#How do i make someone go to another subroom with a interaction volume (CV2)

9 messages · Page 1 of 1 (latest)

sand sparrow
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You would need beta content then you should be able to find the chips you’re looking for

real rain
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Or for some reason you don’t want beta content on get a piston wire a cube to it then get a cv1 trigger volume configure it to be object then get a cv1 door and wire it to object entered

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But beta is just far superior and easier for this

hollow cosmos
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You can just make cv1 trigger zone that leads to the room

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When you hit the interaction Volume it will spawn you into the trigger volume(cv1)

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Or you piston the trigger volume(cv1) into the player

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Or set the position of the trigger volume(cv1) to the player for a sec and then spawn it into another position

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Here you have it

spring fiber
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!!!Beta Tools!!!
Interaction Volume Destination Room Constant Go to Room