#Old Gens OU
1 messages · Page 43 of 1
damn i really love the function of the mon
Yea use the superior dragon ground
it is not an OU mon for a reason
its RU
OU>UU>RU>
its mostly because It can do something most grounds cant do
New [Gen 7] OU RMT @vast oracle, @opal beacon. I won't notify you again for at least 6 hours.
4 rock helmet users and no z
Make tang av
Use z on maybe reuni
Man what is this 💔
I'm not saying it's bad
Good luck against kyurem black
New [Gen 7] OU RMT @vast oracle, @opal beacon. I won't notify you again for at least 6 hours.
your team based on triple regen spam, and i think tang is suck, i dont recommend use tang team..
+zard y and knock off + stealth rock and quite tough on this team, because almost every slower than zard y, and 2hko almost except pex
and sand + z drill is another weakness, because z drill +1 admant nature can 1hko bulcky lando after stealth rock.
and after this, too tough stop drill
New [Gen 7] OU RMT @vast oracle, @opal beacon. I won't notify you again for at least 6 hours.
https://pokepast.es/bb729d365f1e8732
I built this team to test the idea of Salac superachi and I've been seeing some positive results from it.
New [Gen 3] OU RMT @polar nacelle, @surreal crypt. I won't notify you again for at least 6 hours.
I like the idea of salac rachi to bypass Jirachis main shortcomings in dealing with Dugtrio and Aerodactyl and I can see the set paying off on ladder. However this creates a new problem for rachi, since spikes damage will now be permanent without wish support.
You’d be much better off trying to make something similar work on an agi pass team so that you aren’t forced to run a sub par set that can’t consistently use its wincon.
That said, if you kept this current iteration without speed pass I would use Wish or even heal bell Bliss bc taking a twave will completely neutralize that rachi. To give this rachi a fighting chance, I’d also recommend a spinner. Something on your team desperately needs to run some fire coverage as well because I can see Forre being an issue at times when it doesn’t need to be.
I wouldn’t recommend running this rachi set as anything other than to just be used for fun, but since you built the team around it I didn’t want to tell you to just remove it.
Short answer is this Rachi would work a lot better as a speed pass recipient keeping leftovers as it’s held item
Looks fine
Also scizor has muscle band instead of mega stone
Hey so I’ve got this team I’ve been trying out it’s decent so far but I wanted opinions (idk how to links so :/)
For sharing links u just scroll down to the bottom of teambuilder, click "upload to pokepaste" then copy and paste the link of the tab it opens
New [Gen 6] OU RMT @frigid idol, @rich cloud, @wise hatch, @opal beacon. I won't notify you again for at least 6 hours.
Link to the team
Why iron head
Just go heavy slam
Aggron wants recovery so it is usually paired with wish support or runs rest
Actually yea this team isn't that great
Lots of sets are wrong and Synergy also doesn't exist
Bc I like the iron head flinch and heavy slam isn’t as reliable imo
I mean it’s my first actual team
I’ve already revised it today
U need a bit More experience
In my opinion
I would suggest laddering with the sample teams
Getting an understanding of the meta
And then giving an attempt at building again
Also aggron doesn’t learn recover in this format
Looks good
No but it gets rest
So it still heals up
I’m gonna be honest I didn’t even see that
Recovery in the sense that it gains back health
It's fine, just use samples for now and get to know the meta before building again
Medicham goes a bit crazy
But u can play around it
Generally speaking this is a decent attempt at a team so good job. It is though not quite how competitive teams looks. I’d recommend taking a look at the sample teams. If you still like the team, I’d recommend Twave on slowbro, defog over cm on latios and Draco, bug bite on scizor as it does more
i love aggron but theere are better ways to go about it
the core of aggron + slowbro + gliscor is pretty cool
i would swap out sciz and latios
and dnite
for something like wish clef + a poison type + filler
you need to put it on a format to get it pinged by raters
how
you click on format then click on past gens OU
it should show gen 3 ou
then click gen 3 ou and do pokepaste again
I don't understand
I did all that and it still doesn't work
Post again the pokepaste
still no use
I don't even know how to select the format, everything I tried doesn't work.
in the teambuilder right above the pokemon when youre editing a team theres a little box that says format
if u click it u can change it
Dusclops seems so random here
Like you have a physical offense team without Spikes and then the most passive spinblocker in the game
If you are new I probably would advise against spikeless + spinless teams for now. Your team takes advantage of spikes very well, so I’d recommend swapping out Mag for Skarm, and Dusclops out for a defensive Gengar. Now you’ll have a stronger spike immune spin blocker paired with some of the best spikes abusers (meaning they really benefit from the spikes damage on your opponent). Then lastly I would move Ttar to the lead slot.
Dropping mag hurts the skarm matchup of course but you already have plenty for it. Gengar becomes the next best switch in into Skarm thanks to its spike and toxic immunity, plus with taunt on def gar, you can avoid getting roared forcing Skarm to struggle if it isn’t running drill peck.
I put Dusclops on the team because I wanna experiment
https://pokepast.es/ff6d401df5dce7cc @plucky stirrup
doesn't this struggle with reflect lax
if you're running amnesia you should also use ice beam to take advantage of it
Yeah probably, I threw it together in a few seconds to play a friend
I met a reflect lax immediately but they felt pressured and self destructed
I think they were expecting me to use an ice beam that I didnt have
I cant believe I won that game ngl
sadly I didnt get to fish for freezes much
I gave lax ice beam over eq
since ice beam still deals with a lot of similar threats
gengar is a little more threatening but I have answers to it regardless
I like the team tho, very similar to my one jynx team I had a while back
Its more than that actually
Id prob drop ice beam for reflect on chansey
Also just run sub over blizzard on rhydon lol
With lax id maybe drop amnesia for hpbeam tbh?
I would maybe run psychic over tbolt on mie bc non stab starmie is a bit lackluster vs lax and things in general
New [Gen 3] OU RMT @polar nacelle, @surreal crypt. I won't notify you again for at least 6 hours.
made by a friend of mine
personally i'm not a huge fan but i figured i'd consult the experts
yeah its ok but i think u want thunderbolt on blissey to stop suicune
A solid 6. But I’d go for a more standard Skarm + a offensive pert could be nice for giving you some extra physical offense which you lack right now
i struggle with duskclops too ive noticed
kind of minor but i'd drop gengar's speed a little
idt anything above like 340 does much for gar
and a few extra spdef evs would help it sponge stuff like molt fire blast and starmie hydro from high health
https://pokepast.es/f815090602bc9d57 my first attempt at a gen 3 ou spikes offense team, I'm very unsure about it, I mostly play stall
I mean adv ou
I updated it, it feels effective so far https://pokepast.es/1c6d51f1b906fc7b
A lot of newer players typically play a bit impatient vs Dusclops but if you can keep spikes up and stick to a game plan once you discover it’s set, it shouldn’t be a big deal for you. If you try this, you can avoid switching around dusclops so your team isn’t taking unnecessary damage.
hmm bot isn't working
@polar nacelle @surreal crypt hii
anyways was building band hera and was thinking of cool guys who address mence
and lunatone seemed neat, has a very neat defensive profile that compliments hera nicely while forcing out its checks and baton passing for momentum
figured since i was already ibeam bpass cm made since and so leaned a little towards the cmpass angle
but i haven't built much special offense before so honestly not entire sure abt the latter 4 esp skarm
open to any advice!
it doesnt work if you have comphelper role already
ah 😭 i gotchu that makes sense
Power up punch pert is bad, just use superpower or stealth rocks depending on how much you want ferrothorn to die
Koko needs to be something that breaks pex and ferro, does fine into mlopunny
My initial thoughts were manaphy because it's broken and breaks everything, that offensive rotom-wash set or maybe magearna, shift gear Z-fight focus blast fleur cannon thunder
Ash greninja NEEDS to run a strong water move on rain like hydro pump or surf, water shuriken is insufficient for getting kills
Drop ice beam for it since I don't think it kills much that hydro can't
You can probably drop extrasensory for spikes too
Choice specs is probably best over life orb, greninja hates chip and you could use the power to kill harder
got it, thank you for your suggestion,
Im not sure if I understand correctly, so do you mean i should switch koko to lopunny?
no, they mean it should be something that's good vs lopunny
like manaphy or washtom or magearna
Make koko a mana
Wouldn’t there be too many water types?
I was thinking there’s way too many water type
You have a ferrothorn it's fine
And also a torn-T with an unmissable hurricane
what build should the manaphy have
Manaphy @ Waterium Z
Ability: Hydration
EVs: 248 HP / 240 SpA / 20 Spe
Modest Nature
IVs: 0 Atk
- Tail Glow
- Rest
- Surf
- Ice Beam
Idk
I think it fits better than the other set
Greetings, I finished the Gen 8 Story somewhat recently and am trying to build a good competitive team for mony making and the battle tower. I like Aegislash and Dragapult that you can loan from battle tower so I tried to incorporate them to the team. I playtested a few times only and found it suffered against Grimmsnarl especially. What do I do?
https://pokepast.es/4428365f60b78ee4
Edit: I'm very new to competitive pokemon and don't understand the tiers, I randomly chose "Gen8anything goes" format just in case any of the 'mons were illegal
Hey @silk bobcat, there are presently no raters signed up to rate teams for gen8anythinggoes. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
There's a smogon thread and discord server specifically for battle facilities
https://www.smogon.com/forums/threads/swsh-battle-facilities-discussion-records.3656190/
SWORD & SHIELD BATTLE FACILITIES DISCUSSION & RECORDS
[ Restricted Sparring | Endless Dynamax Adventures | Battle Tower ]
Join us on the Battle Facilities Discord server!
Battle Facility threads: Gen II Tower | Gen III Frontier | Gen IV Frontier | Battle Subway | Battle Maison | Battle Tree |...
I thought you can have 3 Pokemon, not 2, in the battle tower? Also, By "making money", I meant other battles like in the championships. Sorry, I'm still quite confused.
Weird I didn't get tagged for this
Okay so many rains team have been tested and they tend to be not as great as the sample one
Koko rains have existed but I don't like them
I would still suggest u to use the sample rain or the chamrflash rain if u want something unique
Also specs gren is better in rain
LO leads to unnecessary chip + ash gren in rain is a demon
I see, so how does sample rain team or chamrflash rain look like? idk where i can find them
I don’t know how I feel about the cm angle with CB Hera because realistically Hera would benefit from support vs Gar & Skarm so it can really blow things up with STAB. For example suit tar can help trap/elim Gar, but also can chip common switchouts like Molt that Hera doesn’t want to deal with.
Your combination of Pory/Skarm alone should be able to handle one of the likely mence sets too. The defensive backbone you’ve built up will be needed for Hera to avoid losing momentum when you are locked into a move and forced to switch out.
I think the gameplan with baton pass Luna helps try to avoid that loss of momentum which is a neat idea
I’d also go sub on Kou to avoid status/leech
Hey, fella. I was wondering what can be a good replacement for Tapu Koko in this team.
This is pretty much rain
https://pokepast.es/a1d74c4b998d1968
Hi, I edited my team to the following:
https://pokepast.es/59e8e7631b87059e
To clarify, I want a team good enough for battle tower and any other battles in the game. I happened to like Dragapult so that's what I went with to start off. How does this team look?
New [Gen 8] OU RMT @tender coral, @orchid tiger, @fickle tulip, @low jasper. I won't notify you again for at least 6 hours.
any reason why you're using a mono dragon + 1 off type?
this is perfectly fine for in-game stuff
consider choice specs on Dragapult
except choice specs everything else cool?
I just looked up the smogon website on good partners and I realised I didn't have many legendaries like Kyurem and Latias, so I needed substitutes and crucially one that's resistant to dragon type moves in case I face dragon types
I only found advice on good partners in the monotype section and was lazy to restart the list
I hate this for personal reasons
I hear it's a hyper offensive team so I guess it's that but cool
Got it, tysm
https://pokepast.es/5377f2a42f644169 @gritty scaffold @upper plume here is the new team exca doesn't have sd yet cause i don't know wich move i was supposed to remove
i like the three attacks plus sand force and i don't feel like i'm that weak to hazards but idk
you usually drop rock slide for sd
and i would prob run rockslide on tar
also drop gyro for power whip and give protect over knock off
i would prob run spikes over rocks
and give latios colbur berry , make lando run stealth rock over stone edge
stone edge is bad ? or stacking hazards too good ?
stone edge is good but tar usually wants rock slide bc of accuracy
vs important mons like volc and thund primarly
no i mean on lando
but since my lando si scarfed shouldn't i use sr with tar ? or is it okay even on a scarf lando
i would prob run ice beam over eq on that tar
but you can use stealth rock on scarfers
you can also keep stone edge on lando and like drop knock for spikes
i would prob use a diff spread on drill to have more bulk like this Excadrill @ Leftovers
Ability: Sand Force
EVs: 32 HP / 80 Atk / 12 Def / 176 SpD / 208 Spe
Jolly Nature
- Earthquake
- Iron Head
- Swords Dance
- Rapid Spin
done
on ferro ?
yea
isnt this just standard psyspam with drill>zam
idk i'm new to gen 5 but probably thay talked about zam over exca
but i really wanted to play sand force exca 😅
Hello, I've been playing this sample team (https://pokepast.es/39554da3b60032fc) and I find it really nice against offense and balance but there's two problems :
-If Zapdos is chipped, the Koko+Hawlucha becomes horrendous
-It has a BAD match up into full stall, the team struggles a lot against Pex+Skarm+SableyeM+Unaware
I thought for the latter to change the Tapu Fini set it for a Whirlpool+Nature's Madness trapper set, and I don't have clear solutions for Koko+Hawlucha offense, do you have ideas ?
New [Gen 7] OU RMT @vast oracle, @opal beacon. I won't notify you again for at least 6 hours.
I'm waving around 1450-1500
Oh and the team is horrible against Protean Gren which seems everywhere now
Hi so we usually don't rate sample teams and as for the problems u said u gave
The first
-
Zapdos being chipped leading to koko+lucha mu horrendous being bad is true
Zapdos is the Lucha counter in that team if u see a team which has a lucha your ideal playing style would be to ensure oppo doesn't get rocks up to prevent that chip on zap and also to not use it carelessly so can't really help with that, it's just a way of playing that needs to be changed -
Facing stall can get tricky if one doesn't know how to fully face the said mons
Ideally with cb kart and garchomp in terrain one should be able to make some progress.
Ideally the game will be a long one but a doable one regardless since u have wish support as well
But yes u can make it trapper fini for better mu in some stall mons like pex and clef which would make life easier
Most of the protean grens hardly run
Z dig and tend to be z fight
Even if fire I am pretty sure jirachi can handle a few hits easily
So the play should always be to keep the jirachi healthy wish and do the continuous damage
One can also scout for the z dig and z fight with Zapdos
If u know it's protean u don't ideally switch to fini at all since u risk the chance of getting taken down by gunk shot
It's all about how one plays or approaches the battles
Yes it's true, it's just that before it's revealed to be Protean or Battle Bond it's often a 50/50 into a KO
So basically u want to go to the jirachi during those turns
It's spdef
It will take hits
Protect gives u leftovers recovery
Zapdos can always be kept healthy
Does it tank Specs DPulse ?
Easily
I think so yeah
Okay I feared it couldn't
It takes specs flutter shadow ball with less so I don't see why not lol
Steel types resist dragon types in general
Plus spdef jirachi is used to handle lele/koko - to some extent / zam - to some extent
I was talking about Gren Dark Pulse sorry
Garchomp under misty terrain and kart deal with stall
In my experience
Esp if u nail skarm with the z
It should eat one
252 SpA Choice Specs Greninja Dark Pulse vs. 248 HP / 188+ SpD Jirachi: 254-300 (63 - 74.4%) -- guaranteed 2HKO after Leftovers recovery
Once u know it's specs
I had trouble breaking through Skarm a bit since it can phaze me during SD
U will have opportunities to heal back up and also fini handles gren if it's specs
Nice okay, it's reliable
All about positioning
Yes rather easily
I think I lack the finesse for that lol, I should work on that
But the core Clef-Skarm-SableyeM
Is a bit tough to break through
CB kart is your stall break
Yes, I just have trouble to make it work in practice
Thank you for your insight @opal beacon
@faint talon too
Knocking skarm helm then just keeping it on the field and clicking moves is your strategy
If you need to take it off the field you have options
You can try ladder with a good player ghosting you to try learning from them, offense is hard to play
Wdym ghosting you ? 😭
As in you hop on call with another player they help you with in battle decisions
Banned in tournaments but fine for ladder and casual games
It's all about playing more games and looking at the approach from there on
Remember to learn from the games than just playing more, you can have a million games and suck
Chomp in terrain can help with that
Yes the mu can get a bit over whelming
But it's not impossible
Oooooh I thought you meant that they would stop sending message to me lmfao
For now it's the worst MU I found for the team
Yes
They can
Depends on how u play it
If unaware mon then u are kinda limited to some extent
Something to do would be the knock the item from skarm
Yes but I lack a good special attacker
So that lop can also help make progress
So Skarm in particular is rather rough
Especially if they stall the terrain
Zapdos could work but it invites Sableye-M and so on and so forth
Lopunny is so so bad against stall
Zap volts out
It's completely walled by Pex and then Pex tries to send Toxic Spikes
Run encore lop
It beats stall
The problem with the team u are using is that it also loses to
Cress
I don't like it in the current meta much
The team you mean ?
Ye
I never ran into Cress, maybe it's higher elo
It's not very common on ladder but it's definitely a good mon
Nah it is
Higher up
I found it reliable against most MU but I have never been so frustrated against stall and Koko-Hawlucha
1650+ u would see more of that
yeah
1500 isn't though
Hawlucha should actually not be a problem at all
But ye for going higher a different team might be better
Technically an oppo never uses lucha if the zap is healthy
So u should always keep it healthy
I mean if they never bring Hawlucha and I never bring Zapdos we play 5v5 so it's fine I guess
It's too bad I quite liked the team
Cress would not do well against trapper Tapu Fini though, would it ?
Yea it wouldn't
I mean u bring zap as long u keep it healthy
Maybe it's a better set on this then
I just threaten less Greninja-BB
Okay okay
First game @opal beacon
Yep now u know it's protean and dig is a two turn move
U should win from here on
Yes all games are learning experiences
Lemme know if u need help
Thank you I'll be glad to have more insight in the future
Yep sure
extremely weak to koko
but playable
but no switchin to lele
u will have to play offensively
tbh no reliable fairy switch in
also dual scarf is not good
I would change kart for something like av mag for lele/zam/koko
stuff
also team has no rocks
What is a zam
https://pokepast.es/ae79a81cf0d8ee20 adv ou, my best team yet, but could use some critique
New [Gen 3] OU RMT @polar nacelle, @surreal crypt. I won't notify you again for at least 6 hours.
How's my team ? (Gen 7 hyper offense)
https://pokepast.es/e23945424826120e
New [Gen 7] OU RMT @vast oracle, @opal beacon. I won't notify you again for at least 6 hours.
If you want to build HO your gameplan is lead your lead, set rocks keep rocks off and let lead die
Then everything else should be either setup or support
Your lando lead doesn't actually keep rocks off, imprison would do that over HP ice
Specs agren doesn't really belong on HO, it'll bring in defensive answers like gearna and let your opponent gain momentum because you're forced to switch out
Lele can belong on HO, but not as specs it should be calm mind (or taunt shenanigans I guess)
I don't really like Lele here anyway, since it will block your own priority (and this would be relevant antisynergy because short games mean that situation will come up)
Idk about mega mawile, it's more of a breaker in my mind than a wincon and is also hurt by psyterrain
Okay I'll make thesd changes
this team
isnt that bad, seems a bit familiar to fairy spam
Two z moves
yea coming to it
And bug stabless volc
two z moves are bad,
tbh this team isnt a bad attempt
but I wouldnt classify it as a ho
Yes
Okay Ive improved on my team alot what about now?
https://pokepast.es/5c8c94ca0c49e746
This is good
But this is offense not hyper offense
Could you suggest some changes I should make?
No this team is good
U can use it
It just won't come under the category of "Hyper Offense"
Hyper offense usually has 2-3 setup mons
Even with volcarona and maw I would still call it an offense
Ah okay
Also I would remove shadow ball from mag
I couldn't find any other item so I chose that
Make it tbolt for pex
Okay
Ok I'll do that
Tbolt
It's your call, tpunch is also fine but knock off hits more pokemon
Okay
https://pokepast.es/d1e879ebf6546f48 not quite confident with this one
New [Gen 7] OU RMT @vast oracle, @opal beacon. I won't notify you again for at least 6 hours.
Not bad
But lowkey idk what to say lol
It looks fun
Stall mu could go a bit crazy if oppo has unaware clef
Hey! Looks like you never got a reply. Team looks solid. I’d probably drop Tox for tect on Skarm. Maybe give gar grass coverage to better deal with pert over taunt or wisp (whatever has been less useful to you)
The suicune is interesting but idk about reflects consistency here
ahh thank you, I dunno about giving skarm access to protect here though, I kinda want tox on both it and bliss for easier ways of applying toxic over the course of the match
I mostly have reflect because heracross and metagross are really scary :c
Yeah I get that temptation. Being able to heal up with Skarm can be pretty huge so just something to consider.
Yeah
You can also run roar over reflect to phase things out and avoid getting swept by things like Hera behind a sub
yeah I used to run roar on it but it made my suicune a bit less… consistent at times
Just the added physical bulk helps a ton for my entire team
especially on teams with a lot of eq users
gives jirachi more switch in opportunities to set up a heal
My team relies a bit on jirachi to keep them all healthy
Well you do have 3 ground immune plus a defensive cune
Yeah but not all of them are great switch ins yknow?
the added protection just kinda helps
at least I found that it does
which is why I’m a bit reluctant to change it right now
I can see that. I’d maybe play around with it. Even just resttalk would help give you a win con
Yup I ran rest talk too, was super helpful for my wincon
it feels like any change I make to this team dramatically changes my matchup spread
I think my suicune mu is pretty deece though
regardless of changes to suicune
I have a lot of ways to gash it
I think reflect also makes my ddance ttar mu a lot better
which is a concern of mine
Hm
Suicune can already 2 shot it, being able to tank it better just helps a lot
I think you have ample ways to deal with those mons that tempt you to use reflect
You can outplay them with what you have here imo
yeah I know I just want it to be more consistent if that makes sense
Thats the benefit of stall and I wanted to play into it more
granted I think I built this team closer to a gen 4 stall team than gen 3
I think roar will help w other matchups, to not get overwhelmed by cm pass or if you go ice beam, to better deal w common Celebi switchins
Which are all over ladder rn
yeah I know they are, they just never gave me much trouble
I can usually blow through them if I need to
and jirachi helps too, jirachi is an absolute tank its unreal
True that rachi set is very evil
This team I think does well into a lot of mus, its mostly just finding the suicune set I wanted the most
so I’m just kinda trying to figure out that last moveslot
trying out reflect
I think if reflect comes out as truly unneeded I’ll prob just keep rest talk
I def had a lot of success with that
oh btw how do I make like… a good offense team? @civic spade I normally do stall but I wanna make some more team types
That’s a good question but also pretty vague. I’d just recommend trying offense teams from dumps/samples. And check out Vapicunos offense guide. I’ll link it one sec.
Alrighty, thank you
I’m not sure what to ask really haha, its kind of just uh I tried a dug trap team but it proved to be uh not good
one I made that is
Dugtrio just never got to ball, it couldnt do enough damage while banded to not instantly die
Here is Vapicunos guide for offense or at least one of them. @stiff sail
alright so changes I think I’ll make are HP grass over taunt on gar, protect over toxic on skarm and bringing back the sleep talk on my suicune, allowing suicune to be a really really disgusting sleep absorber, I find taunt is really only useful if my gar is in on certain mons and usually spreading burn is more valuable, so hp grass is super helpful for not getting walled by pert since some variations can give me trouble, bliss is prob tanky enough to be a nice toxic spreader but toxic isnt really this team’s main strength, its suicune and spikes mostly
Yeah will o wisp can kinda do what you want out of reflect permanently so I like that. Can prob do without taunt I agree
Send the new paste if you’d like
there it be
https://pokepast.es/09b55f6908428dee
I was thinking of running these 4 but I can't think of other 2 Pokémon that I can put in there. Also, if any suggestions related to those 4 as well.
Format?
[Gen 7] OU
This 4 is heavily mismatched in terms of playstyle
Bisharp is an offense/HO Mon
Your scizor set is made for HO teams since it has no recovery
Clefable is a balance/stall Mon and has no business being on the same kinds of things as any of the others, especially if unaware
Anyway you need a sturdy Medi check and rocks and probably removal for kyube, and some speed control
Iirc you're only supposed to post finished teams for rmts too
Just make it a ho?
And how?
So suggestions?
play and analyse sample teams to learn the meta
Looks good, sorry forgot to reply the other day. Don’t really like Skarm lead but team looks solid. Cune could be a decent lead, it forces a lot out like tar mence, and tempts metas to boom
Yeah, I just prefer having suicune as more of an x factor to my team
Hopefully you are comfortable around Milo/celebi
Nice then you should be set
I remember one game I had I just deleted my opponent’s celebi with good jirachi usage and they dipped instantly
One mon I am concerned about is gyrados
Taunt will be annoying for skarm
also wild shit, but I realized just how tanky claydol was when it tanked an explosion in the ditto, one of the strongest explosions in the tier… at half hp
DefGar lives anything at +1 besides hp ghost tho
Yeah though I’m not sure its gonna carry hp ghost that often
so chances are I’ll get a burn before it does anything serious
Just nuke it w tbolt
Yeah, just worried it wont kill lul
It def will
ah, I just been burned so often by my gengar set when trying to kill with it directly
so I usually assume it wont kill in one hit usually
Gar is so good if you can use it as a spin blocker early game and cleaner late game. It really enjoys abusing spike chip
Because like you said, it isn’t really 1 shotting anything but it’s so solid late game vs a weakened team
yup
https://pokepast.es/cd71f34302c475bb team feels very underwhelming these days
New [Gen 6] OU RMT @rich cloud, @opal beacon, @wise hatch, @frigid idol. I won't notify you again for at least 6 hours.
oras lt has ruined me
yache
does it even eat a iciclie with yache
not a bad team
no removal is crzy tho
Mostly for thundurus
ah like that
Yea taunt has been doing surprisingly effective at denying hazards
especially with pinsir
With aggressive double switching anyways
I do use latias with defog most of the time but I feel like I deng hazards with taunt effectively
And hwish is very cracked
New [Gen 8] OU RMT @low jasper, @orchid tiger, @fickle tulip, @tender coral. I won't notify you again for at least 6 hours.
have you been struggling with anything @limber stone
team looks mostly fine at a glance besides into blace and volcanion
actually offensive rilla has 0 reliable switchin either which is a problem with fatter teams with landorus as the flying type
i think you make something a bird and add a bulky water but not sure yet
you can outplay volcanion and rilla its only blace double defog stuff and rain that are huge problems
I think you don't need kartana here though with specs pult + weavile and a defensive core
just made it, planning on laddering w/ it
i have kart for the lele mu mostly
it sounds ridiculous yes
isnt lele one focus blast predict away from going crazy into this
i might be wrong tho
it has very little switch in opportunities
Lele goes crazy into the original team anyways
it does yes
your steels are an offensive Heatran and a paper origami
lol fair enough
idt buzzwole is that good esp because with buzzwole over clef the team has no pex switchin
https://pokepast.es/77de00f2fa8bbaaf gen 7 OU "StackingScreens" team I made a while ago. The gist of it is being able to utilize screens with options like magic bounce and prankster depending on the situation then switching to a sweeper that also has an option to stack stats based on the situation. Its quite versatile I'd say tho it doesnt use a lot of the meta mons due to some personal reasons I have lmao, but it can hold its own through hours of me tweaking and testing it. Will appreciate comments or suggestions/recommendations to be made since I do feel it has weaknesses I cant see due to me just coming back to play showdown casually.
New [Gen 7] OU RMT @opal beacon, @vast oracle. I won't notify you again for at least 6 hours.
2 screen setters is pretty overkill and just them being klefki and espeon is even worse
gliscor definitely does not fit in a team like this and neither does tapu bulu
gliscor is a mon you find in bulky builds most of the time
and bulu is just not for hyper offense
if you wanna use klefki you should use it as a support other than screens
it has so many to offer
and there's so many better Ssetters
i'm saying this if you really really wanna use it but even then i don't think klefki and espeon are really viable at all
and i know you're using a ho but you still need something against ash gren either offensively or defensively otherwise you're gonna struggle a lot
bulu alone just isnt enough especially when it's life orb (which is also a pretty bad item for bulu)
i may be wrong but if i or marnie or alpha or anyone actually tries to make that team better they'll just end up changing everything and at that point you might as well just take a sample team since it's most of the time made to be played by beginners
between the lack of synergy between the mons and the unviable mons present in the team you'll probably end up with something with like 4/6 of the mons cut out and something completely different
i think you should start with a sample team to get a better hold of the meta
Alr
doesn't mdiancie go crazy into this
isnt mgyara a ho mon?
Nah it gets used on offense too
There's a sample with it
I already stated I dont use meta mons for personal reasons. Lets just say Im restricted to not using some mons
Actually a lot of the mons
We cant help at all with teams if you're restricted to some mons only
teams like that are just very fishy. They are great if you run into a few good match ups. People that don't run Zapdos or Rotom-W or missplay their defensive checks. But then there are other teams that do not just lose to Mega-Pinsir and you lose. Keldeo in h.o. teams is similar: it works sometimes and other times it does not.
It can't fullfill the role, where it puts enough damage out so it breaks in a short amount of time, as h.o. mons are supposed to be or be able to sustain long enough. Yet if you give Keldeo sustain it is too weak to do anything. In more balanced teams its teammates can help out, switching reliably in its checks.
The Bisharp set seems to not do enough for the team in general. Lum or Life Orb would probably be better.
Also you have a Mega-Pinsir team and cant really control Stealh Rock, which is kind of bad.
I like
generall gyra u will see on ho
but with the cress useage being so much you could get away with it
but
this team keeps taking damage from fini
and also zam could go crazy
if you play well it will be doable
no water type move on gyra will also make it hard
and u also lose to rain
New [Gen 7] OU RMT @opal beacon, @vast oracle. I won't notify you again for at least 6 hours.
What do you guys think
looks good
its as good as an ho will be imo
instead of stone edge I would go claw
Wdym
on the mence
Claw ? What about zapdos ?
it means ho is always risky
what will u do vs latias/latios/ chomp and stuff
even gliscor
it will just stall u out
cm setup with mag and volcarona
also if u are +2 on pinsir u are still doing a lot
just go to volc after and clean
Yeah okay i see
team is weak to ash gren tho
more weak to protean
but ig if u play it right it is manageable to some extent
I wouldnt worry about gren tho
its cresss and serp and zard X which are seen more
so u cover those parts atleast
New [Gen 7] OU RMT @opal beacon, @vast oracle. I won't notify you again for at least 6 hours.
What do you guys think?
ground z chomp isnt that great
sd +eq already does enough damage
go rockium z if u want with the stone edge or go drag z with outrage>dclaw
unless u dont want outrage in which case def go rock z
I have tapu bulu
that's still fine
just go heatran vs stuff like mags
u dont want to waste your z on that
I was gonna say either that or remove
chomp for
something like scarf kart/band kart
I would say scarf since team lacks the speed control
and then go z heatran
Heatran @ Firium Z
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Magma Storm
- Earth Power
- Toxic
- Stealth Rock
Tornadus
its not enough
vs scarfers
like blace and kart
sure it can come in on kart for the first time
but after rocks
it will become a bit overwhelmed
Ok
if u want you can give it a try
you will notice it yourself
tbh give it a try and lemme know how it feels
Your whole team gets cooked by megazard X, and fires in general
Your magearna is running screens but no pivot move, and nothing has any setup moves to abuse the screens with
Mega sableye should be on stall but this isn't stall
No speed control
Etc etc
Use samples to figure out the meta, ping matchmaking in the SM discord server if you don't like ladder
Yeah its too weak to fires. it still perform good
i dont think its VC worthy
VC?
Like actual true competitive not just ladder
There is a doubles team i made i think is worthy though its secret
Okay I would suggest looking at the replays first
Sry I mean the sample teams
There is so much to change that I don't think this is viable
Gen 7 OU
Swampert @ Swampertite
Ability: Damp
EVs: 4 HP / 244 Atk / 8 SpD / 252 Spe
Jolly Nature
- Waterfall
- Earthquake
- Ice Punch
- Stealth Rock
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- Scald
- Hurricane
- Roost
- U-turn
Raichu-Alola @ Psychium Z
Ability: Surge Surfer
EVs: 4 Atk / 252 SpA / 252 Spe
Serious Nature
IVs: 0 Atk
- Thunder
- Psychic
- Electro Ball
- Surf
Tapu Koko @ Choice Specs
Ability: Electric Surge
EVs: 8 HP / 4 Atk / 244 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Volt Switch
- Dazzling Gleam
- Hidden Power [Ice]
Ludicolo @ Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 29 HP / 0 Atk
- Rain Dance
- Hydro Pump
- Giga Drain
- Ice Beam
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 24 Def / 232 SpD
Sassy Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- Gyro Ball
- Thunder Wave
Is electro ball good on raichu in this case? i heard it is a bad move but raichu moves so fast on electric terrain.
thunder + electroball is redundant
Why won’t it allow nasty plot?
Because you can't have an Alolan Raichu with both Nasty Plot and Surf
You obtain Surf on Pikachu from specific events
but you have to breed Nasty Plot onto a Pichu
also
!shareteams
Pokémon Showdown's team database is the easiest way to share competitive teams with other people online. Simply save your team to Showdown's database and you can share your team offsite by sharing the link in your browser!
To upload a team, scroll to the bottom of the team, untick the checkbox to make your team public, and press the button that says Upload to Showdown database.
You can then take the link to your team and share that link to share the team with other people.
Idk what alolachu is for, double speed control seems redundant
Though if you really want to use it I feel like alolaraichu-Z plus elec terrain could go crazy
Move the 4atk to something useful and go timid/modest
Go like volt switch or uturn (I think it gets that?) over electro ball, or something else if you have any ideas
Ludicolo seems questionable, you already have a brilliant grass in ferro, just do manaphy to beat special walls
Thunder wave seems pointless on ferro with a team as fast as yours, i'd rather power whip or knock (probably whip to take agren down faster)
True evil.
I can’t use aloraichu Z because I am not using thunderbolt.
Tbh standard rain teams are the best
Any other moment compromises a lot for not much being gainrd
Also psycic coverage is more useful Im able to one shot almost all things super effective against electric
Electro ball does more than enough damage anyway
Also how does shattered psyche work?
How does it’s damage work
Manaphy kinda sucks on this team because it can’t use rest because of tape fini, and even my own koko.
My team was better before
Also now if peliper dies, my team is screwed cus ludico isnt a backup
Who said anything about rest just 3atk tail glow super breaker
Rain teams usually rely on just Pelipper and win before it dies
What moves to run?
Surf coverage 1 coverage 2 tail glow
As for what the coverage uhh figure out what your other mons can't break
👍
Hello guys! This is my first competitive team so I would really appreciate some feedback! I'm sorry if this is paradoxical with competitiveness. But I like to make my team around Alakazam since he is my favourite Pokémon. Anyways, here it is https://pokepast.es/afc3c38abca205b5
New [Gen 3] OU RMT @surreal crypt, @polar nacelle. I won't notify you again for at least 6 hours.
small things:
giga drain + leaf blade is redundant
nidoking is not good
hp ground on slow skarm is interesting?? but probably not worth it over another move
choice band does literally nothing for alakazam except harm you
Use the samples cuz that's a choice band zam on my screen
I don't know much about adv
But if cb zam is a real set
Idk what to say
You are so right. I just checked a few minutes ago and realized it was literal attack stat and not the attack itself 😅
I was about to ask why Nidoking is not good if he learns all those moves but I just remembered how I get one shotted by every earth attack
😭
Shamefully it isn't.
I gave Skarm a ground moveset because of electric types. I will check for more moves
Roar?
https://pokepast.es/ff9604063b14d514
I made this version
If you run trick it is
Hp ground is really only going to be useful vs mag, so you’d prefer to outspeed or at least tie w mag
And honestly trick on Zam (assuming you must have Zam) would probably help a fair bit vs bliss/whatever the special wall is on your opps side
I’d also add grass coverage on gar or zam bc you look a little pert weak and you can’t really rely on scept, but if you do, keep leaf blade over drain. Better pp and crit chance. Sub petaya/leach is also nice. Leech will give you a way to not be a sitting duck vs bliss.
And if you end up not loving Zam long term, a mixed metagross would go nicely in its place
You could also consider a bulky slow pass Celebi over scept to try and provide maro more entry points throughout the game
I’d go focus punch over sub on Maro to hit skarms trying to roar you out for big damage
@high cosmos
https://pokepast.es/84951c55fbfc6e32 is this just a worse version of/strictly inferior to ruffles' team
New [Gen 6] OU RMT @rich cloud, @opal beacon, @wise hatch, @frigid idol. I won't notify you again for at least 6 hours.
Honestly, I really like the overall idea behind the team. Azumarill behind screens seems to be a fun addition, that can create a lot of pressure in the right situations. That said, there are a few potential weaknesses that might cause problems.
Stall teams in particular could be tough to handle, since getting past walls like Quagsire and Skarmory is a real challenge. It also doesn’t seem ideal that neither Thundurus nor Serperior have access to a paralysis move, as this limits your ability to slow down opposing sweepers. On top of that, Mega Scizor could prove to be quite annoying to face, even though you technically have the tools to overwhelm it with enough pressure.
The move changeable slot seems to be Thundurus. Maybe there is a set that could help you with the issues.
But overall solid effort. Worth to run some tests with it
How would this trick Alakazam work? I'm sorry for being so lost
Basically you give the opponent a choice scarf or something I think so they can’t use the same move
So you have choice band, click trick first turn and most likely you’ll give a blissey a choice band making it significantly less effective and get lefties out of it
It’s the most evil strategy.
Yeah in adv band is the only choice item but yeah that’s how it would work
This sounds evil, I like it
Thank you so much! I did those adjustments on my team and I feel a lot more confident
Ofc! Let me know how the games go for you
https://pokepast.es/dc02862e74e0eaeb one would assume this idea would be more at home on offence
New [Gen 8] OU RMT @low jasper, @orchid tiger, @fickle tulip, @tender coral. I won't notify you again for at least 6 hours.
But uh
Weavile keeps clicking knock off
Pult keeps clicking sball
Is what I think is the most evident , but I will let the ss raters take this one
New [Gen 7] OU RMT @opal beacon, @vast oracle. I won't notify you again for at least 6 hours.
this is my version but someone told me there could be 2 para users and a lefties sub mag to setup on checks
so i tried making something out of his suggestion and it gave something like this https://pokepast.es/142085902a3c081c
but i'm not asking to have both teams rated more like the first one being rated (my version) and how good of an idea it is to have 2 para users and sub mag
sub mag is fine
I always like to have cm 3 attack for coverage
but many use other moves so not bad
2 para users is also fine for support for HO
Alright
Then how is this team
Like is the way i implemented sub mag and 2 para users fine or nah ?
@opal beacon
yes but both lose to unaware mons
ig if u inflict enough damage and play smartly it can done but yes
stall is gonna be really hard otherwise
kinda the problem with HO's
Well i mean is it reaaallly a problem to struggle against stall ??
Isnt't this like the only unviable archetype in sm
So bad it doesnt even have a sample
Also cant i just go zard for una clef ?
It dies to 2 flare blitz
I meant pyumyuku
I would hardly call it unviable
but with so many teams running counters
its seen less
but doesnt mean it doesnt exist
okay
okay i just asked something about una but now even if i'm against pyu stall can't i just 2hko pyu with fleur cannon???
and any other una mons
and just sweep the stall with sub mag
nah it lives
pyu stall is rare tho
so dw
136+ SpA Magearna Fleur Cannon vs. 252 HP / 4 SpD Pyukumuku: 171-202 (54.4 - 64.3%) -- guaranteed 2HKO after Leftovers recovery
i suppose it's played spd
anyway but last request how do i play this team like does the lead depends on the opposing team
if the guy might lead with agren i should instead go cress to para the gren guy or place screens
and if it's something with a mon you might see as a lead most of the time like idk tran or exca or opposing landos i lead with my own lando
yes
he gren lead usually indicates a lot of things
it would depend on their own team structure
I would suggesting
using 20-30 seconds to look at the opponents team
identify potential scarfers etc etc
say if oopoo has 1 ground type and no ferro heatran - its the rocks mon
like that u can come to a lot of conclusions
after that take it from there
against mdiancie teams u should lead serp
and continue like that
medi leads should scare u since yache lando
so be agreesive in that as well
alright
it depends on what ur priorities
say the oppo has
torn, volcarona
and some other mon weak to rocks
go set that rocks
if not play it safe with cress etc etc
u doont always have to get rocks off from your side as well - weigh the pros and cons
and ofc
ALWAYS USE THE TIMER
when you think it out , you pretty much get a good idea on game plans
suggestions to improve would be - watch replays again even if won/lost
if u won think what could have been a better play
if u lost you can think of say - what can I have done instead of this
sry I yapped a LOT
nah it's good
i am reading allat
but wdym by think it out
like wouldnt the timer actually restrain you from "thinking it out"?
20-30 seconds should be enough
it wouldnt happen on the very first time
but you will get used to it
leads are important
they may define the game
getting momentum is key so u can afford a few seconds for that
do i always lead with either lando or cress depending on the mu or is there times where i can lead something else?
ik there's lead serp against mdiancie but is that all i should know for leads?
alright so it's more of a tool against the opponent since you don't need much time to think for an HO right?
and because the opp is already getting pressured so hard by the team he might take too much time to think
well standard leads for mons in common teams are
lando - pex - diancie - koko/rotom and torn
and gren
well tbh anything can be a lead
even a zard can be a lead
X for stall and Y to just pop off from the start
yes u usually dont when using ho
also true
but its on na case basis
alright
between the 2 teams i showed (the one with submag and the original one) which one do you think is the best?
personally i think they're pretty equal but i love the idea of a para spam and a submag
and it can surprise the opp
Both are fine tbh
Can't really pick one
There are soft checks to them+taking zeras only reason to exist
It's high speed
Maybe I can do colbur twave bro
But then I won't be able to fit fsight
Uh
@ss raters
Lol
New [Gen 6] OU RMT @wise hatch, @rich cloud, @opal beacon, @frigid idol. I won't notify you again for at least 6 hours.
feels like the team sucks or maybe I just use it wrong
I didn't make it myself tbf though
Hey @granite skiff, it looks like you're trying to share a gen9ou team, but I didn't find any raters for that format in this channel. Try posting in #1297721195604611163 instead.
New [Gen 7] OU RMT @opal beacon, @vast oracle. I won't notify you again for at least 6 hours.
It's 9 am but hopefully I get a rate
Shift gear mag could go crazy
I suppose heatran is the lead here and vs lop and medi u got the thund
Scarf lando could go crazy
Seeing that u don't have a stone edge switch
Opposing koko also goes crazy
Lucha is the ultimate punish to scarf lando tho
Still takes a ton
And scarf lando usually have something for lucha
Also lando doesn't even need to click eq hede
Just clicks stone edge

Such a bad lead imo
Feel like you never can lead with it except against like tornt
what are you aiming for?
Oh wow I totally ignored this my bad
Well it's not bad as such but no that great either
Do u got this one?
yep
New [Gen 7] OU RMT @opal beacon, @vast oracle. I won't notify you again for at least 6 hours.
Hey @mellow ingot, there are presently no raters signed up to rate teams for gen3doublesou. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
First team I made on pokemon showdown, mostly gen1 pokemon but I tried to make it somewhat balanced and usable,
taunt>toxic
u want ur heatran to trap special attackers
or special walls both
team is slow tho
ye was thinking this
also team loses to hazards
diancie + fog tho
diacnie is useless vs ferro
hpfire?
ig u can outplay some turns but I am not confident
could do like
would certainly help
I like my keldeos paired with cress
I actually tried that combination out a lot
and saw it being used by skype in stour or spl I dont rememberc
cant claim it as mine now

I tried keldeo,cress and mega medi
and zam as well but medi worked a bit better
https://pokepast.es/c829eaa780822937 the general idea was using pursuit tar + magneton duo to take care of threats to skarm and rachi and enable them to safely get down spikes, weaken threats with status, and support defensively, with swampert playing a balanced role between taking the hits skarm & rachi can't and dishing out chunks of damage, ultimately leading to a flygon cleanup. initially swampert was a defensive spread but i found that the extra damage + the hp grass coverage against other swampert of an offensive spread was really helpful
New [Gen 3] OU RMT @surreal crypt, @polar nacelle, @civic spade. I won't notify you again for at least 6 hours.
you looks awfully weak to some common threats like opposing pert, mie, cune. Waters in general will give you trouble especially w mag not taking hits very well
Specoff / cm pass could really do a number on your team especially considering how at risk your team is to a strong user of Dug
suit tar + mag to support rachi/skarm is also just not an optimal use of their trapping ability imo. I think I'd drop suit tar bc flygon looks fun to build around/support with cb
dealing with gar is pretty crucial however
this may just not be the right rachi for this team either
it doesn't need the mag support with the way it is constructed
that's my thought too. i frequently have wished that rachi had hp grass or really any more significant damage than what it has, and while wish sometimes can really save the game it hasn't been as often as i'd like
but could run a wish cm ice psycic or something to deal w gar/mence
or even grass ice
well nah maybe grass psychic
super rachi too could skip fpunch w mag support and go psycic grass ice perhaps
i'm glad i had the right idea, thanks for the feedback 💚
also yeah that pert set ain't it either, I forgot to mention you seem pretty rachi weak yourself depending on the set, but work on patching that up as well.
yeah pert is gonna change too. i'm starting by swapping hp grass for eq and then will slowly test and make changes from there
switching to a dd tar can help with that, plus offer a good progress maker
Can someone tell me what I can do to make this team better.
Brohan (Charizard-Mega-X) (M) @ Charizardite X
Ability: Tough Claws
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Flare Blitz
- Dragon Claw
- Roost
Empoleon (M) @ Leftovers
Ability: Torrent
Shiny: Yes
EVs: 252 HP / 76 Def / 180 SpD
Calm Nature
- Scald
- Defog
- Toxic
- Knock Off
Captain Toad (Amoonguss) (M) @ Black Sludge
Ability: Regenerator
Shiny: Yes
EVs: 124 HP / 208 Def / 176 SpD
Bold Nature
- Spore
- Giga Drain
- Hidden Power [Fire]
- Sludge Bomb
Regirock @ Leftovers
Ability: Clear Body
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Rock Slide
- Drain Punch
- Protect
Homer (Slowbro) (M) @ Leftovers
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 176 Def / 80 SpD
Bold Nature
- Scald
- Slack Off
- Ice Beam
- Thunder Wave
Clefable (F) @ Leftovers
Ability: Unaware
Shiny: Yes
EVs: 252 HP / 200 Def / 56 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Calm Mind
- Moonblast
@opal beacon Pinging because I saw your name 
Send as a pokepaste to ping raters
how do i do that? Just joined
Bottom of the team in PS there's a button that says upload as a pokepaste
New [Gen 6] OU RMT @wise hatch, @rich cloud, @opal beacon, @frigid idol. I won't notify you again for at least 6 hours.
I just found out I can't play gen3doublesou in Pokemon showdown, at least it works on gen6 doubles
New [Gen 7] OU RMT @opal beacon, @vast oracle. I won't notify you again for at least 6 hours.
If you want to play Gen 3 DOU, then I would recommend joining the Smogon Doubles Discord to find games
In general though, I don't recommend building for tiers that don't have a ladder if you are a new player
because what you want is easy access to a ton of games
It's probably better if you try and learn how to play Gen 9 Doubles OU, as that is the Doubles OU metagame with the most active ladder
I'll make sure try
But It's hard when I barely know the Pokedex of the new generations
You can also play the OU tier of older generations
those have fairly active ladders, but they are single battles, not doubles
I'm somewhat cautious of gear being the only water check since it's limited in checking gren
A better fogger than scarf lando-t could be good but I think you can manage
Seismitoad/gastrodon are issues but I think you'd have to change a lot to fit them so probably not worth
Plus they're rare
Specs gren hydro in rain kills everything but rain is broken so that's to be expected
Is mostly fine though
i'm assuming you want to build around regirock?
Charizard
I was trying to make a Mega Slowbro and Mega Gardevoir team but I find Charizard a little easier to build around
I’m not really used to battling with lvl 100 Pokemon either. Used to lvl 50 like how it is in the games
not much changes you'll adjust well
for starters i'd bin regirock and empoleon
and one of amoonguss and slowbro
likely slowbro
since you can run serperior as your grass
from there it gets really interesting
Okay! If you don’t mind is appreciate your help building a team from one of those three megas! I typically tend to build stall teams around a mega, so your help and perspective would be nice. I’ll be home shortly so I’ll ping you when I’m there if thats okay
okay im ready
Not a bad attempt
But I don't see a mega
Hmh not really that great cores, what do u waana build around?
rain is tough
i would assume hoopa
yeah hoopa
In ou 5g I’m trying to make a team around some of my favorite Pokémon (here the main focus would be a really original setup sweeper dragonite) do you think i could do something viable with them? (Other Pokemon i’d love to use are Kingdra, Altaria, Togekiss, chansey, Azumarill, Heracross, Gliscor, Gastrodon, Lucario, Starmie or even Metagross of course 1 or 2 other Pokemon to make it viable would be totally acceptable)
Not sure about most sets but some ideas are
A lead/supportive Espeon
Ability : Magic bounce
EVs: 252 HP / 4 SpA / 252 SPE
-double screens (useful to give dragonite/another sweeper seto)
-
Psychic
-
coverage?
-
Dragonite
Ability: Multiscale
EVs: 4 HP / 252 ATK / 252 Spe -
Dragon Dance
-
Outrage/Dragon Claw
-
Ex. speed
-
coverage (earthquake)
A crobat between revenge killer / support role
With U-Turn, 2 stabs and defog
It’s not supposed to be top tier just decent enough while using most Pokemon i like
Unfinished teams are not allowed
Also if not top tier why use an rmt channel at all?
Setup dnite is not original
I don't think espeon is viable in bwou (actual raters feel free to correct me)
Crobat is not viable, also defog doesn't work because pre-xy's defog buff
Use a pokepaste in future, there's a button at the bottom of the builder
This shit isn't gonna work
If u want to use espeon
Play gen 5 ubers
please use a pokepaste . and yeah use actual viable mons
Hi so with hoopa
u did the good thing of having momentum gaining pokemon like lando
mag and zap
because hoopa cant take hits due to its weak defensive stats and these moves can help it bring in safely
mag helps u to check fairy types like lele , fini
rh zap helps vs opposing landos with uturn and scizor so thats also good
I am not sure about the gren slot
its seem random
so maybe go with a scarf kartana in that slot
and go with rock z or fly z lando
or maybe u can keep rh lando (not needed u have rh zap)
z lando makes most sense so that and maybe replacing heatran with something offensive
def replace heatran with a mega slot
like lopunny
this would make your team a lot better
As the other two said, you should have a Pokepaste of of your team idea where you give movesets, items, and Pokemon. I can't see what you are trying to accomplish otherwise. However, if it's ok if we rebuild the team here, then that is fine.
But while Espeon is suboptimal, you could experiment with a hyper offense with it
Like go with dual screens espeon with baton pass as the last move to let it switch its teammates in with screens
dragonite can probably stay, either with 3 attacks dragon dance or with a subroost dragon dance set
bulk up conk is strong at punishing tyranitar and ferrothorn, and it is very bulky on both sides with light screen support
currently though, you lack stealth rock, a reliable way to beat reuniclus, and a primary keldeo check
so the team has more building to be done
I would say to start with those three, build out the rest of the team on your own, then come back and we can rate what you have
i mean if half of the team has unviable pokemons wouldn't it be better to just tell him to use a sample?
yeah but I can't tell which one is supposed to be the actual team
one is part of a paste which only has espeon and dragonite
and the other are sixes with unviable Pokemon
Take the second team
Keep dragonite Scizor and breloom
Replace others with garchomp volcarona and starmie
yo sorry i forgot about this
which mega do you want us to build around?
you said one of charizard slowbro and gardevoir
something like this? https://pokepast.es/cd839a2b63be66b3
Don't really need zen on hoopa as hyper space already does a lot, can do drain punch instead for ttar
But zen is also fine
And yes, this looks much better
https://pokepast.es/603cf1828775170d
(Gen 7 OU)
Sorry in advance for such a long message 😭
I've been trying to get Banded Victini in Sun to work for a while now and I want a bit of feedback to know if I should just give up or not lmao.
I'm almost certain there's a way to get this to work, the obscene power and usefulness of a wallbreaker that doesn't rely on prediction almost at all just seems so good and in theory gives so much room in teambuilding, literally the only wall you have to account for with is Heatran and the rest of your resources can be put into whatever else as long as you can ensure Victini gets in safely.
The problem though is obvious: Being forced to run Zard Y & Victini makes double hazard removal nearly required, and not only that but you can't even run rocks yourself. Lacking rocks hasn't proved itself to be as impactful as I thought it would be actually, it's mostly just that I'm forced to run 2 defensive hazard clearing mons just to make sure I get to actually use the mons I'm building the team around.
Another much less expected problem is just how god damn useless Zard Y is on this team. Without sun, banded Victini loses pretty much all it's upsides, but banded Victini and Zard Y share nearly the exact same roles. I often find Zard Y to be dead weight, and despite trying many team comps with this pairing I find I'm always lacking either a revenge killer or a mon to close the game with.
I've found Fini & Gliscor to be the best defensive pairings so far, but if ya'll think other defensive/defogger mons would be better let me know. As for the last two, I've tried so many combinations and I'm always lacking in one of three areas: pivoting, revenge killing, or sweeping.
New [Gen 7] OU RMT @opal beacon, @vast oracle. I won't notify you again for at least 6 hours.
thanks
Whats with randomly slapping gliscor on teams it's doesn't fit on
Sun teams rarely move away from the known structures
So what u can do is
Remove gliscor for
Lando - scarf and add a heatran with rocks - yes sun does rocks
And add a serp in there and there u go
Can make the heatran z in this scenario
But u can run z victni as well
Prolly don't know where it fits
Also u should always post only complete teams in here
Other times if the paste doesn't have 6 pokemon u can ask for help in #comp-general or #comp-general-2
https://pokepast.es/4c511a7301c1eee5
freshly cooked, maybe flame tran for the less than great weav and kart mu's
New [Gen 8] OU RMT @low jasper, @orchid tiger, @fickle tulip, @tender coral. I won't notify you again for at least 6 hours.
flame body Heatran feels pretty good here
https://pokepast.es/5cfb55bbc2110f1e
the zone set is a special set to counter rain rest manaphy with 87.5% chance to ohko it with thunder and tanking anything it can throw at you with sash
i highly doubt the viability of it since i'm not a top 1 builder but on paper it doesn't look so bad and you can still do some big damage to teela without taking too much. You can't kill offensive tran after rocks anymore but like i said below i still have a spd shell pex and a latios so it should be fine
the mage set is physical for stuff like mmawile and has a bit of spd for modest specs lele
imo the speed on drill wasn't that important since i have a shell pex and a latios for heatran
New [Gen 7] OU RMT @opal beacon, @vast oracle. I won't notify you again for at least 6 hours.
https://pokepast.es/22819d5576397e90 Can someone tell me how good my team is for single battles, and what changes I should make to the moves, items, or Pokémon? Thanks.
what tier is this for? you have some Uber Pokemon and some OU Pokemon, and no OU format allows Solgaleo or Kyogre.
https://pokepast.es/078edc1e2cd0da2a is this just strictly inferior to the sample using a similar concept
New [Gen 8] OU RMT @low jasper, @orchid tiger, @fickle tulip, @tender coral. I won't notify you again for at least 6 hours.
and yes its soft into weavile asw
physdef tran will solve that but then volcarona looks difficult
I did it so I could play with my friends and so on.
New [Gen 5] OU RMT @upper plume, @gritty scaffold, @worldly walrus. I won't notify you again for at least 6 hours.
Make dragonite dd, starmie air balloon magnezone a latios
And change jirachis set to the the 3a rocks one
Change Magnezone to Latios?
Ye
Which set do I use?
Specs probably
Make starmie analytic
yeah tell em leoperi
I wouldnt recommend loading dragmag because its quite bad on current meta but if u rly want to . Its prorb better make dnite dd 3 atks. And give starmie a balloon and use analytic over its currenet ability , put rocks on rachi over wish and run thunder over.bslam
dude
i said specs latios
i suggested balloon mie above
Ah mb
Idt is good to drop mag though
The team struggles into ferro so much without iti
trick latios
u wouldnt hard ttar on latios without knowing what it is
Atp better run standard ho like smurf
Why not
fire punch dnite also helps
might get 2hkoed by specs surf/die to crit draco from specs
Yeah in someway it does
Thats for any mon though trying to tank draco
@subtle sable Id recommend using samples that team ur using is quite hard to pilot theres some cool hos u can try aswell
https://pokepast.es/88bb2986fe1b950c theres a weavile issue here which idk how to solve
New [Gen 8] OU RMT @low jasper, @orchid tiger, @fickle tulip, @tender coral. I won't notify you again for at least 6 hours.
shifu over rilla and flame body tran should probably be okay
wont that make the rain mu basically impossible tho
no bulk rilla doesnt really help either
it cleans up rain teams after being battered by the rest of the team
252+ Atk Choice Band Barraskewda Liquidation vs. 0 HP / 4 Def Rillaboom in Rain: 179-211 (52.4 - 61.8%) -- 98.8% chance to 2HKO after Grassy Terrain recovery
New [Gen 7] OU RMT @opal beacon, @vast oracle. I won't notify you again for at least 6 hours.
what do you ugys think?




