#text screen
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The text screen might be synced.
^ very much so
it is synced
thats causing it to be printed multiple times then
is there a fix?
player joined and player leaving events are run by everyone
with the exception of player leaving whom is not run for the player that is leaving (same with player left)
the problem is that i have another screen with an event
i mean
i have a screen that prints when someone killed someone but it keeps printing twice
the fix for that depends on how that kill event is fired
if it fires for everyone then great, unsyncing the screen will fix that
oke