#Re-add the respawn bind under sv_cheats 1

1 messages · Page 1 of 1 (latest)

rare sun
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I liked being able to use it to run through spawnpoints for a team on my map to ensure they were working as intended. I agree with it's overall removal from multiplayer games, but it was a convenient tool for mappers. Or at least it was for me.

Please for the love of god don't discuss whether it should be added back without this restriction.

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Also if any experienced mappers know of any solid alternatives to do this same thing, lmk and I'll just remove this.

cunning sierra
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for now there's bind <key> "script GetListenServerHost().ForceRegenerateAndRespawn()" as a workaround
will only work on listen servers but that's where most offline map testing happens