#velocity add but position

1 messages · Page 1 of 1 (latest)

remote citrus
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Huh?

subtle gull
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Do you mean have it accelerate twords a position?

whole plover
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@fluid fern The equation to get the direction of one position to another is:
Position A - Position B = Direction of B to A

If you’re using velocity you’ll want to normalize the vector using Vector3 Normalize, otherwise it will become faster the farther away it is from Position A

whole plover
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Then just wire the result of that into the direction port of the velocity set

whole plover
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Can you send a screenshot?

worldly trail
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nooo bro

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why isn’t there a single subtract chip 🤦‍♂️

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follow the steps he gave you

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  1. get the position of the ball by giving it a tag and using recroom object get first with tag

  2. Get the point of we’re you want it to go

whole plover
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The subtract chip can have vectors

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Just get position of the object you’re moving towards, then subtract the position of the object you’re moving

worldly trail
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send a picture

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after u do the steps we gave u