#how do I make a subtitle show to all players

1 messages · Page 1 of 1 (latest)

white dagger
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event

steady spindle
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@knotty spear

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Need 3 things

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  1. Event sender
  2. event definition
  3. event receiver
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Get the event definition configure it and name it anything ANYTHING AT ALL preferably “get all” “all” “all players”

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NEXT configure the event sender to the name you chose for the event definition and also for the second option choose all

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In doing this, every time you activate the event sender it sends sorta like a bluetooth signal to EVERY PLAYER in the game over to the event receiver

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Anything after the event receiver or what will be activate for every player and in this case will be a subtitle

tepid zinc
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You don’t need the player property

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But it’s right

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Just trigger the event sender and wire a subtitle to the receiver

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What does? The subtitle?

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Or the receiver

steady spindle
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@knotty spear Remove the player port

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Yea like that also

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For the subtitles player input just use a get local player

steady spindle
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Remove the player port on the definition board

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use a get local player

white dagger
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its just the player itself from their own perspective

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local player for me is myself, local player for you is yourself

steady spindle
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Get local player is just whoever is running the circuits but i’m this case SINCE everyone is running the circuits everyone is the local player

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For example if you click a button or trigger volume or interaction volume your the local player

steady spindle
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yup

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Just make sure the event sender is configured to ALL

steady spindle
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ohhh

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okay

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then just the subtitle

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switch it

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@knotty spear

steady spindle
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yup