#Old Gens OU
1 messages · Page 33 of 1
well, each of these players have a strong vision of what its strong and not in the meta
like, skype believe a lot in zardx, cress, ...
thus, with the fact he got good results with both of these picks, they become a new part of the meta
and u can say the same for every strong sm builder
but there's also the fact that spl is also prone to cheesy stuff since it's a BO1 format after all
imo, the best thing to do is to pick what looks the most appealing for you
like, charmflash dropped his teamdump of last spl, but I dont think I saw someone using his teams lol
so thats how meta shift by innovating for certain people
if u use same teams nothing much will happen?
well, it's logic lol
np
I mean
it's fine to build and test without any real reason
like, as much skilled skype can be in building, he def stole a lot of idea from sm ladder
and, even outside of that aspect, it took time to properly put down a newer pick
test it and get a strong idea of what it can achieve
something like cress is something that u can't randomly conceptualize in a week of prep
this is why I think, as much as sm ladder overall level can be irrelevant for tours matchs, it's still the best way to test new builds
and what's very strong on ladder will prob be good for tour matchs (just need to adjust the quality of the results)
Yep
Np
https://pokepast.es/a8191f78c94574da
This is what I got, couldn’t think of a meinshao replacement
Maybe a special attacker?
Wrong paste? Rotom Heat is still here
give Dragonite Dragon Dance > Roost, remove Reuniclus (it doesn't fit on a team like this), Mienshao (it's bad in ORAS), and Scolipede (you don't need two suicide hazard leads)
you can also read up on Pokemon that fit well with Mega Gyarados in OU here ^
Not to be that guy
But it’s for X and Y
oras isn't significantly different from XY
I’ve also seen this while looking
However I just like
Really wanna use the mega
it just gives gen 6 Pokemon some move tutor moves
and makes Volcanion accessible
but that's it
and Hoopa as well I guess
Overrated
I think DD Fire Punch Dragonite is a nice touch with Mega Gyara
since Nite can lure in and KO Ferrothorn
and Gyara can set up on Heatran
Noted
Healing Wish Latias is a good partner for them because it can restore them to full HP
I know your reason behind Reun but Reun here is just way too much of a momentum sink since this is HO
Why are you still replying to this I’m sorry
it can be a buffer against opposing offensive Pokemon as well
Only isssue is
I’m trying for cartridge
And I can’t get 1
If you want to get into ORAS, I highly recommend joining the ORAS discord server due to this server not really having any dedicated raters
We don't particularly help with those kinds of restrictions; Pokemon Showdown is super accessible and that is why we play on it
I didn’t know that until I asked it yesterday
?
I mean just like
I posted that hours ago
Have you got a link to this though?
Genuinely interested
there ya go
Thanks
Appreciate it
np
I joined the link that said discord
It is like
3 channels
2 introduction and 1 VC
I think many Smogon-affiliated Discord servers require that you have a Smogon account
https://pokepast.es/71ca40055eae469c
So from what I’ve gathered today this is my base
I think my brain has finally given up on thinking of anything else
Just made one
Mobile kinda shit tho
oh yeah mb
All good. I switch it up to a standard sweeper because I didn't out speed a poke (I forgot which)
anyone got a gen 9 nat dex team js to beat my friend he beating my ahh to much
https://pokepast.es/24022c568c1569df
Gen 5 OU sun team (I plagiarized smogon to make this)
New [Gen 5] OU RMT @agile saffron, @azure torrent, @astral thistle, @surreal crypt, @upper plume, @gritty scaffold, @inner mist, @long ginkgo, @worldly walrus, @candid prairie. I won't notify you again for at least 6 hours.
probably bug buzz over psychic , roost over gigadrain
i think drill should have more speed
like this set Excadrill @ Leftovers
Ability: Mold Breaker
EVs: 32 HP / 80 Atk / 12 Def / 176 SpD / 208 Spe
Jolly Nature
- Earthquake
- Stealth Rock
- Rapid Spin
- Protect
you could also use chansey over rotom tbh
to have like a good scald switchin , is good to do cleric stuff
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
https://pokepast.es/d23cbde5413c265c
I happened to read another smogon page (gen 6 OU)
New [Gen 6] OU RMT @azure torrent. I won't notify you again for at least 6 hours.
Seems really rough against Latios
I would probably change up that Drill spread to make it faster against stuff like Mamo
already did
https://pokepast.es/e24419ccae6c3da2
Gen 7 OU
Not PURELY competitive, it's designed to be annoying/gimicky, but I have won with it. looking to refine it. Biggest problems are Rotom-W, and a weakness to electric/ice
this is for competetive teams ftr
https://pokepast.es/6bd171bf51e40f9e Gen 6 OU team made around my boy Mega Gyarados
I’m looking for suggestions/changes towards the team, I can also give a breakdown if that helps 
New [Gen 6] OU RMT @azure torrent. I won't notify you again for at least 6 hours.
I dont rate oras but I can tell you right now that this clef set isnt good here
Nor the lucha
Nor the rotom
Nor the nidoqueen
dang
I just saw it was a good partner on some smogon site
....Where?
Lemme find it
Thats like DPp exclusively
It reads UU here
It is
dang
Ferrothorn isnt legal in UU nor is Mega gyarados or clefable
Hawlucha is UUBL as well to my recollection
ah
I might just be fucked
As is you just have an unviable mess of a team coming from not checking legality
Which is a learning process in and of itself but, still
To be fair
I’ve never done competitive before
Dont do this
Just see if theres an ORAS OU sample for Mgyarados and run ladder games with it
Alr
Any idea of where to find 1?
@stray trench https://www.smogon.com/dex/xy/pokemon/gyarados/ou/
I'd try and build a team going by this article
Team options etc
I’ll try
Hit a bit of a brick wall, wondering if you have any replacements for Leftovers of Excadrill?
Focus Sash
Got it
Thanks
https://pokepast.es/1f1421d2ed086688
Here is the new team
Thanks for the link @tribal smelt
I really like the feel of the team, and I love all of the Pokémon in this team, most them being some of my favourites
I like this look!
Im not super good at oras but yeah healing wish HO looks more fitting here
Another oras rater might give you a more comprehensive touch up other than that it looks nice
https://pokepast.es/e039f96f5da9c6e3
Any thoughts about this empoleon team? @tribal smelt
Um hm
I dont play much DPp but I can dm you an invite to the DPp discord for quicker rates
Full of quick and concise advice to make your team flow better
SMOGON DISCORD SERVER DIRECTORY
Welcome to Smogon's Discord server directory! Below you will find redirects to all of Smogon's various Discord servers. If you find a server you are interested in, simply click the redirect image and follow the prompts to join the server. If you are the owner of...
Scroll down in the tab for "Past Generation Metagames" and it should be there
https://pokepast.es/cd314387ee287c2f Changed it a little
Really wanted the Excadrill to have the leftovers, so I thought Tangrowth might be a better fit
Also, Who doesn’t love Tangrowth?
@cobalt vigil (sorry to ping but you're the most knowledgeable DPP rater)
No problem, I'm suprised I didn't get pinged by chatot
It's alright, the Double boom combination is a nice way to pave the way for Empleon. However Swampert does not fit here pacing wise (and it makes you weak to Breloom). Replace it by a mixed Jirachi to gain flexibility throught the match (I'd advise to craft the set yourself with multiple experimentations). Put Stealth Rock on Heatran with at least 270 speed, you can replace either Earth Power or Will o Wisp.
Dont put Sleep talk on a Choice Scarf user, you can use surf or healing wish instead.
You may not need Life Orb on Gengar and can try Lum / Black Sludge.
@lone harness
Blow up on defensive Latias and Clefable if possible, and don't hesitate to pivot in Latias early to bluff Specs and double switch on the steel /Ttar Switch in
A way to identify your gameplan more easily is to organize you paste like this Heatran - Tyranitar - Jirachi - Gengar - Latias - Empoleon.
so empoleon usually will come out in late game?
Tbf, most of them are not even that gimmicky lmao
But u are mixing very niche poke into an incoherent structure
Shed is only stall stuff
yeah, but Shell Smash+Skill Link+2-5 hit moves on Cloyster is gimicky (and like I said, assuming you could get it to survive, how does Loaded Dice work with Skill Link), Air Slash Togekiss is gimmicky (I run Ancient Power just to be even more gimmicky).
but yeah, it does seem to be more 'niche' than gimmicky or annoying. Was thinking of replacing Shedninja with Mimickyu.
Well, it depend of what u want to do with the team
I dont think closyter is viable in sm ou fwiw
actually, I HAVE seen a more standard (surf, Ice Beam, Rapid Spin, Explosion) on Cloyster.
Azumarill has a super small niche as a random breaker with z-BD
That sounds awful
This is not standard
In fact, that kind of cloyster would be the actual gimmick
Rather than the shell smash skill link stuff lol
Anw
As I said before, it really depend of what u want to do with the team
I can help to make ur team as competitive as possible
But it's obviously impossible if u wish to keep using subpar pokemon
Or even keeping a bad structure
For example, gliscor is top tier in sm ou
But not with that bad set
And not in that kind of squad
Togekiss has zero niche
Like I said, I'm willing to change the pokemon (save for Cloyster and Azuramaril, I like T-Wave then Air Slash or AP). and when I asked on my "All Legendary" theme team, I got the response theme teams aren't really competitively viable compared to non-theme teams. Other than that, I am willing to scrap the entire team and start over.
Well, the best starting point is to found an actual good idea in that case lol
Because, in your team, it's hard to help since
Hum
It's lacking any purpose
So I can't follow any direction
Outside of randomly remaking an entire fresh new team
that's fine. It's not the only team I use. hell, it's really more of a just for fun team anyway. I also have a Sun Team and a Rain Team that I really like.
rain team
sun team
Not a bad rain structure
Issue is that rain was overused (lol) when sm was cg
So it's pretty hard to not run
The real standard rain
Aka
Manaphy torn ferro pert
I do know Ninetails is the default sun setter, but Torkoal is there for Rapid Spin and SR.
Nope
Sun is not even considered standard
But, imo, torkoal is way better as a sun setter
Than ninetails
Tbf, most "sun" u see nowadays is mostly charizard-mega-y stuff
Not full sun stuff with torkoal
Also
U usually use abuser
Such as venusaur for example
LOL. I just looked it up, and a sun setter isn't even mentioned as a purpose for torkoal.
Well, sun is not "real" sm ou
So ofc they will not write ressources about that
Since it's considerate mostly gimmicky and borderline unviable
Regardless of that
The good sun never go full 6 fire and cope on any hazards or shit that sit on weather
the problem with using Venusaur is that Sun boosts fire damage. Grass HATES fire... which is why I always thought of grass as one of the worst types, with Ice (and pre-Gen 6) poison.
Nah
This is a really bad mindset
Since venusaur is by far the scariest shit under sun
Due to its ability and the move growth
And, even with that typing mindset, venusaur still would drop on any strong fire moves
With or without the sun
So it's irrelevant to think like that
In fact, I think any sun without venusaur is bad
so replace say Blacephron with Venusaur? And I just noticed my Victini is using the wrong item (can't set up with Choice). Life Orb makes it even frailer, so what should I go with?
and the reason I think poison is bad was first due to a weakness to Psychic (I'm from Gen 1 and 2, don't remember if I played Gen 3 or not but I know I skipped 4 and 5, and quit after Dexit. And the more I learn the more I'm glad I quit. Hidden Power and Pursuit removal, no Megastones or Z-Crystals, and the worst crime, paid DLC on top of an already buy 1 game for the price of 2 or 3). Poison is also weak to ground (which Steel shares the same problem with, but Steel atleast has better resists imo)
the problem I have with ChariX is the same problem I have with MewtwoX. You're turning a special attacker into a physical attacker. And ZardX wastes that nice 130 SpA... ZardY doesn't have as much waste with 'only' 104 Atk...
Think about it in the inverse
Charizard has a high special attack
so your opponent will think that they should send out a special wall to stop it
but when you Mega Evolve into ZardX, they will be caught off guard by a Tough Claws-boosted Flare Blitz
Ngl, I dont understand this point
and with your Lando-T, why the Def? Why not do 252 Atk/Spd and an adamant nature instead if that Spd is there to hit a speed tier?
so why not go for more offense then?
244 ev
Once u hit the speed tier
U have leftovers ev
So u put them in def since lando scarf is also quite important
As a pivot to eat damage from most physical attacker of the tier
I've always wondered, on a fast pokemon, aside from a little damage, what makes U-Turn or Volt Switch better than just manually switching? Or is it the damage?
and that fire team is missing a Z-Crystal
Outside of the good chip damage, u also forget the case where the dude simply stay on ur manual switch
U-turn also cover that possibility
Eh, I think no z-moves is fine on that team
Maybe z-poison on venusaur but LO is quite alright
On a slow bulky wall, it would allow your wall to take the hit THEN switch, saving the damage on your sweeper. Sort of how Aegislash works (or worked, not sure if it still works like that)
Hum
Yes
I dont get why it's hard to understand the value of u-turn/volt switch on something fast
Or with good power
If we took again the example of lando scarf
While this latter force many switch with eq
Every team have at least one ground immunity
So u-turning on those ground immunity is not a bad trade at all
Since lando still have 145 atk
Therefore, the chip from u-turn is cool
Not to say it cover both the possibities of ur oppo either switching or not switching
So u always have somehow the upper hand in that single turn
well, I was just looking over Lando-T's moves, and U-Turn is a good option. It's not like there's much better... especially if you're not setting up.
I was more thinking "Why take U-Turn instead of a coverage move?" But if you don't GET much in the way of coverage (or even a decent secondary STAB), then it's not like U-Turn or Volt Switch is bad...
Nah
I heavily disagree with that conclusion lol
Lando has ton of good coverage
But none of them would be as valuable as u-turn
U-turn simply cover way more situations
Than any random coverage or utility moves
thanks for all the help. you've been most informative, and I've learned a lot. Gonna put that into practice. one last question. On my rain team, I just noticed that something that has a setup move is using a choice item (Kingdra, Choice Band). Should I either replace Dragon Dance on her or change the item (maybe to Life Orb)?
Dragon dance seems hella pointless with kingdra
Ur already fast af with rain
- I would use specs rather than band
On venusaur, growth is important since venusaur stab are not spammable
And sun do not boost them
But kingdra can simply click its water stab without any issue
DD is more for the attack increase rather than speed. Would have given it SD if it learned that...
And dragon stab if u are facing the few good water immunity of the tier
Hum
U dont get it
Why click DD
When I can spent two turn instead of hitting with my moves
Ok, so drop DD. Was gonna compare it to my Cloyster (sets up, then sweeps... actually swept an entire team with that ONE Cloyster, even with a Metagross or Lucario, simply because he allowed me to set up 3 Shell Smashes), but I just remembered that rain doesn't last forever (in which case DD helps if I don't want to switch). Sure, I could hit your Pokemon twice, but if I set up a DD, I then (theoretically, depending on what you choose) would need one less hit.
sort of the same reason you see DD Gyrados' everywhere (or worse, dual dancing Groudons).
Eh
Band boosted attacks^2 > DD into one attacks
DD gyarados on rain exist
But they used DD because they can cheat speed with weather lol
Also that low 95 atk of kingdra
Even at+1, is still fairly low
If u want to use dragon dance on it
And this is the case with most of DD users in sm ou
U really want to use a z-moves on it
Since, even at +1, most of them still fail to OHKO stuff
So z-moves lets you cheat on that and grab a kill on something relevant
so should I replace the Waternium-Z on my Azurmaril for a Dragonium-Z on Kingdra? Which leaves the same problem (even worse, since thanks to Belly Drum slashing Azurmarill's health by half, life Orb recoil would KO it easily) with Azurmarill. Can't use Choice because it sets up with Belly Drum. Maybe should replace Azurmarill with something else completely?
found 2 replacements. Toxapex or Manaphy. offense or defense...
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
Unfunny rain but still the standard
Manaphy is usually a huge reason to use rain in general
Since, under rain, manaphy simply obliterate many fat/semi-stall/stall
And the duo core of pert + gren handle most offensive MU
went with a Timid 252 SpA/ 252 Spd/4 SpDef Surf/Energy Ball/Psychic/Tail Glow Manaphy using Leftovers. Could replace Energy Ball with Ice Beam, though.
Dont wanna sound harsh, but just play the team I sent
Judging by the discussion we had, I think u dont have the level to properly build
So it's better for now to step up your skills and learn more about the tier
just testing your team, and one thing I noticed is Stealth Rocks aren't on Ferrothorn. why not? Is it Ferrothorn's lack of speed?
Pert is already rocks
And it is quite good as a rocks setter
Since it force many switchs and rocks is a very convenient midground
- it allows ur ferrothorn to run other cool option
chip damage + you will see if your opponent switches out or not allowing you to make a more informed decision on which mon to switch out to
https://pokepast.es/4f96fdbf45d02723 Gen 4 OU
New [Gen 4] OU RMT @cobalt vigil, @candid prairie. I won't notify you again for at least 6 hours.
Crocune + Tyranitar doesn't add up imo
yeah new to tier
Bump
Btw this is SM OU
You need a dedicated lead in gen4 and your rocker should be in either you lead or your natural follow to the lead. Every team needs to have a gyarados check hence why you will notice Scarf Latias and Scarf Rotom are very common in dpp.
Crocune is bad.
You could try scarf Latias, lead utility Jirachi with rocks and change Tyranitar's set, but the best option for you would be to have a look at the sample teams and pick one :
https://www.smogon.com/forums/threads/dpp-ou-sample-teams.3687351/
(banner by Bandkrook)
Hello! This thread is here to archive teams from the DPP metagame and showcase popular playstyles and archetypes. Its aim is to help beginners and intermediate level players become acclimated to the tier, or simply to help anyone in need of a solid team to play.
Please...
Hi sry do u mean crocune is bad in that team or bad in general
it is bad
especially with ttar
needs to be rain dance at the very least
but yea that breloom set is not intuitive as a lead
It's bad in general
https://pokepast.es/0885a9d272b9c7da
GEN 5 OU SUN
New [Gen 5] OU RMT @agile saffron, @azure torrent, @astral thistle, @surreal crypt, @upper plume, @gritty scaffold, @inner mist, @long ginkgo, @worldly walrus, @candid prairie. I won't notify you again for at least 6 hours.
so uh
you have the sun pokemon
but everything else (bar maybe exca and latios) don't fit on a sun team
sun in bw ou is exclusively stall
unless you want funny darmanitan/victini fun
yay I can restart on half my team
to my knowledge a lot of sun teams have a core of ninetales/cresselia/chansey/xatu
if not xatu then a spinner
Already did that once
https://pokepast.es/230ad0678faf8209
hope this is better
coverage and replacement move for surf
I'd go Recover + Lum Berry > HP Fight + Fist Plate
HP Fight Latios is generally not great
Bc Tyranitar runs Chople a lot anyway
k
I am also a bit concerned about your ability to deal with opposing Latios
Rapid Spin Forretress can be considered instead of Excadrill
did that now
I don’t know if Forry is that much better against Latios than Drill
They are both kind your crutch cuz you don’t have anything else
Most Sun teams have Chansey to shore up the Lati weakness
Some fairy spam gaming ic
Not sure how to feel about it
The structure is fine and I like the offensive core
Issue is how it seems a bit slower and, frankly, less good than any regular fairy spam HO with maw + protgren
But I can be wrong ofc
I still like it regardless
For the small optimization
I dont think HP ground is useful on serp
I would go either knock off or taunt
Maybe a dumb idea, but you could make the diancie endeavor with max HP
Rest seems fine
Hum
Well, since u are running glare serp, I quite like subswarm volc here
Then u could put the z whenever u want
Be it lando or lele
I will rate this later
New [Gen 5] OU RMT @agile saffron, @azure torrent, @astral thistle, @surreal crypt, @upper plume, @gritty scaffold, @inner mist, @long ginkgo, @worldly walrus, @candid prairie. I won't notify you again for at least 6 hours.
We don't really help with these draft-style formats here
Oh, sorry
you could ask in #comp-general for help but ymmv
I guess I will go and try these ideas to see what works best for me. Thanks for the ideas.
Really not fan of lando scarf defog here
Esp with a whole KB
Otherwise, this is some classic tias ferro tran balance
I think if u are using something like clef instead of mag, u can ditch reflect tias
I get the KB for the rain MU
But, it kinda feel wrong nonetheless
With those hazards stacks team, I prefer shit that will immediatly force steel, water or whatever on the field
Magearna (or any bulky CM user) is a good pick
(even if I think u would prefer a studier fight resist)
Moreover, since ur backbone is already quite solid with tias ferro tran, u can accept to reduce the speed control from that lando
And run a fast spikes abuser on KB slot
Koko, gren, ...
also would this mean a non scarf lando set
like a defensive one
Yh
Maybe some bulky SD variant could work
Could try SD gliscor as well, but I think it will make ur squad less studier without lando pivoting ability
But it will def improve ur heatran MU
(which is pretty ugly lol)
https://pokepast.es/6a6b8eae6ab9102b
How stupid is this team ? Gen 5 OU Single battle
so um, big (fysical) fighting weakness in general
This ferrothorn set is unviable on sand.
This Ttar build is unviable on sand.
Metagross is unviable.
This magnezone is unviable on sand.
This alakazam set is not viable.
This starmie set is not viable.
This build is legitimately unsalvageable and I recommend using a sample team first, then trying to build a given team:
https://www.smogon.com/forums/threads/bw-ou-samples-thread.3686880/
Maintained by the BW community.
Hello! This thread is here to archive teams from the Black and White Overused metagame and showcase popular playstyles and archetypes of the current metagame. Its aim is to help beginners and intermediate level players to get acclimated to the tier, or simply to...
https://pokepast.es/83fc840214eb2558
I have a feeling this team has a flaw but I can't seem to find out what it is
New [Gen 5] OU RMT @agile saffron, @azure torrent, @astral thistle, @surreal crypt, @upper plume, @gritty scaffold, @inner mist, @long ginkgo, @worldly walrus, @candid prairie. I won't notify you again for at least 6 hours.
your flaw is that it's trying so hard to be dragmag but you have a tyranitar and a forretress for no reason
Yea preety much
Made some changes https://pokepast.es/5e583f2b7d14223a
Yeah this looks extremely incoherent
Magnezone is not good Speed Control
Any Team with Tar + Keld also rocks this team hard since Latios is your only answer to Keld
Like Tar + Dragmag could work at the hands of an experienced player but idk
The synergy seems understandable on paper
But it leads to awkward team compositions
The issue is that Tar is always competing with Rachi on these teams, Rachi is important since it patches up so many holes on your team, something Tar can't really do
It's not just Psychic-types you have to answer, but also Outrage Spam too
Tar can't switch into repeated Outrages
Gen 4 OU
(Offense or Hyper Offense)
https://pokepast.es/192b9f48d2cc8d61
This team has too many flaws to be fixable unfortunately. I can recomment you to look at sample teams to see how offensive teams are built
https://pokepast.es/a957ab04301c5425
Gen 8 ou bulky offense
New [Gen 8] OU RMT @tender coral, @orchid tiger, @peak canyon, @tribal smelt. I won't notify you again for at least 6 hours.
Honestly?
Just make it this Magnezone set
Magnezone @ Air Balloon
Ability: Magnet Pull
EVs: 4 HP / 252 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Iron Defense
- Body Press
- Thunderbolt
- Magnet Rise
And you're done. No other changes past that point.
Decent Fsight + Zone trap team.
Ooo magnet rise, I assume to give zone a ground immunity passed balloon
Yes
i would honestly tbh also use scarf kart but u do u
makes the team that much better into lele
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
Ur team are starting to look more and more wild lol
So, fwiw, I also tried the core of volcanion + torn + tias
Good shit but I think ur team suffer a bit of being overall frail
Mostly comes of that torn + toad core
I actually have a team with that core
Watch a replay of a Pokémon battle between Luthier and NoName6293! Format: [Gen 7] OU; Date: Apr 27, 2024
For the set:
-CM modest mag
-AV amoong
-Z-fight torn
-roar tect volcanion
-CM dmeteor psyshock tios
-taunt roost-less gliscor
With volcanion in balance, u def need some specific idea to mix and keep the spirit of what provide the defensive and offensive profil of volcanion
Aka it eat the whole world but u can't expect to play any long term matchs
So ur balance need to be quite proactive
ic
noname lol
oh ic so u went with tios instead
A friend of a friend lol
Yh, I like tios in that specific case
he told me treeman was helping him in some tour
and you make all your teams with him
or some idk
some guy im playing in sm cup uses weird offenses so i tried making this
yeah fs
I'm jk kek
but in my case i think weavile would be good into a bunch of psychics
How about loading something like
Cress maybe
I had something with tios, toad and mag
let me try to remember the 6s
rotomw, tornt, mage, weavile, mmedi, kart, garchomp
zapdos, kart, gallade, rotomw, lando, mage
empo volc offense
theyre rlly different sort of offenses so trying to go abt them
ic
this is like fog kart?
super underrated fog user
on sun its rly good
Yh, the usual stuff
A bit hard to prep for all this non sense tbf
Lmao
Tbf, this is not as bad as defog scarf lando
Like, as long u manage to not reveal scarf on it, it's not too awful
Issue is that it def works better on ground such as exca or garchomp
Since they rarely runs scarf
this 1 looks kinda hard to pilot
how would i go about abusing tspikes on pex
works well into stuff like diavolc offenses
me thinks
oh ok
i can see it well vs psyspam kyub offense
bc toad shuts down a lot of voltturn stuff
and u have fog synth kart can deal with a defensive lando set easily
pex + cress core rlly good for stuff that pex hates
so just take reference from sample teams? I don't feel like using one
It is
T-spikes on the squad
The sets are like:
-CM cress
-fog kart
-rocks toad
-bulky mag
-3 atk tios
-t-spikes toxa
It's a bit hard to use since the speed control is low
And it rely a lot on cress and toxa to check the whole metagame
But it's pretty cool nonetheless
ic ok
thx for helping
Np
On the core of toxa kart defog cress
Zardy is also a totally good pick with this core
ya i think zaza made a good 6 with that
would it apply well here?
zard y > latios
bc kart and cress rlly abuse the sun but not so much the sand?
Well
It's more that the team is strong
But the way the team handle with certain MU is hella suspicious
Like, lot of time, I had to hard zardy on pert to not lose against rain
Scarf ttar is easily deadweight if too reckless with it
oh ic
bc u have to be careful with glisc lando mus because they dont take much?
like lando u turns on something and suddenly they have momentum
Nah
for scarf tar
I'm just saying
That it need a bit of practice
To know what to do with it
Because cress toxa kart can easily being overblown by most common shit
But it require to be careful with the HP on exca or ttar
Since ttar is a very important part to deal with kart or garchomp for example
Exca is ur speed control + secondary hazards management
ic
Zardy is the main winco of the team
But also a part of the overall backbone of the squad
so just to know wut u need to keep healthy or not so much for certain mus
and what to avoid
Hum
Against balance, u need to be careful with kart defog
Since ur main way to win against them is to pp stall what shit counter zardy
So knowing how to pressure rocks setter and letting kart not to waste every synthesis just to defog hazards is very important
With offense, it's a matter of momentum and hazards management lol
Between cress, exca sand and zardy, should be a good MU
Could even slap t-spikes on toxa to bully them even more
oh ic to try to force progress with attacks and fog when needed
not wasting pp just to fog thrn swap
took some inspiration from some offense sample teams, how does it look now?
https://pokepast.es/b913b2cfacc396d0
https://pokepast.es/ce88fefe306082cd what should I change here?
New [Gen 6] OU RMT @azure torrent. I won't notify you again for at least 6 hours.
https://pokepast.es/1813e12e6b00de92 gen 7 ou M Alakazam balance.
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
That's not a balance
Otherwise, cool team
Would go kart scarf over ash gren
And use better sets since, in particular, fini and tran feels very old
I wanted to use cm fini but defog was the only set smogon analysis had available
It exist
CM wiki berry defog
But it only fit HO and maybe offense
Not that zam BO
U def can run another zam set lol
Idea is that protect is useful to scout + it helps a lot to position zam in order to make easier the use of FS
But it's pretty specific and hard to use
It's optimal here but I def understand if u use something else
Protect on heat?
Heat?
Heatran
Ah
Why protect on heatran over taunt
I dont think taunt serves any particular purpose here
And since the backbone is pretty frail
Protect let's you handle a bit better some unfunny shit
Like vile or medi
- it synergize well with FS
Taunt was mostly for bulkier stall teams to trap things like blissey however I guess knock off kart punishes switches enough
Blissey in sm
I dont think taunt spedef is that good into stall
Low pp
Can miss
And it struggle to 1v1 chansey
The real way to beat stall with that team
Is KB and fini
Man I need to play sm morem
The best result is knock off on skarm
And avoid taking chip damage with u-turn lando
Right, also is surf worth th damage over scald burn?
Not like scald burn will matter that much
At best, it will grab u a random burn on tias, celes or torn
But neither tias or celes will want to stay/switch on fini
And with torn, u are hitting those moonblast
Plus the burn doesn't really effect tias and celes
I think the best case of scald burn
Would be tapu bulu
But, again, fini have other common way to punish those poke
Knock off or NM
Nah, burn on celes is huge
Can it not just leech seed up?
Yh, but u need to spend a turn for that and ur oppo can simply hit you
Not to say protect no longer heals you
And u are losing way faster on rocks
This is why u never use celes as a kart check
Because losing lefto simply kill the poke in the long term
And burn results in the same situation but worse since u still can lose lefto
https://pokepast.es/be5024f2d101db2b
Opinions?
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This team is quite slow
And no scarfer seems quite risky
First id recommend change
Ttar nature to careful. Exca could prob be sd and use a specs latios over mamoswine and use scarf lando maybe. With same moves still just change the evs to the analysis
I expected an essay lol
Excadrill @ Leftovers
Ability: Sand Force
EVs: 32 HP / 80 Atk / 12 Def / 176 SpD / 208 Spe
Jolly Nature
- Earthquake
- Iron Head
- Swords Dance
- Rapid Spin
And this exca set prob works better
This aint smogon forums sorry
Oh yea you could prob run fire blast on ttar over super power for ferro or something , ice beam could work in a similar way if u feel like lando/garchomp is coming and to kill dnite already after rocks but you might want sassy nature if u run special moves. Rock slide can also be used to okho volcarona which can be problematic
This is just an extra like the 4th move on ttar isnt really a must use and has alot of options rly
I don't really feel like switching it looking at the rest of the team, I can always remove latios' trick for ice beam and the rest of them team doesn't have a really good counter to ferro except HP fire
https://pokepast.es/d473d5d7a2852fa4
Opinions about this trash fire?
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Finch often isn't available to rate, I recommend going into the ORAS Discord for a team rate
Latios needs trick to punish those defensive switchins
And you can set up on ferro with reun
Teams posted here require prior testing. If you don't want to play samples I can recommend taking a look at the dpp forum - there are several threads where teams are shared. the quality is more variable than in the samples obviously.
Well never did that but noone has complained
Not sure what the synergy between Reuniclus and Mamoswine is
They do very different things
Reuniclus is a lategame wincon that works when Tar is heavily weakened
Mamoswine is a wallbreaker that prefers having stuff like Skarmory statused
Building a team with two together just feels incoherent
Like if this team had Terrak/Celebi over Reuni/Mamo it would feel a lot better
It would probably be more boring but I think it's better to adjust the sets rather than trying to invent a new structure out of thin air
Celebi also just makes you not instantly lose to Keldeo
Yeah exactly
Once Rotom is weakened
I was going to say that but couldn't really put it into words
The mindgame against Keldeo is much more reliable with Rotom + Celebi
https://pokepast.es/55b19f4bea1d7308 updated version also made a celebi > lando-t version with rolecompression on excadrill
https://pokepast.es/b953dbd06d0c7943
need a different item on Kartana. Choice Scarf/Band maybe? I just hate to be locked into a move, especially with Beast Boost on Kartana.
Should I switch the Def on Hippowdon to SpDef or split them?
Could also switch Gliscor for Lando-T if that works.
Changed Kartana's nature from Timid to Jolly. Didn't realize I had done the wrong one. Also made Hippowdon Sassy (+SpDef/-Spd)
https://pokepast.es/bb594f02b7b07d35 Thoughts?
You have no Dragon resist
Latios will destroy you even more than it ordinarily does
I also just generally dislike Toxicroak
Ferro > celebi?
Yes
What's the tier?
gen 7 OU.
I tested the team out and it worked good, though I could replace one pokemon since my team is weak to ground. What are your thoughts?
you also need a latios because you lack a good keldeo check
There's a lot to change I'm afraid
The fact the only water resist is kart
Makes the whole structure weak to a bunch of stuff
A lot of of set are subpar or simply bad
Careful full atk glis
LO kart and LO exca
Z-rock DD base ttar
I think I remember you
And I told you to play sample teams and learn more the tier before trying to build
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
I'm not into this team
It auto lose to stall
Zardx looks insanely ugly for you
And kart fog means hazards wars is very complicate against any hazards stack balance
Complicate answer lol
Usually
Lando
Fini
Bulu ttar
Slowbro
Ditto
And that's all I think
ic
U can found more stuff
so if i were to expect a zard x id need one of those?
Ig
It depend of what zardx u are expecting
Because zardx in HO is a different beast than zardx in balance
Not that one is stronger than the other
But they require different tools to be beaten
oh ic
Like, with zardx, having one check that can trade with it is enough
But with balance, u need to pressure zardx with hazards
T-spikes is good for both case imo
Tbf
oh ok
I dont think ur team is bad
I think it just lack more ways to pressure
Outside of lop
Too much poke that basically do nothing
Like chansey rock less or that modest mag
Feels like offense will easily found a path to abuse their breaker
And offense will win the longterm due to superior hazards management and/or better long term winco (such as gliscor)
For stall MU, I think it's quite hard to make a lop squad not weak to stall
Most of the time, they just pair lop with either broken breaker into stall (Z-SD bulu, KB, Hoopa, ...) or a slow winco that annoys a lot stall (glis, reu, ...)
But, for both case, it leads to some weird structure and, usually, not even enough to beat modern stall
ic
for any good balance team u need reliable defog and x amount of mons to pressure?
Well
I think fitting hazards is a good step for balance
Rocks is huge ofc
But spikes and t-spikes can go a long way for the playstyle
Esp since users are those hazards are never bad into balance
T-spikes user : Toxapex
Spikes user : prot gren, skarm and ferro
Another way to use balance, outside of (but still with) hazards support, is looping with a strong breaker that can beat any of its check given enough time
Nowadays, the common example would be zardx
Lot of longevity with roost, most of it's check can rarely stay too long with the combination of himself + hazards and it contribute to the defensive core with its dual typing
Yh, ofc
I dont think spikes are necessary also
It's a question of what win path u want to take with ur balance honestly
Well
Just took one poke that u feel it can be strong
And think how much time it would require to beat a team
Then paired it with teammates that will give this amont of time
This team is cool because it really does no waste any slot here
Each of these poke do something useful for any matchs
Kommo-o provide rocks
Toxa + ferro other hazards
U have two strong winco in the form of tias and glis
While torn is a good speed control that can pressure with its z-hurri
It's a bit old as a team, but it's still one of my favorite example of a consistant balance in sm
ic
like the relous teams gives the core cm latias gliscor time to win
because of the hazards that help
Yh
Like, lot of shit can OHKO glis
But most of them will slowly die on hazards
So u need to think of what sequence u can enable
That will force your oppo to trade HP in order to stop glis or tias sweeping
Ofc it's complicate as there's a lot of parameters to account
But u get the general idea
No need to overthink it
Np
the way I build a team is first, I come up with a theme (legendary, weather, gimmick, whatever) then choose Pokemon that I feel would fit on the team. when building Pokemon, I look up IV spreads on Smogon University and (usually) use those spreads. Then I test the team, and this team wins just as often as it loses. Biggest problems are a lack of water resists (and Kart barely counts as a water resist anyway), but also a weakness to Ice, grass, and fighting. And it has a hard time dealing with a Chansey stall. Z-Rock DD TTar is there for atleast one accurate rock attack (aside from Diancie). And again, I want to use a different item on Kart, but don't want to be choice-locked into an attack. the Careful Glis is to atleast try to take an Ice Beam, while being good on the attack. don't mind shifting it to a Jolly 252 Spd Glis, but wanted to try something different.
again, it's not like it's not winning, I just want to improve it.
the only team members I consider required are TTar and Hippowdon (I want 2 sand setters), but even Hippowdon is optional and maybe Excadrill is required. Diancie is there just to be able to use my mega slot, could do TTar instead, though
As I said before, it's pointless to help here since, in order to make this team decent, I will pretty much remake a new brand team
And it's faster to grab a good sand sample and stick with it until u get a better idea to how to build with Sand
Moreover, in your case, I think it will also help you to improve ur overall comprehension of the tier and the game
https://pokepast.es/3163d5933d9e83b1. is this a better sand team?
Use this instead
Standard BO sand
Good and reliable
Very good to learn the playstyle
you basically linked the sample team from the forums. what's the point of Zapdos except to die from Sandstorm? Toxapex could handle the chip damage from sandstorm with Regenerator, but not Zapdos.
and this team is just BEGGING to be hit from just one fire attack. Nothing but steel (aside from TTar and Zapdos which would keel over from sandstorm chip damage). Charizard-Y would eat this team for breakfast and still have room for dessert...
and where's the sand setter with a smooth rock? Or am I supposed to switch in TTar every 5 turns, and hope he's not hit by a fighting attack?
I will insist one last time
U really need to play more the tier
How zardy could be an issue
When there's a whole toxapex
Zapdos is very logical here
Volt switch is a god sent to trap tias with ttar
Pivot for kart
And secondary checks for kart and torn alongside celes (that hate taking knock off)
Not to say it helps to improve medi MU
Easy. one or 2 hits from a drought powered SB. And with no IVs invested in SAt, Toxapex would do NOTHING (but maybe annoy Card Y with toxic) with Scald in drought. I've seen Zard-Y take a hydro pump from a Protean Greninja and survive in Sun. And TTar won't like taking a SB either. Literally the only thing here that counters Zard-Y is Zapdos.
Tyranitar summons sun that cuts off SB's charge turn and reduces the accuracy
252 SpA Charizard-Mega-Y Solar Beam vs. 252 HP / 252+ SpD Toxapex: 85-101 (27.9 - 33.2%) -- 84.3% chance to 4HKO after Black Sludge recovery
252 SpA Charizard-Mega-Y Flamethrower vs. 252 HP / 252+ SpD Toxapex in Sun: 72-85 (23.6 - 27.9%) -- possible 5HKO after Black Sludge recovery
Also
Saying zapdos counter zardy
Is
I have no words man
ok, what's wrong with THAT? Zard-Y is Fire/Flying. it's just BEGGING to be hit by a TBolt.
252 SpA Charizard-Mega-Y Flamethrower vs. 252 HP / 0 SpD Zapdos in Sun: 280-330 (72.9 - 85.9%) -- guaranteed 2HKO after Leftovers recovery
0 SpA Zapdos Discharge vs. 0 HP / 0 SpD Charizard-Mega-Y: 186-222 (62.6 - 74.7%) -- guaranteed 2HKO
And ofc zard-y is faster than zapdos
unless Gen 9 changed Zapdos' speed, they're both spd 100. so it's a speed tie. and what about figuring 252 SpA/252 Spd for both, with Zapdos using TBolt?
So, not only it mean u are running full offensive zapdos (which is weird)
U speed tie at best with zary
Secondly
252 SpA Zapdos Thunderbolt vs. 0 HP / 0 SpD Charizard-Mega-Y: 254-302 (85.5 - 101.6%) -- 6.3% chance to OHKO
252 SpA Charizard-Mega-Y Flamethrower vs. 0 HP / 0 SpD Zapdos in Sun: 280-330 (87.2 - 102.8%) -- 18.8% chance to OHKO
Zardy has still better odds to beat zapdos
And
Ofc
Zardy will OHKO if it use fire blast or overheat
252 SpA Charizard-Mega-Y Fire Blast vs. 0 HP / 0 SpD Zapdos in Sun: 343-405 (106.8 - 126.1%) -- guaranteed OHKO
which now leads me to wonder why use Zapdos over Thunderus-T? Same type (so same immunities/resists). I guess it's more defensive? TT has better SpA (and outspeeds Zapdos/Zard-Y)
and outside of Togekiss (and MAYBE Cloyster, although even there I think I maxed out it's speed - and both have their own speed control anyway), I either run full offense (max Spd and either Atk or SpA) or full defense (2 of HP, Def, or SpD).
Roost
coud rapid spin starmie > tentacruel with psychic/thunder > tbolt work against keldeo?
It loses to azelf + gyarados on the spot I would advise against using this
Imma keep experimenting, when are you available for rating?
No
This team is very very bad
There is no saving the core idea for there is no core idea
You built this on hunches with little metagame understanding
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
Please take the time to properly test the team. If you play a lot of games it should take you a good 3 days to have a good grasp of how your team work & how you could modify ot
Honestly?
Looks cool
I think it suffer mainly from the fact ur only way to not lose to psyspam is modest mag
Lucha also looks evil here
Hum
The more I look at it, the more I think ferro is insanely ass as well
U could run some trapper toxa maybe, but it will make you weak to volcarona
Or HP fire latios
Chansey > toxapex?
Losing t-spikes really suck
But it makes psy-spam less a pain
And lucha is even more painful
Oh yh
Medicham is horrible
But it's not that bad since ditto is pretty good into medi squad
An option to improve the MU could be latias > latios
It makes psy-spam, lucha and medi a bit less unfair
But ur build become way more passive
Even if I think I would rather see defog twave tias over skarmory running defog
ic
Yh, mb, I dont see any ez solutions to improve the team lol
It's the kind of team where it def need some more test to have a better idea to know what to focus and improve
Hum
Medi is still a bitch
And now switching on lele looks dire
i think most lele run twisted spoon
Taunt hydreigon do sounds cool with hazards stacks tho
so no chancw
Np
No need to spent that much time
But like
At least a dozen of matchs
Something like 20 matchs
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
sm ou
One of the biggest issue is the lack of real water resist
I also think this set of koko is kinda mid nowadays
And, for what looks like a bo-ish koko KB squad, the speed control is quite low
Esp since ur main answer to something like zam is heatran
Id rather have wiki on that koko set
Shuca is too cheesy and doesnt do much here
Maybe
I think specs is good enough here
I would just do something like
Lando over glis
Tapu fini over serp
And maybe lop/zam over diancie
Moreover, I would run some bulk on KB
To help alleviate the lack of speed control
If u are running zam, z-fusion bolt is cool
But I prefer z-ice most of the time otherwise
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
Ty
I dont like this zam + zone core
Esp since u are running CM focus blast zam
Aka the zam that won against every steel (bar scizor)
Overall, it lack some key resist
ok
For example, something like KB or medi looks very annoying
Hum
What was the idea with the team?
some kind of a bo with zam
what move should I replace in zam or should I remove zone itself
Let's try to keep that zam + zone
alright
Overall, I like that idea of ebutton toxa + zone
So we can try to keep the whole zam toxa zone stuff
Since u want some BO
I think the best way to tackle this issue is to go for something offensive
like
hm
Wait
I might have something funnier
How about we make this zam a diancie
And we go for something like this
That bulu could be a serp btw
should I really run two bands or use something else for vile
Eh
I didn't include a weavile lol
Zam + vile could be a cool core
If it's something like
Z-ground vile maybe
But it sounds hard to support
I think this is cool
aight
Just give me 5 min to do the sets
Why not kart?
@peak canyon https://pokepast.es/ad6c321710519cb3
I mostly put random spread I had in my builder
So feel free to change them later
I'm not sure about cress set
CM is never bad
But I def can see FS working here
Dont hesitate to try different sets
But I think the six is cool like that
Some very obvious weakness ofc lol
Heatran is omega aids for you
Also
Tapu bulu is basically ur main way to not losing to rain lol
Since it will be mostly gterrain + toxapex copium against swampert
Can ya review a team
I have
Thats too much
But, even with that, tran still will be a bitch for you
Your idea before
E button pex but mag to trap and remove
The last sun team I'll make
https://pokepast.es/42c904a76fbd9722
New [Gen 5] OU RMT @agile saffron, @azure torrent, @astral thistle, @surreal crypt, @upper plume, @gritty scaffold, @inner mist, @long ginkgo, @worldly walrus, @candid prairie. I won't notify you again for at least 6 hours.
Anw, I hope you will appreciate the team lol
i do
This looks pretty reasonable, if a tad vulnerable to Latios
I'd ideally like to fit SR on Chansey, but this is pretty decent
I don't think Surf is necessary; nor is Draco Plate
Whole point of Xatu is that it weakens Tyranitar for Latios and sun
You may consider Lum or Yache Berry and Recover on Lati instead of Draco Plate and Surf
k
There’s no steel here
made an SD scizor version over volc
Yeah
I was thinking one of Forry or Drill over Latios/Volc
The wincon is pretty flexible
Even Cress can be a wincon with CM
A Steel is important for Physical Dragons
New [Gen 6] OU RMT @azure torrent. I won't notify you again for at least 6 hours.
Hello guys i wanted to check my first game in gen 3 ou using a standard spikes team, i think i misplayed several times as i did not know how to deal with the mixed tyranitar lead but i managed to recover and turn the game around. https://replay.pokemonshowdown.com/gen3ou-2152266687-mgcdji67wcblbpabeuooh4s5zt0gwuzpw
Watch a replay of a Pokémon battle between KabutopsEnthusiast and soalcing! Format: [Gen 3] OU; Date: Jun 29, 2024
Ultra Sun and moon , overused ( Gen 4+2+0-6+9-2 ou) : https://pokepast.es/1e990e3ffda41d0e
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
If someone responds i can give a throughout explaination and my personal issues with the team
Weakness, ideas , calcs and a few ev spread
I dont like how the ice resist is Victini band
Thats the main issue here
Weavile and Kyurem-Black are doing dirty here
I think there's a bit of a missmatch here
Being aggressive with the switch ins or changing
Diancie + vic band is good core
Game plans
Oh
Like
I would expect
Something like
Lando scarf ferro rotom wash
As the main backbone
Idk i wanted to throw gastro celes and lando out the window
Ferrothron
Yep