#Cursed altar suggestions

1 messages · Page 1 of 1 (latest)

amber herald
#

Gonna keep this short.

I find it really hard to get value from the tower, excluding anoobis it really doesn’t bring much to the table and at times can be completely useless defensively. My suggestion is that it has 2 permanent minions like a normal barracks (small anoobis sprite) and instead of summoning up to 5 fallen, it instead only summons 3. I would also decrease the price of the missile attack by 40 gold because let’s be fr it’s very underwhelming.

#

Other than that I’d suggest a rally point for the fallen to go to or some way to micro all of them at once as it is very tedious to move them one by one especially when there’s a lot of visual clutter.

#

For now I’ll give the tower a little benefit of doubt as I only have it level 8 but so far I’m not impressed at all.

bright gazelle
#

I completely agree with having 2 permanent mummies (give them a respawn time like barracks though). On some maps it's impossible to get positive value.

I like being able to micro each mummy individually, uou can stall out bosses better if you are careful with it.

summer wyvern
#

I guess it's a gimmick to being a special tower like BG, it's like marmite

#

For rounds 1-5, it's really really good and increases synergy of your gameplay by I'd say 30%

For round 6, it is really bad as a boss stall because it requires the complete opposite situation as boss: it needs constant stream of minions to be in its range whereas for boss you always want to isolate the boss to be alone, therefore it never ever stalls the boss - even if you micro 10 mummies to the exit.

#

And given the current meta is whoever kills the boss faster (which involves 99% of time isolating the boss, or using barracks refresh to keep boss in range of another tower), it doesn't do well in the current meta.

Pre minions nerf, it would be better than it is now.

bright gazelle
#

It would also be better pre boosters being mixed again

amber herald
#

It should definitely at the minimum passively spawn mummies (2) on a set cd

#

Or what I suggested, 2 small anoobis. Granted that is probably too big a change for them to do