vanilla method "knockback" in "EntityLivingBase" class has a bug, when both xRatio == 0 && zRatio == 0, will cause creatures be attacked disappear, this issue happened in dragon weapon knockback.
How to reproduce?
use a fireblood saber and use /summon commnad summon a husk(or any other creatures), and hit it with that weapon instantly, the creature will disappear instead of being knockbacked!
#Vanilla bug, knockback cause creature disappear.
9 messages · Page 1 of 1 (latest)
instantly means tick perfect hit?
doesnt happen to me otherwise
you could also send the log when it happens
Yea will prob create a crashlog even though it doesnt crash. But if this is command only then who cares
hmmmm, not only cmd, i use cmd to explain just because it can occurs 100%
when player and creatures collision box's x and z overlaped, the will be happened 🙂