#How Do I Make A Door Wich People Need To Put More Passwords To Open It?
9 messages · Page 1 of 1 (latest)
So basically if the answer they give to prompt equals the password then open the door
You use an equals chip btw
Interaction Volume > Prompt Local Player > If (response = correct password) Then > Prompt Local Player > If (response = correct password) Then > Open door :p (because you wanted two passwords)
Interaction Volume > Prompt Local Player > If (response = correct password) Then > Prompt Local Player > If (response = correct password) Then > Prompt Local Player > If (response = correct password) Then > Prompt Local Player > If (response = correct password) Then > Prompt Local Player > If (response = correct password) Then > Open door
It's very repetitive, lol