#SV OU Rates
1 messages ¡ Page 61 of 1
ttar without excadrill is a choice
not necessarily an unviable choice
but a choice
Teams synergy is bad here. Why is Ttar smooth rock with nothing that takes advantage of sandstorm
Also LO rai+extended sand chip isnât ideal. Rai will get chipped down rapidly.
Also some do nothing mons here like wish mola and corv here.
Although the core of Ttar Zapdos garchomp is standard the sets are not optimal
for some reason i though gar got buffed during sandstrom forgot it was only rock types
Yea itâs only rock types unfortunately
who should i switch out?
https://pokepast.es/7431245636c3ae78 hmm this looks fun to try
sand veil is banned in Ou
Forgot to change it to rough skin
đ
kyu looks hard vs this team
ngl
Kinda true, no real ice resist
However chomp outspeeds and kills, Ttar is a decent midground and offensive Zapdos means it can outspeed and pivot off kyurem.
And ofc, specs val
Definitely ways around kyurem here
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
hisuian lilligant should only be used on sun teams
I advice you test teams you created in the builder before posting here. I can see a few builder mistakes like solar beam over solar blade on Hisui lilli and such
that was a misclick
still, you should test with some battles first
đ
I need some better speed control options, like priority or something, but not sure how to work it in properly
I just fought a scarf Staraptor sun team
lmao
wrong reply
but yeah
looks fine outside of uh banded Staraptor but prolly a team Iâd use lmao
the woger matchup rocks you tho
Like fucks you up bad
and Kyurem is pretty threatening
Make Woger SD and treads lefties rocks
with Glis doing the spikes
I also honestly
like trick nasty plot Ghold here
with scarf
for speed control and sweeping
tried to built metal coat ghold https://pokepast.es/601659e5c88dfef5
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
you need av gking or pex here i think
knock+tspikes will cut into your longevity really hard
idk how useful boots zama is here for you over the classic max speed roar
Mixed defense mola is kinda mid ngl,
I would rather AV hatt here and make garg Tera water. Probably make oger choice band personally
i wanted non band cuz i felt like this team was a bit weak to gambit
staraptor is just Not good in ou
you probably want to swap that for like
any other breaker
If itâs weak to gambit, then you should probably consider running stronger stab on on great tusk
your waterpon matchup is kinda poor
could have cb grasspon
maybe av mola+physdef gking
that should make your odds significantly better
Can also greed here with just stabs rock and spin
probably wisp darkrai
ah true
idk why its eq anyways lmao
I was thinking of Av gking over Hatt, should I change Tornt?
Since AV Gking and AV Tornt feels
unnecessary
could be specs here
I did need immediate power
sd with play rough or keep knock off?
Either work really
Knock is good for hazard support and stuff
and ofc good damage
yeah that's what I was thinking
https://pokepast.es/3d92e9d6e1398abd something along the line of this.
Or keep curse garg and just greed with dual stab+rocks and spin tusk
yeah that + prim
then knock is fine
cc tusk lowk sounds shiest
Icy wind on Tornt?
Whatâs that for
I didnât even peep that tbh
Most of the time you want heat wave, but i can half understand icy wind
i just feel like heatwave is so weak on av torn ngl
Although Ghold mu is kinda worse
doesnt even 2hko spd corv
pressures it tho
and that too
Love the team btw, tested it out and I got many wins
Just seems to struggle a little vs tusk
itâs manageable but like
Ice spinner and headlong is rough
https://pokepast.es/02717e97a778626b
lmk if anything needs tweaking or replacing/anything that could be done better in the team
got ignored
ohh
over mir
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
Neat. Anyway, "Hmm, today I will make my team better into stall" -> down 200 elo
Sooo I hate it
you only need 60 speed EVs on ghold to outspeed jolly gambit
tusk is missing 4 EVs
Funny
Yeahhhhh but think about it... everyone runs 219 on stuff to outspeed gambit and other stuff... I win
and hamu needs 52, not 56 to outspeed
standard HO it feels like
Just maybe boots dnite
or roost over encore imo
I could be wrong tho I dont play ho lel
The most committed tera fly I ever did see
I run 221
lmao
wait @round portal why is there no sball
On Ghold
it doesn't always run it
why not?
Pretty sure it usually always does
ghost stab isnât something you give up
metal coat mir is usually stronger than sball
idk i copied this set lmao
true but shadow ball is much more spammable usually no?
bc like
-1
-1 mir with metal coat still feels like a nuke
i think i was running t-bolt to muscle past av mola and corv
mola is tanking a +2 tbolt and flip turning out or
absolutely obliterating Ghold
and also Corvi gets smoked by shadow ball too
if not just becomes crippled
no i meant like usually mola can spam mir coat even if ghold is at +6
ukw fair enough
i might run sball
Sheit
yeah itâs a very strong stab move
you dont got to ofc but its like
if ur gonna drop anything drop recover bc
shadow ball is very good
Iâve even see Gholdengos running shadow ball f blast recover plot
son đ
https://pokepast.es/dbcb9117d760a1d2
Hello, I'm trying to build a team with Gyarados and I wanted to know how I could improve it, please đ
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
i think for gyarados you wand a more HO structure
you can take out bronzong and pech i think
make tusk rocks
make samu sash
then add either pult/ghold
if u add pult make it mixed pult
the lorb mixed pult set on smogon
and then add in cm val
yeah this is fine
if u want to use taunt over encore on val u can but i dont think you need to
yeah keep it encore
unless u struggle a lot to stall
Are you sure the team is ready this time, lol?
yeah
im just saying you can change a couple of moves based on how it feels in testing
but for now this is good
thanks handsome
Putting iron valiant on a team seems like good general advice
this is a wild thing to say
i dont know if iron valiant is choice scarf, choice band, choice specs, booster energy, calm mind, swords dance, destiny bond
Iron Valiant used Encore!
âŚfuck
Real, people give ogerpon flack for doing everything, but valiant is the real Swiss army knife. I'm running booster speed, calm mind, encore, moonblast, thunderbolt, tera electric
Very fun
get rid of Ace for a hazard abuser
since Ace is just adding your hazards to your field
and make Pult specs
what should i use instead of ace
I like booster Moth there
why
Make chomp dual hazards. Drop ace here.
Make meow choice scarf
Ghold air balloon potentially.
Then drop pult for pecha maybe.
Replace ace for hatt
https://pokepast.es/e4e49c0020a25624 something like this kinda
yo preciate it dude
what a unique team⌠air balloon onâŚ
peliâŚ
a flying typeâŚ.
technically not completely useless cause of roost
hey so this team can genuinely work but the sets and stats need to be uh
completely overhauled man
Iâd help but busy rn, you could just try out standard sets and even special dnite lmao but probably not
I am confused by the name
also thundy is not great
there is no terrain
Okay so this team is unviable in standard sv OU. Mainly the sets here.
I recommend you use sample teams to learn the meta in the meantime
đ i hate using meta teams bc it ends up being the same thing my opponent is using
my other team is very close to a sampe i saw tho
gholdengo, kingambit etc etc
Well I mean, the team isnât really salvageable so not much I can do tbh
which team?
none of the sample teams have both gholdengo and kingambit
https://pokepast.es/0c5c29ce20564150 I read Smogon forums for tips on synergy and such. I also took notes from the sample teams and saw how they performed against meta characters. My new result
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
so most of the mons you have here fit together pretty well but the sets are all not really useable
- theres no teras on anything
wait this might be a stupid question but whats the point of changing teras if none of the moves i use have tera changes?
wdym sets btw (im new to showdown)
ok so generally you can't really get away with slotting >1 hazard on any pokemon since that restricts the other 2 moveslots way too much
i see
basically the only exceptions at least in terms of sv ou are deoxys and ting lu, and even then youre basically making them set spikes + rocks and not much else
would it be better to switch out the spikes or stealth rock
tspikes generally arent worth slotting on most hazard setters but they are decent if for example glimmora sets them with its abilit
i see
Gliscor @ Leftovers
Ability: Hyper Cutter
Tera Type: Poison
EVs: 252 HP / 184 Def / 72 Spe
Impish Nature
- Stealth Rock
- Crabhammer
- Sludge Bomb
- Brick Break
is this better?
where would i go about finding these
the teambuilder links to them or you can search "pokemon sv" so like this and itll usually be the first result
i think these teams you need to know what you're doing to make them fit as well
yea
cause these teams rely even more on denying hazard control
np
Glimmora @ Power Herb
Ability: Toxic Debris
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Meteor Beam
- Earth Power
- Mortal Spin
- Stealth Rock
Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Knock Off
- Encore
using the analysis pages + viability ranking, these are two pokemon i have so far
if you want help building the team i.e. picking the 6 to use
go to #comp-general
this is for help on already complete teams
make pult boots
make corv faster too, like 120 speed on it if you want
i run 196 speed on mine sometimes but harder to do on balance
120 should be good enough anyways unless you lose to jolly gambit a lot which idt matters with wisp pult
make clef knock over twave
take future sight off of gking and make it psynoise
take sludge bomb off and make it flamethrower
should i take out of hp or def?
darts wisp hex u-turn?
either is fine, some do hp sone do defense, i generally put the hp to 208 and rest defense
i had a reason for this way but ive forgotten
it's probably some optimization
and yes
kk thanks for the help
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
holy
shit your team only has one move that can miss
I might steal this shit
Im tired of missing
Pult should be boots
you have nb that can beat gambit otherwise when itâs boosted and Lu is chipped
well
not saying Pult can beat gambit
with willo
but it helps
I mean I can make corv body pressn woger can be dealt with pult
could also use specs rai if you do that change if you still want immediate pressure
body press is only good w idef really
which youâd have to place over uturn
and then that makes you dinner to balloon Ghold
not necessarily
The only thing youâre hitting is Gambit
and assuming it doesnt tera
thats a 2HKO majority of the time
which as you said is a problem, also the likes of ting lu, ttar
Lu does not care about a body press if it chip down your corvi extremely well with ruination
Lemme pull calcs rq
also just uturn on tar
that shit is doing too much damage anyways if its band
252+ Def Corviknight Body Press vs. 252 HP / 4 Def Ting-Lu: 136-162 (26.4 - 31.5%) -- 19.6% chance to 4HKO after Leftovers recovery
ting lu has no recovery other then leftovers, any damage is permanent
Itâs at best for your case clicking tera
and at worst ruinating into eq to execute your corvi
or just spam ruination so itâs never healthy
rest lu is still a thing, so that also makes you struggle
not forgetting to mention how corvi is still taking too much so that your core could be broken
letting mons like woger be able to come in and take away a mon whenever something like Lu comes out
far less common then the utility, also rest opens up a lot of opportunities
pretty much can be solved with good play
I just dont think press without idef is good, isnt uturning on tar and lu better
?
again it only helps with gambit and youâre losing your switching utility
letting people take control due to passivity on Corvi
Rai could run willo if you wanna keep band pult even or focus blast
You want to keep pivoting with this team
just in and out to your offensive threats
which exactly why we keep bp and u-turn, id is good but I'm not planning for corv to be a setter
thatâs the point of BO
but BP just becomes weak against Woger and doesnât even chunk Kyurem enough for what it does back (assuming non-dd, then this statement doesnât apply if dd)
it doesnât check the things it pivots into that well anymore
woger can still be slow-pivoted on in bring pult that either kills, forces a switch or burn something
would need knock off absorbers for that
Corvi
yeah corvi doesnât gaf abt knock
like skarm
and then this can just be boots spam so you carry idef body press
and I dont think you need scarf Ghold with 2 very fast mons
it could be a nasty plot spin blocker
with scarf Rai if you want a faster mon than Pult ig
boots Iâd pick tho
and then a choiced dragapult for damage, again could be swapped with rai
this way Gambit is checked with Corvi and your core isnt weak to hazards at all without defog
https://pokepast.es/4e2232a179fbd51f something like this?
I meant only one choiced mon, but this can be fine
I dont mean you gotta go skarm, because Corvi can still pivot in and out, but you can do smth like this too
I prefer corvi though
I can go with something like boots rai
Yeah
You either way corvi and run dual hazards Lu or run Skarm, Lu should be able to handle Ghold well enough anyways
run t ghost Lu tho
I feel like corv as the only that can take physical hits can be worn down
understandable
I did notice there is no water resist but between dragon Skarm for Woger and water Gking for Wake
you should be fine
why half of my teams always turn into hs or boots spam đ
Dont rlly consider Pult as a real water resist due to fraility
I have a similar team to this lel
I think I ran pech skarm Lu core
which you could consider as a spin blocker and run another mon over ghold but your team alr looks fine
the main problem really is Lu tanking too much hazard damage
which Iâve experienced w these kinds of teams
also can you help with a team idk how to fix, it needs removal but idk what mon to switch for
sure
https://pokepast.es/56058426c56e9112 it's pivot spam
oh this is an easy fix
boots defog Scizor
then use specs Bolt for offensive pressure since no banded Scizor
won't I need some sort of power?
btw is the team good?
I feel like AV or sp def Alo could be used, js another spdef mon over gking
actually you could run my fav core pecharunt and spdef tres
that way Kyurem becomes manageable
is something like av prim good?
gets chipped down by hazards tm imo
but wake does kinda
beat you down
I dont like AV prim and samu in the same team tho might js be me
what's the set for spd moltres?
TSSmaxxing
I made this in the olden days so I lowkey forget what the magneton spread is for
Probably js outspeed gambit
No it isnt actually
Idk
normal defensive set
roar/willo roost uturn flame
this is decent but could use edits
Skarm and Mag along with tusk could be taken off for Drill and Zama
And Pex could be eject button or turned into AV Gking
consider Sinistcha to be a Hydrapple
Not too sure what to use as a last slot
https://pokepast.es/2dc4c94702ccaa04 Ok so it was good right until I lost 100 elo in a row, may have just played doodoo but uhhhhh let's see what the crowd thinks
vgc ahh rilla
anyways make it terrain extender
Why so
I was gone but I'll continue where I left off. Biggest issues for the team are enamorus, bolt, and cinderace + meowscarada paired together. So not a lot of stuff, but it's pretty overbearing
Rain is ok, sun is better, haven't lost to trick room in ages so that's fine, haven't seen stall since adding valiant but it should be fine
I cooked up this hyper offense team forever ago, yall think its any good?
https://pokepast.es/0b270d820309ac89
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
It seems fine
I'd say deo s would rather have psycho boost
Cause it can blast smth like tusk in a pinch
psy boost over superpower or one of the hazards?
gonna put it over superpower then move the evs to sp attack and change nature to -atk +spe
skill swap over superpower
you dont really have a way to keep hazards up so a ghost type here would be nice
pult over prim should do it
lorb mixed pult
aw man, i really like prim tho
https://pokepast.es/23db8967c92a06ab
Built this team bc my gf loves Sylveon
Thoughts?
no removal isnt great
This Sylveon actually checks Kyurem and Wake (non sp atk booster)
feels like you just replaced clef with sylveon here
Boots spam
yh your sylveon isnât boots
probably should be
if youre trying to build around it
if it'll improve the team though I guess I'll have to take the hit to my pride and swap it though
lefties and boots can provide similar results but alr
Itâs meant to kinda just wish pass whenever needed and also win sometimes with calm mind hyper voice
which goes thru Kyurem sub being able to check all but dd
and tanking Wake even after rocks comfortably
yea you definitely want boots here i think
alr but btw should I make it tera water to check Wake easier
Bc like
I wont need the tera vs Kyurem imo
especially since your spin block is pech who often likes to pop a tera ghost on tusk
which leaves you with no tspikes absorber
takes 33 from specs ice beam
yeah water would be fine
hey man sylveon is tuff
https://pokepast.es/14e9b53c3f29a076
A still in initial test volt turn team using AV Primarina, played 3 games but wasn't really something to take notes bc was pretty low ladder. I'm not sure about moltres, and corv is my defoger bc i already had 2 mons weak to ground ( 3 if primarina tera ), but idk what the team is lacking, the idea is using both band scizor and primarina
you have no ground type or a rocker
and you lack immense speed control
woger can't be any other tera lol
still he loses to a lot
of stuff
itâs not fast enough for the volt turn to matter that much imo
nor does it have enough answers to much
I was thinking about not using tusk and making corv as hazard control bc he was bulkier on phys side, so i didn't remember about lack of ground type and hazard
dragapult is a giga threat when Prim is chipped
tbh I dont rlly like this team, Iâd use a sample one
I donât feel as if itâs salvageable,
or at least not without changing the entire thing
tusk is more physically bulky than corv
it can still be volt turn but many things have to go and yeah
I really just wanna use the scizor and pool prima tbf
didnt even eye whirlpool prim
The idea is volt turn with those 2
whirlpool prim is a thing
itâs legit but I dont think this team is the way for it
Whirlpool Prim is used to trap threats
that beat your team down
this prim really doesnt do any of that
at best itâs trapping a greedy Lu who wants rocks
at worst⌠literally any pivot like gking with a switch move
I went with it instead of CM with the idea of uturn sciz > prima whirl a scizor threath such as tusk, cind or wake > beat them > flip
But just surface, didnt really thought about it too much as a whole
I think you could try learning more of the meta game before trying to form a team like this
because volt turn is fun but can get countered
real quick
Iron Treads and Molt/Zap is your worst nightmare
yeah problem is they will just switch out before you use whirlpool
I have a bit of experience with volt turn on uu, but im not THAT familiar with ou
scizor and cinderace come in, you u-turn out into idk pyro ball, and then next turn you clikc whirlpool but they've switched out cinderace to waterpon
Which is why i wanted to use it (also scizor is cool)
Band Scizor tera rock blast
what..?
Hits moltres and zap
also requires tera and a horrible defensive one at that
Just win
when you could knock to cripple them
Tera blast rock
oh
itâs lwk just a waste of tera
when you can again,
click knock iff
off
get up rocks
and make the birds become bums
Anti fun I see
Iâm speaking from a comp point
It can be competitive for sure
itâs also just a wasted moveslot
for smth
like cc for gambit
youâre either losing uturn knock and cc
and all are very valuable tools
all for the sake of
haha rock tera
Scizor is losing to gambit anyway that canât be your gambit answer
This the type of team a low ladder players loads up in the builder and think they cooked. Happens I been in that position before.
Definitely donât need both physdef corv+molt.
Volt turn core of scizor+bolt+prim is not that bad, but itâs pretty slow you definitely want speed control to help with that.
Great tusk obvious good fit here. Potential Rocks setter, hazard removal, ground type, and can help with gambit when needed.
Glowking is also nice here. Tspikes absorber+check to special kyurem and fairy types like Ival and Enam.
last slot maybe scarf Lando-T for speed control as it gives you a ground resist and can help with the pace of the team. You can run 4 attacks with like earthquake U-turn stone edge and Tera blast(ice or flying type) as your last move. Can also try scarf rocks Lando-T over tera blast and make great tusk 3 attacks
Scizor can beat Gambit if itâs healthy and unboosted
but either way cc is not just for that
cc has
a lot of uses
I donât think the initial idea of the team was bad is just that the supporting Pokemon where meh, moltres corv woger does not really synergies well as a core
steel fighting is good coverage
yk
90 bp priority along with a 120bp coverage move
that can hit resists or even neutrals
*90 bp stab priority
wait you alr accoutned for that I'm stupid
lel
this guy lowkey reminds me of smb I saw on the ladder
using tera rock tera blast Za
I think it was banded but couldve been boots this was a while back
Tera rock Zama can be good tho but you already have Stone Edge for stab
tera rock Zama and good in the same sentence
rock is just not a great typing to have usually
whats your elo
the only reason why garg is balanced btw
and a tera hog
avg around 1650 to high 1700 but I tilted asf rn
I think like
1590 đĽš
I got crit twice in a row by enam on sticky web and didnt look at chat
I thought it was specs
then my pech got earth powered
đĽš
rip
also this other mofo kept critting for no reason too
Guys can we not go off topic here. Like if you want to argue about this go to #comp-general
Tl:dr Tera rock is usable since a lot of the premier physical walls in the tier (molt,zap, etc) get clipped. Not the most popular Tera but itâs usable
oh yeah mbmb
AV glowking?
Regular boots should be fine
Or twave would be overkill with land scarf already?
Just run ice flamethrower as last move for like gholdengo
So psychic move chilly sludge bomb flamethrower
any team with sets that are directly supported can be good in SV
Thereâs a ton of viable lower tier mons with un sets that can be good
The thing about building is having an open mind and experimenting
Tera blast is king
#comp-general Iâll reply to you there
About glowking, u think tera fairy to help wall wake and kyurem is pref over tera water?
Tera water
Aight, made all the changes, thanks for the help
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
make the volcanion taunt fire spin
taunt fire spin steam eruption sludge bomb
i think that helps with breaking issues
Okay anything else
What does this do over eruption
sorry i mean overheat
you trap gking
and stall mons
right now your only real breaker is band meow
and dark gambit i guess
okay what about other parts of the team
https://teams.pokemonshowdown.com/view/1568461 can anyone help me fix my team? i wanna keep bisharp (but iâm willing to change its moves and stuff) but iâm focused on making it a better balance team
I know you said you want to keep bisharp but it is pretty strictly outclassed by kingambit
252 SpA Iron Valiant Moonblast vs. 0 HP / 4 SpD Eviolite Bisharp: 132-156 (48.7 - 57.5%) -- 94.1% chance to 2HKO
252 SpA Iron Valiant Moonblast vs. 0 HP / 4 SpD Kingambit: 168-198 (49.2 - 58%) -- 96.9% chance to 2HKO
4 Atk Iron Valiant Knock Off (97.5 BP) vs. 0 HP / 0 Def Eviolite Bisharp: 29-35 (10.7 - 12.9%) -- possible 8HKO
4 Atk Iron Valiant Knock Off (97.5 BP) vs. 0 HP / 0 Def Kingambit: 37-44 (10.8 - 12.9%) -- possible 8HKO
with eviolite the bulk is basically identical
and gambit is much more powerful and is free to run another item
it's a bit slower so that's something I suppose but like that's it, and bisharp isn't crazy fast to begin with
is there any more changes youâd make?
low kick over brick break
specs pult usually runs u-turn rather than hydro pump
for pivoting
thats fair, i only had hydro pump for great tusk anyways
play rough on mola is weird
with wish I'd go for the protect synergy usually
and change the speed IVs to 0 because opposing mola also runs 0 speed so you wanna at least try to speed tie with that
alr
is this good on kingambit?
i didnât think i would need set up due to supreme overlord
I'd run swords dance still bc the supreme overlord boost is unreliable, you'll often be using it while not many allies have fainted
true
also you need entry hazards
and a more reliable method of hazard removal than court change
court change is fine but pretty inconsistent, and I think maybe you left off hazards because of that but you lose out on quite a bit of important chip if you do that
how would i be able to fit hazards tho
wait doesnât this mean replacing cinderace for a hazard stacker
if you change Zapdos to a physically defensive spread it'll improve the great tusk matchup
moves are fine, just the EVs
wait no
yea i just realized zapdos is my only ground immunity, i donât have any other resists
replace thunder
with thunderbolt?
with either discharge or thunder wave
ohh okay
physdef mola is also nice for it
not a ground resist but
it's pretty bulky and has scald
iâm trying to see if thereâs any more glaring weaknesses
well entry hazards is one
and removal
This team is definitely doable with the 6 but I think it needs some change for now.
Av mola>physdef mola here.
Kingambit over bisharp obviously. Make gambit lefties here.
Offensive Zapdos wants volt switch heat wave hurricane roost as its moveslot with heavy duty boots
Cinderace also wants heavy duty boots here. Moveset is fine however.
Dragapult you want U-turn over hydro pump here.
Hmm actually maybe helmet great tusk>>iron valiant might be valid here
what would i run on alomomola if i use assault vest?
https://pokepast.es/b9548ab435f893a9 rain team with kingambit for last resort tank
weather teams can't really afford their weather setter to be a rain dance user rather than a pokemon with drizzle as its ability, and venomoth and inteleon are pretty unviable in the tier
I would suggest finding a sample rain team to start out with instead
i dont see any on the sample page
you could look for an rmt or something
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
I feel like your team doesnât like a scarf Rai
looks pretty good tho ngl
I dont like how defog is your best way of removing hazards but Ghold is very well managable
yeah just looks pretty standard unless Im missing smth
nice team
nvm you dont have rocks
Use rocks Lando
Actually could Lando be a Tusk on this team
rocks and spin is something your team wants
you alr have speed control with Pult
Alomomola @ Assault Vest
Ability: Regenerator
EVs: 20 HP / 236 Def / 252 SpD
IVs: 0 Spe
Tera Type: Fairy
Sassy Nature
- Flip Turn
- Scald
- Mirror Coat
- Play Rough
This is just the sample set though you can switch around the movesets between scald & playrough but I like the evs here personally
choiced mons on webs usually arent great
exception being enam who snowballs with stellar tblast
i think u should run a real item on ghold
you donât need ability shield here yeah
just worried about Neutralizing Gas Weezing
weez is never a threat anyways u just pnoise it
the whole point of webs is you have obscenely strong breakers
weezing shouldnt ever have a chance to remove webs
id make ghold a regular balloon set
imo webs wants removal somewhere
probably also want to decide phys or special valiant
mixed was intentional
this is prolly fine to test
anyways chose Protective Pads over other items on Samu cuz i fear Rough Skin and Rocky Helmet mons
the problem with samu is that you generally dont want to have all hazards on webs
because 1. the point of webs is that you dont really need em aside from webs
since you have so many brokens
and 2. you weaken yourself to court change
I love booster a treads
Who is switching into eq ice spinner supercell
⌠ignore Tusk
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
ik this teams slow but the first 3 is my core
It looks like you basically just made one of those hatt torn kyurem core teams and just made it kinda worst.
Av Kyu is fine. But gambit set is kinda wack like potato said. If youâre running max speed low kick gambit you always run iron head over Tera blast.
Anyways torn is usually av on structures like this. You can try double AV with kyu+torn, make glowking physdef for better MU into mons like woger & add great tusk here over dragonite or something because you desperately need that ground.
Tbh I donât even think you need max speed low kick kingambit here just make it regular hp invested sd Tera blast fairy sucker punch kowtow
Yea the standard av torn set
https://pokepast.es/fcedcb5c2127f477
Okay so i made a brand new team and hoping to see what adjustments I can make to it.
https://pokepast.es/22d06d266f2508ed
potentially weak to ceru and tusk?
so far in my opinion i think glowking is a weak link here that really makes you vulnerable to the 2 pokemon you mentioned in a first glimpse on this team, the dragonite set set seems particularly random as well, what was the idea for this team >? so far i just see 2 niche pokemon slapped in a team with no direction whatsoever and if i remember correctly at least when i use it i have only had success with electric terrain iron hands, as so far i have definitely had more success with it with tapu koko but i guess that is irrelevant...
i have seen volcanion iron hands with trick room it was even popular at ladder for a while due to that team hitting top 1 on the ladder đ¤
the idea was shuca canion
no pivoting is interesting for one, the great tusk looks very awkward to me. It looks like bulky offense and not gonna lie your great tusk and your hatterene's moves look pretty weird. since you already have heatran to trap i honestly recommend making great tusk and heatran offensive here and then i would definitely want healing wish on my hatterene here is what i would change, cool team overall!
here is there paste! https://pokepast.es/89c860d270c9493d
interesting, may i ask what it accomplishes >?
actuaally i don't need covert
it baits treads/tusk for iron hands
i see! but without idef iron hands is usually enough no ?
or even fires off a wisp on eq nite
i see
actually
garg might not be an issue
thanks for letting me know your idea... so what is the aimed archetype or there is no defined one
since i have glowking
as for glowking
without glowking im weak to deo-s, ival, zmazenta
i see, i mean the team so far looks a bit awkward to me in general.
hmm
like the fact that you are weak to tusk is bad
@cold cosmos
BO i believe
okay! perfect! my specialty hahaha
i like rilla here @cold cosmos
so you do not have to think about shuca
is usually how i do things đ
i thought about that actually
why not then ? curious
okay so no rilla is preferred or ?
asking
but that weakens our nite and treads' damage
i have not tested this so
i mean dnite can literally run anything else and high horsepower apparently mostly does not change a lot of interactions
just gonna hate the chance it can miss
i honestly do not like dnite not gonna lie ÂŻ_(ă)_/ÂŻ
and change like cada
to someone else
scale nite with rilla could work no?
well yes! i just do not like dnite rilla is all... but feel free to do so !
well i would like to collab on teambuilding
actually
just so we are on the same page hahaha
what is the spdef ivs for @cold cosmos
on uh
treads
not gonna lie i genuinely think iron hands sucks in general on svou.
just an opinion though, would like to be proven wrong
more bulk
the speed allows it to outspeed kyurem
so just to tank more okay
yes
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
I see tinkaton team
I like
you could turn this into hazard stack and change that lowkey gimmicky dnite set
Itâs usually unreliable and very matchup dependent
Tusk seems very spammable into you
btw didnt see spikes with Meow but anyways
I feel like you either keep Tink for rocks and use idef Za or remove the Tink and keep rocks Garg
since Tink wants to be the primary rocker but this team needs speed control so idef Za > Idef Garg
And I like Woger more than Meow here
SD Woger spikes Glis rocks Garg Idef Za Pech and Dnite
Rocks Tink is also useable but I think Garg is better?
and 3a Dnite or 2a dd roost
btw t ghost pech should always be sball but imo dark is useable too because a problem can appear with banded pult
specs is lightwork with Garg same with boots
But band is a threat
also helps with the Weavile matchup
What about tealpon?
It gets to keep hdb
While having wogerâs utility
Anyways thank you for the advice I will be chagning the team
Wb fat nite?
I already have setup with gliscor
And thereâs not much I miss out on
Honestly forgot you have no removal
HDB teal should be fine
Glis should be spikes and dnite should be abusing the spikes
Not Glis
ohh okay
can ayone help im reletively new to this teambuilding
https://pokepast.es/b37eb58409422638
for context:
decidueye - he is the main pokemon im building aorund in the first place, even if he cant be good im still trying to make the best team i can with him
araquanid - as a web setter, i was told webs HO was the way to go if i was insistant on using decidueye
thunderous - i wanted something to easily always beat great tusk to support gholdengo
Mamoswine - idk why its here to be honest, ig i wanted a stong knock of user to get rid of boots to make my webs do something
Great tusk - its great tusk, need i say more
Goldengo - its gholdengo, need i say more
Ribombee is a lot more consistent in webs imo
if itâs HO
I dont rlly like dual plot and well
what does long reach even do
yikes those stats r ass
SD is the way to go tho
I feel like it can be a decent spin blocker alongside Ghold but banded Mamo is not it
If you want a knocker try Weavile
gives you speed control and whatnot
thundy is probably your main breaker so ig keep plot and NP Ghold is best anyways so its wtv
this is probably decent for a uh
deci team
maybe consider changing t blast to focus blast or fairy blast
Not a bad idea. How ever mamo and boots tusk just seem random here.
Tusk likes to be booster energy on ho structures like this. Banded Mamo just doesnât fit here at all
so gambit cant stop your sweep as easily
tbh if deciâs stats were better it could spin block tusk
like sinsitcha
lmao
https://pokepast.es/a47be85dfc696a32 I think you can try something like this for now
Thanks for the Suggestion for my team, ill definitely take into consideration and see what would be good once I get more opinions for improvements on the team.
Okay so I was going to say this looks like standard meow stack but the sets are off.
Why go for spikes meow+double stealth rock on garg+tinka??? You donât need double rocks. Make garg curse set and keep tinka as the solo rocks setter.
Much rather make Scor knock eq spikes protect set here to deal with and just make meow 4 attacks with Knock off u-turn triple axel flower trick.
Also if youâre running Tera ghost pecha you run shadow ball not foul play.
Isnât this just the specs rai sample team except you replaced garg and dnite with pech and woger
wait, give me a sec
oh god it does look like it, I swear I didn't stole it
Happens, a lot of teams happen to be similar when youâre building on the builder dw lol
is it a downgrade of it? feels like the screen mu is impossible
Yea I think Iâll just stick to the sample for now
is there anything saving it that won't just turn it into the sample
Tbh I do like the 5 of rai pech torn hat tusk so ig you can just keep that.
But maybe I would use offensive ace with like pyro gunk shot U-turn here over woger
https://pokepast.es/3445838d421066bb i havent used this team as much as i wanted to but is there any notable weaknesses
and this is for ou
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
sinistcha mentioned
This is as standard bootspam/Hstack as you can get with UU mons. All mons here synergies well and are perfectly viable in OU
i think u want exca over tinka though imo
to have the ground
does lati get trick
yes right
think it should have it
Oh itâs not trick here?
no
You can use dual stab flip turn trick
i think u want trick here just cause gambit can be a nuisance
Mold breaker utility exca not bad tbh
yea
Exca can still guarantee rocks with mold breaker, then you also have a spinner on top of that
yea hatt is kinda annoying
Hello! Im new and this is like basically my first team I made for sv ou:https://pokepast.es/d2a7445daf1a82a0 can yall rate it and mabye doi some suggestions please?
clodsire doesn't fit here at all
oh
hatterene > clodsire you need better hazard control
what do i do against like setup tho?
attack
oh
so they don't have a chance to set up
you can prevent it with taunt, you can use sucker punch, you can outspeed with wake
oh or first impression
ok
there are defensive ways of dealing with setup and also offensive ways
like...?
the priority moves and other speed control I mentioned are examples of that
whereas a defensive mon might use haze or unaware or boost its own defenses
so hazard control...?
(like clodsire)
for clod
hazard control is important on any team
but especially on sun teams which tend to have a lot of hazard vulnerable pokemon
not mono boots
even then you are susceptible to knock off
either way it's especially important on sun teams
and because of that hatterene is quite common because it provides that, and you can give it an eject button and healing wish
to pivot
slither wing is bug, also spikes
eject button
ok
it's on Smogon
healing wish?
yeah
is it better like this..? https://pokepast.es/33248780c90c3f53
is there like any better ev spreads?
and natures
sry forget to respond but won't I need a set up mon so I don't fold to really bulky cores or stall?
Specs rai+offensive cinderace can break through bulky cores
say that to the choice band clodsire
trust bro
itâs stronger than banded Pex đĽš
just use the standard set and also
if youâre running Tork make it rocks and run a Great Tusk over Lando
and imo run raging bolt over Gambit
benefits a lot more from sun
I dislike this slither set Im ngl itâs just unviable
Iâd replace it with a steel but I think itâs also fine just
should run cc flare blitz uturn first impression
https://pokepast.es/4c2be8836ba4610d specs iron moth balance
Thank you so much for ur help!!
Is not a problem that this team doesnât have a knock off user? donât most teams have boots on multiple PokĂŠmon and kinda ruin sticky web?
Again Iâm pretty new so I could just be wrong
i would change zamazenta's moveset, remove close combat for body press and heavy slam for iron defense
A lot of web teams usually donât run moves like knock off
Oh ok, and btw did you mean to put leftovers on darkrai, doesnât life orb or something make more sense on hyper offence?
Leftovers is fine for hp recovery, lo is also good depends on what you want
I just always go for lefties personally
Kyurem absolutely mauls this team
and also specs Moth is used on sun to amplify its power
specs moth by itself can struggle to things like gking
esp av
alo too makes it struggle
and I wouldnt rlly call this balance either
Just change the Hatt into a defensive pivot and itâs suddenly a bulky offense
And also Iâve been experimenting with life orb deci instead of spell tag, I use suckerpunch instead of shadow sneak when I do this
sneak with stab and spell tag is stronger than sucker tho
and dark and ghost hit similar targets
Sneak is 60BP with stab
sucker is 70
with spell tag sneak is stronger than base sucker
and ofc while lorb is stronger it also is yk
a little more reliant on the opponent and mindgames
feel like sneak is more reliable
sucker isnt bad obviously look at kingfuckinggambit
but yeah
with h stack I feel like you want an abuser over gking
Iâd say struggles w Kyurem but fine use of Tar makes it manageable but not great
I think you could make Gking AV or smth else
Iâm mainly talking abt this being a hazard stack btw if you wanna pivot this into an offense of some sort with sand just use AV gking and Hydrapple with Drill over Gliscor
and if you want another mon over Ghold but this is fine too
Lifeorb suckerpunch is 91 basepower , spell tag shadow sneak is 72, but are you saying sneak spell tag is better? I mean Iâm not very knowledgeable on competitive yet so Iâll use whatever set people recommend
I think it is
because yk
you can actually tank a hit that isnt super effective
Like deciâs bulk is not great
but it can usually tank 1 neutral hit
or even tusks ice spinner
then set up
yk
poltergeist can ACTUALLY hurt
and shadow sneak is doing damage to faster targets still
and itâs nice to have an sd mon not walled by Alo
(walled by Molt/Zap/Corvi but itâs okay!
could anyone rate my team? this is my first one ever and im tryna get better :)
https://pokepast.es/c02cd5998df435ab
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
so generally sand you want to have like backup speed control + good breakers
dont recommend gastro or lando here honestly because they dont really give you that
you also want to use either no setup on ttar or utility on ttar
so rocks on ttar not dd
as for the 2 mons we just dropped you want a water resist and speed
and some breaking power
so waterpon is good here
think just 3a uturn is good here
and then since you're weak to gambit use idef zama
that should be solid
sorry whats a 3a?
3 attack
so like
ivy cudgel, power whip, knock off, uturn
or something like that
oh okay
also im like not tryna use too many legendaries cus i dont really like them đ
im sorry
then switch out zapdos for skarm
make it brave bird skarm
then use primarina
and zamazenta
this way your only legendary is zamazenta
although now you run into breaking issues
but can be doable cause ttar has knock off and u have dual hazards
is zamazenta that good?
kk ill use zama and ogerpon
and drop zapdos for skarmory?
if u use pon then no
can someone rate my ou team, im kinda new to this:
boomboom (Metagross) @ Normal Gem
Ability: Clear Body
Shiny: Yes
Tera Type: Normal
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Stealth Rock
- Bullet Punch
- Knock Off
- Explosion
LGBTboom (Weezing-Galar) @ Pixie Plate
Ability: Misty Surge
Tera Type: Fairy
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Haze
- Defog
- Taunt
- Misty Explosion
yeet (Staraptor) @ Choice Scarf
Ability: Intimidate
Tera Type: Fighting
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Final Gambit
- Close Combat
- Brave Bird
- U-turn
fishrocket (Veluza) @ Choice Scarf
Ability: Sharpness
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Flip Turn
- Psycho Cut
- Final Gambit
- Aqua Jet
zapbomb (Golem-Alola) @ Choice Band
Ability: Galvanize
Shiny: Yes
Tera Type: Electric
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Explosion
- Double-Edge
- Volt Switch
- Stone Edge
clutch (Kingambit) @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Kowtow Cleave
- Swords Dance
- Sucker Punch
- Low Kick
(unban last respects plssss. itll be funni)
Edit:
heres my thought process:
suicide lead staraptor able fgambit and oneshot most leads therefore, likely no hazards.
the exception is lando-t which runs max hp leaving it at a sliver of hp, which then i can easily revenge ko with scarf veluza.
hazards DO go up, but thats why my weezing has defog
metagross sets up hazard and explodes
golem is a high-risk high reward nuke that can basically oneshot anything with its explosion, leading to kingambit sweep
to be honest a lot of these mons/sets aren't very ou viable
I'd recommend trying out some sample teams first to give you an idea
alr
oh so who should i use then
pon zama zap
use pokepaste please
the pokemon used here also have unviable sets or are unviable
like ascension said
although if you wanna be funny you can still use staraptor
itâs lowkey ass but Iâve seen it in the ladder
hi im sorry for pinging you
but could you rate my team please and help me out?
this is my first team ever
sure no problem
and im not sure who else to add
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
thank you
wasnt this the team Quacc rated?
Or are you a different guy who somehow made a completely similar team
give me a sec
Oh wow you just made a very similar team lol
anyways
um huh
did i copy someone?
You actually are not that far from making a good team
oh okay
i really like excadrill its my favourite pokemon
apart from spoink
Ddance tar is not really viable in todays gen, so you want to use the standard utility set with knock off, rocks, ice beam, and roar
kk
And Excadrillâs set would be fine but you donât have any hazard removal, since Zap lost defog
So you want to use rapid spin over rock slide/iron head
Iron head if you want reliable stab, rock slide if you want to sweep and break mons like Moltres and Zapdos
are hazards like the toxic spikes and stuff
Yeah, although tspike isnât as common, rocks and spikes and even sticky webs are something you have to be concerned about
oooooh okay
so like all stuff that gets setup on the field?
I personally like rock slide drill because it sweeps more consistently and also against webs, rock slide is super effective against the webs setter due to it being a rock move and also calls out air balloon Gholdengo, which you earthquake it once it comes in
Yeah thatâs right
okay i get it
Gholdengoâs set is fine but I feel like for stall you want to run psyshock, or for the giga threat Kingambit you want to run focus blast over power gem
i didnt know gholdengo could use focus blast i didnt see it
oops
(also side note consider air balloon Excadrill, life orb is perfectly fine but again, my preference)
fair enough
Zapdos should be defensive as to support against Wogerpon, which is always a giga threat into sand teams
