#Old Gens OU

1 messages · Page 10 of 1

obtuse prairie
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ferro becomes a better check when it has a dark resist ready to tag team gren

leaden fiber
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Ye

obtuse prairie
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ye

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i will say tbolt is very weak

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idet it dents spdef pex?

leaden fiber
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yeah ill probaly use it

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thunder i mean

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so who defogs and z's

obtuse prairie
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ideally a secondary blanket to psyspam too

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one focus on ferro its perdemos

leaden fiber
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ayuda

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empoleon

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maybe i run like

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spin 3a z drill

obtuse prairie
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eh feels random

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maybe we'll just have to take the L against psyspam

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cant win em all

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still have ferro + shark and kart to pressure so those r good

leaden fiber
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Well psyspam teams kinda get fucked eventually by kart

obtuse prairie
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ya

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speaking of kart

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we do not take him well either

leaden fiber
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that is very true

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zap?

obtuse prairie
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prob

leaden fiber
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or actually

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z torn

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doesnt sound terrible

obtuse prairie
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ya

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man if i didnt lose my builder id show you my shark team

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it was basically offense w lele + pfangs shark

leaden fiber
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O

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fly z?

obtuse prairie
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ye

leaden fiber
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does that run max max

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spatk

obtuse prairie
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since your the kart check you prob want max hp

leaden fiber
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thats true

obtuse prairie
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probably would go helm torn atp

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have to get back to studying but try it out and see

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if problems feel free to ask here

leaden fiber
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ah okay

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ty

naive stump
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it does not break any decent fat

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and it basically almost lose on preview against zam

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spikes hazards can be could with mshark, but you really need to speed up the process

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like adding much more offensive pressure with better breaker

leaden fiber
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this is what i had originally

naive stump
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because, if you go for the kind of hazards stacks with bulky CM user, then sharp just does not make any sense and I would add a better mega such as latias instead

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hum

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pretty much the same issue

leaden fiber
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yea i g i could just slap a mlati here and try again w sharpedo

naive stump
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yh

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maybe make the kart band

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put a lando over that glis

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something like z-lando to lure grass sounds cool here

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overall, I think mshark suit hazards stacks offense

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almost HO

leaden fiber
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ah okay

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ill just lati here and try to make an offense then

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makes sense velvet said similar thing

naive stump
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yh, that's the issue with shark overall

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its hard to put it anywhere than that kind of builds

leaden fiber
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makes sense

naive stump
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because low defense untility, hit hard but not enough and its not a real form of speed control

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so, when you build shark, its better to consider it as a single one shot

rugged fossil
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In a gen where

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Mega maw and manaphy were to be banned

tribal smelt
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Probably

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Mmaw and Manaphy are both momentum sinks that die randomly to most balance fits while being stall annihilators

naive stump
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Treeman already take account of those two anw

tribal smelt
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I once ran physdef rest talk Tran to deal with MMaw during main gen which worked until they all started running fighting coverage for that interaction >:/

naive stump
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Kek

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Hum

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I saw Iron Defense skarm for SD maw

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But I would just give up the idea of having a defensive check for maw or mana

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Neither kart or lele btw

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That's just the nature of the tier

tribal smelt
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What covers maw + Kart though realistically you'd need like.

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Moltres with heavy defog support

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Which leaves you usually wide open to stuff you shitstomp like Koko

naive stump
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Yh

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Evil core

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Maw + kart + mag is a bitch to deal for ferro squad

tribal smelt
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Simplest answer for most SM bs becomes "outspeed double kill"

flint ridge
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i like the gren ver better

tribal smelt
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Which is fine

naive stump
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Maybe more stable indeed

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I was thinking more at that ojama shit squad

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Gastro lando torn mag maw kart

tribal smelt
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Sort of based

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Might even go idk

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Mie

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Over gastro

naive stump
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Starmie is funny

tribal smelt
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I think you can EV starmie to live Tran bloom

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If not you get a spinner that trolls magma trapper sets

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Which is still valuable

naive stump
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Yh

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Was some shit I tried with starmie

tribal smelt
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That is really silly but I like it

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Wishpass Mmaw to make stall mu braindead

naive stump
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Yh

tribal smelt
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While Moltres clicks big Z turn 1 or defogs

naive stump
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Overall, cleric and wish passer are useful for maw

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Avoid to die on spikes

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And scald burn from pex

tribal smelt
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I guess something to Explore is wishpass chansey offense with maw...?

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Even just those two have fine coverage for tier bs

naive stump
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Already exist I think

tribal smelt
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If you want true silly ig Mola GWF

naive stump
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Mola is cool indeed

torpid forge
karmic geyserBOT
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New OU RMT @azure torrent, @obtuse prairie, @naive stump. I won't notify you again for at least 6 hours.

naive stump
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Specs lele clicks moonblast

tribal smelt
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  • Dont think cm rocks is the play
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But ig why you slotted

naive stump
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Its a fair set ig

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Just using raw CM as a late winco

torpid forge
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What could be the changes

naive stump
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And can win on preview

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Hum

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If ttar + medi was the idea

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I could imagine something faster

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With band ttar instead to melt medi checks with pursuit

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The issue will be stall MU

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But just freeze the sableye ig lol

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Something like heatran AV tang band ttar medi lando scarf koko maybe

torpid forge
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Um

naive stump
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That way you can run t-punch + electric terrain to beat bleye

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AV tang sucks, but def need that role compression unfort

torpid forge
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I don't understand the sableye thing

naive stump
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Sableye counter medicham

torpid forge
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Oh that

naive stump
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Unless you freeze it with ice punch

torpid forge
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But I don't think using it infront of sableye would be good in the first part?

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Cuz will o wisp

naive stump
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Or you run thunder punch alongside the boost of electric terrain from koko

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?

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I mean

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If you stay on sableye with medi

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Just learn to play

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The thing is that medi beat almost everything on stall

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Apart

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Shedinja and sableye

torpid forge
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Kk I get it

naive stump
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So, its kinda ez to predict what you opponent will do

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And click the right move

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With tyranitar pursuit + koko, medi should single-handed stall

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Not the easiest gameplan, but at least you can beat it on paper

torpid forge
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Ok Thx For The help

naive stump
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Np

gritty scaffold
karmic geyserBOT
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New OU RMT @azure torrent, @obtuse prairie, @naive stump. I won't notify you again for at least 6 hours.

gritty scaffold
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ive tried to build around kyurem although unsure on what to change here ping when reply

obtuse prairie
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sort of counter intuitive with fini

gritty scaffold
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oh bc of misty terrain

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so perhaps i can use spikes mon mayb

obtuse prairie
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ferro is nb, gives you a secondary vs rain and psyspam stuff asw

gritty scaffold
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tatsuthink yea perhaps prob i should use instead of pex then thanks

obtuse prairie
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any issues while using it otherwise?

gritty scaffold
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i mean prob will be harder to check set up mons without haze to stop stuff like volca , mscizor aswell although ill be trying to see out how it will work

obtuse prairie
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oo ye those are tough

gritty scaffold
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although for volca i have ttar and exca and celestela might be able to just force out mscizor bc even though with knock off it can 2koh at +2 celestela can just flamethower it which 2koh with a with a (70.3-83.3) to the hp and sp def investment of mscizor

obtuse prairie
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yea tho you do have a lot of avenues for volc to set up/gain momentum

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via kyurem/cele/ferro/fini

gritty scaffold
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for now imma test too see if theres any big issue on the matchups

obtuse prairie
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could prob lean away from double steel and yeet cele or ferro

rare token
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should be good

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improves the rain mu which is already pretty bad as is

gritty scaffold
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sure ig

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ill be trying out tang aswell

naive stump
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I'm not too sure to understand the kyurem ngl

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And ofc the double water core

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Empo made a really similar six during spl

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Zapdos > fini

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Kartana band > kyurem

gritty scaffold
gritty scaffold
naive stump
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Sure

gritty scaffold
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honestly i feel like theres many options to try

naive stump
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Well, its a very classic sand structure

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Celes toxa exca mttar

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Can do a lot from that point

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Like I said, I dont feel like the team support that well kyurem overall

gritty scaffold
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tatsuthink perhaps

naive stump
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That pokemon has real issue againt fini, scizor, ...

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Oh well, up to you ofc

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I dont think its a bad pick either

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Fini toxa is def the most objectical issue I can saw

gritty scaffold
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yea ive been using for now ferro and tangrowth instead

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ferro bein workin more overal to beat stuff like fini although scizor my celestella just handles fine and even fini can scald it

naive stump
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You have a full toxa as well

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And no

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Fini will not burn scizor

gritty scaffold
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it doesnt?

naive stump
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Misty terrain

gritty scaffold
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it affects even secondary effects

naive stump
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Yh lol

gritty scaffold
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oh

naive stump
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Scald is here to punish flyer and levitate

gritty scaffold
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him well still celestella hands fine sort of

naive stump
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Yh lol

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Celes toxa

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Scizor do nothing here

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I just thing that medicham is a huge issue for you without another flyer to support celes imo

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But its maybe me that its too blinded by what empo already made on that field

gritty scaffold
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preety sure fini can handle aswell

naive stump
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Nah

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Sand chip + medi hitting

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Just destroy fini so quickly here

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And nothing want to stay on medi as well

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Issue is how everything is slower than medi

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Apart exca UNDER sand

gritty scaffold
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yea true my team is very passive

naive stump
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Hum

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Yh

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Which is why I really liked something faster on kyurem slot

gritty scaffold
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like the kart

naive stump
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Yep

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But well

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Its only my opinion

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But ttar builds

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Always lose against something on preview

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Its extremely hard to support the whole core of exca + ttar

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Without opening yourself to some glaring weakness

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Its worth in the end because sand is very anti-meta by nature, but need to keep that fact in mind

gritty scaffold
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i mean at same time id say is kinda worth using ttar

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sometimes pursuit is crucial

naive stump
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Its exactly what I said kek

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Ttar is the kind of bastard that can do a lot indeed

gritty scaffold
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is just not that easy to use

naive stump
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Yh

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Sand in sm for you

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Hard to build

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But can go a long way

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And very ez to customize to beat what you want

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I like a lot excadrill in general

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Even if I think you def need to support it as well

gritty scaffold
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yea sp def exca is a thing ever since bw

naive stump
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Like, actual pressure on zapdos, skarm or celes

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Hum

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Def = definitely

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Mb

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Hum

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Another really famous six

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If you wish to keep fini

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Is mttar z-rock exca serp fini celes torn

gritty scaffold
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oo

naive stump
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Same formula than what I explained before

gritty scaffold
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neither way great bc theres even though im still using ttar and exca is always good having some diff mons thanks

naive stump
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Np

naive stump
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Even if

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Need to consider spedef exca as a fake steel

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As exca will never check zam or lele

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Good for magearna tho

gritty scaffold
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kills rotom

naive stump
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Ig

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Need to be careful around willo/hpump

gritty scaffold
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yea

naive stump
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Like

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I have some squad

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With both spedef exca + spedef celes

gritty scaffold
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neat core

naive stump
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Yh

gritty scaffold
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imma gtg now sleep cya

naive stump
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Sure, cya

warped venture
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Still debating between Gking and AV Lele in the last slot, but other than that, I've been serving me quite well.

karmic geyserBOT
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New OU RMT @azure torrent, @orchid tiger, @hasty ingot, @rugged hinge. I won't notify you again for at least 6 hours.

warped venture
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there we go.

warped venture
flint ridge
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fogrocks Lando on bo too much on 1 mon

warped venture
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Heck one of the better offensive teams running Beat Up Weav employed the same kind of Lando.

tribal smelt
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I kind of hate the idea for Lele here since if you want to force a dead turn you could slap on Gking instead

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Making it regular specs works too since like what Lele realistically switches in hard on Rachi to Fsight

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If anything Zone Weavile Chomp teams are like low key your biggest issue

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Oh nvm I am SO SORRY..

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I thought it was lele

warped venture
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Oh no you're good, I was debating between the two. I hadn't decided yet.

tribal smelt
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Trap Rachi chomp Weavile go absolutely fucking bonkers

warped venture
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Well, I do have other outs VS Chomp and Weav that aren't Rachi, albiet I would rather make use of them offensively.

tribal smelt
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Since sure, Fini Buzzwole is a stop gap, but it takes what 2 fsights and a dream to make your momentum go into a deep pit

flint ridge
warped venture
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I gtg for a bit, hopefully can get back to this later.

warped venture
tribal smelt
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In my head the turns they get are like Weavile turn 1, scares out Lando so your fini/buzzwole takes chip, they get in their rocker, they pivot until you fuck up with Rachi and then they click SD relentlessly

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Which is like the best possible progress WeavChomp double SD teams want

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The thing that stops that in its tracks requires some deep restructuring like Zapdos + Lando as the dedicated volt turn

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Forfeit gking, maybe swap Buzz

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Etc I think you get my thought process

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In essence this team idea sits on the edge of being sexy offense

warped venture
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Noted, I'll look more into this later.

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This was my first attempt at a full blown offensive team rather than "Balance team that just so happens to be offensive by nature."

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Tried to do my homework a bit before diving in, but I'm still surprised I actually didn't do too badly.

tribal smelt
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I like the idea of Gmolt Moltres plus Albanian Jirachi since its not as useless as it would be on paper

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Obligatory Steel, lele check + Hard to punish dark

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Its that the 4 other mons have to all be somewhat fat while being extremely aggressive

warped venture
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I thought it sounded great too, part of why I centered around it. Will hopefully get to defensive restructuring later though.

tribal smelt
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So for once as much as I hate it Volt Switch Zapdos works here

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With Lando T as the bail out

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Rocker

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Because then you get Kart check (kind of I forget the EVs for volt switch zapdos) and stealth rock and volt turn

warped venture
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Zapdos @ Heavy-Duty Boots
Ability: Static
EVs: 80 HP / 4 Def / 252 SpA / 172 Spe
Modest Nature
IVs: 0 Atk

  • Thunderbolt/Defog
  • Volt Switch
  • Hurricane
  • Roost

think this might be the set you're talking abt (at least as far as I'm aware this is Zap's spread on Offense.)

tribal smelt
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Yeah that one

warped venture
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like I said I tried to do my research before jumping into it blindly.

tribal smelt
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Since then you get like two whole team slots of customization while still being able to randomly turn 3 or 4 set up and win with Gmolt

warped venture
tribal smelt
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Since you have so much potential damage outright you could probably forfeit defog if youre being extremely greedy

warped venture
tribal smelt
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Nvm I have fat eyes Ferrothorn freeroams

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With Fini you also get like a semi-fraud check to Shifu

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Since sure it will win long term but like it has to do shit all the time

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To be useful

warped venture
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Yeah I'm more worried about Shifu than Weav tbh (which is a sentence I never thought I'd say.)

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Since at the very least I could RK Weav with Rachi
Shifu
lol nope

tribal smelt
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Idk 6th if so you are already cramming in as much shit as you can in one box

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May as well go do or die offense and slap on a dangerous 6th

tropic schooner
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I think dangerous 6th should still at least be a dragon

tribal smelt
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Definitely

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I am unsure if its drag.

tropic schooner
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Im saying at least

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But ykyk

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Kommo

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Ykyk

tribal smelt
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That is unbelievably based

warped venture
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Oh yeah Kommo would abuse Hwish a lot.

tribal smelt
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Plus wtf burns it

warped venture
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I forgot they were a thing, even when I had my Kommo-o phase.

tribal smelt
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Fini + voltturn

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Litshurally impossible to status

tropic schooner
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You can even run

warped venture
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just tryna decide between Tpunch and Ipunch on Subsalac

tropic schooner
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Tpunch or pjab

warped venture
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wait no not Ice Punch that literally only hits Lando.

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Who I'm pretty sure loses anyway.

tropic schooner
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I would really love to fit hstack here but

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Hwish

warped venture
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Oh hey wait Kommo also gives me a free mon to set up with on Shadow Ball and such.

tropic schooner
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Exactly

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Decent blace check

warped venture
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"oh you thought Pult/Blace could clean now? Die."

tropic schooner
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I mean pult does still clean if you let fini die

warped venture
tropic schooner
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It just gets a singular turn right and youre dead

warped venture
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wait no Specs Pult too nvm lol

warped venture
tropic schooner
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Unless its ttar ghost spam which you just perish to unconditionally

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You have nothing reasonable to switch into aegi

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Nor do you deal much damage to it

warped venture
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I keep thinking Flash Cannon is a bullet Move and that I can just make Pjab Tpunch for some reason.

tropic schooner
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Flash cannon sadly just puts you in not sub bd salac range

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You cant do that after getting flash cannoned

warped venture
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Though also
Sand in general is just accepting death

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specifically Exca Tar double Band

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but I guess trying to deal with Weather on Offense has never really been a fair fight.

tribal smelt
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I think this is the Gmolt conundrum since some archetypes you have to sincerely accept to gamble

warped venture
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at least afaik

tribal smelt
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Its more manageable in some choice gens

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You can forfeit turns to sand to get its shit going

tropic schooner
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A lot of offense can clean when weather goes down tho

tribal smelt
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Cant really do that vs rain teams on modern

tropic schooner
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You cant even do that since every time you try to golt

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Ttar is there

tribal smelt
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More that the issue has always been "heres something that hits twice as hard as you while being twice as fast glhf"

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Ttar hits twice as hard as you too lol

tropic schooner
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How much you wanna bet ttar sedge does 30 to kommo

tribal smelt
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I'd expect more Ttar is scary

gritty scaffold
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Rain teams in swsh feels more harder to beat

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Specially stuff like weatherball and discharge zapdos

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Seismtoad aswell another annoying mon to deal on rain

tribal smelt
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Its one of rains best MUs yeah, turn one bird turn two Zapdos/anything proceed to have free tempo all game

tropic schooner
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252+ Atk Choice Band Tyranitar Stone Edge vs. 4 HP / 0 Def Kommo-o: 114-134 (39 - 45.8%) -- guaranteed 3HKO after sandstorm damage

tribal smelt
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You have to be really good at offense to be comfy

tropic schooner
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God

tribal smelt
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Now calc Ttar vs Gmolt.

tropic schooner
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252+ SpA Moltres-Galar Hurricane vs. 0 HP / 4 SpD Tyranitar in Sand: 54-65 (15.8 - 19%) -- possible 6HKO

restive sphinx
tropic schooner
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Trash

tribal smelt
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You will always have gmolt conundrum vs sand, a little bit less vs Sun, a whole lot vs rain

tropic schooner
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Tbf

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Sun still hard claims

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Especially ninetales funnily enough

tribal smelt
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I say a little bit since some sun teams you braindead smash buttons into one another until x left on either side wins

tropic schooner
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Shiftry sun can struggle but meh

restive sphinx
gritty scaffold
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I mean but u will struggle already

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With stuff like choice band sucker punch which is kinda rng reliant

warped venture
gritty scaffold
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And with no stealth rock stuff like zard y will just make it harder

warped venture
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I load into Rain, they go "here's a Barraskewda, gg."

gritty scaffold
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Or volca and many other stealth rock weak pokemon

warped venture
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tbh the button mashing is fun, but like I'm pretty sure too much Sun VS Wless Offense will actually fry your brain with how "click and pray" it is for both sides.

tropic schooner
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Does +2 golt wrath do enough for me to live a sun boosted eruption? We will find out!!!

warped venture
restive sphinx
tribal smelt
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In my eyes though Neon this is a good idea

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I know SwSh heat is a bit dead since theres not tourneys going on but it feels like Rachi heat is seeding

gritty scaffold
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Mfw bdsp is just gone and now i can only play with friends

tribal smelt
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The mon was never bad after Kyurem ban its that Gastrodon was so fast to be picked up that outside of stall teams it never saw testing

gritty scaffold
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I wish though they couldve let uber tiers as a ladder just like ou but i assume there isnt alot of ppl who would play ubers of old gens

tropic schooner
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Rn

tribal smelt
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Its simple as fuck in what it is but what it does is good for teamslot crunching

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"Eat future sight switch into Lele"

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Proceed to build literally wtf ever

tropic schooner
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Its a wish passer/speed control pivot that deals with lele and clef

tribal smelt
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It does that too I forgot that part

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It living and revenging weavile is also valuable if the need ever comes

tropic schooner
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It also has the convenient access to rocks and can deal some damage over the course of games with serene grace ihead

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I like colbur on stall rachi

tribal smelt
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The one reason why I havent been throwing heat with it is that I never like mons that can lock you into "weak to Tran except genuinely no bs weak to tran" builds

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It dosent suffer from it nearly as bad as pff scizor luke warm heat

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But it is sort of annoying

tropic schooner
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Idk i think my build does well enough

tribal smelt
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It does but when someone points at teams that run Gastrodon + Steel and claim they're bad I get why

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Its a matter of compromises in SwSh and people wont buy it in a metagame so hard built on "this has to feel good on a turn to turn basis" that Rachi sometimes suffers in

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Same for gsc sort of

warped venture
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This thing enables so much by just existing it's absurd.

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or really just, Rachi in general looks like a very good mon for quite a few structures.

restive sphinx
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Was thinking about jirachii but idk if it would fit well

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Update I’m running scarf jirachii now

silver reef
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U can run latias + landot/tank chomp as ur last two if u bin the exca

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It works aswell

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CB bish is terrible compared to SD

silver reef
#

Replace*

restive sphinx
silver reef
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Lati ground bish thund rotom medi

restive sphinx
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I’m using band bc I needed a pursuit mon

silver reef
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Is fine

restive sphinx
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Ok thank you 👍

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Latios or ais?

silver reef
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U can try AV if u wanna use pursuit, the issue with CB bish is that cb sucker is very hard to use w.o getting punished

silver reef
restive sphinx
silver reef
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From mmedi

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Should have specified

leaden fiber
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wow

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suxciety, oras rater

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fr

silver reef
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Shut up zerkas

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I learned from ithi

leaden fiber
#

What

silver reef
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Wdym what

leaden fiber
#

what could u have possibly learned

#

wtf

silver reef
#

How to not build ORAS

#

gg

restive sphinx
leaden fiber
#

Both

#

Duh

silver reef
#

Just so u can force more passive chip vs mega fighters

restive sphinx
silver reef
#

Use max hp latias, not LO

#

LO actually dies to ice punch

#

248hp/8 def/max speed

#

HW psychic defog twave

#

Colbur berry

#

Or rocky helmet if u want

restive sphinx
#

Oh ok I just copy pasted the smogon set

restive sphinx
#

Also what’s the nature or does it not matter

silver reef
leaden fiber
#

weavile!

silver reef
#

Ye u can para weavile if they click knock if ur colbur

restive sphinx
restive sphinx
gritty scaffold
karmic geyserBOT
#

New OU RMT @short hedge. I won't notify you again for at least 6 hours.

gritty scaffold
#

himkinda tried to build around mamo lead although unsure on what to change here i mean maybe mamo isnt really a good lead so perhaps i should try build around lax im really unsure

restive sphinx
short hedge
# gritty scaffold <:him:1073982994647355472>kinda tried to build around mamo lead although unsure ...

solid team my friend, id run chople berry on magnezone instead of lefties, explosion > toxic on zone. everything else looks good to be honest, maybe consider crunch on snorlax because if ttar goes down on a sub switch, snorlax get walled hard by gengar. for example opp switches out to gengar on dnite, subs, ttar comes in, dies to focus blast. you're in a predicament where you have to rely on starmie's speed

#

DD Stone Edge / Ice Fang Gyarados beats your team pretty badly atm

#

maybe consider magneton (scarf) > magnezone to outspeed adamant gyara

#

i don't mind running 2 scarfers personally but you dont have any other choiced user so i think its fine

peak canyon
karmic geyserBOT
#

New OU RMT @short hedge. I won't notify you again for at least 6 hours.

restive sphinx
radiant silo
#

Does anyone see any glaring weaknesses with my Gen 8 OU team?

ebon oyster
#

I have 2 questions: 1. What is Psychic used to hit on Volcarona and 2. Does the SD Garchomp fulfill a specific role in attacking? I feel like it could be replaced with a hazard setter or smth

leaden fiber
#

that volc

#

its ss

leaden fiber
#

Idk its not bad structure i guess U just need a little more bulk and skewda out of rain s not good

#

@hasty ingot do u have thoughts also?

hasty ingot
#

i think barraskewda should definitely be swapped; i could see futureport slowbro here

#

could go lum berry on garchomp over lefties since the team is more fast paced then

leaden fiber
#

what do u think abt sd rocks chomp

#

idk how i feel abt this offense w/o rocks

hasty ingot
#

im not a fan of sd rocks personally

#

at that point i think i'd just go SpD chomp

#

which is probably better here anyways

late fog
#

@naive stump hey uhh could you send me a few sample teams

#

for fat

#

i now need a few inspirations

#

gen7 ou

naive stump
late fog
tribal smelt
karmic geyserBOT
#

New OU RMT @azure torrent, @orchid tiger, @hasty ingot, @rugged hinge. I won't notify you again for at least 6 hours.

tribal smelt
#

Zz supposed to be ls knock pex

#

Nvm think lele mu is manageable but fsight really isnt

#

Might give up on Tspikes pex

tropic schooner
#

I think toxic would provide more value

tribal smelt
#

Yeah. Yawn has been me slapping it on to force awkward mu vs defog but on do nothing it dosent help

tropic schooner
#

Yawn is only good if you have some kinda weavile or koko on the team

flint ridge
#

vs defog u just force a burn no?

tropic schooner
#

Getting a burn isnt the best on defoggers as toxic is way more efficient

tribal smelt
restive sphinx
karmic geyserBOT
#

New OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris. I won't notify you again for at least 6 hours.

cerulean imp
#

how is my team for gen 8 ou? (ignore nicknames)

flint ridge
#

but I’m the biggest bird I’m the biggest bird

#

bigger than that castle

tacit vigil
#

and use pokepaste

flint ridge
karmic geyserBOT
#

New OU RMT @azure torrent, @obtuse prairie, @naive stump. I won't notify you again for at least 6 hours.

rare token
#

Chansey + offense usually don’t go together

#

This needs a av magearna or heatran

#

It gets murdered by Mzam and Lele

cerulean imp
tribal smelt
#

You really cant

#

Just use pokepaste

naive stump
#
  • serperior with sub seed for example is a bitch for you
#

Might prefer something like zone over diancie

#

And put tias over bro or chansey

#

And glis over lando

cerulean imp
#

here

tacit vigil
orchid tiger
#

Unfortunately no unless they can go ho it’s kinda of then

hasty ingot
#

not at all

#

sorry

flint ridge
flint ridge
naive stump
#

Like, Scizor can abuse kart or KB for example

#

And you almost need to go lando or bro once he click SD

#

So, the u-turn is kinda free and hazards + that is an annoying pattern for you

#

I like kart + KB core but I really think a zone is needed to support the core

#

Can even run eject button on slowbro alongside to ease the trap moreover

cerulean imp
#

Salvageable

stiff sail
#

Skarmory @ Leftovers
Ability: Keen Eye
EVs: 110 HP / 110 Def / 218 SpD / 70 Spe
Impish Nature
IVs: 0 Atk

  • Spikes
  • Sleep Talk
  • Whirlwind
  • Rest

Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 Atk / 200 SpD / 56 Spe
Jolly Nature

  • Rock Slide
  • Dragon Dance
  • Earthquake
  • Hidden Power [Bug]

Charizard @ Liechi Berry
Ability: Blaze
EVs: 56 HP / 48 Atk / 204 SpA / 200 Spe
Naughty Nature

  • Belly Drum
  • Substitute
  • Fire Blast
  • Earthquake

Smeargle @ Leftovers
Ability: Own Tempo
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk

  • Agility
  • Baton Pass
  • Substitute
  • Encore

Swampert @ Leftovers
Ability: Torrent
EVs: 128 HP / 176 SpA / 164 SpD / 40 Spe
Sassy Nature

  • Toxic
  • Earthquake
  • Hydro Pump
  • Ice Beam

Gengar @ Leftovers
Ability: Levitate
EVs: 240 SpA / 120 SpD / 148 Spe
Timid Nature
IVs: 0 Atk

  • Will-O-Wisp
  • Giga Drain
  • Thunderbolt
  • Haze
#

I might replace zard with metagross

#

I completely forgot ninjask existed and has baton pass

stiff sail
#

Ninjask @ Leftovers
Ability: Speed Boost
EVs: 252 HP / 156 SpA / 100 Spe
Timid Nature
IVs: 2 Atk / 30 SpA / 30 Spe

  • Baton Pass
  • Protect
  • Substitute
  • Hidden Power [Fire]

Gengar @ Leftovers
Ability: Levitate
EVs: 240 SpA / 120 SpD / 148 Spe
Timid Nature
IVs: 0 Atk

  • Will-O-Wisp
  • Giga Drain
  • Thunderbolt
  • Haze

Swampert @ Leftovers
Ability: Torrent
EVs: 128 HP / 176 SpA / 164 SpD / 40 Spe
Sassy Nature

  • Toxic
  • Earthquake
  • Hydro Pump
  • Ice Beam

Skarmory @ Leftovers
Ability: Keen Eye
EVs: 110 HP / 110 Def / 218 SpD / 70 Spe
Impish Nature
IVs: 0 Atk

  • Spikes
  • Sleep Talk
  • Whirlwind
  • Rest

Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 Atk / 200 SpD / 56 Spe
Jolly Nature

  • Rock Slide
  • Dragon Dance
  • Earthquake
  • Hidden Power [Bug]

Metagross @ Lum Berry
Ability: Clear Body
EVs: 164 Atk / 88 Def / 216 SpD / 40 Spe
Careful Nature

  • Meteor Mash
  • Agility
  • Explosion
  • Earthquake
#

updated the team

restive sphinx
#

That’s it really everything else looks fine

stiff sail
#

Why no haze? I wanted some options for setup heavy teams

restive sphinx
stiff sail
#

Yeah and I dont like it when they get to set up for free either mad

#

what would be better there then?

restive sphinx
stiff sail
#

oh yeah

#

I forgot skarm has that

#

should I put ghost stab in haze’s place? I know its physical but… it is stab too

restive sphinx
#

I would also personally make metagross band 252 adamant since it’s probably gonna get max speed from a pass anyways

stiff sail
#

I wanted to give it some options if ninjask is out of commission for whatever reason

restive sphinx
stiff sail
#

I see

#

never seen ice punch gengar before

restive sphinx
#

And bolt beam of any kind is insane coverage wise

stiff sail
#

yeah thats true

#

nothing resists both

#

I forgor

#

are you sure I should be running my metagross with adamant band? or can it work just fine like this?

restive sphinx
stiff sail
#

oh yeah, thats true

#

that could be super helpful

#

I might band it then

#

252 in attack, and whatever in spd and defense to ensure I remain tanky where I wanna be, just in case I somehow take a super effective special or physical blow

#

cuz meteor miss

#

Ninjask @ Leftovers
Ability: Speed Boost
EVs: 252 HP / 156 SpA / 100 Spe
Timid Nature
IVs: 2 Atk / 30 SpA / 30 Spe

  • Baton Pass
  • Protect
  • Substitute
  • Hidden Power [Fire]

Gengar @ Leftovers
Ability: Levitate
EVs: 240 SpA / 120 SpD / 148 Spe
Timid Nature
IVs: 0 Atk

  • Will-O-Wisp
  • Giga Drain
  • Thunderbolt
  • Ice Punch

Swampert @ Leftovers
Ability: Torrent
EVs: 128 HP / 176 SpA / 164 SpD / 40 Spe
Sassy Nature

  • Toxic
  • Earthquake
  • Hydro Pump
  • Ice Beam

Skarmory @ Leftovers
Ability: Keen Eye
EVs: 110 HP / 110 Def / 218 SpD / 70 Spe
Impish Nature
IVs: 0 Atk

  • Spikes
  • Sleep Talk
  • Whirlwind
  • Rest

Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 Atk / 200 SpD / 56 Spe
Jolly Nature

  • Rock Slide
  • Dragon Dance
  • Earthquake
  • Hidden Power [Bug]

Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 112 Def / 144 SpD
Adamant Nature

  • Meteor Mash
  • Shadow Ball
  • Explosion
  • Earthquake
#

how's this then @restive sphinx

restive sphinx
stiff sail
#

oh I was told not to use paste because it cluttered the chat before

restive sphinx
#

Also it’s literally a single url that shouldn’t clutter chat compared to a text wall 💀

stiff sail
#

oh url

#

I forgot I was told to use urls

stiff sail
#

oh I see, zapdos can pass agility too, interesting

#

in the lead slot thats actually pretty good

#

as a sort of anti lead

#

That would be even easier to use

leaden fiber
#

otherwise, dont

stiff sail
#

ok

leaden fiber
#

also, stop coming up with sets

#

rest talk skarmory is pretty dog

stiff sail
#

I just used it once and it worked pretty well for me

#

so I wanted to try it

#

in a different team

#

Its not normally a set I run in most games but idk it worked better than I expected

stiff sail
tribal smelt
leaden fiber
#

No sample should have

#

rest talk skarm

tribal smelt
#

Might have been a sample back before the rest bug ig

leaden fiber
#

ah

tribal smelt
#

At most you see the odd rest on Zapdos since it being alive longer is you know, good

leaden fiber
#

rest zap is fine

#

rest talk zap is still fine

tribal smelt
#

Some stall team I've been using has rest on moltres and it feels like complete shit

leaden fiber
#

yeah, none of the skarm teams in samples have

tribal smelt
#

Might swap it out entirely

leaden fiber
#

rest talk skarm

#

rest molt is fine if you have a heal beller

#

otherwise meh

#

heal beller aka blissey

tribal smelt
#

Not 4 me ig half the time Moltres is dead by the time you ever click it lol

leaden fiber
#

it makes u a p good switchin to opposing molt and zard and bi

#

and meta that doesnt rs

#

bc if it booms on molt and not skarm even better

tribal smelt
#

Oh yeah I forgot about those interactions
Might just be me being shit at ADV

leaden fiber
#

Nh its totally understandable

#

ive only ever seen one or two good rest molt teams

tribal smelt
#

With Moltres and how I play it I either benefit from revealing early or it comes in on a sack

#

Since you coming in on pff Celebi means you get a big flamethrower (does like idk 26+ on Pert) or I will O wisp whatever tries to answer late

midnight ember
#

Here's an USUM team with some very crazy names. The Landorus has Earth Power for dealing more damage to Kartana.

stiff sail
leaden fiber
#

the only one under that category has a normal skarm

#

no good player is actually running rest talk skarm

stiff sail
#

typhlito

leaden fiber
#

thats not actually sample teams

#

thats ppl submitting teams to be considered

stiff sail
#

oh

leaden fiber
#

i think

stiff sail
#

well the team did me well enough

#

so I was gonna test the skarm set on a different team

stiff sail
leaden fiber
#

that post was also in

#

2015

stiff sail
#

Its hard to find current teams sometimes

leaden fiber
stiff sail
#

that was a bug?

leaden fiber
#

Yh its changed after this gen i believe

stiff sail
#

I thought it was intentional because sleep stuff was too strong before

leaden fiber
#

so like if i rest -> sleep talk once -> sleep talk twice -> switch out
when i come back in, i've not burned any sleep turns

#

idk about bug

#

it was a mechanic that was discovered p late into adv

#

but most regard to it as such

stiff sail
#

oh thats what you mean

leaden fiber
#

Yh

stiff sail
#

what a strange bug

leaden fiber
#

But thats pretty huge bc sleeping skarmory is just

#

setup fodder

#

unless u get lucky and pull wwind

stiff sail
#

thats why rest talk suicune got phased out wasnt it

leaden fiber
#

i mean more to the point its running wwind is

#

already concerning

#

bc wwind skarm is not relevant past like

#

2020

#

or so

restive sphinx
leaden fiber
#

whenever the mime ban was

#

yh modest crocune is still quite good

#

i dont think u see max physdef much either

#

but modest sets r still ok

naive stump
#

?

#

Spedef was not the default one?

stiff sail
#

why is wind bad on skarm? isnt it the same as roar

leaden fiber
#

not on cune

naive stump
#

Ah

#

Mb

leaden fiber
#

bc of egg mechanics

naive stump
#

I thought you were talking about skarm

restive sphinx
karmic geyserBOT
#

New OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris. I won't notify you again for at least 6 hours.

leaden fiber
#

spdef skarm is default ye

leaden fiber
#

wwind was only a thing becuase of mr mime baton pass chains

stiff sail
#

I see

leaden fiber
#

mime has soundproof which blocks roar

stiff sail
#

right

naive stump
restive sphinx
leaden fiber
#

h okay

restive sphinx
#

probably offensive though

leaden fiber
#

and u just want cb medi?

naive stump
#

Would simply look at the samples or any other version you found

leaden fiber
#

yh u cant run fat + medi that would be awkward

midnight ember
restive sphinx
leaden fiber
#

kk

#

its okay if i dig up a medi team for u?

restive sphinx
leaden fiber
#

bc otherwise i feel like i have to revamp most of team

#

kk

#

i know linear has one somewhere

midnight ember
#

So is my team any good?

leaden fiber
naive stump
#

Like I said, just look at samples

leaden fiber
#

ive seen cb machamp thats funny as well

restive sphinx
naive stump
#

Because your team is strictly an inferior version of actual xtrashine HO

restive sphinx
#

like really hard

#

ik medi is BL i just wanna use it

leaden fiber
#

Yh but heracross is same thing but it also threatens dol or bulky mie

#

if ur gonna use medi i woulndt use

#

cb

restive sphinx
leaden fiber
#

nt rly

#

i dont know much abt medi sorry

restive sphinx
#

like medi + hera on one team

leaden fiber
#

not really

restive sphinx
#

@leaden fiber thanks for the team, fits my playstyle well and does well against most mons

gaunt veldt
#

hi, I want to build a good team with pokemons that I like for NATdex AG and I don't want to use legendaries but I'm having difficulties.
I tried this so far but I don't know how it is if anyone can help me with some changes.
https://pokepast.es/87e9c73c321f53c8

midnight ember
#

So here's an extremely cursed set I made for gen 7 OI

#

It's got this exact defensive spread to avoid getting one shot by foul play but still getting a speed boost

#

Or if you're truly insane, you could use this

restive sphinx
tacit vigil
gaunt veldt
# tacit vigil 3. Your team must be competitive, and you must be willing to have it optimize...

I sent the team precisely to improve it for competitive. I tried to create a team that I like, but it has certain limitations and for that I asked for help, the restriction on legendary pokemons is because I play other pokemon games where the legendaries are not accessible and I wanted to use the team there. And if you don't want to help, just don't say anything, I found your comment a bit rude.

tacit vigil
#

This is not my comment

#

This is the channel rules

#

are you trying to build an in-game team?

gaunt veldt
tacit vigil
#

Also this is old gens ou

gaunt veldt
#

yes, tier ou gen 8

tacit vigil
#

so gen 8 ou but no legends but also ndag

gaunt veldt
#

they have legendaries, it's just not easy to get. so i'm trying to create the best competitive team for this without legendaries but i don't know how

fast stratus
karmic geyserBOT
#

New OU RMT @weak mirage, @red delta. I won't notify you again for at least 6 hours.

tacit vigil
#

No sleeper

fast stratus
#

are exeggutor and jynx the only viable sleepers?

leaden fiber
#

sing chansey

tacit vigil
#

^

#

also gar

fast stratus
#

should i run sing over protect?

leaden fiber
#

gar is viable

fast stratus
#

reflect*

leaden fiber
#

um

#

idk check sample sets

fast stratus
#

ok

tacit vigil
#

Sample set is softboiled Twave ice beam sing

fast stratus
#

ty

tacit vigil
#

Blizzard and psychic over ice beam and surf on mie

tribal smelt
#

Or like. Not use kingler. Gives me jynx + Rhydon

fast stratus
#

Ok, Ty

night bridge
# fast stratus https://pokepast.es/0c75fae92c5a9047 gen 1 ou, seems alright but feels weak to t...

Aside from the obvious “don’t use kingler”, reflect zam is really unable to pressure psychics at all and has pp issues and Starmie runs into the same with being fully unable to pressure… most things really. Your team is incredibly passive and seems to lack any coherence - no sleeper, multiple Pokémon filling the same roles - in the hopes that kingler does something it just… cannot here

#

Surf ice beam is just not a set

#

Most back starmies are surf bolt

#

If I was gonna suggest a team where you keep the Kingler I would say do Sing chansey, Earthquake lax to help cover gengar since Kingler should theoretically have the psychics handled after paralysis, surfbolt mie, and give Alakazam Seismic toss or remove it for something like Gengar to provide sleep and a boom - booms are nice entry points for swords dancers since they end the turn instantly

red delta
#

I think Kingler is not as bad as most people think it is, but also not something I would recommend a beginner to use. I agree with most things Sabelette said.
Reflect Alakazam should, if at all, be used in the back and not as a lead. As a lead you want Seismic Toss to pressure pokemon like Jynx, Alakazam, Starmie, Exeggutor.
You could also try out Jynx over Alakazam as I wouldn't want to rely on Gengar as the only sleep inducer and I have some doubts that Gengar + Sing Chansey is very good on this team core.
But yeah, having a sleep inducer is very, very important in RBY.

gentle thunder
#

This is my Gen 8 OU team

#

What are your thoughts on this?

#

I tried for a balanced team

tribal smelt
# gentle thunder This is my Gen 8 OU team

Rakka feels weird here, your team has no good weavile answers, I think LO Koko is mediocre for priority, you have zero answer for HDB spam aside from clicking big moves (which is not recommended in SwSh unless you know what you're doing) one bad turn and Lele wins, Electric being your answer to enemy Electric is not good

#

Like to give credence I get your thought process but it does not work for SwSh OU

#

If you want a stupid big move attacker Melmetal > Terrak to make Lele scared + gives you 2x steels, Zapdos can stay, dark resist berry/ Rocky helmet on Slowbro, replace Koko with any ground.

#

Probably lando since then you can force the team to become a weird Spike stack

#

Oh and future reference if you're aching for a Steel move on ferro its iron head. Means you scare stall clef that cant fit flamethrower

#

And if you just want rocks Buzzwole > Ferro, lando becomes the knock off rocks ground slot

#

There's ways to fix your structure imo but you need to swap out like 2-3 mons lol

restive sphinx
karmic geyserBOT
#

New OU RMT @azure torrent, @astral thistle, @short hedge, @surreal crypt, @upper plume. I won't notify you again for at least 6 hours.

warped venture
#

Your Dnite answer is just dying unconditionally.

#

that and Cloyster

#

Okay maybe not
unconditional death VS Dnite but

still very difficult to deal with without losing smth in the process.

warped venture
restive sphinx
#

Ok

#

Counter argument

#

Fear sandstorm worrywhirl

#

Aron I mean

warped venture
gentle thunder
#

@tribal smelt Thanks for the detailed review

#

This was my first OU team ever

#

I desperately did not want to use Lando

#

Lol

#

I used Terrakion to experience Gen 5 Terrakion dominance

#

But it wasn't possible

midnight ember
restive sphinx
midnight ember
#

I know

restive sphinx
#

Probably also provides momentum

midnight ember
#

But it's not on a rain team

upper plume
#

And ur better off with a mon that lets you play not down 6-5

#

At best, Aron trades itself 1 for 1

#

At worst it is forced to switch in with rocks or spikes down and instantly dies

naive stump
#

I dont exactly understand the idea behind this squad

#

Usually, HO like to avoid choice-items users

#

Apart a few exceptions such as Lele or Kart with Scarf

#

Moreover, there's some weird set

#

Kartana Chople Berry is one bad idea as, even with the berry, you still die on focus blast from zam for example

#

And, on top of an already bad option, you add the funny but inconsistent timid kart gimmick

restive sphinx
#

I’m running scarm now

naive stump
#

I will link instead a more coherent team that keep at least mawile, kartana, magearna and landorus-therian

upper plume
naive stump
upper plume
#

Although your team doesn't have adequate speed control in my mind

naive stump
#

Very staight-forward offensive core of mawile and kartana that will heavily pressure anything

upper plume
#

So I'd probably include a scarf latios or garchomp over drill

naive stump
#

And opening the path for double dance Magearna

tropic schooner
naive stump
#

Landorus + Tornadus provide any support you need and gastrodon round decently the squad against some threats such greninja

naive stump
tropic schooner
#

aguav lando and gastro

#

lolol

restive sphinx
upper plume
#

Counterpoint: if you run Skarm you have 3 pokes immune to spikes

#

If you run latios that becomes 4

restive sphinx
#

And then no one cares about rocks

#

I’m not to sure though

upper plume
#

Yeah nobody in particular

#

You could run Scarf Drill but then Volcarona becomes Monkas

restive sphinx
#

Should I just use the analysis set or anything in particular

upper plume
#

Analysis should be fine

#

But imo Scarf chomp/lati fits better on this team

#

Lati gives you an element of dual psychic attack with spikes

#

Garchomp outspeeds Volcarona and is a good cleaner

#

I generally don't like Zam and Drill on the same team

restive sphinx
upper plume
#

No keep Surf

#

Let's you hit Steels a bit

upper plume
restive sphinx
#

Dragon pulse for psychic/psyshock?

upper plume
#

No keep dpulse

#

Scarf latios cleans up dragmag with ease

restive sphinx
#

So don’t change the set

upper plume
#

Yes

restive sphinx
#

Ok I’ll try it

upper plume
#

I'd also recommend trying the team with replacing Alakazam

#

But I'll let you try your team so far

restive sphinx
#

@upper plume tried it, team kinda struggles against set up sweepers since skarm can’t live multiple hits to phase them out

upper plume
#

that's fair

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problem is that good keldeo switchins are passive

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and celebi isn't really that good anymore

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(esp since it attracts volcarona like the plague)

restive sphinx
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Ran into a mirror match with it

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Same team and sets except they had reuni

upper plume
#

reun is good

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over gastrodon

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although if you do that I'd definitely recommend you use scarf chomp

restive sphinx
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@upper plume team is basically done at this point but idk what reun set to run

upper plume
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calm mind

restive sphinx
polar nacelle
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That i sent some time back

restive sphinx
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I don’t think you posted anything actually

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Just mentioned it

polar nacelle
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I did

restive sphinx
polar nacelle
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^

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How did this go? Sorry i didnt reply, i was quite busy

restive sphinx
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@polar nacelle ok so after years of scrolling I saw the team

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Surprised it was so similar to my previous one

polar nacelle
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Technically the hera slot could be a lot of stuff but in general i never found spikes hera that great unless u have something to sustain

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Like wish

polar nacelle
leaden fiber
polar nacelle
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Yeah mie gar meta all good

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Jira works too

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When u use skarm aero pert tar u pretty much only need 5 slots

leaden fiber
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Yh i have one w rachi

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oh yeah, i did smth with blaziken

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havent tested extensively tho

polar nacelle
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I would probably recommend that you lead it

leaden fiber
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Hmm

polar nacelle
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And overheat t1 or smth

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Vs zap

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Its good to create a situation where u can bring zap down to half hp so that cm psychic from rachi can ko before it gets twaved

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And blaziken doesnt have that many opportunities to come in

leaden fiber
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hmm

polar nacelle
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And if its offzap with blaze u ko t1

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U will need to think abt how to deal with cmers tho

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The whole point of bp zap into fighters is that u chase out skarm first then get fighters in on bliss then hit skarm hard back on the switch

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With blaziken ur not worried abt that

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Since u just hit skarm

leaden fiber
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Thats true

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so i move ken to slot one

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what set?

polar nacelle
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Overheat sky uppercut hpice/grass/sub fpunch/sub

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Smth like that

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Or toxic

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It rly depends on what the team becomes

leaden fiber
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hmm

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i like overheat sky ice tox

polar nacelle
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Tox is like a midground for replacing grass ice

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Usually ppl dont use both together but its possible

tribal smelt
karmic geyserBOT
#

New OU RMT @azure torrent, @orchid tiger, @hasty ingot, @rugged hinge. I won't notify you again for at least 6 hours.

glacial grove
#

Gen 1 OU

restive sphinx
glacial grove
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Ok but it is still OU

restive sphinx
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I can’t really give tips to change it though since I don’t play Gen 1 OU, all I can tell you is to use the actual OU mons

glacial grove
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Well I am kinda new to Competitive Pokemon

upper plume
restive sphinx
hazy grotto
glacial grove
restive sphinx
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Or do random battles

glacial grove
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Ok

upper plume
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you can still learn gen 1

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as ur first gen

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it's just that there's a limited set of viable mons in ou

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so you can't just slap whatever on ur team

restive sphinx
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Even if half the mons are nfes

tribal smelt
upper plume
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gen 1 random battles gets you accustomed to gen 1 mechanics

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not to playing gen 1 ou

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to get accustomed to playing gen 1 ou grab one of the sample teams

tribal smelt
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Pidgeot Muk Charizard are all unviable in OU and as Grabby stated a sample team teaches you faster

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Another way to speedrun learning is to look up "rby ou finals smogon" and see the replays there, sure they're vastly above your play but it showcases what works and what dosent in RBY

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Learning curve for RBY seems simple since the roster is limited but the mechanics are not like any other gen

naive stump
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Issue is that lop will be soft check by like the most common walls on fat/balance

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Such as gliscor, toxapex, clefable, ...

restive sphinx
naive stump
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So, usually, the purpose of a lopunny squad is to put enough offensive support to not auto lose against those MU

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Which is not the case at all

flint ridge
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doesn’t 3a clef help break those teams

naive stump
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Not the chansey variant

flint ridge
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ig

naive stump
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Yh, I dont think the team is bad outside of that unfort

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Apart some usual issue with the whole defensive core

restive sphinx
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Idk how good it is though

naive stump
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As usual, medicham looks very ugly with bulk less clef and lando scarf

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Yh and no

naive stump
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Medicham is "usually" good vs fat

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Unless the annoying bulky psy

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Such as reuniclus or slowbro

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And, good lord, slowbro is popular

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Not only for medicham, but also for zard-x or swampert-mega

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Tbf, I think I would maybe remove CM clef and put something that hit much harder

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A good old big z abuser

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Such as Kyurem-Black for exemple

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I think I like the gwf core with rotom tran tang and lando scarf to cover some annoying shit such as zard-x

restive sphinx
naive stump
#

Ngl, I dont exactly like heatran as well here because it fail at checking threats such as Lele, Magearna and Volcarona

naive stump
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You dont get those juicy 2HKO on sableye-mega without the terrain for example