#Advanced catching system

2 messages · Page 1 of 1 (latest)

stone karma
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Ok imma try to add as much details as I can, so im working on the catching simulater game, how I want it to work is that there will be multble ball skins you can buy with a currency called catch coins, you can earn this currency buy the higher you throw the ball, note that the ball we always stay at the same hight and I also want to make it were you can upgrade your streghth of how high you throw the ball, how much you get from it and how fast it comes down in that system of it always going the same distance up or you can also throw it to some one else in a diffrent game mode or a arnea were you have to actully throw it there is no set distance like a more social version of the game. And aswell I want there to be a currency called somthing like Better catch coins were you can only earn them by either buying them with tokens or earning them by rebirthing or somthing, I also want there to be diffrent ball skins and I want them to have speacial sound effects and vfx evrey time you throw, catch or it just leaving a trail behind, I dont know how to do most of this at all so I mightneed a combined amout of you to aswer this essay. if you want me to be more spefic and break a piece at a time thats fine. gl aswring this if you dare

spark gorge
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Nobody here is going to help you with a full game, if you want team members go to #1020059680153808977