#scaling out a players hand position

1 messages · Page 1 of 1 (latest)

spark palm
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I would like some advice or ideas on how one might go about scaling out a players hand position what I mean by this is Imagine you were twice your size I want to have a cube reflect where your hand would be if you actually were twice your size based on the players hand position I tried scaling the players finger direction but it didn’t give the desired result very well

spark palm
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?

brittle meadow
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This is a very confusingly worded post

spark palm
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I want to have the the cubes position correspond to hands position but I want the cubes position to be offset from it

spark palm
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This video should give a better example of what I want imagine that cube is your hand my problem is the cube barely moves I want it to move like a normal hand as if your body was that size

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It should move based on your hand