#No Ragdolls Option: Always Gib

4 messages · Page 1 of 1 (latest)

fossil fjord
#

No ragdolls is something a lot of more competitive players use to remove the clutter or reduce lag, but I always found that players just vanishing looks super jarring

It’d be really cool one of the options when disabling ragdolls was the ability to make any kill gib the enemy.
Imagine if you could choose between all the killbind options if you want everyone to die in the same way.

[Default] - Players die in dynamic ways
[Nothing] - Players vanish on death, nothing left
[Ragdoll] - Players always ragdoll on death
[Explode] - Players always explode on death
[Disintegrate] - Players always disintegrate into ash on death
[Boioing] - Players are always launched straight upwards on death.

It’s not something I’d use permanently but it’s definitely be fun to see.

#

I don’t know if ragdolls are server side now or not, so I don’t know how possible this is

lone hearth
#

id love an option to have players always ragdoll instead of gibbing because i think its way more fun to watch them fly away when dying to explosions

sonic void
#

cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 1

put these into a autoexec.cfg file and ull have only ragdolls (if they explode ull have nothing so direct hit kill with demo or soldier or anything that does explosive dmg)