Tbh, the previous balance change is ok, but some towers are much better than the other, especially barb, archmage and druid
- Heroes
- Alleria: Buff Wildcat, more range, rework back dashing
- Ingvar: More dmg in bear form, buff ancestors
- Grawl: Change his ability dmg to true dmg
- Tower:
- Barbarian Mead Hall: Nerf axe throwing, buff melee dmg
- Archmage: Dissipate now tp enemies with 20% less max HP
- Druid: Nerf slow
- Archer Tower: Buff passive dmg
- Mage Tower: Buff passive dmg
- Archery Scout: Buff ranged dmg
- Sorcerer: Buff base dmg