#trigger volume not working

1 messages · Page 1 of 1 (latest)

velvet wigeon
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Is the object decorational?

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thats why

torpid geyser
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To get around this, you can use a distance chip to detect if an object is within a certain range of another, even if one or both of them are decorative.

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Of course, this makes the detection into a sphere instead of a cube.

velvet wigeon
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it also makes the detection point based and not mesh based

torpid geyser
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True