#How to detect if something is moving downwards at a certain speed?

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hardy shell
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  • Axe to a Get Velocity
  • Get Velocity to Vector3 Dot (LH)
  • Vector3 Create [0,-1,0] to Vector3 Dot (RH)
  • Vector3 Dot (Result|Float) to Greater or Equal [A]

Make the Greater or Equal [B] whatever downward speed is required.

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You could also use a Vector3 Split on the Get Velocity instead, and use the Y on the Greater or Equal. Either method works.

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@small fog