#10% chance system

1 messages · Page 1 of 1 (latest)

clever narwhal
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how can I make a system so when a player uses an interaction volume there’s a 10% chance of the player getting put into a seat?

main bolt
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the easiest way I can think of is just using a random int chip

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Followed by an “integer execution switch”

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Configured to let’s say have the port 1

clever narwhal
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ohh alright

tidal isle