#Old Gens OU
1 messages · Page 10 of 1
Ye
eh feels random
maybe we'll just have to take the L against psyspam
cant win em all
still have ferro + shark and kart to pressure so those r good
Well psyspam teams kinda get fucked eventually by kart
prob
ya
man if i didnt lose my builder id show you my shark team
it was basically offense w lele + pfangs shark
ye
since your the kart check you prob want max hp
probably would go helm torn atp
have to get back to studying but try it out and see
if problems feel free to ask here
I dont like this team at all
it does not break any decent fat
and it basically almost lose on preview against zam
spikes hazards can be could with mshark, but you really need to speed up the process
like adding much more offensive pressure with better breaker
this is what i had originally
because, if you go for the kind of hazards stacks with bulky CM user, then sharp just does not make any sense and I would add a better mega such as latias instead
hum
pretty much the same issue
yea i g i could just slap a mlati here and try again w sharpedo
yh
maybe make the kart band
put a lando over that glis
something like z-lando to lure grass sounds cool here
overall, I think mshark suit hazards stacks offense
almost HO
ah okay
ill just lati here and try to make an offense then
makes sense velvet said similar thing
yh, that's the issue with shark overall
its hard to put it anywhere than that kind of builds
makes sense
because low defense untility, hit hard but not enough and its not a real form of speed control
so, when you build shark, its better to consider it as a single one shot
Do u think treemans team would do better
In a gen where
Mega maw and manaphy were to be banned
Probably
Mmaw and Manaphy are both momentum sinks that die randomly to most balance fits while being stall annihilators
Ig
Treeman already take account of those two anw
I once ran physdef rest talk Tran to deal with MMaw during main gen which worked until they all started running fighting coverage for that interaction >:/
Kek
Hum
I saw Iron Defense skarm for SD maw
But I would just give up the idea of having a defensive check for maw or mana
Neither kart or lele btw
That's just the nature of the tier
What covers maw + Kart though realistically you'd need like.
Moltres with heavy defog support
Which leaves you usually wide open to stuff you shitstomp like Koko
Simplest answer for most SM bs becomes "outspeed double kill"
i like the gren ver better
Which is fine
Maybe more stable indeed
I was thinking more at that ojama shit squad
Gastro lando torn mag maw kart
Starmie is funny
I think you can EV starmie to live Tran bloom
If not you get a spinner that trolls magma trapper sets
Which is still valuable
Yh
While Moltres clicks big Z turn 1 or defogs
Overall, cleric and wish passer are useful for maw
Avoid to die on spikes
And scald burn from pex
I guess something to Explore is wishpass chansey offense with maw...?
Even just those two have fine coverage for tier bs
Already exist I think
If you want true silly ig Mola GWF
Mola is cool indeed
New OU RMT @azure torrent, @obtuse prairie, @naive stump. I won't notify you again for at least 6 hours.
I'm not liking lele MU here
Specs lele clicks moonblast
What could be the changes
And can win on preview
Hum
If ttar + medi was the idea
I could imagine something faster
With band ttar instead to melt medi checks with pursuit
The issue will be stall MU
But just freeze the sableye ig lol
Something like heatran AV tang band ttar medi lando scarf koko maybe
Um
That way you can run t-punch + electric terrain to beat bleye
AV tang sucks, but def need that role compression unfort
I don't understand the sableye thing
Sableye counter medicham
Oh that
Unless you freeze it with ice punch
But I don't think using it infront of sableye would be good in the first part?
Cuz will o wisp
Or you run thunder punch alongside the boost of electric terrain from koko
?
I mean
If you stay on sableye with medi
Just learn to play
The thing is that medi beat almost everything on stall
Apart
Shedinja and sableye
Kk I get it
So, its kinda ez to predict what you opponent will do
And click the right move
With tyranitar pursuit + koko, medi should single-handed stall
Not the easiest gameplan, but at least you can beat it on paper
Ok Thx For The help
Np
Gen 7 ou https://pokepast.es/b6034d5003b468a6
New OU RMT @azure torrent, @obtuse prairie, @naive stump. I won't notify you again for at least 6 hours.
ive tried to build around kyurem although unsure on what to change here ping when reply
doesnt looks bad tho idt pex needs to be here rly
sort of counter intuitive with fini
ferro is nb, gives you a secondary vs rain and psyspam stuff asw
yea perhaps prob i should use instead of pex then thanks
any issues while using it otherwise?
i mean prob will be harder to check set up mons without haze to stop stuff like volca , mscizor aswell although ill be trying to see out how it will work
oo ye those are tough
although for volca i have ttar and exca and celestela might be able to just force out mscizor bc even though with knock off it can 2koh at +2 celestela can just flamethower it which 2koh with a with a (70.3-83.3) to the hp and sp def investment of mscizor
yea tho you do have a lot of avenues for volc to set up/gain momentum
via kyurem/cele/ferro/fini
for now imma test too see if theres any big issue on the matchups
could prob lean away from double steel and yeet cele or ferro
pdef hp fire tang > pex
should be good
improves the rain mu which is already pretty bad as is
yea true
This is some classic sand
I'm not too sure to understand the kyurem ngl
And ofc the double water core
Empo made a really similar six during spl
Zapdos > fini
Kartana band > kyurem
i mean i thought would be good to wall some defensive mons that wouldt be really able to do anything agaisnt it
yea sure
Sure
honestly i feel like theres many options to try
Well, its a very classic sand structure
Celes toxa exca mttar
Can do a lot from that point
Like I said, I dont feel like the team support that well kyurem overall
perhaps
That pokemon has real issue againt fini, scizor, ...
Oh well, up to you ofc
I dont think its a bad pick either
Fini toxa is def the most objectical issue I can saw
yea ive been using for now ferro and tangrowth instead
ferro bein workin more overal to beat stuff like fini although scizor my celestella just handles fine and even fini can scald it
it doesnt?
Misty terrain
it affects even secondary effects
Yh lol
oh
Scald is here to punish flyer and levitate
well still celestella hands fine sort of
Yh lol
Celes toxa
Scizor do nothing here
I just thing that medicham is a huge issue for you without another flyer to support celes imo
But its maybe me that its too blinded by what empo already made on that field
preety sure fini can handle aswell
Nah
Sand chip + medi hitting
Just destroy fini so quickly here
And nothing want to stay on medi as well
Issue is how everything is slower than medi
Apart exca UNDER sand
yea true my team is very passive
like the kart
Yep
But well
Its only my opinion
But ttar builds
Always lose against something on preview
Its extremely hard to support the whole core of exca + ttar
Without opening yourself to some glaring weakness
Its worth in the end because sand is very anti-meta by nature, but need to keep that fact in mind
i mean at same time id say is kinda worth using ttar
sometimes pursuit is crucial
is just not that easy to use
Yh
Sand in sm for you
Hard to build
But can go a long way
And very ez to customize to beat what you want
I like a lot excadrill in general
Even if I think you def need to support it as well
yea sp def exca is a thing ever since bw
Like, actual pressure on zapdos, skarm or celes
Hum
Def = definitely
Mb
Hum
Another really famous six
If you wish to keep fini
Is mttar z-rock exca serp fini celes torn
oo
Same formula than what I explained before
neither way great bc theres even though im still using ttar and exca is always good having some diff mons thanks
Np
Yh
Even if
Need to consider spedef exca as a fake steel
As exca will never check zam or lele
Good for magearna tho
kills rotom
yea
neat core
Yh
imma gtg now sleep cya
Sure, cya
Yow kaiser is back from rating lmao
https://pokepast.es/197616063be17b66
Sword and Shield OU Offense team I made a while back but never bothered to get rated.
Still debating between Gking and AV Lele in the last slot, but other than that, I've been serving me quite well.
Oh wait uhhh whoops wrong format lol
https://pokepast.es/197616063be17b66
SSOU
New OU RMT @azure torrent, @orchid tiger, @hasty ingot, @rugged hinge. I won't notify you again for at least 6 hours.
there we go.
https://pokepast.es/6d28597023ee0f85
oh yeah here it is with Gking if that makes it easier.
fogrocks Lando on bo too much on 1 mon
I stated that this is an offensively based team a couple times now, not BO, and as far as I'm aware, RocksFog Lando is fine on a team as offensively oriented as this.
Heck one of the better offensive teams running Beat Up Weav employed the same kind of Lando.
I kind of hate the idea for Lele here since if you want to force a dead turn you could slap on Gking instead
Making it regular specs works too since like what Lele realistically switches in hard on Rachi to Fsight
If anything Zone Weavile Chomp teams are like low key your biggest issue
Oh nvm I am SO SORRY..
I thought it was lele
Oh no you're good, I was debating between the two. I hadn't decided yet.
This still rings true
Trap Rachi chomp Weavile go absolutely fucking bonkers
Well, I do have other outs VS Chomp and Weav that aren't Rachi, albiet I would rather make use of them offensively.
Since sure, Fini Buzzwole is a stop gap, but it takes what 2 fsights and a dream to make your momentum go into a deep pit
buzz and gling is a little passive for those teams
I gtg for a bit, hopefully can get back to this later.
Buzz is literally one of Offense's biggest Glue Mons, and Gking is good because it is a RegenVest mon able to make progress offensively.
In my head the turns they get are like Weavile turn 1, scares out Lando so your fini/buzzwole takes chip, they get in their rocker, they pivot until you fuck up with Rachi and then they click SD relentlessly
Which is like the best possible progress WeavChomp double SD teams want
The thing that stops that in its tracks requires some deep restructuring like Zapdos + Lando as the dedicated volt turn
Forfeit gking, maybe swap Buzz
Etc I think you get my thought process
In essence this team idea sits on the edge of being sexy offense
Noted, I'll look more into this later.
This was my first attempt at a full blown offensive team rather than "Balance team that just so happens to be offensive by nature."
Tried to do my homework a bit before diving in, but I'm still surprised I actually didn't do too badly.
I like the idea of Gmolt Moltres plus Albanian Jirachi since its not as useless as it would be on paper
Obligatory Steel, lele check + Hard to punish dark
Its that the 4 other mons have to all be somewhat fat while being extremely aggressive
I thought it sounded great too, part of why I centered around it. Will hopefully get to defensive restructuring later though.
So for once as much as I hate it Volt Switch Zapdos works here
With Lando T as the bail out
Rocker
Because then you get Kart check (kind of I forget the EVs for volt switch zapdos) and stealth rock and volt turn
Zapdos @ Heavy-Duty Boots
Ability: Static
EVs: 80 HP / 4 Def / 252 SpA / 172 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt/Defog
- Volt Switch
- Hurricane
- Roost
think this might be the set you're talking abt (at least as far as I'm aware this is Zap's spread on Offense.)
Yeah that one
like I said I tried to do my research before jumping into it blindly.
Since then you get like two whole team slots of customization while still being able to randomly turn 3 or 4 set up and win with Gmolt
I think I might end up keeping Fini simply because I still appreciate the defensive utility it brings, as well as Gmolt and Fini both wearing down fatter cores for each other.
Since you have so much potential damage outright you could probably forfeit defog if youre being extremely greedy
With Fini idt I can afford to outright drop it, with how often Hazards screw it from checking a mon it normally should.
Nvm I have fat eyes Ferrothorn freeroams
With Fini you also get like a semi-fraud check to Shifu
Since sure it will win long term but like it has to do shit all the time
To be useful
Yeah I'm more worried about Shifu than Weav tbh (which is a sentence I never thought I'd say.)
Since at the very least I could RK Weav with Rachi
Shifu
lol nope
Idk 6th if so you are already cramming in as much shit as you can in one box
May as well go do or die offense and slap on a dangerous 6th
I think dangerous 6th should still at least be a dragon
That is unbelievably based
Oh yeah Kommo would abuse Hwish a lot.
Plus wtf burns it
I forgot they were a thing, even when I had my Kommo-o phase.
You can even run
just tryna decide between Tpunch and Ipunch on Subsalac
Tpunch or pjab
wait no not Ice Punch that literally only hits Lando.
Who I'm pretty sure loses anyway.
https://pokepast.es/7ded12edcd499958
literally "we ball" the team.
Oh hey wait Kommo also gives me a free mon to set up with on Shadow Ball and such.
"oh you thought Pult/Blace could clean now? Die."
I mean pult does still clean if you let fini die
okay SPECS Pult >:(
It just gets a singular turn right and youre dead
wait no Specs Pult too nvm lol
but at the same time with Gmolt if they get a single turn wrong, they're probably gonna take punishment they can't recover from.
Unless its ttar ghost spam which you just perish to unconditionally
You have nothing reasonable to switch into aegi
Nor do you deal much damage to it
I keep thinking Flash Cannon is a bullet Move and that I can just make Pjab Tpunch for some reason.
Flash cannon sadly just puts you in not sub bd salac range
You cant do that after getting flash cannoned
Though also
Sand in general is just accepting death
specifically Exca Tar double Band
but I guess trying to deal with Weather on Offense has never really been a fair fight.
I think this is the Gmolt conundrum since some archetypes you have to sincerely accept to gamble
I think it's a mix of that, and the fact that Weather has just
never really been an MU Offense was good in.
at least afaik
Its more manageable in some choice gens
You can forfeit turns to sand to get its shit going
A lot of offense can clean when weather goes down tho
Cant really do that vs rain teams on modern
More that the issue has always been "heres something that hits twice as hard as you while being twice as fast glhf"
Ttar hits twice as hard as you too lol
How much you wanna bet ttar sedge does 30 to kommo
I'd expect more Ttar is scary
Rain teams in swsh feels more harder to beat
Specially stuff like weatherball and discharge zapdos
Seismtoad aswell another annoying mon to deal on rain
Its one of rains best MUs yeah, turn one bird turn two Zapdos/anything proceed to have free tempo all game
252+ Atk Choice Band Tyranitar Stone Edge vs. 4 HP / 0 Def Kommo-o: 114-134 (39 - 45.8%) -- guaranteed 3HKO after sandstorm damage
You have to be really good at offense to be comfy
God
Now calc Ttar vs Gmolt.
252+ SpA Moltres-Galar Hurricane vs. 0 HP / 4 SpD Tyranitar in Sand: 54-65 (15.8 - 19%) -- possible 6HKO
M Medicham team any changes I should make or is it fine
Trash
You will always have gmolt conundrum vs sand, a little bit less vs Sun, a whole lot vs rain
I say a little bit since some sun teams you braindead smash buttons into one another until x left on either side wins
Shiftry sun can struggle but meh
Why no hazard setter
No room, if I want drill to have sr over toxic then I struggle with certain switch ins
I mean but u will struggle already
With stuff like choice band sucker punch which is kinda rng reliant
yeah no that's really what it feels like sometimes lol
And with no stealth rock stuff like zard y will just make it harder
I load into Rain, they go "here's a Barraskewda, gg."
Or volca and many other stealth rock weak pokemon
Sun is like the only one Offense has a chance against in SS, and yeah that's just ooga booga button mashing until one side wins.
tbh the button mashing is fun, but like I'm pretty sure too much Sun VS Wless Offense will actually fry your brain with how "click and pray" it is for both sides.
Does +2 golt wrath do enough for me to live a sun boosted eruption? We will find out!!!
Literally just "will it blend" but it's a Pokémon battle.
Ok I’m running rocks now may update if it works
In my eyes though Neon this is a good idea
I know SwSh heat is a bit dead since theres not tourneys going on but it feels like Rachi heat is seeding
Mfw bdsp is just gone and now i can only play with friends
The mon was never bad after Kyurem ban its that Gastrodon was so fast to be picked up that outside of stall teams it never saw testing
I wish though they couldve let uber tiers as a ladder just like ou but i assume there isnt alot of ppl who would play ubers of old gens
Rachi is just a surprisingly good mon
Rn
Its simple as fuck in what it is but what it does is good for teamslot crunching
"Eat future sight switch into Lele"
Proceed to build literally wtf ever
Its a wish passer/speed control pivot that deals with lele and clef
It does that too I forgot that part
It living and revenging weavile is also valuable if the need ever comes
It also has the convenient access to rocks and can deal some damage over the course of games with serene grace ihead
I like colbur on stall rachi
The one reason why I havent been throwing heat with it is that I never like mons that can lock you into "weak to Tran except genuinely no bs weak to tran" builds
It dosent suffer from it nearly as bad as pff scizor luke warm heat
But it is sort of annoying
Idk i think my build does well enough
It does but when someone points at teams that run Gastrodon + Steel and claim they're bad I get why
Its a matter of compromises in SwSh and people wont buy it in a metagame so hard built on "this has to feel good on a turn to turn basis" that Rachi sometimes suffers in
Same for gsc sort of
Unironically this team has given me a lot of faith in the idea that Rachi offense could potentially surge with some experimentation.
This thing enables so much by just existing it's absurd.
or really just, Rachi in general looks like a very good mon for quite a few structures.
Struggling with the M-Medicham team anyone know a good final mon for it
Was thinking about jirachii but idk if it would fit well
Update I’m running scarf jirachii now
U can run latias + landot/tank chomp as ur last two if u bin the exca
It works aswell
CB bish is terrible compared to SD
Bin?
Replace*
Oh ok
Lati ground bish thund rotom medi
I’m using band bc I needed a pursuit mon
Is fine
U can try AV if u wanna use pursuit, the issue with CB bish is that cb sucker is very hard to use w.o getting punished
Both can work (latias can actually eat an ice punch at full if rocks are not up)
From anything or a specific mon?
What
Wdym what
Oh ok, also should I run rocks chomp or sd
Run Tank Chomp
Just so u can force more passive chip vs mega fighters
Ok it’s done now thanks for help
Use max hp latias, not LO
LO actually dies to ice punch
248hp/8 def/max speed
HW psychic defog twave
Colbur berry
Or rocky helmet if u want
Oh ok I just copy pasted the smogon set
Also why T wave Rotom and thundurus already spread it reliably
Also what’s the nature or does it not matter
Cause twave latias hits mons like mmedi, max speed mana and denies setup from non lum variants of volc, dnite and gyara
weavile!
Ye u can para weavile if they click knock if ur colbur
Ok team now
@silver reef thx for help team worked very well https://replay.pokemonshowdown.com/gen6ou-1817378756-tz46p0vgaricx5qm2xp6qjsg7qylma0pw
Watch a replay of a Pokémon battle between giannis and ToastyBreade ([Gen 6] OU)
anyone to rate Gen 4 ou https://pokepast.es/67243b96a6f39b8d
New OU RMT @short hedge. I won't notify you again for at least 6 hours.
kinda tried to build around mamo lead although unsure on what to change here i mean maybe mamo isnt really a good lead so perhaps i should try build around lax im really unsure
"man im gonna have so much fun playing gen 4 OU"
no youre not the sand is coming 😂
solid team my friend, id run chople berry on magnezone instead of lefties, explosion > toxic on zone. everything else looks good to be honest, maybe consider crunch on snorlax because if ttar goes down on a sub switch, snorlax get walled hard by gengar. for example opp switches out to gengar on dnite, subs, ttar comes in, dies to focus blast. you're in a predicament where you have to rely on starmie's speed
DD Stone Edge / Ice Fang Gyarados beats your team pretty badly atm
maybe consider magneton (scarf) > magnezone to outspeed adamant gyara
i don't mind running 2 scarfers personally but you dont have any other choiced user so i think its fine
How's this gen 4 ou team https://pokepast.es/6531b0b899f7349e
New OU RMT @short hedge. I won't notify you again for at least 6 hours.
Alr then thanks
making a M charzard Y bait team does this look fine rn https://pokepast.es/59052925c2268091
Does anyone see any glaring weaknesses with my Gen 8 OU team?
I have 2 questions: 1. What is Psychic used to hit on Volcarona and 2. Does the SD Garchomp fulfill a specific role in attacking? I feel like it could be replaced with a hazard setter or smth
psy is normal on
that volc
its ss
remove skewda, give smth rocks, add a switchin to shifu
Idk its not bad structure i guess U just need a little more bulk and skewda out of rain s not good
@hasty ingot do u have thoughts also?
unironically remove ice punch on melm for rock slide
i think barraskewda should definitely be swapped; i could see futureport slowbro here
could go lum berry on garchomp over lefties since the team is more fast paced then
im not a fan of sd rocks personally
at that point i think i'd just go SpD chomp
which is probably better here anyways
@naive stump hey uhh could you send me a few sample teams
for fat
i now need a few inspirations
gen7 ou
yeah it was these two itself that you sent
Gen 8 OU
https://pokepast.es/d38c9e993d78e136
New OU RMT @azure torrent, @orchid tiger, @hasty ingot, @rugged hinge. I won't notify you again for at least 6 hours.
Zz supposed to be ls knock pex
Nvm think lele mu is manageable but fsight really isnt
Might give up on Tspikes pex
I dont think yawn is that good on do nothing
I think toxic would provide more value
Yeah. Yawn has been me slapping it on to force awkward mu vs defog but on do nothing it dosent help
Yawn is only good if you have some kinda weavile or koko on the team
vs defog u just force a burn no?
Getting a burn isnt the best on defoggers as toxic is way more efficient
Too slow plus you need knock
gen 3 team, any suggestions to replace swellow bc i actually think cloyster is fine https://pokepast.es/b986223afbdac974
New OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris. I won't notify you again for at least 6 hours.
how is my team for gen 8 ou? (ignore nicknames)
What even are your mons
and use pokepaste
New OU RMT @azure torrent, @obtuse prairie, @naive stump. I won't notify you again for at least 6 hours.
Chansey + offense usually don’t go together
This needs a av magearna or heatran
It gets murdered by Mzam and Lele
u can clearly see them....
I dont dislike the idea but I feel scizor is a pain to break
- serperior with sub seed for example is a bitch for you
Might prefer something like zone over diancie
And put tias over bro or chansey
And glis over lando
@orchid tiger @hasty ingot salvageable?
Unfortunately no unless they can go ho it’s kinda of then
ig but I have hp fire lando
think I have my outs with chansey and spdef bro
Yh, why not, just not liking how scizor will easily u-turn
Like, Scizor can abuse kart or KB for example
And you almost need to go lando or bro once he click SD
So, the u-turn is kinda free and hazards + that is an annoying pattern for you
I like kart + KB core but I really think a zone is needed to support the core
Can even run eject button on slowbro alongside to ease the trap moreover
Wdym
Salvageable
Skarmory @ Leftovers
Ability: Keen Eye
EVs: 110 HP / 110 Def / 218 SpD / 70 Spe
Impish Nature
IVs: 0 Atk
- Spikes
- Sleep Talk
- Whirlwind
- Rest
Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 Atk / 200 SpD / 56 Spe
Jolly Nature
- Rock Slide
- Dragon Dance
- Earthquake
- Hidden Power [Bug]
Charizard @ Liechi Berry
Ability: Blaze
EVs: 56 HP / 48 Atk / 204 SpA / 200 Spe
Naughty Nature
- Belly Drum
- Substitute
- Fire Blast
- Earthquake
Smeargle @ Leftovers
Ability: Own Tempo
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Agility
- Baton Pass
- Substitute
- Encore
Swampert @ Leftovers
Ability: Torrent
EVs: 128 HP / 176 SpA / 164 SpD / 40 Spe
Sassy Nature
- Toxic
- Earthquake
- Hydro Pump
- Ice Beam
Gengar @ Leftovers
Ability: Levitate
EVs: 240 SpA / 120 SpD / 148 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Giga Drain
- Thunderbolt
- Haze
I might replace zard with metagross
I completely forgot ninjask existed and has baton pass
Gen 3?
yes
Ninjask @ Leftovers
Ability: Speed Boost
EVs: 252 HP / 156 SpA / 100 Spe
Timid Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Baton Pass
- Protect
- Substitute
- Hidden Power [Fire]
Gengar @ Leftovers
Ability: Levitate
EVs: 240 SpA / 120 SpD / 148 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Giga Drain
- Thunderbolt
- Haze
Swampert @ Leftovers
Ability: Torrent
EVs: 128 HP / 176 SpA / 164 SpD / 40 Spe
Sassy Nature
- Toxic
- Earthquake
- Hydro Pump
- Ice Beam
Skarmory @ Leftovers
Ability: Keen Eye
EVs: 110 HP / 110 Def / 218 SpD / 70 Spe
Impish Nature
IVs: 0 Atk
- Spikes
- Sleep Talk
- Whirlwind
- Rest
Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 Atk / 200 SpD / 56 Spe
Jolly Nature
- Rock Slide
- Dragon Dance
- Earthquake
- Hidden Power [Bug]
Metagross @ Lum Berry
Ability: Clear Body
EVs: 164 Atk / 88 Def / 216 SpD / 40 Spe
Careful Nature
- Meteor Mash
- Agility
- Explosion
- Earthquake
updated the team
Don’t run haze on gengar
That’s it really everything else looks fine
Why no haze? I wanted some options for setup heavy teams
My brother in Christ, you are the setup heavy team 💀
Yeah and I dont like it when they get to set up for free either 
what would be better there then?
I mean roar works perfectly fine
oh yeah
I forgot skarm has that
should I put ghost stab in haze’s place? I know its physical but… it is stab too
I would also personally make metagross band 252 adamant since it’s probably gonna get max speed from a pass anyways
I wanted to give it some options if ninjask is out of commission for whatever reason
No it doesn’t run ghost stab it goes with ice punch
It’s special in gen 3 hence why it runs it
And bolt beam of any kind is insane coverage wise
yeah thats true
nothing resists both
I forgor
are you sure I should be running my metagross with adamant band? or can it work just fine like this?
Idk but adamant band explosion one shots skarm from 100%
oh yeah, thats true
that could be super helpful
I might band it then
252 in attack, and whatever in spd and defense to ensure I remain tanky where I wanna be, just in case I somehow take a super effective special or physical blow
cuz meteor miss
Ninjask @ Leftovers
Ability: Speed Boost
EVs: 252 HP / 156 SpA / 100 Spe
Timid Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Baton Pass
- Protect
- Substitute
- Hidden Power [Fire]
Gengar @ Leftovers
Ability: Levitate
EVs: 240 SpA / 120 SpD / 148 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Giga Drain
- Thunderbolt
- Ice Punch
Swampert @ Leftovers
Ability: Torrent
EVs: 128 HP / 176 SpA / 164 SpD / 40 Spe
Sassy Nature
- Toxic
- Earthquake
- Hydro Pump
- Ice Beam
Skarmory @ Leftovers
Ability: Keen Eye
EVs: 110 HP / 110 Def / 218 SpD / 70 Spe
Impish Nature
IVs: 0 Atk
- Spikes
- Sleep Talk
- Whirlwind
- Rest
Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 Atk / 200 SpD / 56 Spe
Jolly Nature
- Rock Slide
- Dragon Dance
- Earthquake
- Hidden Power [Bug]
Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 112 Def / 144 SpD
Adamant Nature
- Meteor Mash
- Shadow Ball
- Explosion
- Earthquake
how's this then @restive sphinx
Use pokepaste this hurts to read
oh I was told not to use paste because it cluttered the chat before
Oh paste is fine here
Also it’s literally a single url that shouldn’t clutter chat compared to a text wall 💀
oh I see, zapdos can pass agility too, interesting
in the lead slot thats actually pretty good
as a sort of anti lead
That would be even easier to use
if ur going to use ninjask pass go all out
otherwise, dont
ok
I just used it once and it worked pretty well for me
so I wanted to try it
in a different team
Its not normally a set I run in most games but idk it worked better than I expected
specifically someone’s sample
Dude its good because it means your Metagross answer has to be like 5 other mons
Might have been a sample back before the rest bug ig
ah
At most you see the odd rest on Zapdos since it being alive longer is you know, good
Some stall team I've been using has rest on moltres and it feels like complete shit
yeah, none of the skarm teams in samples have
Might swap it out entirely
rest talk skarm
rest molt is fine if you have a heal beller
otherwise meh
heal beller aka blissey
Not 4 me ig half the time Moltres is dead by the time you ever click it lol
it makes u a p good switchin to opposing molt and zard and bi
and meta that doesnt rs
bc if it booms on molt and not skarm even better
Oh yeah I forgot about those interactions
Might just be me being shit at ADV
With Moltres and how I play it I either benefit from revealing early or it comes in on a sack
Since you coming in on pff Celebi means you get a big flamethrower (does like idk 26+ on Pert) or I will O wisp whatever tries to answer late
Here's an USUM team with some very crazy names. The Landorus has Earth Power for dealing more damage to Kartana.
it was the adv ou spikes offense sample team
the only one under that category has a normal skarm
no good player is actually running rest talk skarm
Approved by Jellicent
Taken over from Lord Ninjax
Help from Natural Talent
original thread with more teams! http://www.smogon.com/forums/threads/roa-sample-teams-thread.3522617/
(Art coming soon!)
RoA Sample Team Thread:
So I made this thread in the hope of helping new players have an...
typhlito
oh
i think
well the team did me well enough
so I was gonna test the skarm set on a different team
what rest bug
Its hard to find current teams sometimes
if u sleep talk while resting and then switch out before u wake up u do not burn sleep turns
(Art by Dybala jr. Thanks for the contribution!)
Welcome to the wonderful tier that is ADV! To get you started, we are providing a bunch of free teams!
Sample Teams
These are teams that have mostly made their way into the history books of ADV. They are teams that represent ADV's major...
that was a bug?
Yh its changed after this gen i believe
I thought it was intentional because sleep stuff was too strong before
so like if i rest -> sleep talk once -> sleep talk twice -> switch out
when i come back in, i've not burned any sleep turns
idk about bug
it was a mechanic that was discovered p late into adv
but most regard to it as such
oh thats what you mean
Yh
what a strange bug
But thats pretty huge bc sleeping skarmory is just
setup fodder
unless u get lucky and pull wwind
thats why rest talk suicune got phased out wasnt it
i mean more to the point its running wwind is
already concerning
bc wwind skarm is not relevant past like
2020
or so
no its still a thing but not as good as before
whenever the mime ban was
yh modest crocune is still quite good
i dont think u see max physdef much either
but modest sets r still ok
why is wind bad on skarm? isnt it the same as roar
u cannot have wwind + drill peck
bc of egg mechanics
I thought you were talking about skarm
actually speaking of adv can anyone help with my medicham team idk what to put on it https://pokepast.es/b381822896492eab
New OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris. I won't notify you again for at least 6 hours.
ah yeah np
spdef skarm is default ye
and wwind is not relevant anymore bc roar does same thing
wwind was only a thing becuase of mr mime baton pass chains
I see
mime has soundproof which blocks roar
umm whats concept behind team?
right
This is almost xtrashine HO
medicham, theres no real concept i was just trying to build around medicham
h okay
probably offensive though
and u just want cb medi?
Would simply look at the samples or any other version you found
yh u cant run fat + medi that would be awkward
That's funny
yeah stupid strong
yeah thats fine
bc otherwise i feel like i have to revamp most of team
kk
i know linear has one somewhere
So is my team any good?
idt cb medi is very good ngl bc feels like u should just use cb cross
Like I said, just look at samples
ive seen cb machamp thats funny as well
cb medis main thing is focus punch if it lands on a read fucks hard
Because your team is strictly an inferior version of actual xtrashine HO
Yh but heracross is same thing but it also threatens dol or bulky mie
if ur gonna use medi i woulndt use
cb
https://pokepast.es/3a84674dda680c8f like this is double blob medi
any other styles or this it?
actually do you think fighting spam could work
like medi + hera on one team
not really
@leaden fiber thanks for the team, fits my playstyle well and does well against most mons
hi, I want to build a good team with pokemons that I like for NATdex AG and I don't want to use legendaries but I'm having difficulties.
I tried this so far but I don't know how it is if anyone can help me with some changes.
https://pokepast.es/87e9c73c321f53c8
So here's an extremely cursed set I made for gen 7 OI
It's got this exact defensive spread to avoid getting one shot by foul play but still getting a speed boost
Or if you're truly insane, you could use this
Well unfortunately you need legendaries to play nat dex Ubers (ag isn’t a listed ladder anymore) so just play base nat dex
- Your team must be competitive, and you must be willing to have it optimized. We will not stop you from using whatever team you want, but if it’s not competitive, it does not belong here. If you are building a "fun AG team" and don't want to use viable Pokemon because you don't like them, this is the wrong place.
This is rmt
I sent the team precisely to improve it for competitive. I tried to create a team that I like, but it has certain limitations and for that I asked for help, the restriction on legendary pokemons is because I play other pokemon games where the legendaries are not accessible and I wanted to use the team there. And if you don't want to help, just don't say anything, I found your comment a bit rude.
This is not my comment
This is the channel rules
are you trying to build an in-game team?
yes they use smogon NATdex AG rules in ranked game
Also this is old gens ou
yes, tier ou gen 8
so gen 8 ou but no legends but also ndag
they have legendaries, it's just not easy to get. so i'm trying to create the best competitive team for this without legendaries but i don't know how
https://pokepast.es/0c75fae92c5a9047 gen 1 ou, seems alright but feels weak to things like exeggutor
New OU RMT @weak mirage, @red delta. I won't notify you again for at least 6 hours.
No sleeper
are exeggutor and jynx the only viable sleepers?
sing chansey
should i run sing over protect?
gar is viable
reflect*
ok
Sample set is softboiled Twave ice beam sing
ty
Blizzard and psychic over ice beam and surf on mie
Luke warm on Kingler personally would run Jynx here
Or like. Not use kingler. Gives me jynx + Rhydon
Ok, Ty
Aside from the obvious “don’t use kingler”, reflect zam is really unable to pressure psychics at all and has pp issues and Starmie runs into the same with being fully unable to pressure… most things really. Your team is incredibly passive and seems to lack any coherence - no sleeper, multiple Pokémon filling the same roles - in the hopes that kingler does something it just… cannot here
Surf ice beam is just not a set
Most back starmies are surf bolt
If I was gonna suggest a team where you keep the Kingler I would say do Sing chansey, Earthquake lax to help cover gengar since Kingler should theoretically have the psychics handled after paralysis, surfbolt mie, and give Alakazam Seismic toss or remove it for something like Gengar to provide sleep and a boom - booms are nice entry points for swords dancers since they end the turn instantly
I think Kingler is not as bad as most people think it is, but also not something I would recommend a beginner to use. I agree with most things Sabelette said.
Reflect Alakazam should, if at all, be used in the back and not as a lead. As a lead you want Seismic Toss to pressure pokemon like Jynx, Alakazam, Starmie, Exeggutor.
You could also try out Jynx over Alakazam as I wouldn't want to rely on Gengar as the only sleep inducer and I have some doubts that Gengar + Sing Chansey is very good on this team core.
But yeah, having a sleep inducer is very, very important in RBY.
This is my Gen 8 OU team
What are your thoughts on this?
I tried for a balanced team
Rakka feels weird here, your team has no good weavile answers, I think LO Koko is mediocre for priority, you have zero answer for HDB spam aside from clicking big moves (which is not recommended in SwSh unless you know what you're doing) one bad turn and Lele wins, Electric being your answer to enemy Electric is not good
Like to give credence I get your thought process but it does not work for SwSh OU
If you want a stupid big move attacker Melmetal > Terrak to make Lele scared + gives you 2x steels, Zapdos can stay, dark resist berry/ Rocky helmet on Slowbro, replace Koko with any ground.
Probably lando since then you can force the team to become a weird Spike stack
Oh and future reference if you're aching for a Steel move on ferro its iron head. Means you scare stall clef that cant fit flamethrower
And if you just want rocks Buzzwole > Ferro, lando becomes the knock off rocks ground slot
There's ways to fix your structure imo but you need to swap out like 2-3 mons lol
Peak Gen 5 Sand
New OU RMT @azure torrent, @astral thistle, @short hedge, @surreal crypt, @upper plume. I won't notify you again for at least 6 hours.
Your Dnite answer is just dying unconditionally.
that and Cloyster
Okay maybe not
unconditional death VS Dnite but
still very difficult to deal with without losing smth in the process.
Isn’t that alakazams job
Pretty sure Dnite 1v1s even if you're insane enough to go Hard Zam on it.
Drop Aaron for Skarm
problem solved
Idt I'm really good enough at BW to change more than that, so I'll leave the rest to actual raters.
@tribal smelt Thanks for the detailed review
This was my first OU team ever
I desperately did not want to use Lando
Lol
I used Terrakion to experience Gen 5 Terrakion dominance
But it wasn't possible
Why is there a barraskewda????
Bc it’s Gen 8
I know
Probably also provides momentum
But it's not on a rain team
As funny as FEAR Aron is it isn't helping you defensively
And ur better off with a mon that lets you play not down 6-5
At best, Aron trades itself 1 for 1
At worst it is forced to switch in with rocks or spikes down and instantly dies
I dont exactly understand the idea behind this squad
Usually, HO like to avoid choice-items users
Apart a few exceptions such as Lele or Kart with Scarf
Moreover, there's some weird set
Kartana Chople Berry is one bad idea as, even with the berry, you still die on focus blast from zam for example
And, on top of an already bad option, you add the funny but inconsistent timid kart gimmick
I got a 2 1/2 trade game I can dm you
I’m running scarm now
I will link instead a more coherent team that keep at least mawile, kartana, magearna and landorus-therian
Yeah I would've recommended either skarmory or ferrothorn
Although your team doesn't have adequate speed control in my mind
Very staight-forward offensive core of mawile and kartana that will heavily pressure anything
So I'd probably include a scarf latios or garchomp over drill
And opening the path for double dance Magearna
this sure is aids asf
Landorus + Tornadus provide any support you need and gastrodon round decently the squad against some threats such greninja
Ojama's builds kek
Issue:
I lose hazard removal
Counterpoint: if you run Skarm you have 3 pokes immune to spikes
If you run latios that becomes 4
Oh yeah
And then no one cares about rocks
I’m not to sure though
Mmm
Should I just use the analysis set or anything in particular
Analysis should be fine
But imo Scarf chomp/lati fits better on this team
Lati gives you an element of dual psychic attack with spikes
Garchomp outspeeds Volcarona and is a good cleaner
I generally don't like Zam and Drill on the same team
Question, the article set is for rain should I replace surf with Psyshock or psychic
Zam would rather have Spikes on both sides while Drill supports mons that hates Spikes, so they have different focus
Dragon pulse for psychic/psyshock?
So don’t change the set
Yes
Ok I’ll try it
I'd also recommend trying the team with replacing Alakazam
But I'll let you try your team so far
@upper plume tried it, team kinda struggles against set up sweepers since skarm can’t live multiple hits to phase them out
that's fair
problem is that good keldeo switchins are passive
and celebi isn't really that good anymore
(esp since it attracts volcarona like the plague)
You think I could use reuniclus?
Ran into a mirror match with it
Same team and sets except they had reuni
reun is good
over gastrodon
although if you do that I'd definitely recommend you use scarf chomp
@upper plume team is basically done at this point but idk what reun set to run
calm mind
Did you look through mcmeghan's builder for the medicham team?
That i sent some time back
No lol
I don’t think you posted anything actually
Just mentioned it
I did
Reply to the link
@polar nacelle ok so after years of scrolling I saw the team
Surprised it was so similar to my previous one
Technically the hera slot could be a lot of stuff but in general i never found spikes hera that great unless u have something to sustain
Like wish
Imo if u use it u will realize why every mon there is important and u will prob see how its difficult to fit a spiker like cloy there
didnt think hera was worth it, just slapped mie and called it a day
Yeah mie gar meta all good
Jira works too
When u use skarm aero pert tar u pretty much only need 5 slots
Yh i have one w rachi
oh yeah, i did smth with blaziken
havent tested extensively tho
I would probably recommend that you lead it
Hmm
And overheat t1 or smth
Vs zap
Its good to create a situation where u can bring zap down to half hp so that cm psychic from rachi can ko before it gets twaved
And blaziken doesnt have that many opportunities to come in
hmm
And if its offzap with blaze u ko t1
U will need to think abt how to deal with cmers tho
The whole point of bp zap into fighters is that u chase out skarm first then get fighters in on bliss then hit skarm hard back on the switch
With blaziken ur not worried abt that
Since u just hit skarm
Overheat sky uppercut hpice/grass/sub fpunch/sub
Smth like that
Or toxic
It rly depends on what the team becomes
Tox is like a midground for replacing grass ice
Usually ppl dont use both together but its possible
https://pokepast.es/f5145b629892ac36 Gen 8 OU
New OU RMT @azure torrent, @orchid tiger, @hasty ingot, @rugged hinge. I won't notify you again for at least 6 hours.
This is a UU team with a taurous
Ok but it is still OU
Yeah and it’s bad
I can’t really give tips to change it though since I don’t play Gen 1 OU, all I can tell you is to use the actual OU mons
Well I am kinda new to Competitive Pokemon
*NU
Overall or Gen 1
https://pokepast.es/8aec61b1914db24e I made a mega Lop team
Overall
I would say stick to modern formats for a while then
Or do random battles
Ok
you can still learn gen 1
as ur first gen
it's just that there's a limited set of viable mons in ou
so you can't just slap whatever on ur team
Yeah @glacial grove if you really wanna do Gen 1 try Gen 1 random battles a few times to get a feel for the tier
Even if half the mons are nfes
Not good.
gen 1 random battles gets you accustomed to gen 1 mechanics
not to playing gen 1 ou
to get accustomed to playing gen 1 ou grab one of the sample teams
Pidgeot Muk Charizard are all unviable in OU and as Grabby stated a sample team teaches you faster
Another way to speedrun learning is to look up "rby ou finals smogon" and see the replays there, sure they're vastly above your play but it showcases what works and what dosent in RBY
Learning curve for RBY seems simple since the roster is limited but the mechanics are not like any other gen
Lopunny is kind on a bad spot in sm ou
Issue is that lop will be soft check by like the most common walls on fat/balance
Such as gliscor, toxapex, clefable, ...
Wait that was Gen 7?
So, usually, the purpose of a lopunny squad is to put enough offensive support to not auto lose against those MU
Which is not the case at all
doesn’t 3a clef help break those teams
Not the chansey variant
ig
Yh, I dont think the team is bad outside of that unfort
Apart some usual issue with the whole defensive core
Honestly if walls are the issue he could easily replace Loppuny for M Medicham
Idk how good it is though
Medicham is "usually" good vs fat
Unless the annoying bulky psy
Such as reuniclus or slowbro
And, good lord, slowbro is popular
Not only for medicham, but also for zard-x or swampert-mega
Tbf, I think I would maybe remove CM clef and put something that hit much harder
A good old big z abuser
Such as Kyurem-Black for exemple
I think I like the gwf core with rotom tran tang and lando scarf to cover some annoying shit such as zard-x
I mean doesn’t m medi chunk hard with thunder punch or does it not run that
Ngl, I dont exactly like heatran as well here because it fail at checking threats such as Lele, Magearna and Volcarona
Yh, but its usually useless without electric terrain support
You dont get those juicy 2HKO on sableye-mega without the terrain for example
@hazy grotto https://pokepast.es/963b03132f8e7a42



