#knockback projectiles
1 messages · Page 1 of 1 (latest)
Do you have combat rules in place? Eg. do you have projectile hit logic setup?
Then set that up first, people have explained it before
i literally have an invention for it
•Trigger Handle Primary Action
•To The If
•The Condition Of The If It Hit
•Then If Hit Add Velocite
•Target=Target of The Raycast
This contains basic health logic, basic combat logic, and basic game rules logic
all you need is the basic combat logic for registering hits
https://rec.net/invention/3324948426740743578