#grabbable object

14 messages · Page 1 of 1 (latest)

polar sluice
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You could try setting an animation gizmo to it and making the one frame set to where you want it to stay

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and make sure it’s always on

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(aka variable chip)

sour island
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i did it and i can still pick it up and hold it

polar sluice
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o

sour island
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i want it to return right after i grab it so i cant walk around with it

polar sluice
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did you make it always loop

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idk anymore

sour island
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ive seen it in other games

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idk how to do it though

lofty void
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What do you mean by grabbable?

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Because that usually means a player can pick up the object and hold it

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Are you wanting a player to use the interactive volume?

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Interact with the object (purchase the key) but not pick it up?