish works that Im stuck since 2020, while also trying to figure out what art Technique (2D, Blender or Stop-Motion) are best to work on

rigid surge
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With something as precise and time-consuming as animation I can only imagine the solution being doing whatever it is you absolutely most want to do. Forget what is relevant

fiery acorn
rigid surge
# fiery acorn Weird. My friends and other people keep telling me to follow what is relevant an...

I don’t think animation is conducive to that strategy. If you want to be a YouTuber who does that there are way easier avenues. Animation is an artform and you should be sinking all that time and effort into a truly meaningful project and not worry about the rest. This YouTuber algorithm stuff is very different from making art. “Follow what is trendy” for the sake of it may be a good formula for getting views but it’s terrible advice for art

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Unless of course you are able to animate the way you like extremely quickly, but based on your post I’m assuming it takes many many hours

fiery acorn
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Yeah, will they pay off? I mean I am constantly told multiyude of advices or directions that ultimatly bring me nowhere, Escpecially since my art doesn't seem to "value" nor anyone really likes my work as I have no real "audience"

fiery acorn
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So I don't know what projects are "valuable" or worth investing time in, as those that Im genuenly invested in and inspiared to work nobody else wants

rigid surge
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A “content creator”/YouTuber and artist are different things. One keeps the audience in mind and tries to give them what they want. The artist rarely does. If you think you are making art, views shouldn’t be your goal. Maybe try submitting your animation work to film festivals and stuff like that

rigid surge
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If you want to give people what they want, the ones that have “value” are whatever you think that would be. So I guess keep studying trends and culture and do your best to have your finger on that pulse. I wouldn’t recommend that personally; I’d be making whatever inspires me most without worry of the rest. If my goal was content for views/other people I’d choose an avenue that lets me complete videos in days or a few hours

fiery acorn
rigid surge
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Validation and money are not the goals of the greatest artists - maybe spend some time reading/viewing their work

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No, 99.8% of YouTube channels have under 100k subs

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The overwhelming majority of creators have nothing man

fiery acorn
rigid surge
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You said “everything other creators seem to have.” That lacks perspective, it’s absolutely not the case

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Look, I don’t want to come down on you for wanting validation and views and all. But I do think that if trend-hacking and getting popular is truly your goal, the videos aimed at that shouldn’t be ones that take you years to make. That’s just objectively impractical

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Your animation can be something else

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Why conflate the two? Do both

fiery acorn
fiery acorn
rigid surge
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Don’t measure it entirely by what others think. A lack of views doesn’t equal low quality. Popular doesn’t necessarily mean good, usually far from it. If your goal is filmmaking stick to making what you actually want to make. You are trying to reverse engineer art; doesn’t work like that.

Plus, even if you were successful, then you’d be a YouTuber who makes trendy animations. How does that track to making big movies? There is no guarantee there at all. Unless your plan is to gain an audience and then use the platform to showcase your real art. But how long will that take? You could be toiling way fruitlessly for years instead of making great stuff. Look at people making films and animations - were they famous YouTubers first? No. To me, everything points to putting your time and energy into animating what you want and not chasing trends. People who want produce films don’t want a trend-hacker, they want original vision.

fiery acorn
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So what's better? Because from what it looks like either options of joining film and animation industry or becoming big youtuber as impossible for me based on what you and others had show. Either because

  • every path and option contradicts each other,
  • I am terrible artist and my skills are inferior or not needed anywhere
  • there are no chance to get into either paths since only specials few actually get big and get money, sponsors and fan recognition.
    Not helped by the fact that there are many Youtubers who got big in short amount of time, got the money and praise and even made it to the industry

Only question left is what can I do? What should I do, since there is nothing left for me in the wotld? And please don't say "its up to you". Because it give me nothing

rigid surge
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I didn't say it was impossible at all, I said you didn't need to be a big youtuber to get into the film industry. And you don't need any of the things you listed to make the animations you want to. That's what I'm saying. What should you do? Make the animations you want to make. That's something concrete, take it or leave it.

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The reason you are indecisive is because you are focusing so much on what others will like most

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The nice thing about "inferior skills" is they can be improved

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No one needs to "need you"

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Why don't you link your channel? I'll check out your stuff

fiery acorn
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In addition, thank you for the feedback! I will try to focus more on stuff that I actually feel passionate working on

fiery acorn
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Hows the channel btw?

rigid surge