#MAX

1 messages · Page 3 of 1

vestal acorn
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it was natey. not me. he ruined the tab

supple zenith
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BRO

muted scroll
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@late wyvern my pack is MAX

late wyvernBOT
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Great, from now on your default mappack will be Max. It will be used in: DMs.

muted scroll
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;/

split patio
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I'll look into it Schmole, I'd like to, but the last time I tried the issue was that the library I'm using didn't support threads, so it couldn't recognize the message source (other than being in #1081289718685237248). Thus why only CTP has this setting so far.

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Are you referring to the screenshot you posted? My suspicion is that you were actually slower than the DEV time but your score was rounded up (i.e. it was .799x rather than .800x), otherwise it would've shown above rather than below.

supple zenith
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I think he was joking about kk editing his display name to top the dev time ranking

split patio
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Oh lol

analog plover
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@late wyvernscores for max-si-d-1-3

late wyvernBOT
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Interpolated highscores for sky scraper (MAX-SI-D-01-03) by Darkstuff:ansi 00: Eddy - 83.743469 01: Sky! - 83.718667 02: vector7 - 83.713951 03: Slomac - 83.707329 04: Schmole - 83.700981 05: aight - 83.697321 06: Nim "Mr. 0ths" - 83.697124 07: Wobert - 83.692276 08: _kkstrong - 83.689777 09: Hild - 83.687771 10: Kostucha - 83.687614 11: NateyPooPoo - 83.680354 12: CeramicBlue - 83.670910 13: DarkStuff? - 83.670240 14: SimVYo - 83.667291 ++: -- DEV TIME -- - 83.666667 15: vertexv - 83.650179 16: pralkarz - 83.613661 17: auds - 83.478112 18: ekisacik - 83.424494 19: aloading444 - 82.851709Scores: 21.

analog plover
split patio
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Hmm, I think I know what might be happening, on "ties" (as far as the game knows) they're sorted by replay ID. I fashion the replay IDs so that they're sorted correctly even on ties, but I'm sending a -1 for the DEV time so that it doesn't even make the request if you try to watch it.

pastel beacon
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@late wyvern max how many dev

late wyvernBOT
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Schmole has 125 out of 125 over-DEV highscore overall scores for Max mappack.

pastel beacon
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overall? not a tab for me. and that's ok.
thanks for making it, all :)

vestal acorn
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Maybe you'll like MIN more. A tab all about getting the least amount of gold

pastel beacon
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perhaps, but I think I prefer normal mapping, versus gimmick mapping

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levels that are fun to move about freely, with things to collect. that's my jam.

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again; wasn't designed with me in mind, and I'm happy those for whom it is are loving it moleSwole

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to reflect on my favourites, I had a lot of fun playing and trying to go fast on these:
buckling bridge, diving upwards: the prequel, ninja wants your phone (altho that was a 1/1), what even is a metanet, anyway?, frame your route (level was super cool), and filler incarnate (my fav level of the pack)

split patio
muted scroll
late wyvernBOT
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Rankings - Over-DEV highscore overalls for Max mappack

-# Date: Jun 25, 2025 (00:28) UTC. MAX: 125.

00: aight          - 125
01: CeramicBlue    - 125
02: Eddy           - 125
03: Hild           - 125
04: Nim "Mr. 0ths" - 125
05: Schmole        - 125
06: Sky!           - 125
07: Slomac         - 125
08: vector7        - 125
09: vertexv        - 125
10: _kkstrong      - 124
11: NateyPooPoo    - 123
12: SimVYo         -  90
13: jp27ace        -  86
14: pralkarz       -  80
15: Kostucha       -  54
16: Wobert         -  52
17: DarkStuff?     -  50
18: ekisacik       -  48
19: auds           -  30```
muted scroll
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Not top

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Except in your heart

pastel beacon
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Kk couldn't get over the e0404 dev time 😔

muted scroll
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Is too hard

oblique bear
vestal acorn
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it's all gold spam levels, but the gold subtracts 2 seconds instead

split patio
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First level is go fish, last level is altered.

supple zenith
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An alternative solution to subtractive gold, we ask Eddy turn the leaderboards upside down. Lowest score wins

muted scroll
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So.... speedrun?

supple zenith
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kk proving definitively that the world is not prepared for such an experience

pastel beacon
storm burrow
split patio
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You improved it later it seems

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@late wyvern scores for max-si-d-1-3

late wyvernBOT
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Interpolated highscores for sky scraper (MAX-SI-D-01-03) by Darkstuff:ansi 00: Eddy - 83.743469 01: Sky! - 83.718667 02: vector7 - 83.713951 03: Slomac - 83.707329 04: Schmole - 83.700981 05: aight - 83.697321 06: Nim "Mr. 0ths" - 83.697124 07: Wobert - 83.692276 08: _kkstrong - 83.689777 09: Hild - 83.687771 10: Kostucha - 83.687614 11: vertexv - 83.685029 12: NateyPooPoo - 83.680354 13: CeramicBlue - 83.670910 14: DarkStuff? - 83.670240 15: SimVYo - 83.667291 ++: -- DEV TIME -- - 83.666667 16: pralkarz - 83.613661 17: auds - 83.478112 18: ekisacik - 83.424494 19: aloading444 - 82.851709Scores: 21.

outer swift
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ooh its blue on pc

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i've only seen it on mobile till now

split patio
storm burrow
pastel beacon
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oh true!

chronologically:
LB showing 125 dev times: #1385296978572869672 message
LB showing sub-dev time: #1385296978572869672 message

supple zenith
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Simple answer. Vegerito is a hacker

sturdy yarrow
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he has joined the dark side along with mishu and eddy 😔

sturdy yarrow
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finally managed to beat the first column 🙂‍↕️

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after watching some replays i feel like this tab was made to flex natey's di skills moleHyper

supple zenith
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I actually tried to cut out every DI I could find, within reason

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As always with the bastards there are too many cases to account for all of them

outer swift
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finallyy

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took so long

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k got a bunch of dev times this session

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at 20 now

muted scroll
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20 left?

pastel beacon
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@late wyvern max dev rank

late wyvernBOT
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Rankings - Over-DEV highscore overalls for Max mappack

-# Date: Jun 25, 2025 (03:07) UTC. MAX: 125.

00: aight          - 125
01: CeramicBlue    - 125
02: Eddy           - 125
03: Hild           - 125
04: Nim "Mr. 0ths" - 125
05: Schmole        - 125
06: Sky!           - 125
07: Slomac         - 125
08: vector7        - 125
09: vertexv        - 125
10: _kkstrong      - 124
11: NateyPooPoo    - 123
12: SimVYo         -  90
13: jp27ace        -  86
14: pralkarz       -  80
15: Kostucha       -  54
16: Wobert         -  52
17: DarkStuff?     -  50
18: ekisacik       -  48
19: auds           -  30```
muted scroll
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20 total moleSmile

pastel beacon
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think that's what you were after?

muted scroll
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Ya

supple zenith
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@late wyvern Max average rank

late wyvernBOT
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Rankings - Highscore overall top 20 average ranks for Max mappack

-# Date: Jun 25, 2025 (04:00) UTC. MIN: 0. Min. scores: 0.

00: Eddy            -  2.333
01: SimVYo          -  2.435
02: NateyPooPoo     -  3.953
03: Sky!            -  4.733
04: Slomac          -  6.168
05: fantastic damag -  6.200
06: vector7         -  6.413
07: jp27ace         -  6.571
08: Nim "Mr. 0ths"  -  6.711
09: vertexv         -  6.900
10: golfkid         -  8.138
11: CeramicBlue     -  8.725
12: YaxMin          - 10.024
13: _kkstrong       - 10.074
14: DarkStuff?      - 10.912
15: Schmole         - 11.112
16: aight           - 11.331
17: Kostucha        - 11.508
18: Hild            - 11.704
19: w9555           - 12.143```
supple zenith
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<4. Been cleaning up dirty scores here and there, still have some to attend to

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@late wyvern anim 2 for maxsic43

late wyvernBOT
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Replay highscore trace for NateyPooPoo in MAX-SI-C-04-03 using palette galactic:

supple zenith
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Wacky thwump boost strat, maybe could be cleaned/tuned for 0th?

split patio
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Oh nice, got it on accident a couple of times, perhaps it could be faster given that the current route is very tight already

north barn
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So you can use it...

muted scroll
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Huh I got that a few time too and threw those runs away as annoying

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Its fairly consistent

sturdy yarrow
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@late wyvern screenshot of maxsia14

late wyvernBOT
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Screenshot for the greatest level ever made (MAX-SI-A-01-04) by NateyPooPoo v1 in palette vasquez:

sturdy yarrow
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what in the tas discussions

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top tier level honestly

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oh i got it

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are we sure this is maxed

muted scroll
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There is ALWAYS another frame millisecond

split patio
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Presumably Sim crunched the numbers and came up with this score as an upper bound before actually getting it

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So no moleSmirk

muted scroll
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Sim had never lied about a max score

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Real top notch guy, very trustworthy

split patio
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Nothing to worry about moleSmile

supple zenith
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Lying in the context of Metanet levels is a legitimate strat. I do think we can trust him here though

sturdy yarrow
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how does this level even work though

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like do you lose speed on the ground or something

split patio
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He doesn't know :O

supple zenith
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Time to teach yax about the friction frame

split patio
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I think we may have to start with airtime

supple zenith
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Wait does yax not know about airtime at all?

supple zenith
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Oh man. School time

sturdy yarrow
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like i know jumping is like faster but idk why

sturdy yarrow
muted scroll
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Step 1. Recreate entire physics engine
Step 2. Make animation software using physics engine
Step 3. ???
Step 4. RTA top score

supple zenith
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lol all that time I thought you were typing an explanation

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Man do we type it all again or link to earlier convo with the graphs

muted scroll
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Oh ok. air=fast. more air=more fast.

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Simple math

sturdy yarrow
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you can just link it

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after typing it all out so i know what im looking at

muted scroll
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divide out the more, and solve for fast.

split patio
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I would say if you want all the details, start reading here ⬆️, it's even about this level too.

sturdy yarrow
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dang yall are nerds

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very cool info

muted scroll
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rood

split patio
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Worth reading the subsequent 2 hours of convo if you want a detailed picture :P

sturdy yarrow
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yup ive started looking

muted scroll
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I appreciate that when Natey made this level, he knew it would be the most discussed.

supple zenith
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Worth a read for sure. It’s good stuff

split patio
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Particularly the graphs of the max speed fluctuation and this observation by Sim are quite enlightening.

supple zenith
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Yep, so for this max you need to know this ^

sturdy yarrow
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yup i saw that

sturdy yarrow
split patio
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I believe the "friction frame" Natey mentioned is also discussed

sturdy yarrow
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those charts are very cool

supple zenith
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Also you need to know that if you land from a jump on the higher value, you lose more a little more speed than if you were to land on the lower value. I call this the friction frame. It’s a 50/50 shot

split patio
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Sim was hesitant that could actually be manipulated to unmax a level but it turns out it's actually kinda already been done, and soon after he used it to unmax another level, lol

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@late wyvern max maxable

late wyvernBOT
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Level highscores with the most ties for 0th for Max mappack on Wednesday June 25 at 05:08:19 (+0000):

MAX-SI-A-01-04 - 8 - SimVYo         
MAX-SI-A-02-02 - 7 - SimVYo         
MAX-SI-A-03-00 - 4 - Nim "Mr. 0ths" ```
sturdy yarrow
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sim knows too much

split patio
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Specifically MAX-SI-A-02-02

sturdy yarrow
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why does speed make that zigzag shape

supple zenith
split patio
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Hahah yeah, we should've taken for granted if it exists, it can be exploited

sturdy yarrow
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is it like acceleration adds to speed and then the game takes a set amount away if its too high or smth

split patio
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So on every frame the acceleration due to gravity and the deceleration due to air drag are applied pretty much at the beginning

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Then a bunch of stuff happens that might affect your speed and position (collision with tiles, objects, etc)

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Eventually, close to the end, the acceleration due to your inputs are applied, but crucially, only if your X speed does not exceed the max speed cap already

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Therefore, once you surpass the max speed, instead of staying capped at 3.333, you don't apply acceleration for one frame, but drag is still applied, so your speed falls back down to below the cap

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But it's not exact because the accelerations do not match, of course, so the oscillation isn't perfect, leading to that increasing trend

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The values are also such that after a while you need to go down twice in speed before being under the cap again

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After that I think it's periodic? i.e. no more higher level cycles

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Not that you could notice, because you couldn't run straight for much longer anyways

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That's sort of the explanation of that speed function you see in the graphs

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You can see the actual values of the physics constants (acceleration, drag, etc) in Sim's code for the simulator.

sturdy yarrow
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i see

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very interesting

supple zenith
split patio
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Oh yeah, crucial point

sturdy yarrow
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right that makes sense

split patio
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Here's a brief calculation.

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You can see an illustration above that post, too.

supple zenith
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So the logic for this max follows: accelerate to max speed, jump immediately, have as much time in the air as possible without landing on the friction frames, hit the exit door perfectly. For this level Sim calculated all of these things in an excel sheet lol

muted scroll
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So Eddy… it’s 7am your time and you’ve been active for at least the past 6 hours. What up with that?

split patio
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I don't see what needs explaining in that statement, it's peak hours for me moleSmirk

supple zenith
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Why can’t I click the forwarded message to go back to the conversation moleThink

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I’m still adjusting to new discord

split patio
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I think you have to click the part at the bottom, where it says the channel name

supple zenith
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Yep, that works

sturdy yarrow
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very cool guys

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thanks for info

supple zenith
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Np moleThanks

muted scroll
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Im very confused. How are you able to be nocturnal and teach classes?

split patio
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Often times I end up getting half or more of my sleep during the afternoon "naps". But also the semester finished a couple weeks ago so I'm much more free now.

supple zenith
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kk analyzing Eddy’s lifestyle down to the millionth of a frame

split patio
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It's what I call my "friction naps" moleSmirk

muted scroll
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Its summer. Thats the whole answer

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Also the whole reason to never leave academia

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I forgot summer existed

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@late wyvern max levels top 20 smallest spread

late wyvernBOT
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All levels with the smallest interpolated highscore spread between 0th and 19th for Max mappack:

MAX-SI-A-01-04 - 0.011710 - SimVYo
MAX-SI-D-00-03 - 0.100108 - CeramicBlue
MAX-SI-E-00-02 - 0.156880 - CeramicBlue
MAX-SI-C-01-00 - 0.170897 - Eddy
MAX-SI-A-00-01 - 0.199417 - NateyPooPoo
MAX-SI-A-00-04 - 0.212256 - NateyPooPoo
MAX-SI-A-00-00 - 0.263353 - YaxMin
MAX-SI-E-00-00 - 0.279519 - NateyPooPoo
MAX-SI-C-00-00 - 0.306795 - NateyPooPoo
MAX-SI-C-00-01 - 0.317402 - NateyPooPoo
MAX-SI-D-00-00 - 0.318375 - CeramicBlue
MAX-SI-C-00-04 - 0.340443 - YaxMin
MAX-SI-A-02-02 - 0.340811 - SimVYo
MAX-SI-D-00-02 - 0.343292 - CeramicBlue
MAX-SI-B-00-02 - 0.356477 - CeramicBlue
MAX-SI-B-00-04 - 0.389943 - CeramicBlue
MAX-SI-B-01-01 - 0.428352 - Sky!
MAX-SI-D-00-04 - 0.441516 - Slomac
MAX-SI-E-00-01 - 0.452270 - jp27ace
MAX-SI-B-00-03 - 0.456580 - Eddy```
muted scroll
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Theres only one level that would be frame maxed

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...so far

split patio
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It would depend on the frame alignment, funny enough SI-A-01-04 wasn't frame-maxed until recently despite being below 0.017 spread because some people had .598, which is what you get by just running

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Hopefully it extends ot other levels as well, there are a few where it could definitely be done

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But to be fair, hardly over 20 people have even player the pack, at least seriously

muted scroll
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I havent had any scores that were higher than the frame the game showed me

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Is that a thing?

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Like I get 100.017001 and it gives me a 100.017

split patio
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Nope it's not possible, the fractional frame is in the interval [0,1) and it's subtracted to the integer number of frames

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In other words, the score is always rounded up to the frame by the game

muted scroll
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Thats what I expected

split patio
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Best case scenario they can match, which is actually a quirk of the order of operations the game uses

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(it implies you start the last frame already inside the exit door, but yet didn't finish on the previous frame)

supple zenith
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As far as rounding to the millisecond

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Would it round up to .018 here?

split patio
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I think kk meant the score the timebar shows when you beat the level

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If you get 100.017001 the game would give you a 100.033

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But then the leaderboards would indeed show 100.017 because I send the real scores rounded to the millisecond

supple zenith
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Ok that’s what I thought. I assumed he was talking about interpolated boards

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I understand the wording better now though. Yeah if the game (timebar) shows you a score it can’t be higher

muted scroll
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Yeah...but backwards. If I see 100.033 on the timebar I can only expect to see a score 100.017001 to 100.032999

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And I need to exit the level to know

supple zenith
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Right

muted scroll
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So if Eddy looks at the logs of anyone going for 0th, he should expect to see someone entering and exiting the level repeatedly

split patio
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You mean like this? moleSmirk

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But yeah, I have no way to manipulate the timer live

muted scroll
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👀

split patio
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You technically do have a way of estimating your fractional frame, which is by looking at the returned global rank after submission

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Which as you know, represents the amount of microseconds left till the next frame

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As long as that's going down, you're improving

muted scroll
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Speaking of which... I've gotten the singular corner kick on D-0-3 and have zero idea what makes its 3 frames faster

split patio
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@late wyvern screenshot maxsid03

late wyvernBOT
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Screenshot for temu version of slomac's '25 handplaced e blocks' (MAX-SI-D-00-03) by NateyPooPoo v1 in palette vasquez:

supple zenith
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Should be two corner kicks yeah?

split patio
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Yeah, and it's real tricky to get the 2nd one to actually be faster

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The .938 and below don't use it though

muted scroll
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lol I missed the second one

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I was trying for the wrong thing

supple zenith
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I haven’t done this level yet. I still suspect there could be more to be found here

muted scroll
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Wrong route :D

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Theres always more corner kicks to add

supple zenith
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There sure are a lot of blocks here

muted scroll
supple zenith
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Haha, a route of nightmares to be sure

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One thing you lose is the transfer of the falling momentum

muted scroll
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Maybe our sim and savior will confirm a max

supple zenith
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I have an idea for something but it’s too late to start working on it now

muted scroll
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Eddy was active from 1-7

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am

supple zenith
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I am active

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-ly going to sleep

split patio
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Weak

muted scroll
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*8am

old lagoon
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@late wyvern scores for max-si-a-1-4

late wyvernBOT
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Interpolated highscores for the greatest level ever made (MAX-SI-A-01-04) by NateyPooPoo:ansi 00: SimVYo - 84.615162 = 01: CeramicBlue - 84.615162 = 02: Eddy - 84.615162 = 03: Nim "Mr. 0ths" - 84.615162 = 04: Sky! - 84.615162 = 05: NateyPooPoo - 84.615162 = 06: vector7 - 84.615162 = 07: YaxMin - 84.615162 = 08: golfkid - 84.615162 = 09: Slomac - 84.615052 10: pralkarz - 84.615035 11: jp27ace - 84.614528 12: _kkstrong - 84.614164 13: vertexv - 84.614047 14: Kostucha - 84.613138 15: Wobert - 84.612651 16: Schmole - 84.611383 17: DarkStuff? - 84.611079 18: aight - 84.610852 19: aloading444 - 84.604796 ++: -- DEV TIME -- - 84.600000Scores: 24.

old lagoon
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woohoo

sturdy yarrow
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bro literally ran until max speed, jumped, skipped the friction frames, stayed in the air as long as possible, and hit the exit as centered as possible

split patio
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The madman

north barn
north barn
old lagoon
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eki you say that as if I have that much control to know which individual frame I jump on to adjust the rest of the run

north barn
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after grinding for long enough you start to be able to tell which frame you got

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you cant realistically do anything about it for the first jump but theres probably tells after that

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i still need to figure out what setups even make this useful

fickle ether
olive nova
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jump timings are the easiest to see the frame on too

old lagoon
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I still disagree

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I am just not as finely tuned as you absolute peak specimens of the human race

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Also I think I got this particular max in just under 100 attempts

fickle ether
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To be clear golf it’s only really at starts of levels I can be so sure, but during long grinds I can get a good sense of like, the only outcomes from the first maneuver, and what I did wrong if I didn’t get the one I like. Usually I’m using where the little puffs that happen when you jump are to feel it out. Or even where the ninja is in their run cycle.

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Anything past the first jump is fully in vibes territory again

olive nova
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when i play hardest stuff i can usually tell where i am on the frames in a lot of the jumps, but often there's no real chance to adjust to save either way

zenith owl
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yeah, it's a lot easier to recognize mistakes than to adjust

olive nova
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well i can adjust but usually there's just no way to do it

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like i adjusted for the midnight big turnaround and stuff but if you just need to get far in some direction you can't really do anything about jumping too early

urban egret
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oh well I missed this great new moleYo

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nice to see this ! Great work moleSwole

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I wish to find some time to play but unfortunately I cannot pause even a second recently 😔

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otherwise I'd play this pack surely

pastel beacon
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Dev time as a goal is a restriction. But the level doesn't force you through a 2 tile corridor, and there are movement options even if there might be a faster one

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@late wyvern max screenshot for around the world

late wyvernBOT
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Screenshot for around the world in 80 seconds (if you're really bad) (MAX-SI-D-02-04) by Slomac v1 in palette supernavy:

pastel beacon
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Nah that levels not my jam. I didn't rob myself of fun

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The movement is restrictive, even if a bit more "open"

sturdy yarrow
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@late wyvern anim 0 1 for maxsic10

late wyvernBOT
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Replay highscore traces for Eddy and YaxMin in MAX-SI-C-01-00 using palette vasquez:

sturdy yarrow
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theres no way this is maxed

split patio
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Trust me bro

supple zenith
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lol

somber shoal
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Having good fun, cool tab so far moleThanks

supple zenith
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@late wyvern max scores for garden warrior

late wyvernBOT
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Interpolated highscores for garden warrior (MAX-SI-C-01-00) by Wobert:ansi 00: NateyPooPoo - 86.845209 01: Eddy - 86.842777 = 02: YaxMin - 86.842777 = 03: Nim "Mr. 0ths" - 86.839078 = 04: Sky! - 86.839078 = 05: Slomac - 86.838860 06: jp27ace - 86.836268 07: SimVYo - 86.832766 08: vector7 - 86.832705 09: Wobert - 86.832697 10: Schmole - 86.829218 11: vertexv - 86.828612 12: Kostucha - 86.798750 13: _kkstrong - 86.793524 14: pralkarz - 86.787658 = 15: DarkStuff? - 86.787658 = 16: Hild - 86.787658 = 17: CeramicBlue - 86.782664 18: aight - 86.760159 19: aloading444 - 86.754721 ++: -- DEV TIME -- - 86.750000Scores: 23.

supple zenith
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Well, I did the basic cleaning stuff at least

somber shoal
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@late wyvern max scores for kid named stuff

late wyvernBOT
#

Interpolated highscores for kid named stuff (MAX-SI-B-00-00) by Hamwich:ansi 00: fantastic damag - 86.903751 01: YaxMin - 86.885932 02: Slomac - 86.870127 03: NateyPooPoo - 86.868766 04: CeramicBlue - 86.857783 05: Eddy - 86.851226 06: Nim "Mr. 0ths" - 86.842487 07: Sky! - 86.828920 08: golfkid - 86.822198 09: vertexv - 86.818128 10: SimVYo - 86.817850 11: pralkarz - 86.723696 12: vector7 - 86.694147 13: DarkStuff? - 86.626807 14: Wobert - 86.313056 15: Schmole - 86.253391 16: _kkstrong - 86.232375 17: w9555 - 86.193182 18: jp27ace - 86.187425 19: Kostucha - 86.168611 ++: -- DEV TIME -- - 86.000000Scores: 27.

supple zenith
#

GGs, threw some bodies at the one yesterday. Tight score

somber shoal
#

Thanks, you weren't wrong the other day about the scores being tight already

#

some of these bobio runs are ridiculous

supple zenith
#

Facts

#

@late wyvern max scores for garden warrior

late wyvernBOT
#

Interpolated highscores for garden warrior (MAX-SI-C-01-00) by Wobert:ansi 00: NateyPooPoo - 86.845209 = 01: CeramicBlue - 86.845209 = 02: YaxMin - 86.845209 = 03: Eddy - 86.842777 04: Nim "Mr. 0ths" - 86.839078 = 05: Sky! - 86.839078 = 06: Slomac - 86.838860 07: jp27ace - 86.836268 08: SimVYo - 86.832766 09: vector7 - 86.832705 10: Wobert - 86.832697 11: Schmole - 86.829218 12: vertexv - 86.828612 13: Kostucha - 86.798750 14: _kkstrong - 86.793524 15: pralkarz - 86.787658 = 16: DarkStuff? - 86.787658 = 17: Hild - 86.787658 = 18: aight - 86.760159 19: aloading444 - 86.754721 ++: -- DEV TIME -- - 86.750000Scores: 23.

supple zenith
#

Ties stacking up 👀

#

At least until Sim pops by with the heartbreaker

sturdy yarrow
#

yea perhaps all it takes was to have neutral frames on frame 3, 62, and 78 and that sets us for a perfect corner jump to shave 0.000102 seconds

split patio
supple zenith
#

Eddy’s master mind tricks didn’t work this time moleSmile

sturdy yarrow
#

@late wyvern scores for maxsic20

late wyvernBOT
#

Interpolated highscores for under where? (MAX-SI-C-02-00) by NateyPooPoo:ansi 00: YaxMin - 77.243235 01: NateyPooPoo - 77.191635 02: SimVYo - 77.158302 03: jp27ace - 77.144961 04: Eddy - 77.113339 05: vector7 - 76.974968 06: Nim "Mr. 0ths" - 76.904599 07: Slomac - 76.815016 08: _kkstrong - 76.711774 09: Hild - 76.640737 10: Sky! - 76.587175 11: vertexv - 76.578862 12: CeramicBlue - 76.387933 13: pralkarz - 76.313712 14: Wobert - 76.208386 15: aight - 76.137933 16: Schmole - 76.064619 ++: -- DEV TIME -- - 76.000000 17: ekisacik - 75.931286 18: auds - 75.247922 19: aloading444 - 73.079525Scores: 21.

sturdy yarrow
#

so natey when do i get your shorts shipped to me

supple zenith
#

When Sim confirms that your score is maxed moleHolmes

split patio
#

@late wyvern max sr score rank

late wyvernBOT
#

Rankings - Speedrun level scores for Max mappack

-# Date: Jun 25, 2025 (23:28) UTC. MIN: 54007.

00: Eddy           - 54795 (125)
01: NateyPooPoo    - 55664 (125)
02: Sky!           - 55966 (125)
03: vector7        - 56159 (125)
04: Slomac         - 56187 (125)
05: Nim "Mr. 0ths" - 56303 (125)
06: vertexv        - 56318 (125)
07: CeramicBlue    - 57427 (125)
08: aight          - 58353 (125)
09: Schmole        - 58426 (125)
10: Hild           - 58583 (125)
11: _kkstrong      - 59179 (125)
12: pralkarz       - 61309 (125)
13: ekisacik       - 61954 (125)
14: Wobert         - 65838 (125)
15: auds           - 68382 (125)
16: aloading444    - 71816 (125)
17: Emmoji         - 89759 (125)
18: jp27ace        - 50273 (110)
19: SimVYo         - 38911 ( 90)```
split patio
#

Brought my total to 54k yesterday, community about to drop to 53k

prime nacelle
#

yes the score is maxed

#

i have crunched all the possibilities

supple zenith
zenith owl
#

honestly shocked I'm <20s behind eddy considering how many dev times I only barely chose to meet

sturdy yarrow
#

@late wyvern scores for maxsic20

late wyvernBOT
#

Interpolated highscores for under where? (MAX-SI-C-02-00) by NateyPooPoo:ansi 00: YaxMin - 77.307322 01: NateyPooPoo - 77.191635 02: SimVYo - 77.158302 03: jp27ace - 77.144961 04: Eddy - 77.113339 05: vector7 - 76.974968 06: Nim "Mr. 0ths" - 76.904599 07: Slomac - 76.815016 08: _kkstrong - 76.711774 09: Hild - 76.640737 10: Sky! - 76.587175 11: vertexv - 76.578862 12: CeramicBlue - 76.387933 13: pralkarz - 76.313712 14: Wobert - 76.208386 15: aight - 76.137933 16: Schmole - 76.064619 ++: -- DEV TIME -- - 76.000000 17: ekisacik - 75.931286 18: auds - 75.247922 19: aloading444 - 73.079525Scores: 21.

sturdy yarrow
#

oh yeah

supple zenith
#

Nice

sturdy yarrow
#

once again proving why this is the best soundpack moleSmile

#

also this is like the fastest ive ever spammed

tropic fulcrum
#

why does it say im first and that i completed all of the levels? the only level i completed was my level

split patio
#

Did you change your nprofile manually?

tropic fulcrum
#

no

split patio
#

Well, it seems to have maintained your vanilla save

#

You can back it up and delete it, and it should start a fresh save

#

Then after uninstalling the pack, if for some reason it doesn't restore your original progress, you can paste this one back in

#

Also backup the nprofile_original.zip file if you have it, just in case

north barn
#

it took me 1625 attempts to optimize this enough to hit the final drone bottleneck

#

this level is hidden difficulty incarnate

#

@late wyvern scores for max-si-b-04-00

late wyvernBOT
#

Interpolated highscores for k (MAX-SI-B-04-00) by Slomac:ansi 00: Nim "Mr. 0ths" - 84.213433 01: Eddy - 84.206693 02: ekisacik - 84.192578 03: Slomac - 84.186667 04: vertexv - 84.167048 05: NateyPooPoo - 84.121026 06: vector7 - 84.041489 07: auds - 83.965865 08: jp27ace - 83.919928 09: Hild - 83.834505 10: CeramicBlue - 83.305645 11: pralkarz - 83.130899 12: Sky! - 82.766326 13: Schmole - 82.730331 14: aight - 82.665030 15: _kkstrong - 82.566262 ++: -- DEV TIME -- - 82.500000 16: Wobert - 81.050000 17: aloading444 - 77.038812 18: Emmoji - 72.876532Scores: 19.

north barn
#

fucking finally top 3

#

and im still somehow a full frame from 0th

#

what the fuck is this level my hands hurt

#

@late wyvern anim 0 1 2 3 for max-si-b-04-00

late wyvernBOT
#

Replay highscore traces for Nim "Mr. 0ths", Eddy, ekisacik, and Slomac in MAX-SI-B-04-00 using palette quench:

north barn
#

my entire time difference might be from this walljump LOL

#

now im wondering if nim hit every 1f possible

#

like ok let me see because these replays are a frame apart

#

@late wyvern analysis 0 1 3 for max-si-b-04-00

late wyvernBOT
#

Replay analysis for k (MAX-SI-B-04-00) by Slomac on Thursday June 26 at 01:15:02 (+0000).

00: EddyMataGallos - 84.217 [348f, 0g]
01: Untamed Nim    - 84.217 [348f, 0g]
03: ekisacik       - 84.200 [349f, 0g]```[**\-** Nothing, **\^** Jump, **>** Right, **/** Right Jump, **<** Left, **\\** Left Jump, **≤** Left Right, **\|** Left Right Jump]```ansi
000 \\\\\\\\<<<<<<<<<<<<<<<<<<<<<\\\\\\\\\\\\\\\\\\\\\\<<<<<<<<<
060 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<\\\\\\\\\\\\\
120 |||/>///////////////////////////////////^-<\\\\\\\\\\\\\\\\\
180 \\\\\^///////>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
240 >>>>>>>-<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
300 <<<<\\\<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<\\\\\\\\\\

000 \\\\\<<<<<<<<<<<<<<<<<<<<<<<<\\\\\\\\\\\\\\\\\\\\\<<<<<<<<<<
060 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<\\\\\\\\\\\\
120 \\\>////////////////////////////////////>>||\\\\\\\\\\\\\\\\
180 \\\\\\\\^^^^///>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
240 >>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
300 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<\\\\\\\\\\\\\

000 \\\<<<<<<<<<<<<<<<<<<<<<<<<<<\\\\\\\\\\\\\\\\\\\\<<<<<<<<<<<
060 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<\\\\\\\\\\\\
120 \<\\///////////////////////////////////////><\\\\\\\\\\\\\\\
180 \\\\^^^^^^^^^^^->>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
240 >>--<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
300 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<\\\\\\\\\\```
north barn
#

its out of order which is kinda funny but w/e

#

insane

#

i kinda want to get over .2 but at the same time i cannot keep playing this shit is exhausting

#

@late wyvern scores for max-si-a-01-04

late wyvernBOT
#

Interpolated highscores for the greatest level ever made (MAX-SI-A-01-04) by NateyPooPoo:ansi 00: SimVYo - 84.615162 = 01: CeramicBlue - 84.615162 = 02: Eddy - 84.615162 = 03: Nim "Mr. 0ths" - 84.615162 = 04: Sky! - 84.615162 = 05: NateyPooPoo - 84.615162 = 06: vector7 - 84.615162 = 07: YaxMin - 84.615162 = 08: golfkid - 84.615162 = 09: ekisacik - 84.615162 = 10: Slomac - 84.615052 11: pralkarz - 84.615035 12: fantastic damag - 84.614674 13: jp27ace - 84.614528 14: _kkstrong - 84.614164 15: vertexv - 84.614047 16: Kostucha - 84.613138 17: Wobert - 84.612651 18: Schmole - 84.611383 19: DarkStuff? - 84.611079 ++: -- DEV TIME -- - 84.600000Scores: 25.

north barn
#

i can at least do this though :)

split patio
#

Top10 is full!

#

@late wyvern max maxable

late wyvernBOT
#

Level highscores with the most ties for 0th for Max mappack on Thursday June 26 at 01:39:14 (+0000):

MAX-SI-A-01-04 - 10 - SimVYo         
MAX-SI-A-02-02 -  8 - SimVYo         
MAX-SI-C-01-00 -  4 - NateyPooPoo    
MAX-SI-A-03-00 -  4 - Nim "Mr. 0ths" ```
sturdy yarrow
#

@late wyvern scores for maxsib21

late wyvernBOT
#

Interpolated highscores for the service corridor that's under the scaffolding that's under the cavern that's under the earth (MAX-SI-B-02-01) by NateyPooPoo:ansi 00: SimVYo - 79.513070 01: YaxMin - 79.512637 02: jp27ace - 79.511689 03: Eddy - 79.510055 04: Nim "Mr. 0ths" - 79.506620 05: NateyPooPoo - 79.503384 06: Sky! - 79.498803 07: Slomac - 79.491596 08: aight - 79.484603 09: vector7 - 79.471325 10: Wobert - 79.470884 11: _kkstrong - 79.465543 12: Hild - 79.434656 13: pralkarz - 79.365634 14: Schmole - 79.316418 15: vertexv - 79.302354 16: CeramicBlue - 79.234360 ++: -- DEV TIME -- - 79.233333 17: ekisacik - 79.135200 18: auds - 77.820300 19: aloading444 - 77.433782Scores: 21.

sturdy yarrow
#

@late wyvern scores for maxsib21

late wyvernBOT
#

Interpolated highscores for the service corridor that's under the scaffolding that's under the cavern that's under the earth (MAX-SI-B-02-01) by NateyPooPoo:ansi 00: SimVYo - 79.513070 01: YaxMin - 79.512654 02: jp27ace - 79.511689 03: Eddy - 79.510055 04: Nim "Mr. 0ths" - 79.506620 05: NateyPooPoo - 79.503384 06: Sky! - 79.498803 07: Slomac - 79.491596 08: aight - 79.484603 09: vector7 - 79.471325 10: Wobert - 79.470884 11: _kkstrong - 79.465543 12: Hild - 79.434656 13: pralkarz - 79.365634 14: Schmole - 79.316418 15: vertexv - 79.302354 16: CeramicBlue - 79.234360 ++: -- DEV TIME -- - 79.233333 17: ekisacik - 79.135200 18: auds - 77.820300 19: aloading444 - 77.433782Scores: 21.

sturdy yarrow
north barn
#

insane

#

0.000017 improvement

#

1/1000th of a frame

analog plover
#

problem?

sturdy yarrow
#

@late wyvern scores for maxsib21

late wyvernBOT
#

Interpolated highscores for the service corridor that's under the scaffolding that's under the cavern that's under the earth (MAX-SI-B-02-01) by NateyPooPoo:ansi 00: YaxMin - 79.513726 01: SimVYo - 79.513070 02: jp27ace - 79.511689 03: Eddy - 79.510055 04: Nim "Mr. 0ths" - 79.506620 05: NateyPooPoo - 79.503384 06: Sky! - 79.498803 07: Slomac - 79.491596 08: aight - 79.484603 09: vector7 - 79.471325 10: Wobert - 79.470884 11: _kkstrong - 79.465543 12: Hild - 79.434656 13: pralkarz - 79.365634 14: Schmole - 79.316418 15: vertexv - 79.302354 16: CeramicBlue - 79.234360 ++: -- DEV TIME -- - 79.233333 17: ekisacik - 79.135200 18: auds - 77.820300 19: aloading444 - 77.433782Scores: 21.

sturdy yarrow
north barn
analog plover
#

You're missing a few millionths for the max still. I hope you clean those before I log on again moleSmile

sturdy yarrow
supple zenith
#

@late wyvern max rank

late wyvernBOT
#

Rankings - Highscore overall 0ths for Max mappack

-# Date: Jun 26, 2025 (02:08) UTC. MAX: 150.

00: Eddy            - 36
01: SimVYo          - 30
02: NateyPooPoo     - 23
03: CeramicBlue     - 18
04: jp27ace         - 11
05: YaxMin          -  9
06: Sky!            -  8
07: Slomac          -  5
08: vertexv         -  4
09: Nim "Mr. 0ths"  -  3
10: ekisacik        -  1
11: fantastic damag -  1
12: vector7         -  1```
supple zenith
#

Yax 📈

north barn
#

damn yall ate all my 0ths and i didnt even check

#

wait

#

oh my god

#

@late wyvern anim 0 1 for max-si-b-03-04

late wyvernBOT
#

Replay highscore traces for CeramicBlue and ekisacik in MAX-SI-B-03-04 using palette quench:

north barn
#

@supple zenith ayo it's fucking possible???

#

how hard is that input???

supple zenith
#

Yikes

#

Bobio only lol

north barn
#

no oneway on the last platform LOL

#

thats fucking ridiculous i didnt even have the theory for that

sturdy yarrow
#

why are the scores on that not interpolated

north barn
#

so... i was not in the know about how the system actually works

#

turns out if you end the level inside the door on the previous frame, the interpolation breaks

#

there are a bunch of things that can cause this but because of order of operations one of them is hitting an exit switch while on the door

sturdy yarrow
#

i see

north barn
#

nobody else did this by sheer luck

#

im ok with it honestly if only because it makes for a funny example

#

but also that time is almost definitely maxed or a frame from maxed

#

i get onto the platform faster than bobio but they execute everything afterward perfectly

#

who knows you might need that for movement reasons

#

obviously the move here was to buff it to 6 jumps

#

-# you used to have to do 4, you know

#

jokes aside theres already multiple levels in the tab where its literally 2 frame perfects and this is considerably harder so its whatever

sturdy yarrow
#

@late wyvern max rankings

late wyvernBOT
#

Rankings - Highscore overall 0ths for Max mappack

-# Date: Jun 26, 2025 (02:29) UTC. MAX: 150.

00: Eddy            - 36
01: SimVYo          - 30
02: NateyPooPoo     - 23
03: CeramicBlue     - 18
04: jp27ace         - 11
05: YaxMin          - 10
06: Sky!            -  8
07: Slomac          -  4
08: vertexv         -  4
09: Nim "Mr. 0ths"  -  3
10: ekisacik        -  1
11: fantastic damag -  1
12: vector7         -  1```
sturdy yarrow
sturdy yarrow
#

and we're back down to 9 moleHyper

supple zenith
#

@late wyvern Max top10 rank

late wyvernBOT
#

Rankings - Highscore overall top 10s for Max mappack

-# Date: Jun 26, 2025 (03:26) UTC. MAX: 150.

00: NateyPooPoo     - 150
01: Eddy            - 149
02: Sky!            - 124
03: vector7         - 120
04: Slomac          - 116
05: Nim "Mr. 0ths"  - 104
06: vertexv         - 104
07: SimVYo          - 102
08: jp27ace         -  84
09: CeramicBlue     -  70
10: _kkstrong       -  61
11: YaxMin          -  53
12: Schmole         -  43
13: aight           -  39
14: fantastic damag -  38
15: ekisacik        -  35
16: Hild            -  30
17: golfkid         -  19
18: DarkStuff?      -  17
19: Kostucha        -  14```
supple zenith
#

Top5s too competitive tbh

#

GGs everyone

split patio
#

@late wyvern how many max top10

late wyvernBOT
#

Eddy has 150 out of 150 highscore overall top 10 scores for Max mappack.

split patio
#

Phew, back

sturdy yarrow
#

@late wyvern how many max top 9 for eddy

late wyvernBOT
#

Eddy has 149 out of 150 highscore overall top 9 scores for Max mappack.

sturdy yarrow
#

heh heh heh

#

@late wyvern missing max top 9 for eddy

late wyvernBOT
#

Eddy is missing 1 out of 150 highscore overall top 9 scores for Max mappack.

MAX-SI-E-03-02```
north barn
#

yax nuke

sturdy yarrow
#

turns out i don't have the level unlocked

outer swift
#

@late wyvern how many max top 20 for aloading444

late wyvernBOT
#

aloading444 has 110 out of 150 highscore overall top 20 scores for Max mappack.

outer swift
#

ooh nice

old lagoon
#

Finished off the dev times for the rest of A-01

#

Just rushed the maxable level there last night

frigid summit
#

@late wyvern full scores for MAX-SI-B-00-04

late wyvernBOT
frigid summit
#

I'm definitely missing some trick here as I've pretty much perfected the route I'm going for.

#

I just can't see what it is.

somber shoal
#

What "global rank" am I supposed to be looking for on the greatest level ever made?

supple zenith
#

I think 1504

#

A frame is 16666 microseconds, minus 15162 equals that

somber shoal
#

@late wyvern scores for maxsia14

late wyvernBOT
#

Interpolated highscores for the greatest level ever made (MAX-SI-A-01-04) by NateyPooPoo:ansi 00: SimVYo - 84.615162 = 01: CeramicBlue - 84.615162 = 02: Eddy - 84.615162 = 03: Nim "Mr. 0ths" - 84.615162 = 04: Sky! - 84.615162 = 05: NateyPooPoo - 84.615162 = 06: vector7 - 84.615162 = 07: YaxMin - 84.615162 = 08: golfkid - 84.615162 = 09: ekisacik - 84.615162 = 10: fantastic damag - 84.615162 = 11: Slomac - 84.615052 12: pralkarz - 84.615035 13: jp27ace - 84.614528 14: _kkstrong - 84.614164 15: vertexv - 84.614047 16: Kostucha - 84.613138 17: Wobert - 84.612651 18: Schmole - 84.611383 19: DarkStuff? - 84.611079 ++: -- DEV TIME -- - 84.600000Scores: 25.

somber shoal
#

I got 1505 and feared the worst given your information

supple zenith
#

Some frames round up the last digit I guess? I’m not a math person

#

@late wyvern max scores for imposition

late wyvernBOT
#

Interpolated highscores for imposition (MAX-SI-B-03-04) by ekisacik:ansi 00: CeramicBlue - 86.600000 01: ekisacik - 86.016667 = 02: Sky! - 86.016667 = 03: Eddy - 85.900000 04: SimVYo - 85.833333 05: jp27ace - 85.700000 06: Slomac - 85.666667 07: NateyPooPoo - 85.633333 08: fantastic damag - 85.333333 09: vector7 - 85.183333 10: Schmole - 84.466667 11: _kkstrong - 84.283333 12: vertexv - 84.183333 13: Hild - 84.050000 = 14: Wobert - 84.050000 = 15: aight - 84.033333 = 16: Nim "Mr. 0ths" - 84.033333 = ++: -- DEV TIME -- - 84.000000 17: aloading444 - 80.533333 18: Emmoji - 79.883333 19: auds - 79.766667Scores: 21.

supple zenith
#

0.016667

somber shoal
#

These scores look really clean lol

supple zenith
#

It’s because the exit switch is in the exit door, and the interpolation uses distance/velocity to the exit door hitbox

zenith owl
#

oh I guess bobio hit the double 2-tile overhang route

somber shoal
supple zenith
#

Luckily it’s the only level lol

somber shoal
#

@late wyvern scores for maxsib23

late wyvernBOT
#

Interpolated highscores for madison was a shy, awkward, inwardly beautiful teenaged girl just like you (MAX-SI-B-02-03) by NateyPooPoo:ansi 00: fantastic damag - 86.307391 01: NateyPooPoo - 86.298783 02: Sky! - 86.297754 03: SimVYo - 86.296851 04: Nim "Mr. 0ths" - 86.272812 05: Eddy - 86.247729 06: vector7 - 86.237357 07: vertexv - 86.234986 08: jp27ace - 86.231088 09: aight - 86.210347 10: Hild - 86.206146 11: Schmole - 86.191168 12: ekisacik - 86.159351 13: CeramicBlue - 86.128543 14: Slomac - 86.069623 15: Wobert - 86.055443 16: _kkstrong - 85.998160 17: YaxMin - 85.981560 ++: -- DEV TIME -- - 85.950000 18: pralkarz - 85.284346 19: auds - 85.203014Scores: 22.

azure gyro
#

@late wyvern scores for MAXSID0003

late wyvernBOT
#

Interpolated highscores for temu version of slomac's '25 handplaced e blocks' (MAX-SI-D-00-03) by NateyPooPoo:ansi 00: CeramicBlue - 84.962354 01: vertexv - 84.946301 = 02: vector7 - 84.946301 = 03: Hild - 84.938264 04: Slomac - 84.935784 05: Eddy - 84.935767 06: Sky! - 84.935115 07: Nim "Mr. 0ths" - 84.934648 08: pralkarz - 84.925694 09: NateyPooPoo - 84.920644 10: _kkstrong - 84.908276 11: SimVYo - 84.903653 12: golfkid - 84.902912 13: Kostucha - 84.900037 14: DarkStuff? - 84.887724 15: aloading444 - 84.885836 16: YaxMin - 84.885195 17: Wobert - 84.884954 18: w9555 - 84.880053 19: Schmole - 84.872258 ++: -- DEV TIME -- - 84.850000Scores: 25.

azure gyro
#

@late wyvern max trace 0 3 sid03

late wyvernBOT
#

Replay highscore traces for CeramicBlue and Hild in MAX-SI-D-00-03 using palette vasquez:

azure gyro
#

@late wyvern max anim 0 3 sid03

late wyvernBOT
#

Replay highscore traces for CeramicBlue and Hild in MAX-SI-D-00-03 using palette vasquez:

fallow thorn
#

was going thru the tab again today and reminiscing on when I had the 0th on all these levels lol

#

the boards have been so cranked down, I only got one new 0th today after a while of trying. It's crazy the asymptotic skill ceiling when highscoring a game like this (and the interpolated scores are kicking this into a new dimension)

#

Bobio and Sim are so cracked. I will have to prove VT supremacy some other way

zenith owl
#

you could always get hardest gm :)

#

honestly just a timesink

fallow thorn
#

I was thinking more a Maple Syrup and Craft Beer taste testing

zenith owl
#

think Schmole might have you beat :^)

fallow thorn
#

bet

zenith owl
#

(i don't actually know)

fallow thorn
#

there's no fucking way they have Maple Syrup in Australia. They don't even know what that is

#

they put Kangaroo Milk on they pancakes

zenith owl
#

I want it to be clearly stated I am genuinely bullshitting

muted scroll
#

They probably only have eucalyptus syrup or some shit

#

To be fair, Canada has VT beat on maple syrup, and Schmole has you beat on beer… you’re still pretty much at zero.

fallow thorn
#

Horse hockey. U're wrong

muted scroll
#

Now youre trying to out hockey Canada? What’s next, curling?

analog plover
#

I literally consume maple every day... maple sugar in my coffee. So be real, I'll let you have the craft beer but don't touch my maple syrup.

tranquil fiber
split patio
#

@late wyvern trace 0 1 maxsid03

late wyvernBOT
#

Replay highscore traces for CeramicBlue and Eddy in MAX-SI-D-00-03 using palette vasquez:

split patio
#

Potential improvement?

fallow thorn
#

we got the good shit in Vermont tho. I dare you to come down here and we can go sap for sap, fuck that we can go syrup for syrup

muted scroll
#

Who is the better syrup gatekeeper? A canadian or a vermontonian?

outer swift
#

@late wyvern Max how many over dev for aloading444

late wyvernBOT
#

aloading444 has 42 out of 125 over-DEV highscore overall scores for Max mappack.

outer swift
#

I’m getting there

#

Almost through the second column I think, I did skip a few

fallow thorn
#

M8 you dont understand this is all we have in rural VT, the bit is that we're good at maple syrup cause otherwise it sucks living here

oblique bear
#

but do you have sweet potatoes? happysweetpotato

#

or pancakes? pancakeshrug

supple zenith
#

Vermont maple is the real deal. Could go toe to toe with Canadian any day of the week

supple zenith
#

MAX is leaking

split patio
#

Oh lmao

supple zenith
#

GGs though. I can say for certain all top5s is insane

split patio
#

Now the molethinks make sense

#

Thanks moleSwole

tranquil fiber
#

insert obligatory maxipad joke here

split patio
#

It's been such a great concept this pack, glad to have seen the levels of activity we've seen

supple zenith
#

Same. The community felt like it was dropping into a little lull so I’m very happy to see everyone showing up

#

This is a concept that only gets better and better with more activity.

split patio
#

Absolutely

#

@late wyvern max maxable

late wyvernBOT
#

Level highscores with the most ties for 0th for Max mappack on Friday June 27 at 03:35:52 (+0000):

MAX-SI-A-01-04 - 11 - SimVYo         
MAX-SI-A-02-02 -  8 - SimVYo         
MAX-SI-C-01-00 -  4 - NateyPooPoo    
MAX-SI-A-03-00 -  4 - Nim "Mr. 0ths" ```
split patio
#

A couple top5's already filled, 1 slot left in the other two for whoever wants it

#

@late wyvern max smallest spread

late wyvernBOT
#

All levels with the smallest interpolated highscore spread between 0th and 1st for Max mappack:

MAX-SI-A-01-04 - 0.000000 - SimVYo
MAX-SI-C-01-00 - 0.000000 - NateyPooPoo
MAX-SI-A-02-02 - 0.000000 - SimVYo
MAX-SI-A-03-00 - 0.000000 - Nim "Mr. 0ths"
MAX-SI-A-02-00 - 0.000085 - YaxMin
MAX-SI-E-03-02 - 0.000160 - CeramicBlue
MAX-SI-E-00-00 - 0.000169 - NateyPooPoo
MAX-SI-B-02-01 - 0.000204 - CeramicBlue
MAX-SI-E-02-01 - 0.000452 - NateyPooPoo
MAX-SI-C-04-01 - 0.000456 - ekisacik
MAX-SI-D-04-03 - 0.000505 - vector7
MAX-SI-C-01-02 - 0.001225 - Eddy
MAX-SI-B-00-00 - 0.001399 - CeramicBlue
MAX-SI-C-00-01 - 0.001687 - NateyPooPoo
MAX-SI-A-00-00 - 0.001811 - YaxMin
MAX-SI-A-02-03 - 0.002140 - fantastic damage
MAX-SI-B-01-00 - 0.002372 - jp27ace
MAX-SI-C-04-00 - 0.002395 - Eddy
MAX-SI-A-01-01 - 0.002501 - Eddy
MAX-SI-E-00-03 - 0.002563 - Eddy```
split patio
#

13 sub-frame 0ths (9 excluding ties)

zenith owl
#

isn't subframe <.016?

split patio
#

Oh lol you're right, I was a decimal place off

#

Those are all heavily sub-frame

zenith owl
#

11 sub-millisecond 0ths

split patio
#

Insane

tranquil fiber
#

this is the pinnacle of human achievement

split patio
#

How will we ever top this? 😔

#

It's only downhill from now on

#

Maybe in a decade we can redeem ourselves with CTP:UE

zenith owl
#

who knows 🤔

muted scroll
#

So I guess the jury is out on the pantless bear

#

The cornjer jump is definitively faster

split patio
#

Lol, nice

#

Great idea too

muted scroll
#

I dunno... there are a many great pantless bears

#

Baloo, Yogi, Fozzie, Rupert, Ruxpin, Care, Ted

split patio
#

Oh I thought you were referring to the 25 blocks maps initially

muted scroll
#

Then of course there is this hottie

#

OnlyPants

supple zenith
#

That is a damn fine bear

#

@late wyvern anim trace 0 1 for maxsid03

late wyvernBOT
#

Replay highscore traces for NateyPooPoo and CeramicBlue in MAX-SI-D-00-03 using palette incorporated:

supple zenith
#

I improved my score within this frame six times

muted scroll
#

Oh das sexiful

supple zenith
#

Just a four frame improvement on a tight as balls leaderboard nbd

tranquil fiber
#

I love it when routing innovations just look like common sense

muted scroll
#

Dont they usually?

tranquil fiber
#

Half the time it's arcane bullshit

supple zenith
#

#highscores message

#

^arcane bullshit

tranquil fiber
#

Discord sucks so I'm not sure what you linked

supple zenith
#

Arcane bullshit

#

Also yeah wtf discord

#

📉

tranquil fiber
#

The reroute tas? I think I found it

muted scroll
#

Link works for me

supple zenith
#

Yeah. Cursed reroute that will never see the light of day RTA

tranquil fiber
#

I need to start using the forward function

muted scroll
#

The what?

supple zenith
#

Why can you highlight every channel to forward to

#

Ultimate spam tool

tranquil fiber
#

Wait what

#

Holy shit it works

#

Fuuuuuck

supple zenith
#

Why would they give the people this much power

tranquil fiber
#

I have no idea

split patio
#

But that would've been some 🥩🥜-level code

muted scroll
#

Discord is meat nut with more resources

#

All the ideas, none of the skill or followthrough

north barn
muted scroll
#

I dream of an alternate universe where meat nuts core competency is marketing.

sturdy yarrow
#

@late wyvern anim for maxsie20

late wyvernBOT
#

Replay highscore trace for Eddy in MAX-SI-E-02-00 using palette vasquez:

sturdy yarrow
#

@split patio what is this witchcraft

split patio
#

You haven't unlocked infinite hovering yet?

muted scroll
#

Eddy just throws bodies at runs and we make the mistake of thinking he does things on purpose

#

Eddy is just the monkey at the typewriter writing Hamlet

split patio
sturdy yarrow
split patio
#

You'd be surprised how unexpectedly consistent part of that run is

sturdy yarrow
#

he's writing hamlet pretty dang good

split patio
#

Credit to vegerito for first coming up with this idea btw

split patio
supple zenith
#

It is probably the silliest looking run in the tab

sturdy yarrow
#

silly run for a silly level

supple zenith
#

@late wyvern scores for maxsid03

late wyvernBOT
#

Interpolated highscores for temu version of slomac's '25 handplaced e blocks' (MAX-SI-D-00-03) by NateyPooPoo:ansi 00: NateyPooPoo - 85.028254 01: CeramicBlue - 84.962354 02: Eddy - 84.949572 03: vertexv - 84.946301 = 04: vector7 - 84.946301 = 05: Hild - 84.938264 06: Slomac - 84.935784 07: Sky! - 84.935115 08: Nim "Mr. 0ths" - 84.934648 09: pralkarz - 84.925694 10: _kkstrong - 84.908276 11: SimVYo - 84.903653 12: golfkid - 84.902912 13: Kostucha - 84.900037 14: DarkStuff? - 84.887724 15: aloading444 - 84.885836 16: YaxMin - 84.885195 17: Wobert - 84.884954 18: w9555 - 84.880053 19: Schmole - 84.872258 ++: -- DEV TIME -- - 84.850000Scores: 25.

supple zenith
#

Make that seven improvements within this frame

sturdy yarrow
#

really funny level name too

supple zenith
#

Tapping out here. Bedtime

sturdy yarrow
#

like thwumps just activate some primal instinct in highscorers

split patio
#

This man is determined to break the next frame ms by ms

supple zenith
#

Wouldn’t be surprised in the slightest if 25 blocks got another reroute

muted scroll
#

I was unreasonably happy when I saw an elevator thwump in the tab.

sturdy yarrow
#

@late wyvern max how many dev

late wyvernBOT
#

YaxMin has 85 out of 125 over-DEV highscore overall scores for Max mappack.

sturdy yarrow
#

40 to go

frigid summit
#

Though I usually play when most people are asleep, I definitely agree that this tab's activity is amazing.

sturdy yarrow
#

@split patio can you implement a 😎 on the max leaderboards for everyone whos on the same frame as the 0th

#

maybe that would be kinda cool

split patio
#

Hmm, I agree it'd be interesting but not sure I'm a fan of changing the definition of the symbol

sturdy yarrow
#

maybe moleCool instead moleSmile

split patio
#

Lol, you can't use custom emojis inside text blocks unfortunately

sturdy yarrow
#

fair enough

muted scroll
#

Eddy needs to move the US

#

He already lives Pacific time hours

split patio
#

Dream situation: American wages and times, spanish prices food and climate.

muted scroll
#

Well america has just about every climate

#

Prices/cost, cant help ya there

#

Ive kinda debated moving to a much more expensive area, because incomes are generally proportional in my industry and bigger numbers means bigger savings

split patio
#

That's a good point, I've often argued the same thing when comparing european countries

#

Plus not all expenses are proportional, particularly those that are shipped internationally, so proportionally higher savings typically implies higher purchasing power too.

#

A coffee might double in price, but the PS5 won't.

#

Ditto for a house vs a car, probably.

muted scroll
#

Maybe others have different experience, but what Ive seen is its basically limited to housing that drives cost of living

#

Food, goods, wants all pretty much cost the same everywhere

#

Its housing that differs

split patio
#

Oh really? In Europe groceries typically vary as much as housing in-between regions I'd say

muted scroll
#

And even then, its mostly cost of buying your house that differs, renting is mostly the same

split patio
#

Curious, in Spain renting a house in Madrid will easily be twice, if not thrice, the price than in my city

muted scroll
#

Yeah it’s not the same as Europe. I definitely felt cheaper food costs when I went to less expensive areas. Like when I visited psenough in Portugal the cost at a restaurant in Almada was drastically different than in Lisbon

#

Its just not the same in the US. Everywhere I’ve been, get a burger in a sit down restaurant and its $15-$20. The same in Sydney, except in AUD.

split patio
#

Huh, the more you know

muted scroll
#

So… when you coming to the US?

split patio
#

Not in my plans so far, maybe some day though? It would most likely be math-related in that case.

muted scroll
#

One day. Or maybe I’ll go to spain again.

azure gyro
#

@late wyvern scores for maxsid03

late wyvernBOT
#

Interpolated highscores for temu version of slomac's '25 handplaced e blocks' (MAX-SI-D-00-03) by NateyPooPoo:ansi 00: CeramicBlue - 85.032038 01: NateyPooPoo - 85.028254 02: Eddy - 84.949572 03: vertexv - 84.946301 = 04: vector7 - 84.946301 = 05: Hild - 84.938264 06: Slomac - 84.935784 07: Sky! - 84.935115 08: Nim "Mr. 0ths" - 84.934648 09: pralkarz - 84.925694 10: _kkstrong - 84.908276 11: SimVYo - 84.903653 12: golfkid - 84.902912 13: Kostucha - 84.900037 14: DarkStuff? - 84.887724 15: aloading444 - 84.885836 16: YaxMin - 84.885195 17: Wobert - 84.884954 18: w9555 - 84.880053 19: Schmole - 84.872258 ++: -- DEV TIME -- - 84.850000Scores: 25.

supple zenith
#

Bobiooooooooo moleW

azure gyro
#

@late wyvern max anim 0 1 sid03

late wyvernBOT
#

Replay highscore traces for CeramicBlue and NateyPooPoo in MAX-SI-D-00-03 using palette vasquez:

supple zenith
#

I think he likes this one. Defending it at every turn it seems

muted scroll
#

I think he likes all of them

#

Or the silent glory, perhaps he likes the silent glory

north barn
#

@late wyvern analysis 2 3 4 7 9 10 11 12 13 for MAX-SI-A-02-02

late wyvernBOT
#

Replay analysis for thousand elegant vectors through the vast sky (MAX-SI-A-02-02) by abho on Friday June 27 at 15:37:16 (+0000).

02: SimVYo          - 87.633 [143f, 0g]
03: Untamed Nim     - 87.633 [143f, 0g]
04: EddyMataGallos  - 87.633 [143f, 0g]
07: vector7         - 87.633 [143f, 0g]
09: YaxMin          - 87.633 [143f, 0g]
10: CeramicBlue     - 87.633 [143f, 0g]
11: NateyPooPoo     - 87.633 [143f, 0g]
12: fantastic damag - 87.633 [143f, 0g]
13: ekisacik        - 87.633 [143f, 0g]```
north barn
#

Eddy and CB are holding jump during this frame. I'm not sure how.

#

Max speed only disables horizontal inputs, I wonder how this works?

analog plover
#

You can't perform a jump the frame after hitting a corner. Just a weird quirk like that

north barn
#

Lmao

#

new meaning to cornerf++ked

analog plover
#

Or on the first frame of being airborn in general

north barn
#

Oh, that explains it

#

Wait, when you say hitting a corner, do you mean the first frame after contact or the first frame after leaving it

#

I assume the latter from the general case

analog plover
#

Frame 1 you hit the corner, frame 2 you're airborn, frame 3 you can jump

north barn
#

Sorry, I'll clarify - If you hit a corner and are on it for at least two frames, can you jump on the second one?

analog plover
#

You can't be on a corner for 2 frames, not with this type on interaction at least

north barn
#

On a different level where you are on a corner for two frames, can you jump on the second frame :p

analog plover
#

But you can always jump the frame you are touching a corner yes

north barn
#

Can you jump on any frame you are touching a corner xP

analog plover
#

yes this is what I mean why couldn't you

north barn
#

Well that's what I was asking!

analog plover
#

ok maybe there a reasons you could expect it not to work with this game

north barn
#

Thanks for clearing this up though, interesting quirk

#

...Wait, does this mean you straight up can't hit the first coyote frame? Or does that just get its own system?

analog plover
#

you straight up can't hit the first coyote frame

north barn
#

LOL

#

I guess if you hit the first one, you can just hold the input to hit the second one, but still...

analog plover
#

it's gonna get buffered to frame 2

north barn
#

Wow

#

So DIs are even more ass than I thought moleSmirk

north barn
fickle ether
#

oh weird...

#

I did not know that about the coyote frames

#

That is bizarre

north barn
#

side note why are 1fs in N lowkey kinda easy...

analog plover
#

They're not they're hardware dependant... straight up not possible with my laptop keyboard

#

If you meant holding jump for one frame

north barn
#

I just mean hitting a window :p

#

I agree though my laptop kb sucks at doing 1f hold taps

analog plover
#

I wouldn't call it easy but on like a 3 seconds long level it's not too unreasonable to hit four of those :p

north barn
#

It's funny because most of the time I struggle to go above 10 or something but here I got it so fast I feel like I could have. Or maybe I'm confidence boosted from highscoring that other level the other day

olive nova
north barn
#

You think so...

olive nova
#

correct, i do think so

north barn
#

alright, time to get the other maxables :)

#

...speak of the devil, MAX-SI-C-01-00 has a 1f tap...

#

god damn it

#

"1f as in timing window or hold length?" both droneXD

#

the variance afterward appears to come from the fact that holding jump while on the ground does nothing

#

ah, so that's what happens when you hit everything except the last 1f

#

good to know

#

@late wyvern scores for MAX-SI-C-01-00

late wyvernBOT
#

Interpolated highscores for garden warrior (MAX-SI-C-01-00) by Wobert:ansi 00: NateyPooPoo - 86.845209 = 01: CeramicBlue - 86.845209 = 02: YaxMin - 86.845209 = 03: Eddy - 86.845209 = 04: ekisacik - 86.845209 = 05: Nim "Mr. 0ths" - 86.839078 = 06: Sky! - 86.839078 = 07: Slomac - 86.838860 08: jp27ace - 86.836268 09: SimVYo - 86.832766 10: vector7 - 86.832705 11: Wobert - 86.832697 12: Schmole - 86.829218 13: vertexv - 86.828612 14: Kostucha - 86.798750 15: _kkstrong - 86.793524 16: pralkarz - 86.787658 = 17: DarkStuff? - 86.787658 = 18: Hild - 86.787658 = 19: aight - 86.760159 ++: -- DEV TIME -- - 86.750000Scores: 23.

north barn
#

wtf i got that so fast lol

split patio
#

That .842 was (most likely) my previous 0th

#

I wonder if this is truly maxed, we need Sim to crunch the numbers moleHolmes

north barn
#

oh it's not confirmed yet?

#

i didn't try aiming for a later frame...

split patio
#

Well I'd imagine truly "confirming" almost any level is nigh impossible, most often we just see enough ties and roll with it, lol

#

Much easier when you only have integer frames of course

north barn
#

My idea of "confirming" is "most locally optimal" ;)

#

Not introducing any new mechanics, routes or "new variables of consideration"

split patio
#

Reasonable

north barn
#

@late wyvern scores for MAX-SI-A-03-00

late wyvernBOT
#

Interpolated highscores for crank (MAX-SI-A-03-00) by Darkstuff:ansi 00: Nim "Mr. 0ths" - 85.559941 = 01: NateyPooPoo - 85.559941 = 02: Eddy - 85.559941 = 03: CeramicBlue - 85.559941 = 04: ekisacik - 85.559935 05: fantastic damag - 85.556990 06: SimVYo - 85.556813 07: jp27ace - 85.556736 08: Sky! - 85.555952 = 09: vector7 - 85.555952 = 10: _kkstrong - 85.550897 11: YaxMin - 85.550341 12: Slomac - 85.548123 = 13: vertexv - 85.548123 = 14: Schmole - 85.543269 15: aight - 85.539109 16: Hild - 85.534230 17: Wobert - 85.533883 ++: -- DEV TIME -- - 85.533333 18: aloading444 - 85.459782 19: pralkarz - 85.350007Scores: 23.

north barn
#

dude i actually got excited droneXD

split patio
#

You'll probably be getting several more of those 935's :P

#

That was quick though

north barn
#

Dude

#

no fucking way

#

you're joking

split patio
#

lmao

#

I hadn't checked the analysis before

north barn
#

Yeah it's interesting, there's a couple variances actually

#

might as well look into them before I continue

supple zenith
#

I’ve checked a hundred permutations on this one

#

Never know though, maybe it’s the hundred and first that will do it

north barn
#

It's super weird to me that Natey's run and everyone else's is actually not fundamentally equivalent

#

Natey is the only one to bump the corner on the first jump by releasing exactly 1f earlier, and then turns exactly 1f earlier

#

But Natey's first jump starts on the same frame, and his second jump ends on the same frame, and this run is somehow equivalent(???)

supple zenith
#

I bump the corner both ways, that one kind of messed me up for a second

#

How is that an exact match

north barn
#

Oh, now I understand, because those actions get completely normalized by hitting the wall

#

Your distance is actually different until 87.683, where everyone now is running right after having just hit the wall

#

Now I wanna see the anim

#

@late wyvern anim 0 1 for MAX-SI-A-03-00

late wyvernBOT
#

Replay highscore traces for Nim "Mr. 0ths" and NateyPooPoo in MAX-SI-A-03-00 using palette quench:

supple zenith
#

Can’t remember does Nim hit the corner on the way back?

north barn
#

Everyone does

supple zenith
#

Ok, that makes sense

north barn
#

After the wall, everyone's inputs are the same, since it normalizes the speed and velocity

supple zenith
#

Right

#

That’s the part that matters. Though I’d assume you’d have to fall on the floor the same way after hitting the left wall

north barn
#

So, the first half of the run can be treated like a Metanet highscore where you're trying to hit the next full frame, and the second half is like a maxable highscore

zenith owl
north barn
supple zenith
#

Yeah so floor+wall provides the proper normalization

#

Good to know for anyone grinding

north barn
#

The key insight here is that there are multiple ways to reach the fastest frame to the left wall (of course), but after the normalization the level appears to be completely maxed

north barn
supple zenith
#

A much smaller value than a frame worth of acceleration, so probably getting a better angle on the door? Don’t have the game open to see it

zenith owl
#

somehow i've gotten every single possible .557 placement without getting the right jumps for a .560

north barn
#

@late wyvern scores for MAX-SI-A-03-00

late wyvernBOT
#

Interpolated highscores for crank (MAX-SI-A-03-00) by Darkstuff:ansi 00: Nim "Mr. 0ths" - 85.559941 = 01: NateyPooPoo - 85.559941 = 02: Eddy - 85.559941 = 03: CeramicBlue - 85.559941 = 04: ekisacik - 85.559941 = 05: Sky! - 85.557137 06: fantastic damag - 85.556990 07: SimVYo - 85.556813 08: jp27ace - 85.556736 09: vector7 - 85.555952 10: _kkstrong - 85.550897 11: YaxMin - 85.550341 12: Slomac - 85.548123 = 13: vertexv - 85.548123 = 14: Schmole - 85.543269 15: aight - 85.539109 16: Hild - 85.534230 17: Wobert - 85.533883 ++: -- DEV TIME -- - 85.533333 18: aloading444 - 85.459782 19: pralkarz - 85.350007Scores: 23.

north barn
#

Successfully hit, I got everyone else's frames

#

sorry i spent so long in analysis that i forgot to react

#

that's REALLY good for hitting four 1f + one 2f timings in a row lol

zenith owl
split patio
#

Will believe it when I see it :P

zenith owl
#

@late wyvern max scores for crank

late wyvernBOT
#

Interpolated highscores for crank (MAX-SI-A-03-00) by Darkstuff:ansi 00: Nim "Mr. 0ths" - 85.559941 = 01: NateyPooPoo - 85.559941 = 02: Eddy - 85.559941 = 03: CeramicBlue - 85.559941 = 04: ekisacik - 85.559941 = 05: Sky! - 85.559941 = 06: fantastic damag - 85.556990 07: SimVYo - 85.556813 08: jp27ace - 85.556736 09: vector7 - 85.555952 10: _kkstrong - 85.550897 11: YaxMin - 85.550341 12: Slomac - 85.548123 = 13: vertexv - 85.548123 = 14: Schmole - 85.543269 15: aight - 85.539109 16: Hild - 85.534230 17: Wobert - 85.533883 ++: -- DEV TIME -- - 85.533333 18: aloading444 - 85.459782 19: pralkarz - 85.350007Scores: 23.

zenith owl
#

ez

#

(don't look at this shhhh)

fickle ether
#

@late wyvern max scores for crank

late wyvernBOT
#

Interpolated highscores for crank (MAX-SI-A-03-00) by Darkstuff:ansi 00: Nim "Mr. 0ths" - 85.559941 = 01: NateyPooPoo - 85.559941 = 02: Eddy - 85.559941 = 03: CeramicBlue - 85.559941 = 04: ekisacik - 85.559941 = 05: Sky! - 85.559941 = 06: DarkStuff? - 85.559013 07: fantastic damag - 85.556990 08: SimVYo - 85.556813 09: jp27ace - 85.556736 10: vector7 - 85.555952 11: _kkstrong - 85.550897 12: YaxMin - 85.550341 13: Slomac - 85.548123 = 14: vertexv - 85.548123 = 15: Schmole - 85.543269 16: aight - 85.539109 17: Hild - 85.534230 18: Wobert - 85.533883 ++: -- DEV TIME -- - 85.533333 19: aloading444 - 85.459782Scores: 24.

fickle ether
#

mf

#

Ayyy

#

There we go

#

@late wyvern max scores for crank

late wyvernBOT
#

Interpolated highscores for crank (MAX-SI-A-03-00) by Darkstuff:ansi 00: Nim "Mr. 0ths" - 85.559941 = 01: NateyPooPoo - 85.559941 = 02: Eddy - 85.559941 = 03: CeramicBlue - 85.559941 = 04: ekisacik - 85.559941 = 05: Sky! - 85.559941 = 06: DarkStuff? - 85.559941 = 07: fantastic damag - 85.556990 08: SimVYo - 85.556813 09: jp27ace - 85.556736 10: vector7 - 85.555952 11: _kkstrong - 85.550897 12: YaxMin - 85.550341 13: Slomac - 85.548123 = 14: vertexv - 85.548123 = 15: Schmole - 85.543269 16: aight - 85.539109 17: Hild - 85.534230 18: Wobert - 85.533883 ++: -- DEV TIME -- - 85.533333 19: aloading444 - 85.459782Scores: 24.

fickle ether
#

129 attempts :3

supple zenith
#

Garden warrior next, it’s trivial

fickle ether
#

Weirdly feels like you could do more

#

Holy

#

@late wyvern max scores for garden warrior

late wyvernBOT
#

Interpolated highscores for garden warrior (MAX-SI-C-01-00) by Wobert:ansi 00: NateyPooPoo - 86.845209 = 01: CeramicBlue - 86.845209 = 02: YaxMin - 86.845209 = 03: Eddy - 86.845209 = 04: ekisacik - 86.845209 = 05: DarkStuff? - 86.845209 = 06: Nim "Mr. 0ths" - 86.839078 = 07: Sky! - 86.839078 = 08: Slomac - 86.838860 09: jp27ace - 86.836268 10: SimVYo - 86.832766 11: vector7 - 86.832705 12: Wobert - 86.832697 13: Schmole - 86.829218 14: vertexv - 86.828612 15: Kostucha - 86.798750 16: _kkstrong - 86.793524 17: pralkarz - 86.787658 = 18: Hild - 86.787658 = 19: aight - 86.760159 ++: -- DEV TIME -- - 86.750000Scores: 23.

fickle ether
#

Trivial indeed

#

17 attempts, and that counts when I played it before, I think like, two attempts just now

split patio
#

@late wyvern max sr score rank

late wyvernBOT
#

Rankings - Interpolated speedrun level scores for Max mappack

-# Date: Jun 27, 2025 (19:11) UTC. MIN: 54026.271.

00: Eddy           - 54495.155 (125)
01: NateyPooPoo    - 55458.045 (125)
02: Sky!           - 55993.944 (125)
03: Slomac         - 56155.074 (125)
04: vector7        - 56221.777 (125)
05: Nim "Mr. 0ths" - 56325.557 (125)
06: vertexv        - 56377.055 (125)
07: CeramicBlue    - 57391.894 (125)
08: aight          - 58414.963 (125)
09: Schmole        - 58487.170 (125)
10: Hild           - 58642.947 (125)
11: _kkstrong      - 59104.285 (125)
12: pralkarz       - 61371.637 (125)
13: ekisacik       - 61954.379 (125)
14: Wobert         - 65903.953 (125)
15: auds           - 68443.743 (125)
16: aloading444    - 69850.597 (125)
17: Emmoji         - 89825.310 (125)
18: jp27ace        - 50327.922 (110)
19: SimVYo         - 38958.426 ( 90)```
split patio
#

Figured I'd add support for "frac" scores here. With that, the community is no longer under 54k frames, but we're very close.

#

Something to strive for

vestal acorn
#

also the boards are nearly full on every level

split patio
#

True, those 2 people at the bottom of the rankings could complete the boards for example, if they're able to

#

Went ahead and added mappack support to the stats, table and community functions, with frac support wherever useful.

#

@late wyvern community sr max

late wyvernBOT
#

Community's total speedrun scores for Max mappack on Friday June 27 at 19:19:48 (+0000):

┌────────────────────┬────────────┬──────────┐
│                    │ Total      │ Average  │
├────────────────────┼────────────┼──────────┤
│ Level scores       │  54026.271 │  432.210 │
│ Episode scores     │  55279.000 │ 2211.160 │
│ Story scores       │          0 │      NaN │
├────────────────────┼────────────┼──────────┤
│ Episode difference │   1252.729 │   50.109 │
│ Story difference   │ -54026.271 │     -Inf │
└────────────────────┴────────────┴──────────┘
olive nova
#

smh you guys are lacking on the hardcore scores

zenith owl
#

that's honestly a good question, is there even a hardcore story possible to get >0s on?

#

considering most episodes take 30s or so i doubt it

split patio
#

You can finish even if you run out of time as long as you don't die right?

olive nova
#

you can finish yeah

#

idk if a score of 0 submits

zenith owl
#

yeah but i think the score is 0 flat

split patio
#

I believe a score of 0 does indeed submit, at least under normal circumstances, not sure about Sudden Death though

#

Normally your sudden death score is given by the amount of gold collected in the last level or something?

split patio
#

This is the only relevant thing I can find on the topic, but it's for completion

olive nova
#

you don't get the no death completion point yeah

split patio
#

I guess there's only one way to check then

north barn
#

It'd be really funny

#

Super interesting how the nodeath can't count

olive nova
#

at least in-game level scores of 0 look weird (it also can't pull the replay)

split patio
#

Hmm, could be a different bug, I believe I've seen scores of 0.000 work properly, at least in the Scores Around Mine leaderboards.

olive nova
#

scores around mine doesn't work either
the only thing i associate that bug with is negative scores and i know i submitted a 0 here but yeah maybe it's something else

split patio
#

@late wyvern userlevel scores for detour de force

late wyvernBOT
#

Scores for userlevel detour de force with ID 133161 by aloading444 from 2025-06-19:ansi 00: Slomac - 16.633 01: J a v 0 - 10.983 02: Jirka - 10.083 03: aloading444 - 9.567 04: osterhagen - 6.517 05: E L L S - 6.017 06: dubsta - 5.167 07: aight - 4.150 08: Emmoji - 2.967 09: Lolo8 - 2.283 10: proxy17585 - 1.550 11: pralkarz - 1.150 12: scottyhansen88 - 0.867 13: Se - 0.700 14: YaxMin - 0.283 15: John Conquest - 0.000

split patio
#

I can see that one fine in-game. I wonder if John can locally, though.

frigid summit
#

That score looks similar to unsigned 32-bit int limit.

split patio
#

Yeah, it's an underflowed unsigned int, you'd expect it from a negative score but not from a 0.

#

But the boards are so weird in many ways, specially when you have local scores as well.

olive nova
#

could be just a local issue yeah
maybe i used extra time on constantly haunted

fickle ether
#

I was grinding a level and I realized how tense I was having to get with my wrists, and gave it up
Chose a different level with no mashing at all

split patio
#

So 4294967279 is 2^32 - 17. Scores are typically sent to the server multiplied by 1000 as integers. Long story short, I think this is the score you'd get if you submit -0.017.

zenith owl
#

first column isn't even close

#

pretty sure you run out of time at start of 4th episode

#

did submit a 0.000 score tho

split patio
#

Let's see the improvement

#

@late wyvern community sr max

late wyvernBOT
#

Community's total speedrun scores for Max mappack on Friday June 27 at 19:40:00 (+0000):

┌────────────────────┬────────────┬────────────┐
│                    │ Total      │ Average    │
├────────────────────┼────────────┼────────────┤
│ Level scores       │  54026.271 │    432.210 │
│ Episode scores     │  55279.000 │   2211.160 │
│ Story scores       │  14185.000 │  14185.000 │
├────────────────────┼────────────┼────────────┤
│ Episode difference │   1252.729 │     50.109 │
│ Story difference   │ -39841.271 │ -39841.271 │
└────────────────────┴────────────┴────────────┘
split patio
#

Oh hey, at least the speedrun ones work, of course

#

@late wyvern community max

late wyvernBOT
#

Community's total highscore scores for Max mappack on Friday June 27 at 19:40:33 (+0000):

┌────────────────────┬───────────┬──────────┐
│                    │ Total     │ Average  │
├────────────────────┼───────────┼──────────┤
│ Level scores       │ 10351.645 │   82.813 │
│ Episode scores     │  1330.767 │   53.231 │
│ Story scores       │    -0.017 │   -0.017 │
├────────────────────┼───────────┼──────────┤
│ Episode difference │    20.879 │    0.835 │
│ Story difference   │  8191.662 │ 8191.662 │
└────────────────────┴───────────┴──────────┘
fickle ether
#

AYYY there we go

#

@late wyvern max scores for sky scraper

late wyvernBOT
#

Interpolated highscores for sky scraper (MAX-SI-D-01-03) by Darkstuff:ansi 00: DarkStuff? - 83.749868 01: Eddy - 83.743469 02: NateyPooPoo - 83.728920 03: Sky! - 83.718667 04: vector7 - 83.713951 05: Slomac - 83.707329 06: YaxMin - 83.706347 07: Schmole - 83.700981 08: aight - 83.697321 09: Nim "Mr. 0ths" - 83.697124 10: Wobert - 83.692276 11: _kkstrong - 83.689777 12: Hild - 83.687771 13: Kostucha - 83.687614 14: vertexv - 83.685029 15: CeramicBlue - 83.670910 16: SimVYo - 83.667291 ++: -- DEV TIME -- - 83.666667 17: pralkarz - 83.613661 18: auds - 83.478112 19: ekisacik - 83.424494Scores: 22.

fickle ether
#

So close to the next frame, I think I'll try for it

olive nova
zenith owl
#

0.000 on column 01 too

fickle ether
#

This level concept has always highly intrigued me, I think I made at least one, but maybe two userlevels exploring it, but this format was really the best context for it

zenith owl
#

i ran out of time in the second episode

fickle ether
#

Ceiling buuuuumps

#

Got another .750, I can do dis

frigid summit
#

@late wyvern max screenshot of sky scraper

late wyvernBOT
#

Screenshot for sky scraper (MAX-SI-D-01-03) by Darkstuff v1 in palette lava world:

split patio
#

Yeah I'm glad a level exploiting this idea was added to the pack, even if it's not pure (since the ending matters more than the rest, lol).

fickle ether
#

Yeaaa I actually blundered the end because it normalizes

frigid summit
#

One of the ones I haven't gotten the dev time yet, presumably due to not knowing the gimmick.

fickle ether
#

But at the highest level, all the corner bumps to the right do still matter

#

Oh wow!! Got it!!

#

.757

#

And with what looks like no corner bump at the very end??? O_O

split patio
fickle ether
#

At the very least, with a highly improvable end

split patio
#

Props, that's cean

fickle ether
#

YAAAAAA .769!!

#

Much better end :D

split patio
#

@late wyvern slow anim 0 1 maxsid13

late wyvernBOT
#

Replay highscore traces for DarkStuff? and Eddy in MAX-SI-D-01-03 using palette vasquez:

split patio
#

Oof, solid ending

fickle ether
#

I was ahead the whole run before it too

#

But yes

#

Very solid ending, very happy with it

#

You can definitely get a tiny corner bump off of the small alcove we're not using right now.

zenith owl
#

column 02 has hands

fickle ether
#

But it has to be a tiny one, if you get a shallow one, which is best on all the others (and more likely at high speeds), you go into the slope and lose speed.

zenith owl
#

between b-02-03 and everything from E-02-02 onwards, it's rough to do nodeath

fickle ether
#

Oh no... a tiny bump can also just send you into the void... I hadn't considered that...

zenith owl
#

i also did column 01 deathless with a zero score and didn't get the completion point

#

so yeah this tab is fucked for hardcore lmfao

split patio
#

You didn't even get 1 completion point? I thought it was the no-death point that wasn't awarded if you finish with a score of 0.000 in sudden death.

zenith owl
#

yeah i meant to specify i was referring to the nodeath point

#

i am getting the regular point just fine

split patio
#

Oh alright, just the expected buggy behaviour then

#

Not the unexpected buggy behaviour

fickle ether
north barn
#

total now shows -0.050, 3 columns submitted, makes sense

fickle ether
#

oh my :o

#

@late wyvern scores for max-si-c-01-01

late wyvernBOT
#

Interpolated highscores for ninja wants your phone number (MAX-SI-C-01-01) by NateyPooPoo:ansi 00: Eddy - 85.244012 01: SimVYo - 85.233584 02: vertexv - 85.159264 03: Nim "Mr. 0ths" - 85.138433 04: DarkStuff? - 85.050000 05: vector7 - 85.049529 06: Slomac - 85.034940 07: Wobert - 85.018207 08: YaxMin - 85.011262 09: NateyPooPoo - 84.916195 10: Sky! - 84.855231 11: jp27ace - 84.841400 12: Schmole - 84.790876 13: Hild - 84.605008 14: pralkarz - 84.562489 15: aight - 84.544149 16: _kkstrong - 84.525898 17: aloading444 - 84.503734 18: CeramicBlue - 84.503080 19: Kostucha - 84.487598 ++: -- DEV TIME -- - 84.400000Scores: 23.

fickle ether
#

On the dot

zenith owl
#

first legitimate exact frame time that isn't a result of an interpolation bug? 👀

supple zenith
#

You jumped when entering the exit

#

I don’t remember the exact details, but it breaks the interpolation

fickle ether
#

bruh :(

#

That's very disappointing

north barn
#

So, basically, the ninja jumping actually moves it into the door after the door check has ended for the frame, and any scenario where the ninja starts the frame already inside the door results in a flat score for the interpolation.
-# (This includes in imposition, which has a door switch on the exit, and therefore always has the ninja inside the door after the frame the door opens...)

sturdy yarrow
#

bro did not get the 6/100000 chance

split patio
#

Yeah, basically the last frame you start already inside the door, so technically your score is a perfect frame

fickle ether
#

Bothersome >:(

split patio
#

Can't even really call it "broken", if more so an undesirable consequence of the internal physics. They should've done the exit door check at the very end of all the computations.

#

Almost all the ninja movement happens before, except for jumps pretty much

north barn
#

There's a lot of cases where you can be inside the door after the check, and while they could be fixed, I agree that it's ultimately preferable not to :P

zenith owl
#

@fickle ether i have to go to work but your ending on sky scraper is fucking wizardry

#

i got a .760

fickle ether
#

:D

#

Saw you were working on it

north barn
#

AYO GET THAT TEXT OUT OF THE GAMEPLAY BRUH

fickle ether
#

Not sure if I'm gonna improve unless someone overtakes me

zenith owl
#

horrible level to have that text on lmfao

north barn
#

I HAVE LOST 5 RUNS TO THIS

fickle ether
#

@late wyvern anim max-si-d-01-03 0 1

late wyvernBOT
#

Replay highscore traces for DarkStuff? and Sky! in MAX-SI-D-01-03 using palette plus:

fickle ether
#

Seems I'm ahead the whole time anyhow

split patio
fickle ether
#

Huh, thought I was seeing the yellow behind me

#

Ah yea, what I was seeing was after we passed the door, before hitting the wall

#

There, your yellow circle is flashing behind mine

fickle ether
split patio
old lagoon
fickle ether
#

I have thought this too :D

#

Makes Sky a good rival, when we're the top two spots it feels right

north barn
#

@late wyvern scores for MAX-SI-04

late wyvernBOT
#

Highscores for MAX-SI-04:ansi 00: ekisacik - 0.000Scores: 1. Cleanliness: -85.133 (-5108f).

somber shoal
#

I imagine you saying your names like pokemon

north barn
#

Weird, it shows up as 0.000 here

#

wait

#

@late wyvern interpolated scores for MAX-SI-04

late wyvernBOT
#

Highscores for MAX-SI-04:ansi 00: ekisacik - 0.000Scores: 1. Cleanliness: -85.133 (-5108f).

north barn
#

-# huh

split patio
#

Yeah I'm completely ignoring the fractional part there, notice how the result doesn't mention they're interpolated

#

As in, when I parse the parameter at the beginning it's resolving to false

north barn
#

I see, I see

split patio
#

Can't do that simple thing in the community function because it does matter there, for some parts at least

#

I'll change their default to 0 probably

north barn
#

Should probably make the default frac for unsimulated scores 0 instead of 1 yeah

#

(This matches with the behavior of starting a frame inside a door, since that's also 0; the general case seems to be that if the player for some reason can't be drawn from outside the door going in, it can assume it's already inside it, so it should have no subtraction)

split patio
#

Actually, for unsimulated or incorrectly simulated levels I'll leave it at 1, for 2 reasons:

  • The other way around I'd be assuming they're the fastest possible, which I believe is unfair.
  • A 0 can happen naturally, a 1 can't, so this way I can detect which simulations failed, and possibly rerun them with future versions of the simulator.
    But as a default for episodes or stories I think 0 fits best.
north barn
#

Interesting, it makes sense that the boundary condition is to subtract 0 instead of 1 since the vanilla game will also render it a higher score in that case

#

Wait

#

...is that correct???

somber shoal
#

@late wyvern scores for maxsic12

late wyvernBOT
#

Interpolated highscores for rusty pipery (MAX-SI-C-01-02) by Slomac:ansi 00: fantastic damag - 84.309217 01: Eddy - 84.308339 02: SimVYo - 84.307114 03: NateyPooPoo - 84.277511 04: Sky! - 84.248764 05: YaxMin - 84.239611 06: Slomac - 84.191552 07: aight - 84.170942 08: vector7 - 84.168365 09: jp27ace - 84.164777 10: Schmole - 84.122272 11: aloading444 - 84.061101 12: pralkarz - 84.050599 13: Wobert - 84.040139 14: Hild - 84.024570 15: ekisacik - 83.986812 16: Nim "Mr. 0ths" - 83.855982 17: _kkstrong - 83.599744 18: Kostucha - 83.524983 19: DarkStuff? - 83.431396 ++: -- DEV TIME -- - 83.250000Scores: 24.

somber shoal
#

I took this in the episode run what the hell

north barn
split patio
#

Well technically you do reach the door on the second to last frame, but it doesn't register

old lagoon
#

Since it's all your servers, you have the full replay data for hardcore runs yeah?

#

Is it possible to analyze that demo data and get the accurate final time, displayed as a negative?

north barn
split patio
#

Can you elaborate, not sure what you mean

#

(The inequality thing)

old lagoon
#

Or since there's not gold, can you manipulate what is sent to the server for the regular highscore board to show the actual score in negative seconds to have a leaderboard there?

north barn
#

How does the ninja reach the exit's boundary but not hit it on that frame unless it's checking that the distance is strictly less than... wait, right, it's a temporal interpolation

#

Does a 0 only ever happen if the ninja is already on the door?

split patio
#

Yeah I take the position on the 2nd to last frame and the last frame, assume linear movement between both, and compute exact moment of collision.

#

And yeah 0 should only happen in that scenario, because otherwise there's still some distance to cover

#

(the only solution to f(x)=0 if f is linear is x=0)

north barn
#

I guess I'm asking about the details of how the moment of collision is found, since it might have a case where the ninja's boundary lies exactly on the door's, and matching that probably comes down to how the game checks the ninja's collision with the door

#

-# not that it'll ever happen

split patio
#

Oh I see what you mean

zenith owl
#

Does that mean on a totally linear level you could jump the frame before the door and just get a perfectly flat frame?

#

like the greatest level ever

split patio
#

I think so yeah, if the frames just happen to align properly. It'd need to be such that by jumping on the last frame you enter the door one (in-game) frame sooner, then your final score would be flat.

#

These kind of jumps save very little but according to the calculations we discussed the other day they can bump a frame 1 out of every 37 times on average.

#

To be clear, as far as interpolated times go you'd probably only gain some time in the microsecond range, maybe half a millisecond. But in-game you would've jumped to the next frame.

split patio
#

-# Removed the embed as it didn't link to the proper line range of the file.

#

This is Sim's code which probably matches what the game does as much as he could derive from Ghidra:

if dist_sq - radius**2 > 0:
    radicand = dot_prod**2 - vel_sq * (dist_sq - radius**2)
    if vel_sq > 0.0001 and dot_prod < 0 and radicand >= 0:
        return (-dot_prod - math.sqrt(radicand)) / vel_sq
    return 1
return 0```
#

dist_sq is the distance between the center of the two circles, squared. radius is the sum of the two radii. The return value is the elapsed fraction of time, in frames.

north barn
#

Mmmm, and it's taking all this based on the second-last frame's position

split patio
#

The velocity vector is calculated as the position in the last frame minus the position in the 2nd to last frame. It's a common technique used in other parts of the code and it's what the game also does when it needs to compute it.

#

So technically both positions come into play just as much.

north barn
#

-# Ah, and when a shwump clips the player out, it inherits the distance it travelled as velocity

north barn
split patio
#

Yup, and this also happens for thwumps and bounceblocks (see collide_vs_objects). Probably doors too, and even one-ways affect your speed.

north barn
#

ok, i have visualized my confusion

#

Not familiar enough with this codebase to figure out which condition is relevant here

north barn
split patio
#

Yeah it makes everything a bit simpler to handle on my part, and a bit more fair that if it's unknown it goes to the bottom imo

analog plover
north barn
#

Then 1 is indeed functionally impossible :) nice to know

analog plover
#

1 is returned if the ninja doesn't collide with the door

#

So yeah it can't be returned on a win

north barn
#

(which can never happen, because these are the last two frames)

split patio
#

It would also be returned if the ninja is tangent to the door, but as you just explained, the inequality for finishing is actually strict

supple zenith
#

Any of you fellas willing to share an equation for calculating my own interpolation for when I’m TASing? The only thing the TAS doesn’t provide is exit door position, but that can be found easily enough I guess.

Cause right now if I TAS a potential improvement and it’s not immediately obvious that it’s better I’m just playing the game to try and confirm it. Not very efficient

split patio
#

The interpolation function used is this one.

#

I can maybe sketch something out real quick, it's basic euclidean geometry.

supple zenith
#

Yep that’s beyond me lol

north barn
analog plover
#

Yeah I guess

split patio
#

Yeah I suppose there's technically a way to get a fraction of 0 that does not involve teleportation inside the door

analog plover
#

It just involves perfect floating point positioning

split patio
#

Who's up for the challenge

north barn
#

Technically not the same thing as starting inside the door, but, well, another reason not to implement some kind of check for the frac being 0 in detecting the ninja "clipping inside"... ;P

north barn
#

I suppose this is an easy thing to link back to if someone asks? :P

analog plover
#

For TASing the greatest level ever I only had to worry about one axis, which simplifies thing hugely

supple zenith
#

Yeah for sure. Even when just brute force tasing one axis is very simple to see. It’s when I need both that I am lost completely haha

#

At least for these microsecond improvements

#

I guess the only viable solution is for Eddy to finish EddyTAS with this feature included moleSmile

sturdy yarrow
#

@late wyvern max how many dev

late wyvernBOT
#

YaxMin has 125 out of 125 over-DEV highscore overall scores for Max mappack.

sturdy yarrow
#

finish!

#

@late wyvern how many max

late wyvernBOT
#

YaxMin has 15 out of 150 highscore overall 0th scores for Max mappack.

sturdy yarrow
#

10%, definitely satisfied with my performance

analog plover
#

Ok just hit this equation moleSmile

supple zenith
#

moleGasm but also moleW

#

Honestly could just GPT it yeah?

#

Who wants to brush up on math knowledge when machines do the thinking for us now

analog plover
#

kids these days...

split patio
#

You gotta fill:

  • Position of the ninja in the last 2 frames in units, as given e.g. by the TAS tool (blue).
  • Position of the exit door, in tiles for simplicity (red).
  • In-game final score (yellow).
    The green is automatically computed.
#

The sample is Natey's run in the basics, you can see the computed interpolated score does match what the simulator returns.

analog plover
#

Unfortunately I don't think the TAS tool lets you see your position on the frame you touch the door, you have to work it out

split patio
#

Hmm, I guess you won't be able to obtain the same result then, because the speed can change, but I guess the best we could do is reuse the speed from the previous frame?

analog plover
#

Yeah if you use speed from the previous frame it would work, but then you'd need to apply gravity and drag

split patio
#

Well, and collision and everything, right?

#

That could also affect the actual speed

#

Not realistically feasible outside of the simulator all things considered imo

analog plover
#

Yeah there's no good solution

#

I was thinking that in most cases you're hitting the door from being in the air, but it's far from always the case

#

Honestly though just adding speed to the previous pos is a very good approximation of the next pos in almost all context

north barn
#

I have a sense of humor.

split patio
#

-# I put the actual last speed as the sample which is why the result is still "perfect".

#

I guess drag and gravity could be added without much hassle and be better for falling endings.

analog plover
#

It would just be used to compare two routes, not get the absolute correct values. So the important thing is that it shows which option is better, which the tool will do unless in very specific edgecases

#

So adding stuff like drag and gravity shouldn't be necessary

split patio
#

True, fair enough

split patio
# old lagoon Or since there's not gold, can you manipulate what is sent to the server for the...

Simulating column runs is out of the question, at least for now, unless they're guaranteed to be deathless (which you also can't tell from the replay). The reason being that while column runs can indeed include deaths, they're not separated in any way in the actual demo, but instead just concatenated in a contiguous block of inputs.

The game simply starts playing it back, and whenever the ninja dies, it restarts the level and continues the replay where it left off. So the only way to be able to also do this is by having a complete simulation, whereas the current simulator is missing many non-essential entities which are not required for known-to-be-successful runs (which is what we typically use it for), such as flooguards, gausses, rockets, lasers, etc.

It's also why column splits aren't possible.

old lagoon
#

Not necessarily simulating, but going "its X frames and Y gold was collected, so the final score is this"

analog plover
#

Aren't possible yet. One day... 😔

old lagoon
#

Since this pack has no gold

#

I just want to see funny negative scores on the board

olive nova
#

Negatives are impossible on in-game boards right

split patio
#

Well, I guess in the special case where there is no gold you technically can figure out the real score, unless I'm missing something.

#

But also yeah, negatives in the game are not possible, it'd have to be outte-only.

analog plover
split patio
#

lmao moleSweat

analog plover
#

When you hit a moving entity do you also have to interpolate the entity's position moleThink moleThink moleThink

split patio
#

I hadn't even considered it, it might not even be a solvable problem taking everything into consideration. After all, movable objects can also collide with tiles. It's a heck of a problem.

supple zenith
north barn
#

Cool frame

zenith owl
#

i wanna see a drawing from ninja pov lmfao

sturdy yarrow
supple zenith
#

Looks about right

sturdy yarrow
#

@late wyvern max rankings

late wyvernBOT
#

Rankings - Highscore overall 0ths for Max mappack

-# Date: Jun 28, 2025 (00:19) UTC. MAX: 150.

00: Eddy            - 33
01: SimVYo          - 27
02: CeramicBlue     - 21
03: NateyPooPoo     - 19
04: YaxMin          - 17
05: jp27ace         -  9
06: Sky!            -  7
07: Nim "Mr. 0ths"  -  4
08: Slomac          -  4
09: fantastic damag -  3
10: vertexv         -  3
11: DarkStuff?      -  1
12: ekisacik        -  1
13: vector7         -  1```
sturdy yarrow
#

ok im done for now

#

had a lot of fun

#

made my hands hurt

supple zenith
#

17 is great tbh

#

These boards are nutty

#

Bobio overtook me today

sturdy yarrow
#

he is crazy

muted scroll
#

I never stood a chance

#

I’ll stick to userlevels where competition is low and I can continue taking candy from babies

north barn
#

fuckin' evil

#

love it

#

(fall damage height is just under 10.25 tiles)

zenith owl
#

@late wyvern max scores for scraper

late wyvernBOT
#

Interpolated highscores for sky scraper (MAX-SI-D-01-03) by Darkstuff:ansi 00: Sky! - 83.771330 01: DarkStuff? - 83.768723 02: Eddy - 83.743469 03: NateyPooPoo - 83.728920 04: vector7 - 83.713951 05: Slomac - 83.707329 06: YaxMin - 83.706347 07: Schmole - 83.700981 08: aight - 83.697321 09: Nim "Mr. 0ths" - 83.697124 10: Wobert - 83.692276 11: _kkstrong - 83.689777 12: Hild - 83.687771 13: Kostucha - 83.687614 14: vertexv - 83.685029 15: CeramicBlue - 83.670910 16: SimVYo - 83.667291 ++: -- DEV TIME -- - 83.666667 17: pralkarz - 83.613661 18: auds - 83.478112 19: ekisacik - 83.424494Scores: 22.

zenith owl
#

ez

north barn
#

sky chamber

fickle ether
#

Oh yea it does have his name in the title huh

#

I should’ve considered this would summon him

#

I wonder though. Since all improvement until hitting the wall can only matter if it makes up whole frames, does that mean you just got a better ending?

#

(And am I wrong about the wall making everything frame-dependent?)

supple zenith
#

You are correct about the wall

#

Since the wall has a fixed position you are set to that x-axis position on the frame you hit it. Any sub-frame optimization happens after the wall.

fickle ether
#

Thought so

#

I do think more frames can be saved before the wall right now

#

Maybe two