#nerf demoman mines and snipers hunting rifle

163 messages · Page 1 of 1 (latest)

gloomy spire
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these 2 guns are straight upgrade, ask anyone and they will say both or just the rifle is busted (it's like 1/2-1/3 chance for someone to also say the mine gun)

sidenote: i feel like spy needs a buff.after 1 or 2 games people will constantly spy check making it really hard to get a kill (btw im a spy main)

gray jay
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Spy is definitely a little underpowered yeah.

gloomy spire
floral olive
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eh spy doesn't need a buff but a new weapon

gloomy spire
floral olive
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well he doesn't have any that really change how u play him

gloomy spire
floral olive
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he probably will be. he is constantly getting qol features that kinda buff him

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but new weapon would be nicer over one small buff

gloomy spire
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than normal tf2

floral olive
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and ppl shouldnt spy check?

gloomy spire
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?

floral olive
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i dont think any buff would prevent that idk

gloomy spire
floral olive
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isn't he intentionally weak tho?

gloomy spire
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btw spy was already seen as the worst character in tf2 so him being even worse is really bad

gloomy spire
floral olive
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he isnt worse in classified i think hes really powerful in classified rn

floral olive
gloomy spire
floral olive
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4s?

gloomy spire
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4 teams

floral olive
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nah like overall. no hats for example help spy rn

gloomy spire
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wait how do hats nerf spy in normal tf2

floral olive
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u can kinda tell whos there twice idk

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but ye more hp maybe would be nice

gloomy spire
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it's unplayable

floral olive
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ah that's sad

tropic topaz
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If the enemy team knows there’s a sentry nest around the corner, they’re going to throw pipes down that corner

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If the enemy team knows there’s a sniper down that sightline

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They’re going to avoid the sightline

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It’s just general counterplay

ember lark
gloomy spire
ember lark
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in the case of the sniper rifle, giving up one shot potential is a really big downside. i think what you get in return is a fair trade, it seems balanced to me. in the case of the mine layer, they just changed it with the steam release, so i don't have that much experience fighting the new minelayer, but honestly, with all the changes it has been through, i think people will call it OP forever, even if they nerf it completely in to the ground. if i'm tryharding, i will continue to use stock stickies, they seem like the better option

gloomy spire
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most of the time you will 1 shot light classes cause they would be damaged

ember lark
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if i'm playing sniper against a skilled team, i would usually prefer stock. valuable picks are not going to show themselves in your sightlines long enough to hit them with more than one shot

ember lark
gloomy spire
gloomy spire
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might explain it

ember lark
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i play every gamemode pretty much, i like variety

gloomy spire
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i pub stomp often with that rifle same as others

ember lark
gloomy spire
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ima leavve a final statement since i need to sleep. the rifle and often seen as a direct upgrade as it has faster shots, pov not getting blocked by scope, not zoomed in so much and use with team can easily beat the normal rifle. it having a lower zoom also makes it better for medium and lower ranges compared to stock which was the main downside of that gun

ember lark
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i think the biggest upside of the hunting revolver is actually increased movement speed while scoped

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there's a lot going for it, i just think that not being able to kill any full health player in a single shot makes it balanced

gray jay
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I'd say the only reasonable nerf you could give the hunting revolver is removing its ability to headshot enemies.

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But that's maybe a bit much.

ember lark
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i think it would become useless

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that wasn't a bad take, why did you delete it

gray jay
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Yeah

floral olive
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i thought it wasn't possible in the older version :0

ember lark
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some people get very confused, and think that it isn't possible because you have to be scoped. but the hunting revolver is a sniper rifle, it isn't the ambassador

tepid carbon
maiden bobcat
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Make mines have lifetime

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Make mines only detect people when minelayer is currently on hand

tepid carbon
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not actually that threatening, esp because now you can just walk up to and then back away from a mine to det it with no damage

tepid carbon
maiden bobcat
tepid carbon
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mines are actually ass at trapping

maiden bobcat
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Jk

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Maybe a lower clip size

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Mines are good as a deterrent

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Especially in chokeholds where projectiles are being spammed

tepid carbon
maiden bobcat
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Barnyard Blitz for example

tepid carbon
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you just spam and pray

tepid carbon
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stickies are controlled by the demo

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the mines arent

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most demos ive seen use the mines

maiden bobcat
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Mines need 10 seconds of uptime before it ramps up to full damage

tepid carbon
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but that's because the median tf2 player sucks ass at demo

maiden bobcat
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That's my piece

tepid carbon
gloomy spire
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Btw mines also auto kill disguised spys

tepid carbon
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Mines deserve a nerf, not because they're strong, but because they're annoying.

tepid carbon
maiden bobcat
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Do you act like an asshole to everyone or is this just a one time occasion

gloomy spire
tepid carbon
lofty sphinx
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mines don't need nerfs, moreso a full rework but the devs know this

cinder sage
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exactly, they've been a problem for a long time

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and no, they aren't a straight upgrade , rather kind of a crutch like people used to call the loch n load

cinder sage
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and sorry , if you can't handle spy checking , then ur doing something wrong or just bad luck which always been part of playing spy

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not to say that he shouldn't get some sort of buff or cool weapon to help him out

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although full stock spy is easily the best loadout , even in normal TF2 imo

gloomy spire
cinder sage
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use revolver, play with your team more and wait for distractions, sometimes even one teammate is enough , best case would be an uber push since that's when usually all enemies will go forward and stop thinking

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minimise the time while you are seen while disguised going for a stab , like from some hiding spot

gloomy spire
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K

cinder sage
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sometimes you just can't do anything and really hope somebody doesn't turn around,

I don't see how any item would impare my ability to turn around to make it easier for spies

gloomy spire
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Btw what I meant by buff was like a slight hp buff maybe something else but just not an item

cinder sage
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idk about that, one idea I always had is stop spy from flickering out of cloak while taking fall damage, why is that on? because it's an old feature , but it's kinda nerfing the sneakyness of spy

gloomy spire
cinder sage
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gub?

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you mean gun? so more cloak on every kill

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idk you already get half from the weapon they drop

gloomy spire
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Oh true

tepid carbon
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spy checking is a problem of positioning

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avoid the backline if the team is spy aware

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thats where people don't have anything going on so they just turn around at random

cinder sage
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also if the enemy team is willing to chase you , even if it's one person or X , that one guy or X amount can be beneficial to your team , because they are not fighting them and chasing you around

tepid carbon
cinder sage
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true , soldier or scout , demo is better at this

tepid carbon
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its not worth it at that point

cinder sage
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if you care about winning

tepid carbon
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it sounds fun to lead a whole pack of people around buuut its actually annoying / boring

cinder sage
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it's pretty hilarious sometimes, but if you had more firepower you could take them on

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more easily

tepid carbon
cinder sage
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interesting

tepid carbon
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cant even try a trickstab

lofty sphinx
cinder sage
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idk if that will matter, an average pyro with some experience won't let you trickstab him, and the DMG Res might not even matter

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does spy have the 20% resistance buff on cloak in TF2c ? Im not sure

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and shorter afterburn and debuff timing

cinder sage
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that's good

lofty sphinx
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don't remember whether the shorter afterburn thing is there

cinder sage
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@restive thistle I summon you to spy discussion

ornate crest
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Nerfing the mine is like nerfing the bison DONT MASSACRE MY BOY

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Im fine with nerfing the hunting Rifle I dont like fighting against it

ember lark
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tbh i don't care either way, i just don't think either of them are OP

lofty sphinx
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neither should be "nerfed"

tepid carbon
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i just want w+m1 pyros to fear the trickstab

gloomy spire
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Crazy

restive thistle
worldly coral
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Minelayer is not OP just braindead apparently O_o

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Hunting revolver is like worse stock unless you're being constantly bombed/flanked every 3s

worldly coral
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And replaced with this

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Unironically this is perfect design

cinder sage
cinder sage
manic steeple
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i wouldn't call them "upgrades" necessarily, but they're definitely way too good in their current states and incredibly annoying.

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HR buff was unnecessary and makes sniper way too hard to hit while scoped and the ML changes make the weapon a full spam weapon with little to no interesting trap potential anymore

restive thistle
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Yeah tbh I think the HR buff is strong enough that you could remove the health bonus.

acoustic crescent
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why not just revert the movement buff

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i was honestly surprised to see the buff myself i really didn't think it needed one

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the minelayer is kind of crazy now though yeah

outer sigil
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I would like a hunting revolver nerf because it feels annoying to deal with in a sniper duel where your enemy has 1 hp overheal therefore quickscoping them doesnt work megabastard

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Old darwin shield all over again

frozen island
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Minelayer isn't OP in that it's strong, but rather with just how braindead the gameplay is. Any demo can just chuck mines blindly at a crowded area and they're likely to get a few kills, if not at least distract the other team for a bit. Was on a viaduct game earlier where I demo sat out of sight and just spammed them at the point. He never needed to look since they just auto-detonate.

It's just kinda silly that it's easier to sticky spam with it than the stock launcher. It's boring, and despite it being mines on a defensive class, it's better used offensively.

lunar mango
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the mines are fine i think, unless they got changed AGAIN

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hunting revolver doesnt need a nerf

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anything the hunting revolver does the sniper rifle does better

fading pewter
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I don't know how I missed this, sorry but this thread should probably be remade in #1375954618952974388, this forum is for misc suggestions and not weapon balancing