#help with interaction volume

4 messages · Page 1 of 1 (latest)

native solstice
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How can i make an interaction volume that if somebody presses it they can claim a button that nobody else can press

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I also want it that if they leave they dont have it anymore

gray pike
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Roles,

Supply’s:
Role chip
Player add role
Button
Interaction volume

Add in the role chip and name whatever you want for this example I will name it “test”

Make the interaction volume and the button

Configure the button, and enable it to your role “test”

Get a player add role and wire the input exec on the “Player Add Role” to the “Player Used” and the “Player” port on the add role goes to the “Player” output of the interaction volume.

And there you go!

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I forgot one step