#can you make text screen a cloud variable

1 messages · Page 1 of 1 (latest)

harsh hound
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Huh?

normal spindle
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are you trying to say that you need a synced text screen?

terse yoke
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no somthing thats saved so if i rejoin the text isnt gone

normal spindle
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youll have to use a string cloud variable

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list string if youre in beta

terse yoke
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can you join

normal spindle
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no

terse yoke
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understandable

normal spindle
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all you need to do is keep a log of the text that had been sent to the list variable while removing any that would make it go over the 65 element limit

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and then when the player joins you just go through the list backwards and send it to the text screen again

terse yoke
normal spindle
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are you in a beta room right now?

terse yoke
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wait

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brb

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back my friend said it works...

normal spindle
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thats... a float variable

terse yoke
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i know

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i didnt do it

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and i. tested it

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didnt work

normal spindle
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thats because he didnt even do what i said

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thats just gibberish to me

terse yoke
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can you come help or get in call

normal spindle
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im here to give pointers, not do the work for others

terse yoke
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thats why i asked how to do it not help me do it for me bozo