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you'll need to attach the scythe model in such a way that you could detach it using circuits
only way i know is to attach it through a playing animation chip and then when you need to throw just stop the animation
for the throwing part you just set velocity to the scythe in the direction hand is looking, then after some time you set velocity to the hand
set velocity has to play really often so it won't go down due to gravity
thats prob not the best solutiion due to how much heat it can make