#Teleporter

1 messages · Page 1 of 1 (latest)

glossy egret
#

I made a teleporter with a trigger volume and an invisible collision a good while back but since lost the poc of what I used.

Does anyone know what I'm talking about/ what else I need to make it work?

idle monolith
#

Search "rec room teleporter" on you tube

quaint knoll
#

I suggest using a Vector Gadget and a Set Transform
Trigger Volume Player Entered > Set Transform
Use a Get Position chip and get the position of the Vector Gadget and use that for the position
You can just use the normal output of the Vector Gadget for the direction (this can make it so you can make a player face a specific direction on teleport)