#circuits-v1-legacy

1 messages · Page 124 of 1

bitter gull
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what to choose ?

cloud oak
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Give me a sec

cloud oak
bitter gull
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Okay Thanks you a lot

bitter gull
cloud oak
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Party auto follow

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If the subroom has a room warning, players will be forced to accept it

bitter gull
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Thank you in fact I just found the problem I did not have to link the id

strong stag
buoyant granite
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Cheapest way to do it in cv1 is to have an animation gizmo rapidly move around a player respawner the button is connected to.

compact hedge
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somone inv to cv2 discord so i can join class

lethal mauve
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New idea a follow chip new update we should do itRRthumbup RRSmile

buoyant granite
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You can give spawned enemies pathfinding coordinates in cv2, or do you mean for objects?

drifting canopy
lethal mauve
leaden raft
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What chip gives people shield or health?

harsh hollow
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If a player dies and gets respawned, does that trigger the when exit pin on a trigger zone?

green niche
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Hey I’m making a building team so if your good at circuits I have 3 spaces open for the building team buckets

fallen phoenix
storm jasper
vagrant sapphire
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So I’m making a mic night event and I want the people on stage to be LOUD Without using a mic how would I do that?

junior crow
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How does this work

storm jasper
peak pine
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Ah, legacy, such a fitting term

sturdy chasm
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Cv1 is still useful

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CV2 is just better tho

pale ice
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I’m curious, how much do folks use palette search these days vs browsing the palette manually?
🅰️ Mostly Palette Search
🅱️ Mostly Browsing
🆎 Both

reef lance
rigid storm
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CV1 is witchcraft

fallen phoenix
rigid storm
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It’s so much more versatile than legacy

fallen phoenix
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Also easier to learn and understand. It's in fact harder to learn circuits after learning legacy circuits.

buoyant granite
rapid gyro
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How do I make an animation gizmo go one direction and then go again when you use a trigger volume
Like toggle in between directions...

vivid gale
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Or is it doing something special like shaking or something?

rapid gyro
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and closing

vivid gale
rapid gyro
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No...

ornate musk
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Trigger volum cv2 and cv1

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Then make a block withe th tag be

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And a give tag and remove tag

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That wire to the trigger volume

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And do it so that the block gets a tag with the name ba every time you go in to the dor

rapid gyro
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huhhhh?

rapid gyro
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I cant figure ot rotators...

rapid gyro
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idk h-w

cloud oak
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I had an idea for a door and drawer system that could be used

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I sent you a friend request so we can talk in dms

rapid gyro
cloud oak
rapid gyro
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yeah

rapid gyro
cloud oak
# rapid gyro yeah

There could be a system that tells doors and drawers to just set their position but rotated or moved a bit

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I can think of how’d it work

rapid gyro
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k

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and i got refrences

cloud oak
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Sick

rapid gyro
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lots

full shell
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All right guys what's up

peak shuttle
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Nope

drifting canopy
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Usage of Circuits over Legacy circuits

sturdy chasm
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Wrong

drifting canopy
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are you telling me we are getting more legacy users than circuit users?

warm willow
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So I was trying to make something drinkable I did the same thing for the one on the left and it worked perfectly fine but the blue one on the right isn't working and isn't letting me pick up the water bottle even though it's grabable

storm jasper
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Move it a little bit the update that introduced that you cant take objects throuh collisions is kinda weird sometimes

buoyant granite
neat kettle
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Im having problems with the piston gizmo, but it only occurs whenever I save the room, I change the travel distance to 0.3, but when I save the room, the travel distance changes back to 5.

buoyant granite
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I think i remember hearing there’s a bug like that at the moment. It’ll probably be fixed in the next update.

neat kettle
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And now there’s a bug with the states, and I guess some people are having problems with it too

fallen phoenix
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I've heard that all pistons are bugged. So it should be fixed, at least the non-legacy pistons have a work around.

rich anchor
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how do i make a circuit that when activated sends the person who activated it to another room

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i wanna make a button that activates a missile that launches into the button's location and blows up, sending everyone in the blast radius to brazil

neat kettle
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Is there a way to have a button, that you won’t be able to press, unless you press another button, that’ll let you press the button you weren’t able to press?

drifting canopy
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you could make that with Circuits using bool variables

charred glacier
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Legacy circuits 🥴

final lodge
sturdy chasm
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Toggle button moment

rapid gyro
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Can someone do shaders for my room I could add invention but I want my dorm to be a public invention

quasi steeple
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i know this is probably a simple question but, who do I make it a player wins the round once they touch a trigger volume?

wispy isle
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Hello make an cv1 safe zone is possible?

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Trigger volume, if à player is in this safe zone he didn t make damage

fallen phoenix
twin quiver
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Is there anyway to make music only be heard by a specific role?

twin quiver
wispy isle
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But I want to make an safe zone in a weapon shop

regal yew
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Hey everyone I have a question yesterday I made a team based minion spawner in rec room and I was wondering if there's a way to use cv1 to always put you on a certain team and or enable you to switch teams please someone respond to this for whatever reason I'm not getting much help on subjects like this.

drowsy arch
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well you can turn on team switching during a game and people can just press the switch teams button in the this room menu

regal yew
drowsy arch
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team id 1 for blue, team id 2 for red

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how many teams do you have actually?

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oh and theres an option in the thing to be able to select a specific team directly instead of cycling through teams

regal yew
drowsy arch
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how many teams are you using is what im asking

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all those teams are shown regardless

regal yew
drowsy arch
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then all you need to know are team ids 1 and 2

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for the team mapping chip

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or just use the switch team button in the this room menu

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and turn on the ability to switch teams during a game if you want that to be a thing

regal yew
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Let me be more specific I didn't mention I want to hook up the team mapping chip to a costume I made putting me on team 1 or 2 when I put it on

drowsy arch
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ah i see

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yeah

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you already know the two team ids you need

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blue and red respectively

regal yew
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Yes I do know that much but my problem is when configuring the team mapping chip it doesn't let you select a team

drowsy arch
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thats because its a pin input

regal yew
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So you just have to connect a certain pin that's it

drowsy arch
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not necessarily

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you can also configure the pin to give it a constant value

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(without needing the use of a fake variable)

regal yew
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Are you able to join me and show me how to do it

drowsy arch
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take the configure tool and use it on the number next to the input pin

regal yew
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You're talking about the circular red thing right

drowsy arch
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yes

regal yew
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Then what

drowsy arch
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though you might wanna double check the pin name

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just incase

regal yew
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Incase of what also what's next after I've done that

drowsy arch
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checking that youve configured the chip into the right mode

regal yew
drowsy arch
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because its a pin input

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i shouldnt have to tell you this twice

regal yew
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I'm sorry I just have a hard time with chips I haven't used before but let me get this straight all I need to do is configure the 0 to a 1 on the pin input and hook it up to my costume I'm not missing anything?

drowsy arch
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well you gotta make sure that youve configured the right pin

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which is why i told you to double check the pin names

regal yew
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It should be rather simple considering that there's the input and output pin or are they called something else

drowsy arch
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it should have two input pins

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its on the wrong mode for setting team of player

regal yew
drowsy arch
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no

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the default mode is player to team

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1 input pin, 2 output pins

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you need set player team mode

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it should have 2 input pins and no output pins

regal yew
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Wouldn't it be easier if you join me and show me how to do it

drowsy arch
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unnecessary

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because its dead simple

regal yew
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Fine but how do I set up player teams in rooms I didn't make or co own

drowsy arch
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you dont

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ask the creators to do that

regal yew
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So let me get this straight this is only possible in rooms I created the point is for it to work work wherever I spawn my costume

drowsy arch
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its possible anywhere that has teams and you have maker pen in

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aka only your own rooms

regal yew
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Well there's this place called makerpen pvp where I create stuff sometimes in this place you have makerpen but not access to room settings could I do it there and what is a good way to test it

drowsy arch
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whatever, dont care

regal yew
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That's kinda rude also it doesn't answer the questions

drowsy arch
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if you have access to maker pen and you want to test it somewhere the answer is yes

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common sense

regal yew
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Okay based off of that last rude comment I assume you might be getting frustrated so il go through the messages and try to figure it out but really quick can I make the spawner gadget auto select a certain team

drowsy arch
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nope

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its one team at all times for each spawner

brisk sand
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there’s gotta be a setting or some reason why none of my spawned weapons can reload

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reserve ammo is on and I can pick up the weapons fine, there just isn’t a prompt to reload anything, not even draw back the bow

fallen phoenix
brisk sand
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No, everyone gets 2-3

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I have about 8 classes built with loadouts for each

fallen phoenix
brisk sand
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Maybe the game’s getting screwy when I have it removing roles between class changes idk

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It still happens with “fresh” weapons though

fading shore
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How do i make a kill player trigger zone

fallen phoenix
neat kettle
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Would I need to wire the top of a clamp, to an animation gizmo, or would I need to wire the top of the clamp, to an object, that is wired to the animation gizmo?
(I hope that makes sense😬)

fallen phoenix
grim kayak
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What happened to legacy button?

drifting canopy
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it should still exist

rapid gyro
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Busco novia rikolineska

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<,😏😏

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J

neat kettle
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Since piston v1 isn’t kinda working, would it be possible to have more than one piston v2 wired with a toggle button v2 or a trigger handle?

harsh isle
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question

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does custom shirts work with the player projector things

ivory flame
drifting canopy
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NO

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baad idea

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if you're gonna start learning circuits from scratch i recommend learning Circuits

plain notch
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It is normally more difficult to learn cv2 after cv1 as they are completely different, and you will waste time

marsh magnet
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Whats the difrence?

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I dont anything about code

plain notch
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cv2 uses booleans, floats, execs, ints, and some other things, while cv1 uses execs and you need chips to use booleans, aka true of false, but it is a connector type on cv2

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learn cv2

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not v1

peak shuttle
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my favorite quote

rigid storm
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Proud cult leader moment

buoyant granite
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Cv2 has all these different data types and chips that perform aallllll kinds of different functions with them.
With cv1 you often need to make all different math functions yourself as it doesn’t always have a chip for it. It literally only has integers and certain chips just pretend those integers are actually something else, like how bools are represented by a 1 or 0, any number that isn’t 0 is usually treated as an exec, or how playerIDs are 1 + however many players have joined before the current player, and how objectIDs are some big number up in the 10,000s, etc etc.

Cv2’s data types, how you wire things together, and how to use execs will all be more confusing if you’ve gotten used to pretending an integer is all these different data types that it’s not. If you’re new to both versions of circuits, i’d definitely suggest starting with cv2.

regal yew
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Hello everyone I'm tired of getting killed in my own game so I thought of a solution is it possible to make it so when people attack you they take damage instead like the thorns Enchantment in minecraft

fallen phoenix
regal yew
fallen phoenix
regal yew
lofty sleet
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Here

unkempt void
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@lofty sleet the green pin on a legacy volume outputs the number of players in the zone. Hook that up to a comparer and check if it’s equal to 1. If it is, send a signal to the green pin on Set Game State

lofty sleet
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Alright, ty

lofty sleet
unkempt void
lofty sleet
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I am currently making hell, a room full of buttons

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@unkempt void

unkempt void
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It should be 1

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Or you can make the setup ≠ 0

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Either one works

lofty sleet
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Ill set to 1, ty

lofty sleet
unkempt void
lofty sleet
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It still ends for no reason

unkempt void
lofty sleet
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Nothing

unkempt void
lofty sleet
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Thats the comparer to player count

unkempt void
rough gulch
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how can i make things spawn

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for example spawning a bucket

fallen phoenix
rough gulch
sturdy chasm
rough gulch
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circuits v2?

sturdy chasm
unkempt void
rapid gyro
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RIP technoblade he will always live in our

drifting canopy
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hearts. also extremely off topic

rough gulch
sturdy chasm
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Oh

rough gulch
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like i can only spawn goblins and plates and other stuff

sturdy chasm
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Yeah those are the only items you can do it with you can’t just spawn a bucket without a maker pen

rough gulch
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im doing it with maker pen

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am not talking about an invention

wet jacinth
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can you still respawn the makerpen using respawn gadget or did they fix this in the latest update?

unkempt void
novel bone
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can you force someone to spectate? with the Team Mapper chip?

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i checked and the team id is -1, but whenever i try to set someone to team -1 it doesn't work

buoyant granite
fallen phoenix
novel bone
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ah okay thanks

unkempt void
# lofty sleet how??

Keep the first part the same, but turn on Adavcned Mode and hook the Cyan Pin to the Player Exited pin on the trigger volume

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This means a signal will only come out if a player exits the volume

drifting canopy
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21 teams of 1

brave brook
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Can somebody come and help me with my circuits, I have them right but there is a glitch and I was hoping I was doing something wrong… can somebody come and take a look? (Add me “@brave brook”)

ember quartz
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Can someone help me loop music

past olive
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Anyone know how to make someone redspawn if they touch something

storm jasper
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Trigger volume > respawn chip/respawn point

tribal yoke
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does clamp release only work on objects and not makerpen objects?

tribal yoke
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bruh that sucks

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any ways around this?

storm jasper
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Do you have it on physic / sticky?

tribal yoke
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no

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would that work?

unkempt void
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Clamps do work with physical MPO’s last I used em

sharp ingot
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e

glacial pewter
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Does anyone know how to do a ranking system for military base . That changes the name of the color of names? Also a currency button that can give people credits

cosmic shuttle
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Ok so why when I make a role and have names off then apply the role to someone. Then a player joins or leaves it shows all names

buoyant granite
rigid storm
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With beta and CV2 you can change it now

buoyant granite
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Team, or just a player’s username colour?

rigid storm
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Username color

buoyant granite
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Oh?? How?

static current
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How do I make a last player standing game

valid dome
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Does anyone know how I can get the Spectate Button to appear on the scoreboard for pvp

candid sierra
rapid gyro
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How do I reset my leaderboard status and remove my currency I gave myself?

harsh isle
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set it to 0 or whatever you want

storm jasper
wise condor
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Hello so I put in an Role mapper and Team mapper set to (Set player team)
How do I make it so when I have Role "1" I will be in team "5" right away

storm jasper
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Any kind of signal - has role (1) - player to team 5

bleak juniper
neat kettle
blissful kayak
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Can anyone help me with circuits

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Please dm me

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I’ll give you rr tokens

rigid storm
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You don’t even say what you need

slim loom
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It wont work I have everything tagged and wired correctly

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What can I be doing wrong

grim granite
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Idk what to do I’m new to server but how do I get help with cv2 or sign up for maker pen clas

shell raptor
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Anyone know how to loop music in sampler v1?

storm jasper
shell raptor
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Thanks

wise condor
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Hello so I was wondering how do I put in more roles For trigger volume instead of just 1

blissful kayak
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I need help making a queue for a game please dm me if interested in helping I’m rewarding who does it

buoyant granite
buoyant granite
radiant sonnet
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Did anything change with the spawner gadget? Having problems with getting it working. Will not spawn anything. What am i doing wrong? Still working on other subrooms.

storm jasper
sturdy chasm
drifting canopy
rapid gyro
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what happened to spawner gadget

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nvm got it working

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but its like really buggy right now

storm jasper
wise condor
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Hi guys so I'm having a problem when I put the distance in the Piston and then save the game, the piston resets to normal again

drifting canopy
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Its supposed to be like that

rich umbra
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is the animation Gizmo bugged or something? I don't have any settings for them, only the normal config

buoyant granite
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You don’t usually have access to the config tool while editing an animation gizmo, could you send a screenshot?

neat kettle
neat kettle
# drifting canopy Its supposed to be like that

He’s saying that whenever you change the travel distance on the piston gizmo, it’ll go back to its default setting (5), either you save the room or you make an invention with the piston gizmo

rigid storm
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Yeah iirc they aren’t doing anything with Legacy anymore so I’d suggest using CV2 pistons

neat kettle
rigid storm
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Yeah why?

neat kettle
rigid storm
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Sure

neat kettle
rigid storm
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Sure

rich umbra
storm jasper
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Yall i love components

drifting canopy
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components do be essential tho

wise condor
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Hi so how do I assign more then 1 role to a trigger volume

errant rampart
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?

wise condor
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So that people with that Role can only trigger it

rapid gyro
rigid storm
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With CV1 you can’t with CV2 you can

lime goblet
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You can with CV1

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Use a role maper chip and set it to player has role

lime goblet
rigid storm
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It’s what I was told but ok good to know

wise condor
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Like where do I connect the role mapper

novel vine
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can you not spawn enemies in dorms anymore? its real annoying because i used to be able to use the spawner component to spawn ai in my dorm but now it only works for spawning objects

drifting canopy
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i think its broken everywhere at the moment

novel vine
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oh wow

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its been like that for almost a week now

buoyant granite
merry pewter
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Can anyone help me make a song loop? I truly cannot get it to work and it's really aggravating me

buoyant granite
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Pretend the clamps are samplers.

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The “gates” between states are automatically open unless you plug something into them with a value of 0.

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So you only need to wire something into the gate after the first state, so you can press a button to start the song.

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Unless you want the song to be permanently looping in the background, in which case just don’t wire anything into any of the gates at all.

rapid gyro
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can someone tell me how to make a got next thing like in 2k lol

buoyant granite
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A got next thing?

rapid gyro
buoyant granite
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But what is the feature?

uncut pawn
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Could someone explain how to make a hologram play constantly until a player walks into a trigger zone, cutting off the past hologram and playing a new one. Once the new hologram is over the previous one plays. I know this is quite complicated