#Old Gens OU
1 messages · Page 28 of 1
so I have faced a bit of an issue with this team that is Cosmic power clefable turned out to be an issue stall in general was pretty frustrating Volcarona and Mega Charizard y could be an issue but mostly stealth rock does the job I tried a few battles in pokemon sd nothing crazy to show most of the games I lost were because of my own misplays but I tried a few battles in myuu where I mostly won but a stored power cosmic power clefable was scary but I crit it
can any modifications be done?
cp clef is fish asf
Not a lot u can do here
Ur best bet is twave rotom + iron head mag
And fish for haxx
New OU RMT @naive stump, @vast oracle. I won't notify you again for at least 6 hours.
damn that's bad no modifications could be done?
The thing is that I dont think it's such a bad issue
Offense being weak to bulky CM-er is not unusual
And I dont think it's a good idea to modify ur team just to have a slighty better MU against those kind of poke
I almost forget this one lol
Idk what do think about this squad
I dont exactly get why there's a zeraora here
Or why this KB is scarf as well
I dont dislike the idea of medi volt turn BO
With a bulkier core of jira + fini
On paper at least
But u def running bad set here and there
Defog + rocks on lando is just asking lando doing too much
Zeraora, even with LO, is weak as fuck, lacking of damage and has a terrible staying power
I really dislike scarf KB
It's just a waste of the poke
Esp when u are running scarf with spA
So not even funny iron head shit to lure diancie
I think the best might be to rework a bit the overall structure
Could do some funny shit with z-SD lando rocks over this bulky lando
Remove zeraora for zapdos to cover the lack of bulk on lando
And putting whatever scarfer u want here
Be it jira scarf, vic scarf, kart scarf, ...
I dont think there's a lot of solution to cover the weakness to rain and volcarone
My best answer would be to just outplay and pressure both threat with rocks + medi
over what
My very first attemt at rainteam, using Volcarona. How do i do? I'm thinking maybe put Thundy in it, but I'm still not sure. Never built a weather team before (Which is ironic considering what gen i am right now)
https://pokepast.es/58ce25701485c44f
Gen 5 OU
New OU RMT @azure torrent, @astral thistle, @surreal crypt, @upper plume, @gritty scaffold, @inner mist, @long ginkgo. I won't notify you again for at least 6 hours.
Hmmm
This is actually not too bad
the only thing I'll say is that I think toxicroak and volc are just not good on rain
but that's my opinion
I think they are decent if you are going the Rain HO route
Cuz Tenta doesn't really lend itself well for Rain HO
Jellicent seems to wall my team pretty hard
And yeah, i tried to put tenta but, the team lacks power in return
Yeah
Since this team is going the HO route Tenta doesn't really fit here
You use Mie in it's place since it's a better spinner for this team
To deal with scarm, jirachi and heatran
You probably need a faster rocker though (maybe Lando or Chomp) over Ferro since Ferro is kind of a momentum sink with a team like this
Is losing spikes okay, since it does help volca sweep
Ferro is just too awkward of an option for a team like this
I see i see
Though tbh I would just recommend using Thundy over Volc since it's a far better wincon
I would also probably recommend a more offensive variant of Politoed
I need to deal with jellicent too... hmm
could use jirachi
Jirachi over what?
ferro
Oh
Uhh not too sure
Still feels too awkward
I was thinking Lando
And besides you have Scizor anyways
Which one you think better?
Hmm I am honestly not too sure
Scarf Poli could be interesting but Sciz is probably better for Latios
Oh? Will it be enough with the rain boost?
I would probably just use Thundy over Volc though since it's a far better Rain Abuser
Can i just have both and put scarf on Thundy?
I mean
Also for politoed, a more offensive set like this maybe?
Politoed @ Choice Specs
Ability: Drizzle
EVs: 24 HP / 252 SpA / 56 SpD / 176 Spe
Modest Nature
IVs: 2 Atk / 30 SpA
- Hydro Pump
- Ice Beam
- Focus Blast
- Hidden Power [Grass]
Volc isn't really that great of a Rain abuser anyways
Or maybe psychic to hit Tenta
Well my point is
Volc Rain isn't really that common to begin with
Cuz Volc is just not a great Rain abuser
If you want a Hurricane Spammer you would use Tornadus
Psuchic for Toed btw
I see... I'll try to make one using Thundurus then
I'll experiment again later, thanks for the help mates!
Smart strike
thanks and ice beam over i head right
Yh
how can the bot at me when there got a bw rate
Usually ppl do like this
Of posting pokepaste and mention gen
I think i would run hp water over sub on that volc and lum berry bc otherwise spdef exca defeats volca in rain
And yea you might want scarf latios over toxicroak . I think cb scizor is fine here
Id prob run some speed evs on it too
I usually run adamant and try hit 209 speed bar with sciz
You could prob even try use specs toed on this team
Since ur going to a more ho rain side
Oh yea id recommend use power whip ferro over leech seed
Where can I go to get advice on how to start teambuilding for gen 3 ou. Also is the ladder alive.
You can use #comp-general , #comp-general-2
Or go in adv discord
And ladder is very active
https://pokepast.es/f5de4cbf8f38f3ae main mon I want to build around is buzzwole. Tried to make a balance/BO.
Deciding between defog T tornado, sd garchomp, tank buzz or band buzz, nasty plot T tornado, and defog lando.
you need to mention the gen when posting pokepaste so u ping the raters
Interesting team! Buzzwole pairs very nicely with future sight support, I would suggest swapping Fini out for Slowking as they have great synergy together (would also change Buzzwole's set to a defensive one since even that set has a lot of power while giving you great defensive utility against a slew of physical threats). Defog Lando feels like the correct choice here as Heatran is a great stealth rock setter, and the latter should probably run a mixed defensive set to take hits from physical attackers like Weavile in a pinch if Buzzwole goes down early. I would use Zapdos instead of Torn as the rain matchup is a bit concerning once Slowking gets overwhelmed and use Weavile as your swords dance attacker to give the team an offensive check to Dragapult as well as more speed.
Heatran runs flash fire here because the team feels like it can get cheesed by the sub swarm Volcarona set (you can run flame body though, Weavile is a massive threat in SS OU)
how the hell do I get the bot to ping the other raters
@orchid tiger @hasty ingot @rugged hinge
@tribal smelt @solid cradle
Do no play Gyarados without early Taunt or Spin support. Gyarados is best played during the early game. Empoleon lead cannot not be considered as a Dragon resist as it is not meant to last for long. Berry Tyranitar teams are difficult to build as they tend to be weak to Jirachi. You can try Vay's team from the sample which is similar to yours.
How is this, I made the changes https://pokepast.es/eb41fdb1267270b7
yeah this works
Something like this?
when i meant 209 is to scizor hit 209 speed
Scizor @ Choice Band
Ability: Technician
EVs: 76 HP / 252 Atk / 8 SpD / 172 Spe
Adamant Nature
- U-turn
- Superpower
- Bullet Punch
- Pursuit like this
Ah i see i see
and id use hp grass on toed and specs , also use latios scarf over toxiccroak
Grass on toed?
For jelly and fellow toed?
And maybe water/ground like gastro i guess
Knock off probably solves the futuresight issue given if they spend the turn using future sight they lose longevity by losing an item and heat beats out rachi/reuin/glowking but slowking doesnt like zap or weav
the person posting the paste had to mention the gen in their post
they would've had to say "gen 8 ou" or "ss ou" somewhere in the same message as their paste
Yeah, for example like this
https://pokepast.es/06699ee05aede431
Gen 6, OU
.... I do wonder though, how can i improve this team. In my mind i have the screens+Azumarill as core
New OU RMT @azure torrent. I won't notify you again for at least 6 hours.
slap toxic on Slowking and lose all of the other matchups?

I think defog/toxic Lando is fine + double defog is unnecessary
just use heat wave on Zapdos if you're not sold on toxic
Just created a gen 4 trick room team and made a few changes like replacing Porygon-Z for Lunatone to later switch Rhyperior for Breelom after noticing my team was too vulnerable to water, and Azumarill for Togekiss...
https://pokepast.es/3e3935b4b15785c0
New OU RMT @cobalt vigil. I won't notify you again for at least 6 hours.
Banette is surprisingly good so far, questionable part may be flareon
Also Cresselia
I think I should make Cresselia physical defense focused since, I just remind, it was special defense focused because of Azumarill and Rhyperior
Updated
Breelom had to be slower to face Tyranitar and Heatran
no expert but i think u would benefit frm having bronzong, ttar, and machamp on there
Yeah, I think it needs more offense since I don't have stealth rock, or probably replace Lunatone's toxic for stealth rock
ik every team needs stealth rock to do well, and u can just put rocks on zong or ttar
zong can also bea good trick room setter cuz its bulky unlike lunatone and can hold its own
When I chose lunatone I was thinking of substitute and baton pass as well as trick room to make some gimmick with cresselia and prove what happens in battle
Only other pokemon that could do that was spinda
I'll test out a few battles to see if I make the team less gimmicky or something
Nah cuz when bronzong uses trick room he stays into attack unless it’s walled by the opponent in which case he would switch to another slow mon that could check and kill the opponent and bronzong comes in and sets trick room up again later
New OU RMT @tender coral, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
second of all, where the Pult check
you have three psychic types and zero ghost resistances
bisharp is not a steel or a dark type
and you need a steel on most teams
lele+bro is pretty redundant
no, swap Melm for SPD Heatran and ditch Lele + Victini
get a ground type in for one of them and a different offensive mon (e.g. Dragapult) to fill out the final slot
is it fine to have lando and zap on the same team?
yes
might let lando take the defog role instead, i feel like having u turn on zap would be better for momentum
and drop toxic
you probably want a faster offensive threat there since your team lacks speed, specs Pult patches up your issues quite nicely
alright
that works, but use volt switch as your pivoting move and slot in toxic as your fourth move
heat wave also works, but it's not as good on this build
like this?
Zapdos @ Heavy-Duty Boots
Ability: Static
EVs: 248 HP / 220 Def / 40 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Hurricane
- Roost
- Toxic
yeah
what does 270 speed do by the way
you can run a more offensive spread with 248 HP/152 SPA/108 SPE modest
ancient offensive Rillaboom creep
either go really fast or don't imo
run EQ/knock/u-turn/defog on Lando if you're making the changes I suggested btw
yes
yeah this more or less okay, consider running some SPD EVs on Slowbro because you want it to handle a variety of rain attackers here (176 SPD EVs force Kingdra to go for max rolls on hydro to 2HKO Slowbro in rain, 228 SPD EVs completely prevent that from happening outside of crits)
176 spd is 12.5% 2hko im assuming?
252+ SpA Choice Specs Kingdra Hydro Pump vs. 248 HP / 176 SpD Slowbro in Rain: 175-207 (44.5 - 52.6%) -- 22.3% chance to 2HKO
no scarfer seems like a turn off, not sure how this doesnt lose to ghosts
but, not the ss expert
like a double ghost team w scarf blace specs pult seems bad.
it's really what you said that gives the team real problems, you cope with one of the ghosts by having Lando/Heatran around (still not the best but at least there's resistance)
there also aren't a lot of easy entry points for the ghosts, they're reliant on u-turn/teleport support to get in safely
New OU RMT @naive stump, @vast oracle. I won't notify you again for at least 6 hours.
The mew
Not all pokemon are created equal; you need to use viable options in the metagame. I recommend taking a look at this: https://www.smogon.com/forums/threads/dpp-ou-viability-ranking-mk-v.3683332/
You can make 80%+ of your teams with B3 mons and above.
Trick Room is an unviable playstyle at the tournament level of play, but if you absolutely want to use such playstyle I recommend using Bronzong + 2 trick room supports + 3 sweepers. As user Rhh said, Stealth Rocks are mandatory for a DPP competitive team.
This team thread will give you coherent 6s to help you get more experience with the tier https://www.smogon.com/forums/threads/dpp-ou-sample-teams.3687351/
DPP OU Viability Ranking
Welcome to the DPP OU Viability Rankings topic. In this thread, we as a community will rank every single usable Pokemon into "tiers." In this thread, you're encouraged to post your thoughts and opinions on the various Pokemon that are usable in DPP OU and what tier...
(banner by Bandkrook)
Hello! This thread is here to archive teams from the DPP metagame and showcase popular playstyles and archetypes. Its aim is to help beginners and intermediate level players become acclimated to the tier, or simply to help anyone in need of a solid team to play.
Please...
Like anique said, this mew is hella suspect
Esp when it's the main way to remove hazards and it can't do anything to any dark
Which mean that u basically lose long term to hazards + suit
Also, I fail to see how u are suppose to break chansey
Even with support of spikes
I suppose swapping out the Mew entirely is the line
Any chansey build will either supported with solid hazards control (fog glis for example) or running its own zone
Ig
I dont exactly get the idea of the squad
Like
The boring way would be to keep clef + gastro + tios + zone ig
And put better poke instead
Like skarm + ditto for example
Issue is that clef + gastro + tios/tias structure always suffer of being very limited with the variation of their own structure
Some people drop tios with a better offensive mega such as zam
But it lower ur defensive ability obviously
Also, I do think skarm is almost mandatory in that kind of structure
Since spikes is the one making this core remotely annoying
And skarm also this advantage to soft check a ton of annoying physical threat
Such as chomp, pert, kart or exca
So, my advice would be to remove mew
Add skarm
Remove ferro
And put a good filler
A better psy resist would be good even if lele kinda screw you regardless
So heatran last makes sense
Ditto for speed control works
Reuniclus to provide a slow winco into stall/fat is also a possibility
It's an old squad, so it's prob not the best shit to use right now
But it's still a fairly decent example
Of how to build around this core
Like, I made my own variation with weavile + toad > gastro + z-BB skarm
Ok, thx I'll take a look
And yeah, it's hard to make trick room viable without enough priority and swap moves
https://pokepast.es/d42a88305b54bcaa Gen 1 OU
New OU RMT @weak mirage, @red delta, @night bridge. I won't notify you again for at least 6 hours.
i heard gyarados is on the rise
i saw a similar team with zapdos > jolt and rhydon was replace with sumthing else
but i think the team with zap is just food for rock slide
i think the rhydon set is outdated
i forgot what it runs now
isnt it leer
@calm spade gyara is terrible, jolteon + rhydon on one team stacks too many weaknesses, it’s kinda hard to give much more than that because this just doesn’t make sense as a team concept
dang
idk who told you gyara is on the rise
it’s pretty universally considered garbage in ou
i have one question tho
why does it have an OU analysis
Its probably outdated , it never should have one in OU to begin with. Idk at this point why smog cant delete analysis from banned users or atleast remove some of these outdated stuff to avoid confusion with new ppl
And nobody ever uses it in serious tours. Like it just lacks good switch opportunities outside of rest mons which any mon can do that lol , dont do alot of dmg in return , also no recovery , starmie is better in every way
Lot of things have OU analyses that aren’t good anymore
lots of things have analyses in tiers they aren’t in but this one in particular was written by a user who was obsessed with useless pokémon like Seaking and who was known to not be particularly good at the game so
even so the analysis still says gyara is rare and not very good
"A user" 
erp do u mind sending paste
I can't because other friends use that team
but I will at least sent u the six
ok i need to ask u for smth else too
ill dm
Gen 8 ou team https://pokepast.es/0d4e1a1e600bc74d
New OU RMT @tender coral, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
I might use stealth rock over spikes on ferro
I was thinking lele might be a problem. Would band boom solve that? The original was band boom and sd weav over band weav and sd boom.
Ye band boom might be the better choice
And cuz boom is slower than lele its terrain activates second so it can help revenge lele
hmmm might replace weav tho but with what?
Ok cool, do I use spdef on melm or is sd boom with heat enough for lele,shifu
Also should i replace thorn with something else or keep thorn
And make heat my hazard setter
Doesnt get tantrum
https://pokepast.es/9bcbf7cfcedf1bd9 replace thorn?
This team is ground weak, you want Slowbro instead of Toxapex here so you can annoy SD Chomp/Drill/etc (you teleport out into Weavile or Rillaboom if the Garchomp looks like it's getting out of control) while supporting Weavile with future sight. You can also consider running SD on Weavile since heavy-duty boots is a fantastic item for it on teams that don't have the best hazard control like yours. If you want spikes you should put rocks on Heatran, if you don't just run rocks on Ferrothorn.
other than that it's quite solid, you can run body press on Ferrothorn to help with the Kartana matchup (can be run over power whip or knock off)
Prob need speed control
Weavile is the speed control
So well, I got a new team with two versions. It has water and ice triple weakness, but a few patches to try to compensate it
https://pokepast.es/491000a8735fdb79
Charizard version
https://pokepast.es/0c3cbc3967a42e49
Moltres version
Both teams are played as a constant switch to try to take advantage of rival's vulnerabilities to use movements like bulk up, swords dance and sunny day or straight up sweep with golem
https://pokepast.es/0a975139c2128c6a
Gen 3 OU team. I'm just looking for some improvements since Ik the team aint perfect
New OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris, @leaden fiber. I won't notify you again for at least 6 hours.
Fuck, why'd that ping so many people?
But the Chazrizard version is meant for Charizard to be a last resort to face Kingdra and the Moltres version is more of a typical sweeper in case Charizard is not necessary to really deal agaisnt Kingdra
Starmie really bothers a lot but I can switch to Scizor or Golem with sucker punch and see if it works
I either need a suiccune replacement or just a lesson on how to use it. Its not bad but Ik Im not using it right
(I forgot to switch Nidoqueen's leftovers for black sludge btw)
@cobalt vigil gl with this one
Molt with no spinner is 
Gen 3 is wacky, damn
Crunch and Dragon Claw are special attacks 🥶
Only weird thing I've noticed so far is Charizard with substitute. I don't know exactly why a pokemon with so paper defenses would have substitute, but I don't know exactly what I would use to replace since idk about gen 3 meta
Subpunch go brrrr
ok
let me rate this
Uh
heat wave bad and does not actually do anything, your dug set is weird, as you don't actually trap blissey, you probably just shouldn't have a tyranitar on this team
Also have into account you got 3 water and ice weaknesses, you'd probably want to change Zapdos for Jolteon since he can outspeed starmie which is the speediest water in your meta @umbral raven
ok
stop adding random stuff thanks
👍
I think if anything you should make this like, sunny zard + dug + something like curselax
and then sub 404 cune
Mence is (?) unnecessary unless you want to do like sunnymence, same with zap although zap helps faciliate the dug trap
You can also do stuff like end reversal heracross cuz you weatherclear but that's a little more on the finnicky side
can work cuz good cleaner
if you set it up right
Could also use a grass mon with chlorophyl to take more advantage of sunny day in swaps
I'd use something like that. Have into account I'm unexpert at gen 3 tho, so change whatever you want
I forgot roar is minus priority, better forget about it 😅
Where rock resist
Bite 
Why jolt on spikeless
Idk, I made a team in a swift
Why do you have Sunny Zard and chloroegg
And a Tar
The whole point of those two is to remove sand
egg is not a terrible idea
Not to trip over yourself
Sunny zard? Didn't I remove sunny day for charizard?
Yea. The team is even worse then
Wait your Zard set is so wack
If there was a heat rock I'd feel more confident of sunny day teams in gen 3
Uh
Aero is exclusively CB or Sub Liechi
And Lax doesn't run Psychic
You also don't need HP investment on a mon with 160 HP
And idk why there is a Grumpig on my screen
Not to mention this channel is for full teams of 6
If you want to get into ADV
!gen3samples
ADV Sample Teams
Ubers: https://www.smogon.com/forums/threads/3714123/post-9462710
OU: https://www.smogon.com/forums/threads/3687813/
UU: https://www.smogon.com/forums/threads/3733346/post-9911403
RU: https://www.smogon.com/forums/threads/3733240/
NU: https://www.smogon.com/forums/threads/3730732/post-9846878
PU: https://www.smogon.com/forums/threads/3729689/
ZU: https://www.smogon.com/forums/threads/3646944/post-8034684
LC: https://www.smogon.com/forums/threads/3722418/
1v1: https://www.smogon.com/forums/threads/3646875/post-8031463
Doubles OU: https://www.smogon.com/forums/threads/3666831/
Last Updated <t:1705345175:f>
I'd recommend checking these out
- Your team must be competitive, and you must be willing to have it optimized. We will not stop you from using whatever team you want, but if it’s not competitive, it does not belong here. If you are building a "fun AG team" and don't want to use viable Pokemon because you don't like them, this is the wrong place.
The metagame is close to 20 years old now and well optimized. Refer to my previous post for adequate ressources.
Well well, I must test out my teams before sharing them here
Most of my teams are actually meant to be used around 1500 points or less and test out new strategies that could be improved in a future
Like, I remember how I used to abuse some drifblim gimmick in gen 8 OU to reach 1400 points
But I think I still need something clarified
Is this to strictly improve teams that could be used on top or also teams that could work fine on bottom?
Like to reach 1500 points and leave your team there to switch to another
good teams should work anywhere in a stable metagame
unburden with Koko?
The aim is to provide information that will enable you to make your team more coherent and to better understand the metagame. Fun teams don't seek to be optimized and clash with these two objectives. If you want to share fun teams, you can redirect yourself to other channels or the DPP Discord.
https://pokepast.es/098ad54dc5847f3a rate this adv team
New OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris, @leaden fiber. I won't notify you again for at least 6 hours.
interesting idea
maybe use a spdef mag set instead
and use a move on forre that can hit skarmgar a bit like hp fire
over protect
u can even use pursuit on aero over dedge
New OU RMT @naive stump, @vast oracle. I won't notify you again for at least 6 hours.
yea actually I kind of settled with this team easily got to 1500 and will eventually get 1600+
I will try to rate this later
But I think there's a couple issue here and there
Mainly how the team
Deal very weirdly with medi and lele
I will sent u instead a team made by a friends
Which keep ur structure but bettet
This shit kinda lose to tran, fini and all
But it's still very consistent into ton of common shit
You can only post full teams here
Otherwise ask #comp-general #comp-general-2 to see what can fit on that team
Okay no worries I'll post it over there and come back with a banger of a team
It was some drifblim set with unburden, weakness policy and a meowstic with prankster to set the screens before anything
https://pokepast.es/2a223f52aac710b6
A sticky web team using megallade, ORAS OU
Was wondering what i should change
New OU RMT @azure torrent. I won't notify you again for at least 6 hours.
New OU RMT @naive stump, @vast oracle. I won't notify you again for at least 6 hours.
Btw gen 7 ou
https://pokepast.es/250c997cf3a444cb Gen 8 OU i have very little gen 8 knowledge
New OU RMT @tender coral, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
How does this look? It made it while bored I don’t know much about Gen 3 https://pokepast.es/a17e95453460a6ad
New OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris, @leaden fiber. I won't notify you again for at least 6 hours.
This is actually quite the nice team! Consider making Heatran specially defensive and use mixed Slowking over Slowbro as your team is a bit weak to special wallbreakers like Dragapult and Tapu Lele (it's also vulnerable to certain Volcarona variants that prey on flame body Heatran). I also tweaked Tapu Lele's moveset so it can do what you want it to on this team: destroy passive structures with the right predictions.
mixed Slowbro is also an option if you're fearful of defence drops from Barraskewda
https://pokepast.es/e4076c0d3ffdb989 bwou stall attempt (i do not know much about this tier)
New OU RMT @agile saffron, @azure torrent, @astral thistle, @surreal crypt, @upper plume, @gritty scaffold, @inner mist, @long ginkgo. I won't notify you again for at least 6 hours.
i wouldnt recommend using weatherless stall
ppl either use with hippo or ninetales structures
some even made hail i think
Id prob remove starmie for excadrill , skarm maybe for ninetales
Usually if ur gonna use ninetales u dont try set spikes
Instead u switch xatu into ferro/skarm
Also use taunt on jelly idt toxic is good
Also put a ballon on jelly otherwise u will have trouble with spinblocking on exca tho ig lefties is fine too
This is a bit too passive in my experience but not the worst I've seen, its similar to some of my experimentation builds
I'd try to copy some sun stalls first from this doc to get an idea of what you're actually playing for as Stall if you're curious
https://docs.google.com/document/d/1VgWjX5qrerfkW77cT0sdySjiTqMeE29QHnBILbPbsDE/edit
https://pokepast.es/b6a87de60229c96a gen 4 ou, so i understand that this team just so happens to be one of the sample teams for DPP, but i wasnt sure if the changes i made to like sets like pert, rachi, ttar are still viable/synergize well, cuz i find the rachi set very fun to use, or if there r any better tweeks u recommend like idk max spa gengar, bulky pursuit tar, surf/non scarf latias over healing wish or physical/bulkier pert, ik pert was the lead but i thought gross lead so pert can check ddance ttar for later, and i need something for bronzong/skarm, idk if gross should have occa/sash for tran leads, but do lmk if there r other viable mons over pert and gross
update: unless im not using it correctly, swampert doesnt fit too well here, any good replacements, maybe gross as the rocker and gyara over pert? i struggle against cune and twave rachi/lati
New OU RMT @cobalt vigil. I won't notify you again for at least 6 hours.
https://pokepast.es/9820207697dca789 Gen 8 OU idk what i was trying to go for this team hope it works
New OU RMT @tender coral, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
it unfortunately doesn't work, you have a bunch of mons that can only last for so long and then a momentum sink like Ferro
thats not a good sign
not defog
aw
not saying that Ferro offence isn't good, but it's weird when your bulky water can't really the best offensive steels in the tier and is running an offensive spread
I don't think that AV Melm is particularly doing that much for this team while you'd probably prefer a more solid fire type check for your ground so there is less pressure on Fini, so I changed them to Koko (great offensive partner with Weavile) and Garchomp while tweaking with some of the sets (e.g. Fini is defensive instead of scarf, Ferro runs body press to deal with Melmetal more effectively, etc)
https://pokepast.es/b722ca0783d69705 Adv OU team built around Banded Sala.
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sm ou team can rate?
for this stall i would like to say that ur team will feel struggle when face terrkion so pls change jellicent move toxic to will o wisp,also u got two psychic type so if there is tyran u will uncomfortable,just let xatu go and let amogus in this can also help u against terrkion
I know other people have added their thoughts here but my input would be that this team needs a good win on
Also, Lum Cloy is a huge problem for this team.
Like if it gets in after something gets KOed you are kind of screwed
doesn’t jelli check it fairly well?
If it’s running Toxic then it’s just getting 2HKOed by a +2 Rock Blast
Like even if it doesn’t 6-0 your team it’s opens so many holes
fair yeah
To say nothing about the fact it can potentially crit you at least once
also sounds good, ty!
this is true
If you must run stall the I would probably recommend a structure like
Drill Zone Chansey Amoonguss Slowbro Skarm
two zones?
https://pokepast.es/917200449abec4ea something like this might be better?
oh and wisp on jelli yeah forgot to fix that
Ooops I meant Skarm
Doesn't really feel all that much better into Cloy
Try this
https://pokepast.es/b722ca0783d69705 Adv OU team built with Banded Mence in mind. I want to build a decent balance team
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Which should I remove then? And who should I add in place?
Im not adv rater sry soo idrk how far can i help. Also i think u need spikes on this team and prob change that zap set
U can look through analysis when building
At least use a claydol instead of zapdos there
And use a standard leftovers metagross set
And then find some way to deal with opposing metagross
BanDug?
That's 2 bands tho
And Band Mence Quake can prolly deal enough damage
dug isnt always okhoing metagross but it works . tho becareful bc u prob can only use dug after meta killed something as its too frail to switch on anything
no.... you need to find a way to switch into it or not let it ruin u
Milotic over lax maybe or swampert. Id recommend reading analysis before making a team so you get to know better what ur building with , also test in ladder/room tours
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im not sure to use either z rotom or chomp
You have no rock moves rockium z chomp
Can anyone suggest a team for m alakazam
Some sets seems wrong
And I do believe u need Z-normalium on serp if u want the whole gimmick of elec terrain + nature power
Since it hit harder as well other steel such as mag or tran
Also, the chomp item is prob a mistake ig
Idk why u would run tank chomp here either way
I'm not too sure where to help since I can't identify what was supposed to be the idea of this team
Ping me later to explain me it pls
I believe medicham really dont fit all balance in general
Since it lacks of bulk, low defensive typing profile and average speed makes it very hard to compensate for a balance squad
Also, skarm + zap seems very redundant and, therefore, unnecessary
Not to say having zapdos as the sole defog looks very suspect
Since it means u will have a very hard time to remove rocks from the likes of chomp or lando
And even toxapex can screw u with just t-spikes + toxic
My main advice would be to switch the mega for something that fit more the pace of ur balance
Be it zam or tias
Then u can prob remove scarf ttar since ur mega should not require the support of pursuit
With zapdos gone, u need to run a real fairy resist since lele and mag all have a fairy ez time to beat skarm
The usual pick for this kind of structure is tran
Maybe mag can fit but the fire immunity into the like of volcarona for example is way too valuable
Last slot would be some sort of speed control
Gren, vile or koko seems all fine here
The best pick will depend of how u run tias here
Imo, defog tias seems the ideal here and I quite like a lot the core of clef + weavile
Esp since u can drop rocks on clef and run something to pressure toxapex and scizor
Like thunder or flame
Even if, in that case, I would go LO on clef here
Last little adjustement could be 40 def on gastro with the move counter if zardx happen to be scary for u (which could totally happen here)
so like the ttar completed removed or just the pursuit set?
Completly
I don't necessarily wanna run tias here zam would be ok?
Ig
ok I will do the changes and will share the team
LO?
Life Orb
Kk
https://pokepast.es/20f7bcff150a6adc gen 3 ou, would be cool if idont need to make huge replacements, tho ik i dont have any twave spreaders it would be cool to have 1 or 2, idk if this team is particularly weak to anythng big
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Idk i just wanted to use nature power serp
It's a bad tech
One of my friend use it on a funny HO
Unfortunate
It's just a bit weird to build around that
Since u are wasting a moveslot on serp
And serp really need a very specific moveset to be efficient
Like leech + sub
Or fire + glare
Esp since u have to slot koko alongside this serp
So it turn into a very weird core of koko + serp
It might work on HO if u are turning the koko into some double screens shit
yeah i thought it could work on scarf
Eh, weird stuff
Exca scarf is really a niche pick
Lefto torn is kinda weird also
Diancie + volc is a good core obviously tho
Idk if I would support with something as slow as jira wish + fini core tho
Like, on paper, u kinda lack of way to pressure chansey squad
Usually, nowadays, diancie + volc tend to be optimal on very aggresive structure
oh ok
Since diancie is an insane cheat momentum button into rocks
The sets are higly customizable ofc
Very vanilla example of offense featuring diancie + volcarona
@naive stump
https://pokepast.es/fe126ff5e97eccb3 smth like this better to start for jirachi fini?
ok
I mean, the issue I have is that u rarely build around fini + jira since it's suppose to be the kind of shit u add to fit the pace and support an already etablished idea
oh ok
U have a ton of fini jira structure existing
Since it's a "splash-able" defensive core
(even if jira is kinda mid nowadays and the best fini is the one not running defog)
yeah true
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i dont super like the lack of special walling but with that offgar u might be able to just get away with it
What should I change u think
It can work maybe
I feel like u need to run rapid spin on exca here with some sort of bulky spread for the like of mag or koko
Idk if serp scarf is useful here since torn nicely provide enough speed control I think
I'm not sure how u could improve the zam/lele MU tho
Feel like u need some sort of chansey core
Maybe chansey + slowbro > fini + clef
Ur tran MU is kinda sus, but between slowbro + zardx, it should be alright
If u go slowbro here, I believe colbur bro is legit here since weavile is way scarier without clef and fini
This is a team I've been working on since I started playing poke again, and it's the team that made better in my whole dpp journey
https://pokepast.es/49ca08e2f8dc44a3
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Uxie tanks pretty nicely, mismagius does good for a stall breaker, hera could deal with rottom and gengar as long as my rival is not using some weird fire punch set, aggron always hits hard, venusaur forces some switches and arcanine hits hard as well
But I have some doubts because I've played with different sets, like changing mismagius' nasty plot for thunder wave, could do better to deal agaisnt latias and gengar
is this just a uu team with heracross?
https://pokepast.es/e58ca7a2346b4cdd i made this with the tips you gave, dk what can replace serp here.
*change rocks x heal Bell on chansey
werew uxie and venusaur meant to have no nature
Damn, just noticed that
Guess I didn't knew what natures to chose when I created it
My Gen 4 OU Rain Team <3 (feel free to dm me and correct me)
New OU RMT @cobalt vigil. I won't notify you again for at least 6 hours.
Hmmm, it looks funny but not competitive at all
Sorry because I don't have the authority to give advice in dm, but Jirachi and Scizor feels like random stuff out of place
Instead of any of both, there's swords dance Qwilfish, but you'd have to use a mon with damp rock for it to work
Also Swampert which is a tank with only grass as a weakness that could replace Jirachi
And change Azelf, which, being useless without a sash, is unable to set damp rock rain
I don't know how viable is rain in dpp tho, it's better that a pro advises you
https://pokepast.es/66b373748d345074
My attempt of a dual screen team, with mon like Megacross, Volc and bellyzumarill behind them
ORAS OU btw
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....That place is deader than Blockbuster
Go on smogon rmt thread then i guess
I suppose so
ok so
sub seed serp
i thought removing serp was better
I would advise against using metagross currently as it gives free spikes to Skarm and to some extend takes a steel slot that can't switch into draco (because you are going to boom in the first 5 turns). The simplest answer to sample reworks is to just use the original team because the builder has most likely already tried your attempts / know it's not as efficient . Here you have a lot of grounded mons and you can't afford to get spiked on and 2 win conditions which may be too much. BKC's team gained midgame flexibility with Mixed Jirachi. The team is not "bad" per say but worse, play the original and look at why it works better.
- Your team must be competitive, and you must be willing to have it optimized. We will not stop you from using whatever team you want, but if it’s not competitive, it does not belong here. If you are building a "fun AG team" and don't want to use viable Pokemon because you don't like them, this is the wrong place.
Rain teams benefits from Choice Specs Kingdra more since it can OHKO most non resists. Zapdos is walled by Latias, Clefable and Blissey making it an inefficient choice. It may be a late game sweeper with Agility / Thunder / Hp / filler but hasn't been pulled off since Latias has returned.
Calm Mind Jirachi does not fit on rain. Bronzong is near mandatory on rain teams due to its set of immunities and resistances and access to Rain Dance.
SD roost Scizor should not be viewed as part of the defensive backbone of the the team, I would advise against using it on rain too.
A build of Azelf / Kingdra / Ludicolo / Bronzong / 2 fillers (Qwilfish + Late game threat)
is the standard for rain
Updated it https://pokepast.es/020ad1a85e5e5b0f
I'd stick to uxie as a lead if mirror coat was able to reflect taunt, so when you see an aerodactyl or an azelf leading it would be as easy as reflecting taunt and setting damp rock rain
Triple life orb doesn't seems too reliable, I'll suggest some sets
You can use full hp special defense focused Ludicolo with Rain Dish, Leftovers and
- Rain Dace
- Giga Drain
- Surf
- Protect
Then it will be more reliable as a rain settler
What do you think of Empoleon to settle rain and force switches by the way? I've been using it and I can be sure it's easy to switch, besides Yawn annoys pretty badly
Yawn, Knock Off and probably Aqua Jet since it gets like x2.5 boosted in rain with STAB bonus
These are more #comp-general or ddp discord specific discussions. Defensive Ludicolo is bad in DPP OU because of Tyranitar, Hippowdon, Clefable and a pace mismatch with the rain playstyle.
I wouldn't use Empoleon as a supporting tool in Rain because Bronzong and Jirachi are way better as Rain dance supports. It may be usable on specific bulky offense squads requiring weather clear but this is complex to build
I wouldn't say that ludicolo set is bad agaisnt hippowdon :/
If you use it to face hippowdon directly by sure, but even if giga drain wasn't enough, there's bonus surf and who use SPD focused full speed hippo anyways? Luddicolo has the speed advantage
Another good thing of ludicolo rain dish is that even if your rival has spikes rocks stall he always recovers that hp fast
By the way, I need reassurance in Qwilfish working without damp rock rain
It seems it becomes useless once rain ends
The metagame has been thoroughly explored already; Ludicolo has proved to be an inefficient defensive rain user due do its passivity. Rain Dish is bad because rain isnt permanent and easily cancelable. Defensive Ludicolo will deal ~45% to spedef Hippo (which definitly exists). This is okay but not enough to completely scare him away from pivoting to cancel rain.
DPP rain teams without damp rock are very rare. Bronzong usually carries it.
What about mine?
https://pokepast.es/836d981337c41f29
Put Specs on Kingdra, Damp Rock on Bronzong. Choice Specs Latias is not a win condition but a breaker; an alternative you can try is subcm suicune
I changed a few things like replacing uxie for bronzong and removing extreme speed from raikou since empolion has aqua jet
Extreme speed obligated me to use rash nature and that's not good
I need to emphasize how important it is for you to use tried and true sets. Take a look at the analyses on the site.
The build above shows you guidelines on how to approach rain.
Your current isn't competitive as a result of innefficient sets and inappropriate teammates gyarados isn't a rain mon for example)
https://pokepast.es/e9325bb10fa41873
gen 6 OU, would love some feedback on how to make this team better, im really new to the scene and this is a team i found online and tweaked a bit to my liking
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https://replay.pokemonshowdown.com/gen4ou-2061665103 dude, ludicolo almost saved this from misery
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Now I'm in a bad streak
https://pokepast.es/7805f18d50fc09d8 gen 8 ou
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Gen 3 OU https://pokepast.es/7545176a5b0b2e6a
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looks good, my initial thought would be to change the Mew to the lead Mew but with an attacking move (e.g. ice beam, triple axel) instead of spikes to punish taunt Torns on stall while Garchomp goes all in with SD + 3 attacks
Volcarona might want sub or safeguard to fish the toxic Pex matchup harder since you're already loading psychic for it on this structure anyways (haze still bothers you a ton regardless)
definitely think that you should drop ice shard for low kick if you're not using the standard SD Weavile set
pex doesn’t like taking modest psychics anyways
3a chomp means no rocks
so im hesitant abt it
https://pokepast.es/f9e10e6b16a64064 new to gen 3 ou, was trying to build screens but yeah idrk how to do that here
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thats probably not the way to do it
consider using light screen zapdos
or light screen starmie
or reflect metagross
I’ll probably go with zapdos
Screens isn’t a viable playstyle to begin with in gen 3 ou right?
people have occasionally used it successfully
but it really requires a lot of thinking
to make a team where the screens are helpful
restzap with light screen is one of the more common uses but its still very rare
some people have made light screen offensive starmie work as a lead
its pretty bizarre but i think the idea is that you can build a offensive team without special sponging more easily
ive tried something similar with offensive light screen zapdos
usually you would want to use it on a mon with moves to spare
claydol unfortunately isnt one of those
that's why I mentioned lead Mew
that's fair, just saying that it's awkward because they 'beat' you a lot of the time by tanking one hit and getting a toxic/haze off
my main suggestion would be to use lead Mew and 3A Chomp, but your team is honestly very usable
Ability: Synchronize
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Stealth Rock
- Spikes / Ice Beam
- Taunt
- Thunder Wave```
yeah you got it
Twave or Willo and colbur or sash or mental herb
Both possible changes depending on what the team needs
Also i advise running 248hp 4def 4spd 252+speed
what does that do for Mew 
i dont have the calcs at me but some combined calcs can heighten the chances of mew living, this saved my mew from dykng 2 or 3 times in a 2-3 week spa
span
https://pokepast.es/ef3793971a87b3c3 gen6ou should I make any changes?
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Id recommend aromatherapy/heal bell over twave in chansey
Since ur using mega brk as ur win condition
Also ur team cant rly get rid of staus si
Ts ferro food eh
Yeah I put heal bell
Anything else
Nope
Ty
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https://pokepast.es/10421944d1213be4 gen 3 ou, should i change something here? ive tried to build with lax
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short answer is no, you need Zapdos there
just does too much to be dropped on rain
Ah
your steel should also be Ferro because of the synergy it has with Pelipper, rain is unfortunately quite rigid in this tier
Then I need to probably replace multiple mons to fit it or just maybe replace something like garchomp
Chomp is actually fine here
you just need to change fire fang to another move (aqua tail is good on rain)
So just zap, barraskewda/urshifu, garchomp, ferrothorn, keep or get rid of fini and boom?
I think Rillaboom -> Ferrothorn and Heatran -> Zapdos would solve a lot of problems on your team
the Fini is kind of awkward because it doesn't take advantage of rain as hard as more traditional rain staples, but it exists and does at least appreciate its scalds being meatier
so something like this would be pretty decent: https://pokepast.es/17be32e93ac20675
Also banded urhsifu rapid is annoying once pelliper falls
https://pokepast.es/5b587de0790f62b2 something kinda like this
would probably go for scarf Fini so you have speed control outside of rain as well as something that's annoying to switch into with trick/taunt
Got it
that's the dilemma of rain
Scarf fini can kinda fix that
yeah
https://pokepast.es/55699496a14689cc
Been a while since I built SMOU but I was in an Offensive Mood for some reason today.
Only problem is Kart looks like a bitch.
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https://pokepast.es/b2982f2034f10c8a Gen 3 ou
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https://pokepast.es/0b91616ae5100aba
Gen 6 OU, an attempt for dual screen team
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https://pokepast.es/2f75dc4fd8043774 Gen 8 OU
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idk if golt is good on rain but i gave it a shot
https://pokepast.es/bc1f7fd4659515af Gen 3 OU ive tried to build with lax any suggestions to changes?
@polar nacelle soo the bot dindt ping could u help?
goltres isn't great on rain because it wants to have a turn or two to set up and that wastes rain turns
probably not the worst thing, but I'd probably go sitrus berry or HDB instead of WP to kinda use it like an offensive pult check
that can maybe win later
alr cool
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
Don't really think Skarmory needs shed shell, and I'd go for whirlwind over iron head.
Same with Pex, black sludge is better
shed shell lets skarmory and pex beat magnezone and heatran respectively
though i havent faced them in a while
Really wanted to make a volt turn magnezone team https://pokepast.es/fb9557628badb8fb gen 8 ou
Pursuit > rock slide on dugtrio
And/or hp bug over eq on lax
Give suicune 401 hp
It doesnt need so much speed
https://pokepast.es/b85c15e51f5c52ef slightly updated team frm last time gen 3 ou
New [Gen 3] OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris, @leaden fiber. I won't notify you again for at least 6 hours.
Goltres is an interesting way to patch up your Pult weakness but the weirdest thing about your team is Gastrodon
in my like 2-ish years of playing gen 8 i thought u needed a ground type
like @hasty ingot said, you don't want to waste rain turns that much and Gastrodon is a pretty big momentum sink as far as ground types go
there are more offensive ground types available
ig so
not the perfect solution, but the Goltres is now running a bulkier sitrus set (also consider resto chesto) while I swapped Gastro for SD Lando to make the stall matchup less of an autoloss (toxic unaware Clef if they try using it to check Lando)
Ferro is also SpD so you don't crumple to Lele
seismi sucks
^^^
Oh alr then ty
Any raters up?
sorry for missing this! this team actually looks very functional, I honestly don't have much to suggest outside of changing scald on Glowking to ice beam so you don't have to hard switch Lando into offensive Zapdos every time the latter hits the field (you also nail Chomp/Lando harder on the switch/when grassy terrain is up to free up Zone) and reducing Lando's speed IVs (23 lets you still outspeed Crawdaunt) for a slower u-turn since you're not that weak against Ttar
hope these changes help 
Cool, I didnt even think about Ttar given rillaboom. Would you say im weak to psyshock lele or is magnezone enough considering psyshock cant really hurt it.
https://pokepast.es/ce596c0c7e42e4b1
A rain team attempt, gen 5 ou
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Woah that ping like, a lot of people
toxicroak is unviable. i wouldnt recommend using volcarona at all in rain as it makes some mus such as excadrill extremely worse . also ddnite isnt great on rain usually dnite on rain is viable with cb. and your matchup vs ho feels horrible bc the team is too slow. id recommend building again
Ye
You have a particular weakness to stealth rock
which is difficult to remove against offensively oriented teams, Toxicroak is also kinda bad bc ur forced to use it on rain which is forced to run tentacruel
i mean isnt even main problem sometimes rain teams does have that with thund and alot of neutral rock mons
so then ur just stacking ground weaks
problem is those mons dont synergize at all lol
i mean its more so bc its too slow and frail lol. and isnt hard to stop. also doesnt even hit that hard compared to other sword dance users such as garchomp , excadrill , lando to some extent. also toxicroak cant do anything to reuniclus without dropping good move
i still dont like volcarona, toxicroak here imo
it should be latios , thundurus with agility/substitute either works
i think you prob should still use defensive toed set but i can see specs working
Specs Toed actually isn't that bad imo
At least for HO
Toxicroak isn't great but is decent on Rain HO teams tend to not have too many good Water Resists
That being said I don't think Ferro synergizes well in Rain HO
I think something like this can be ok
The issue here though is that you have to ignore Rotom-W if you want to be creative with Rain
You also kind of have to concede the Kyu-B MU since your only Dragon-Resist is Scizor
Especially against Scarf Kyu-B teams
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@vast oracle Re-Pinging for the guy above me and when you have time this one I sent a couple days ago.
oh
I didn't even notice Chatot lol
https://pokepast.es/4f98bf6e2b44db66
An attempt at sand team using mienshao. Gen 5 OU btw
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looks similar to false's subseed serp team with clown over heatran. in yours i'd prob make serp scarf instead, gives you your immediate speed control against offense & secondary defogger for clown + KB
yeah slow offense like this is food for kart, i'd at least make ttar a cb vile instead
also modest scarf lele is too greedy imo; you cant outspeed mzam and the most common scarfer (landot)
scarf sets does 0 dmg to chansey even w psyshock so i'd make that psychic instead. also w 2 fighters on the team i'd drop focus blast and run something else instead; tbolt to surpise spdef pelli for the rain matchup or nature's madness to chip spdef walls like av mag & chansey on the switch (if you force chansey to click softboiled, you can use it as an opportunity to go into your fighters)
hasty > naive on kommo to soft check heatran, agren, and volcarona better
i like mixed defenses av mage nowadays since it just blanket checks even physical attackers for offense; especially for lucha since your landot cant touch it (not even w toxic or hp ice), and you have kommoo as the secondary agren answer
What does MixDef AV Mage look like?
(As in EV spread)
248/140 the rest in spdef or a combination of spa/speed
lives +2 lucha hjk after rocks
and by extension stuff like mpert eq after rocks and mmedi fake out + hjk
Oh
I actually ended up going 140 lol.
yea the hawlucha benchmark is the most standard one to hit
cause it helps offense a lot
you don't have an actual keldeo check
Oh, i thought both zam and rotom will be good enough...
yeah, but when keldeo comes in for free, it will click secret sword for free, and rotom-w will just get worn down to the point where you're sacking a mon to it every time it comes in
honestly, the better play is to make alakazam into a latios, especially since shao is your primary speed control
also improves into thundy t
rock slide > stone edge on tar if you want to use a rock move
it could
I personally think Specs is better here since you're not using Colbur to wear down Tyranitar for another Psychic type
or Lum to actually switch into Thundy T Thunder
What's the moveset gonna be? Draco, knot, hp fire and recover?
I see, hmm
I do think Ferro will be difficult to remove
You're right, the current team does struggle against Keldeo + Thundy
Watch a replay of a Pokémon battle between a piece of dirt and Hans Bloodsmith! Format: [Gen 5] OU; Date: Feb 26, 2024
I only won cause of hax...
Idk why you led Zam there
It's your get out of jail free card
Rotom W lead is better
Even if they lead Ferro, you can burn it at least
Bro why didn’t his dragonite just attack tf he woulda won
I have no idea. I'm pretty sure his nite is a subset
He knew he was gonna be dead by the third edge and he still roosted
I fought him before and he lead with keldeo ¯_(ツ)_/¯ that's why i put zam as lead
You can take Keld Secret Sword
This also plays into the fact
That Zam should be a Latios
I also dislike the Ferro set
Cuz you don't really need Knock Off
Power whip then?
Gyro/Twave
I also don't know if you really need Excadrill
It can be a Lando T and now you have a second check to Fighters
If i put t-wave on ferro, then should i change Zam t-wave to something else? Maybe knot or encore?
Sure
I still think Lum/Specs Latios > Alakazam and defensive Lando-T > Excadrill is better
Specially defensive or physical?
Ferrothorn (M) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
IVs: 0 Spe
- Spikes
- Stealth Rock
- Thunder Wave
- Gyro Ball
I think Gyro is better tbh since you can now hit something like a Sub Nite
Do you not have Pwhip
Yeah ur orig set had Pwhip
Just go Gyro Pwhip
Aight
I was experimenting earlier with rocky helmet+leech seed to punish spin/u-turn more
I wouldn't do that if Ferro is your sole Dragon resist
As for lando in place of excadrill
Does not having a spinner for the team not gonna be an issue?
Well you do have 3 Spikes immunes and a Regen Poke that resists Rocks
It can, but you'd rather have Lando T because it pressures more offensively
And Intimidate helps you more into stuff like Breloom and Terrakion
Mienshao is not a good mon
If you really wanted to use a Fighting-Type on Sand I would use Terrak
Terrak actually has defensive utility
https://pokepast.es/76cde4682d468d1b
Gen 6 OU , Idk who to swap cus I have way too much physical defense 
New [Gen 6] OU RMT @azure torrent. I won't notify you again for at least 6 hours.
a bit but it's really trying to click psychic or moonblast against you I think (focus blast to catch Ferro at most)
as for Zone, just play proactively against those structures because they usually can't withstand rain assaults that well
the gen 7/8 difference
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
First time SS brainrot has detrimented me.
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
to be fair we're talking about a 170/150 mega and a mid scarfer making modest scarf Lele a bit too greedy

can someone please give me some advice on this adv ou team? https://pokepast.es/4e041e64b301f9af this is my first attempt at making a team, the main two awkward feeling pokemon are umbreon and metagross, but ttar could use some tweaking, i was thinking of going pursuit trap but not 100% sure. Maybe aero would work well, idk
New [Gen 3] OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris, @leaden fiber. I won't notify you again for at least 6 hours.
Use protect over bp on umbreon
Lead cbmeta and boom i think
alr]
I made the change from ttar to aero, and its night and day. Because I think sand was a little counter productive
but with boom meta I just sub on breloom
New [Gen 6] OU RMT @azure torrent. I won't notify you again for at least 6 hours.
finch never rates 
hes a busy man
I'd recommend going to the ORAS Discord @polar mesa
oh
i only rly build in 5 8 and 9
and i hardly have time when i got so much going on
sorry
ah sry
New [Gen 8] OU RMT @tender coral, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
Scarf Blace doesn’t really fit into the team. Your hazard removal isn’t consistant enough to prevent it when switching, due to it being on lando and your blacephaleon will take damage from the sandstorm your Ttar sets up
Also because of the sand chip I think unaware clef doesn’t fit, and you should run magic guard. And generally Calm Mind sets run physical defense, due to already having a good SpD which is furthermore getting boosted by calm mind anyways
Generally I would also advise running fire blast over Eq on Ttar, because it hits stuff like ferrothorn and celesteela (which it can also Tank hits off bc of the huge SpD in sand)
Im thinking that you could maybe run dragapult over Blace, already giving you very good speed, strong ghost stab and also fire
With specs
Also your landorus shouldn’t be the only one doing ground immun, electric immun and intim and Defog.
If it’s the only one with too many roles your forced to switch it in a lot, making it take Chip damage very often and dying rather quickly, making you lose many important roles
You could also run an hdb Pult set with hex
Hello! I dig these kinds of sand balances but I don't think Blacephalon fits here: your defogger doesn't have the longevity to keep hazards off the field in longer games and Blacephalon doesn't need sand chip to die quickly in the first place. You're also very annoyed by rain in general because Ttar doesn't want to switch into water type moves to change the weather and you literally have zero water resists
.
I think you should change Lando to SpD (no one uses physdef anymore
), Melmetal to protect so you can scout stuff and take advantage of sand chip, Ttar to CB because it gives your team a very nasty combination of attackers that mangoes fatter structures and Clefable into a magic guard utility set. As for Pokemon changes, I would swap out Blacephalon for Slowbro - it patches up your rain weakness very well while providing your physical attackers future sight support.
Pokepaste: https://pokepast.es/1fd9c80182815b1f
it's a very slow team, but that's why you have so much bulk and thunder wave support to mitigate these issues 
side note: you really want knock off on your teams, I'd say it's nearly mandatory in SS OU
Don’t this need speed control
twave, bulk and praying is your speed control

because scarf is good speed control
Kart being such a good scarfer is obviously bad for it, but a 108 speed scarfer with 151 special attack and spammable STABs is not common
both are very viable sets
Which gen is this for?
7
Alright, so just resend that team but in the same msg mention that it's for Gen 7
That'll notify ppl who are well versed in Gen 7
Need removal
https://pokepast.es/a22a8a3cc414dc5d
first team that i ever made, i really need some tips (Gen 7)
this team kinda suffers from the fact that none of the pieces really mesh well together, like reu ,pain split mage and pex are balance/fat mons while bulkarona is a mon that you see on like semistall, whilst lop and chomp are mons you see more on bo
id say just make your team synergize more effectively
also this chomp set is wack
can Mega diancie fit in a hyper offense team without kyurem-black?
um yea it can
as a lead yeah
https://pokepast.es/7416e5f12c6a4470 DPP OU
Hi, this is an old team in DPP OU that I am trying to improve. Feel free to suggest any changes to it.
Cb Tar does not fit on this team, try a dd set instead with chople or passho. This Aero set hasn't aged well, you should play the standard sash set as it's more consistent. You can try no sub and a berry on Gyarados.
@scarlet jewel
Suicune naturally dominates these teams and offensive Jirachi is a problem; that's the nature of HO and you can't do much about it.
i see, i will try them tomorrow. thanks
https://pokepast.es/4a5af30d3998a778
Hows this gen 6 webs ho team
New [Gen 6] OU RMT @azure torrent. I won't notify you again for at least 6 hours.
yeah we're pretty limited in the way of oras raters
if you go to the oras discord, you might find people that are able to help you get the team rated
Fair
https://pokepast.es/d28d91328fd41f8c gen 7 ou
New [Gen 7] OU RMT @vast oracle. I won't notify you again for at least 6 hours.
I am not able to make one And the team on Smogon I don't exactly prefer.. could you tell me wot mons form a nice core around it? Or A sample team would help a lot
https://pokepast.es/f06d70c18aa23b08 gen 3 ou
New [Gen 3] OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris, @leaden fiber. I won't notify you again for at least 6 hours.
https://pokepast.es/816c45604bfd52e7
Gen6OU first cook
New [Gen 6] OU RMT @azure torrent. I won't notify you again for at least 6 hours.
The team is bad
Theres a reason the standard 6 for the team you posted is skarmmagmetadol cune bliss
generally speaking its good with pokemon that are weak to stealth rock like volcarona or yard-x, but also appreciated emergency removal, usually in the form of defog serperior
aight
Aight
my team made it into rmt of the month for bw
would be appreciated if people checked it out 🙂
share the link
Hello, you may not know me so let me introduce myself. You may know me as the ladder rat Cow or the guy that spams specs toed or scarf toed on the ladder. I am a UK player who has only been on smogon for a year and has only started being active in the BW Community for about 3 months now. I don't...
New [Gen 2] OU RMT @half jungle, @silver reef, @fresh thistle, @red delta. I won't notify you again for at least 6 hours.
trying
https://pokepast.es/91cdb65f321efd98 is this good?
New [Gen 8] OU RMT @tender coral, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
80+ Atk w 0 Atk IVs?
unfortunately not, you have no steel or ground type and there are a bunch of low viability mons on the team (not saying that they're bad, but you're not going to get a good team if you stuff a bunch of them together)
Bewear and Conkeldurr are niche wallbreakers that require entire teams supporting them (e.g. pivot support via teleport/u-turn/flip turn/volt switch, sturdy defensive cores that can take hits for them, etc) while Umbreon is a defensive mon that fits on bulkier structures who appreciate its wishpassing and unique traits (bulky dark type with access to toxic and foul play), so I would suggest removing the three and checking forum resources on how to build around the core you have in Dragapult/Toxapex/Torn-T first
so build arund drgapult , tox and torn t
more or less
much better! I changed Buzzwole to Landorus-Therian and Diggersby to Tapu Lele to give your team more punch against stall teams (shadow ball is needed for bulky psychic types and Shedinja, you can change thunderbolt to focus blast if Heatran/Melmetal is more of an issue)
tinkered with Ferrothorn's spread so it can check special attackers like opposing Lele better (you're running gyro ball anyways) and the sets of Pex/Torn to form a sturdier defensive core
Melmetal matchup is kind of awkward, but you can scald fish with Pex and punish DIB with rocky helmet Ferrothorn
Nahh Pult's nickname 💀
Kek
Ok
https://pokepast.es/b85c15e51f5c52ef gen 3 ou
New [Gen 3] OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris, @leaden fiber. I won't notify you again for at least 6 hours.
Can u send me what u changed @tender coral
So, @outer birch, after a bit of tweaking I made this: https://pokepast.es/67e283618d725dda
Is it better, worse, or on par with my old team?
(also sorry for the ping)
wow you really like hp
it is an improvement
but now its just not that good
before it was terrible
so still an improvement
for that garchomp you might want to do scale shot instead of poison jab, and do max speed jolly nature
the scizzor don't use focus sash, it has decent bulk (which you are already investing in)
use like metal coat, life orb, leftovers
idk about brick break. probably use dual wing beat because you're playing gen 8 and buzzwole hyperwalls your physical threats
ninetales I don't think fits on this team, also for ninetales you want to use a more supportive set with light clay and aurora veil instead, with speed and hp usually.
hippowdon is better as max hp max defense physical wall. with moves like
earthquake, whirlwind, stealth rock, slack off
the dragonite is, interesting
and I have no comments on volcanion, not a very variable pokemon
for further questions, don't ask me because I can only give so much on the team structure
I don't play gen 8 whatsoever