so its like the rejuvenator but it works more like stickybomb launcher but they would look like mines
you can have up to 4 mines at once
the weapon has a default clip size of 4
and weapon reloads its clip one by one like the shotgun or grenade launcher
the healing mines pass through players
they are sticky
you can detonate the mines and the longer the mine existed the more health it gives and the bigger the radius is
by default the radius is 25% smaller than the normal rejuvenator and does 15% less healing
the mines would only be able to be detonated if they are sticked to something like a floor or wall
the mines would also be able to be used more than 1 time, maybe like 3 times but the smaller the time between each detonation is the smaller health it gives and the smaller radius it does
you cant detonate all mines at once, it would work like the scottish resistance except you can only detonate one healing mine at a time
you would be able to see the mines like the scottish resistance
the mines would be making a looping sound kinda like the medigun but doesnt sound like the medigun
the looping sound would be higher and higher pitched until its at max charge/existed for long enough
the ubercharge will just be the rejuvenators one but with kritz, i cant think of anything else
