#RR Room developer brainstorming

3 messages · Page 1 of 1 (latest)

glad sluice
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RR Room developer brainstorming
Use this thread to talk about room brainstorming. This will be able to see if people like how your game will go.

Answer these questions.

What is the 1# main goal of your room?

What keeps the player from achieving the main goal of your room?

How do they overcome the obstacle?

What happens when you achieve the goal?
-Rec Room Official.

See how people think.

#

I'm making a game right now.

Here's an example from me.

What is the main goal of your room?
A Taiko gameplay like osu. The player will have drum sticks to hit the drums to the music.

What keeps the player from achieving the main goal of your room?
-Speed
-Size
-Amount of beats

How do they overcome the obstacle?
The player will have to hit the drum to the beat. There is a left and right side on the drum, based on the beat the player will have to hit the drum on a side at a certain speed and level.

What happens when you achieve the goal?
-Points and Ranks
-Higher levels
-Badges
Name: Taiko Rush

The name can help the people reading it understand it more.

static yarrow
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just rename this place to "steal room ideas here"