What: We are creating a cruise ship sim game. The goal of our YT channel is to build a community that will add our game to their Steam wishlist. We have only just begun but realize to build a community takes time and we cannot wait until we have a demo to start the process.
Feedback: We are posting regular updates each week on Friday in the form of a Devlog/Showcase format. We recognize that it lacks the traditional devlog aspect where a developer walks through the code but we are wondering if this sort of in-game character narration works?
Specific: What more should we be doing to build out the community in these weekly updates? This last week, we focused on improving the thumbnail, did it work? What can be improved?
Set course for another exciting adventure in the world of #CruzeCraze ! Our latest #Devlog , we're delving deep into the art of staff assignments and pricing strategies, the keys to your success! ⚓️
🤩 Casting Your Crew: Discover how our smart AI ensures the right crew members are in the right roles. From the Ticket Booth to the Warehouse, it's...