Scout Melee
+Halved equip time
+When equipped, and the user is hit by a hitscan weapon, the damage is delayed by 0.2 seconds, and if the user right clicks while the weapon is equipped in that timeframe, the hitscan is deflected to where you're looking, with a little bit of spread.
-If youy right click for 0.4 seconds after the shot has been failed to be deflected, you take double damage from that shot, and gain +15% damage vulnerabillity for 4 seconds.
-5% movement speed
-20% Melee damage.
/you fall 10% faster, and fall 20% faster for 4 seconds if you deflect a shot middair.
Visual: Instead of a bat, it's a robotic arm slightly tinted your team color, and a team-colored holographic visor on your right eye.
[Yes, this is ULTRAKILL inspired]