#Track kills with Integer variable

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near bison
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I am confused on how I can track kills in a PVP game with a variable

glacial ridge
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I'll help u in a sec

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I am back

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You will need to create a pvp system and make a function of when a player dies or when someone hits less or equal to 0 hp

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Then if that's happened found out who killed them by checking the data if the last player who hit them and running an event to that player awarding them a kill

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On an int variable that increased by the value of 1 each kill

near bison
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@glacial ridge could you explain what circuits i would use

glacial ridge
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This might help