#1.5k Sons of Behemat

1 messages · Page 1 of 1 (latest)

valid zinc
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SoB (1410 points)

ARMY

Grand Alliance Destruction
Sons of Behemat
Boss Tribe
1500 Points Limit
Auxiliaries: 3
Drops: 4

Regiments
General's Regiment
Beast-smasher Mega-Gargant (470)
• General
• Monstrously Tough
Warstomper Mega-Gargant (460)
• Extra-calloused Feet

Auxiliary Units
Mancrusher Gargant (160)
Mancrusher Gargant (160)
Mancrusher Gargant (160)

Thought and such appreciated!

tropic sail
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I know nothing about the army but you should probably split the Mega Gargants into 2 regiments and put the mancrushers in one of those

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You're giving your opponent an extra command point each turn by having more auxiliaries than them