#how to make melee weapons do damage(or detect with an event)

5 messages · Page 1 of 1 (latest)

pastel prawn
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Idk how

viral marten
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You can set up an HP system between players using game chips. Rec Room's weapons will automatically do damage to other players if the game chip is set up correctly.

pastel prawn
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I worded it wrong I think, I'm trying to do this without cv1 game chip

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Like detect when a melee weapons hits a player (without trigger volumes)

viral marten
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Ah I see. Unfortunately, the only way that I can think of to make that happen is with a trigger volume. Or, alternatively, you can implement a vector (but I'm inexperienced with those, I'm not sure how they work).